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Processed materials supremely unprofitable

First post
Author
Droidster
Center for Advanced Studies
Gallente Federation
#1 - 2016-02-03 11:19:51 UTC  |  Edited by: Droidster
All the processed materials (Biofuels, Bacteria, Biomass, etc) seem to all be highly unprofitable to make.

Why does anyone make them?

Just for reference here are current numbers for a colony with 20 installations running for 50 hours:

(16)  ......................Bacteria      -5,253,447  -22.00%
(17)  ......................Biofuels     -22,326,693  -70.34%
(18)  .......................Biomass    -105,827,253  -69.44%
(19)  .............Chiral Structures     -14,177,283  -33.83%
(20)  ..................Electrolytes     -67,245,907  -77.94%
(21)  .............Industrial Fibers     -23,827,666  -42.34%
(22)  ............Oxidizing Compound      -3,870,460  -12.27%
(23)  ........................Oxygen     -36,066,991  -64.92%
(24)  .....................Plasmoids     -10,730,039  -33.81%
(25)  ...............Precious Metals      -7,456,516  -21.98%
(26)  ......................Proteins     -23,315,033  -46.43%
(27)  ...............Reactive Metals     -28,750,312  -58.01%
(28)  .......................Silicon     -12,780,584  -23.05%
(29)  ..................Toxic Metals     -34,449,000  -60.50%
(30)  .........................Water     -24,934,016  -59.00%


Not a pretty picture.
Haffsol
#2 - 2016-02-03 11:45:27 UTC
You mad bro?
ChromeStriker
Sebiestor Tribe
Minmatar Republic
#3 - 2016-02-03 12:50:10 UTC
Somethings wrong somewhere... what are those negative numbers? full table please

No Worries

Kenneth Feld
Habitual Euthanasia
Pandemic Legion
#4 - 2016-02-03 13:35:07 UTC
How can something that costs a one time set up fee be a negative? Do people pay you to take the stuff in Jita?

High sec taxes or something?
Droidster
Center for Advanced Studies
Gallente Federation
#5 - 2016-02-03 15:50:48 UTC
Haffsol wrote:
You mad bro?


Yeah, I'm mad and I'm not going to take it anymore! I want biomass factories to be profitable! Evil
Droidster
Center for Advanced Studies
Gallente Federation
#6 - 2016-02-03 15:52:15 UTC
ChromeStriker wrote:
Somethings wrong somewhere... what are those negative numbers? full table please


The table shows what you would lose if you were to buy the inputs for the commodities listed and then run 20 factories for 100 hours using those inputs to produce the commodities in question (like biomass) and then sell them at the current sell price in Jita.
Do Little
Bluenose Trading
#7 - 2016-02-03 16:22:34 UTC
Biomass is used to make Hermetic Membranes which are used to make Prototype Cloaking devices which are used to make Covert Ops Cloaking Device II which have been very profitable for me. Maybe you need to move up the value chain!
Tau Cabalander
Retirement Retreat
Working Stiffs
#8 - 2016-02-03 18:39:34 UTC
Droidster wrote:
ChromeStriker wrote:
Somethings wrong somewhere... what are those negative numbers? full table please

The table shows what you would lose if you were to buy the inputs for the commodities listed and then run 20 factories for 100 hours using those inputs to produce the commodities in question (like biomass) and then sell them at the current sell price in Jita.

Trading items is not the same as manufacturing with them.

Market prices for things that are only traded tend to be inflated.

Tip: Whenever you encounter negative profitability, don't build that stuff.
Capsups
Atomic Mangocorp
#9 - 2016-02-04 08:21:20 UTC
I don't understand the hostility towards this guy's question, as it is *fairly* legitimate if you underestimate the intelligence of the average player in EVE.

I would wager that the reason you're seeing a loss on building those items is because you've found what the "what I mine is free"-crowd is building with their PI colonies.
There is simply no good way to make proper profit on those items because you're fighting against people who are working on a completely different level than you.

What you could do is buy their undervalued items and start turning them into the higher tiered items. All I can say is you should probably just laugh at the uninformed and move on to greener pastures like the rest of us.
ISD Max Trix
ISD Community Communications Liaisons
ISD Alliance
#10 - 2016-02-04 13:37:25 UTC
Quote:
4. Personal attacks are prohibited.

Commonly known as flaming, personal attacks are posts that are designed to personally berate or insult another forum user. Posts of this nature are not conductive to the community spirit that CCP promotes. As such, this kind of behavior will not be tolerated.


