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EVE New Citizens Q&A

 
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Security status

Author
Jari-Aslann Sielulintu
Doomheim
#1 - 2016-02-01 14:17:37 UTC
Hello

I think I understand the standings mechanic from missions, but I can't seem to find an answer to this question: Is it possible to earn security status from R&D, Mining or Distribution missions? I've done a couple of the latter and nothing registers in the character screen.

If security status only rises by doing security missions, is having a 0.0 status for long time a problem? I think its standings that affect things like tax and reprocessing, not security status?

Thank you for any advice.
Memphis Baas
#2 - 2016-02-01 14:35:48 UTC
Your sec status rises (extremely slowly) if you kill NPC pirates. You can find NPC pirates if you do security missions, and also in the asteroid belts of any solar system rated 0.8 or lower.

Now, the NPC pirates (rats) that appear in high-sec (0.8-0.5) are frigates, and in low-sec (0.4-0.1) you'll see cruisers, and they barely budge the security status. You have to go to 0.0 space and hunt battleship rats, or do Level 