Removed some post for the above rule.

ISD Max Trix

Lieutenant

Community Communication Liaisons (CCLs)

Interstellar Services Department

I do not respond to EVE mails about forum moderation.

Sheeth Athonille
Rabid Dogz Mining
#11 - 2016-02-05 00:57:12 UTC
You have to remember that most people don't buy pi to run factory planets. I'd wager that most people run p2 set ups were they harvest and refine on the same planet, then ship it to market. If they have extra of one of the lower tiers, then they just take it as well and dump it on market.

The shear volumes alone make running a p0-p1 factory make it difficult if not impossible to run profitably. So most of what's on the market is from people dumping their extra.
Droidster
Center for Advanced Studies
Gallente Federation
#12 - 2016-02-05 01:00:59 UTC  |  Edited by: Droidster
Sheeth Athonille wrote:
You have to remember that most people don't buy pi to run factory planets. I'd wager that most people run p2 set ups were they harvest and refine on the same planet, then ship it to market. If they have extra of one of the lower tiers, then they just take it as well and dump it on market.

The shear volumes alone make running a p0-p1 factory make it difficult if not impossible to run profitably. So most of what's on the market is from people dumping their extra.


Ok, I thought of that possibility, but if that is the case then the question would be who is buying at those prices? If the only use of the p0 and p1 materials is to make p2 materials and it is unprofitable to do so, why would anyone buy p0 or p1 off the market?

I guess I could put some of the materials up for sale, then when somebody bought them, ask them why they are buying it.
Kyra Lee
Doomheim
#13 - 2016-02-05 06:48:45 UTC
There could be a few reasons. Some people could be dumb and not running the numbers to see what is or isn't profitable. Other people could be buying P0 or P1 to fix the imbalance they have on their planets. Lastly people could be buying up all of the PI mats for speculation purposes with the impending release of citadels.

I am sure there are probably other reasons I haven't thought of as well.
Mousserande
Republic University
Minmatar Republic
#14 - 2016-02-05 11:36:25 UTC  |  Edited by: Mousserande
Droidster wrote:
Sheeth Athonille wrote:
You have to remember that most people don't buy pi to run factory planets. I'd wager that most people run p2 set ups were they harvest and refine on the same planet, then ship it to market. If they have extra of one of the lower tiers, then they just take it as well and dump it on market.

The shear volumes alone make running a p0-p1 factory make it difficult if not impossible to run profitably. So most of what's on the market is from people dumping their extra.


Ok, I thought of that possibility, but if that is the case then the question would be who is buying at those prices? If the only use of the p0 and p1 materials is to make p2 materials and it is unprofitable to do so, why would anyone buy p0 or p1 off the market?

I guess I could put some of the materials up for sale, then when somebody bought them, ask them why they are buying it.


I thought your conclusion was that P0 -> P1 i unprofitable? Going from P1 and up is another story.

I basically view P1 as the raw material and wouldn't bother ever getting P0 of a planet unrefined. Refining one step on your extraction planet means less volume to haul. Less volume to haul means it is easier to set up a passive PI program. P1 just has so many qaulities over P0, so why bother with P0 when the profit is, in best case scenario, **** poor.
Kaivar Lancer
Doomheim
#15 - 2016-02-06 07:46:54 UTC
I reached the same conclusion you did years ago, and resolved to export P0 instead of P1 since it showed so much more profit.

P0 takes awhile to move, especially if you only sell them in your home system rather than a trade hub, but people will buy them.
Owen Levanth
Sagittarius Unlimited Exploration
#16 - 2016-02-07 17:56:22 UTC
Droidster wrote:
Sheeth Athonille wrote:
You have to remember that most people don't buy pi to run factory planets. I'd wager that most people run p2 set ups were they harvest and refine on the same planet, then ship it to market. If they have extra of one of the lower tiers, then they just take it as well and dump it on market.

The shear volumes alone make running a p0-p1 factory make it difficult if not impossible to run profitably. So most of what's on the market is from people dumping their extra.


Ok, I thought of that possibility, but if that is the case then the question would be who is buying at those prices? If the only use of the p0 and p1 materials is to make p2 materials and it is unprofitable to do so, why would anyone buy p0 or p1 off the market?

I guess I could put some of the materials up for sale, then when somebody bought them, ask them why they are buying it.


I have no idea what people do with p0, but I personally use bought p1 for my two p4-factory planets.

Kimimaro Yoga
School of Applied Knowledge
Caldari State
#17 - 2016-02-17 17:44:40 UTC
Droidster wrote:
Sheeth Athonille wrote:
You have to remember that most people don't buy pi to run factory planets. I'd wager that most people run p2 set ups were they harvest and refine on the same planet, then ship it to market. If they have extra of one of the lower tiers, then they just take it as well and dump it on market.

The shear volumes alone make running a p0-p1 factory make it difficult if not impossible to run profitably. So most of what's on the market is from people dumping their extra.


Ok, I thought of that possibility, but if that is the case then the question would be who is buying at those prices? If the only use of the p0 and p1 materials is to make p2 materials and it is unprofitable to do so, why would anyone buy p0 or p1 off the market?

I guess I could put some of the materials up for sale, then when somebody bought them, ask them why they are buying it.


You didn't really get a proper answer to this whole issue so far, so let's look at details.
Sheeth there is largely correct. There is nothing you can do with P0 mats besides convert them to P1. For most of the P1s, there is nothing you can do with them besides make P2s. So normally one doesn't sell P0 at all, they are at least made into P1s on the same planet they are extracted on. Nothing to do with "I mine it so it's free" and everything to do with efficiency. Why do P0 show up on the market at all then? Could be a new player who doesn't realize the previous facts. Could be someone who is clearing out their planets and dumping everything, or perhaps someone who is just bad at PI.

Two things I suggest looking at when trying to figure out WTF. The first is, are these items being sold in a major trade hub, or just dumped in some random system? P0 on the market a few jumps away from Jita, near one of the rookie systems, that's an ignorant new player. Second is, look at the big picture. What is the actual volume for sale compared to other PI? It takes 3000 P0 to make 20 P1, 12k P0 to make 5 P2, 48k or 72k P0 to make 3 P3, and 198k to 432k P0 to make 1 P4. Figure 300,000 units of P4 on the market right now, which required roughly 900 million units of P0 to make. Now here's the key part. If you look at market history in Jita, you will see about 45,000 units of P4 traded every day. If you look at P0s, you very rarely see tens of millions of units. You see maybe tens of thousands, maybe a few thousand, maybe zero. The market for P0 is not even 0.1% the size of the market for P4s.

IMO anyone selling P0 is either someone who doesn't understand how PI works, or is a trader hoping to sell to factory world owners who don't check prices and don't understand how PI works.

Now recruiting: http://dogfacedesign.com/index.php/Recruiting-Posters/recruiting-poster-patr3

Andrew Indy
Cleaning Crew
#18 - 2016-02-19 07:57:25 UTC  |  Edited by: Andrew Indy
I agree with Kimimora

Adding to what he said, since the market for P0 is so small and its such a pain to deal with it most likely commands higher profit margins. If you want it you pay for the effort.

Just buy P1 and make P2, P3 and P4. you will save yourself a lot of hauling and make larger profits. And as bonus is you can process a lot more since you skip the basic factories and can squeeze more advanced and high techs onto each planet.
Nicola Romanoff
Tannhauser C-Beam
#19 - 2016-02-19 16:10:25 UTC  |  Edited by: Nicola Romanoff
Droidster wrote:
Sheeth Athonille wrote:
You have to remember that most people don't buy pi to run factory planets. I'd wager that most people run p2 set ups were they harvest and refine on the same planet, then ship it to market. If they have extra of one of the lower tiers, then they just take it as well and dump it on market.

The shear volumes alone make running a p0-p1 factory make it difficult if not impossible to run profitably. So most of what's on the market is from people dumping their extra.


Ok, I thought of that possibility, but if that is the case then the question would be who is buying at those prices? If the only use of the p0 and p1 materials is to make p2 materials and it is unprofitable to do so, why would anyone buy p0 or p1 off the market?

I guess I could put some of the materials up for sale, then when somebody bought them, ask them why they are buying it.


The people that buy at that price will probably be going for a higher P# like a P4. I've not done the full math but I presume going from a P1 product like you mention to a P4 may well turn a profit (I hope so as that is what I am doing). Also dont forget though if you buy a lots of PI (regardless of P#) and put it on a planet you will pay an import cost, then an export cost when you take it off planet. Given the extortionate taxes that are on high sec POCOs I would wager that (unless you of course control the POCOs ) you will not make much of a profit.

I do PI in a WH, the yields are good, the taxes are low, apart from the initial set up fees (which are covered in about the 1st month) everything you make is profit -transport costs (if you have those) -taxes if your corp adds a small tax to them.

You could also sell direct to people via contract which will save transaction taxes.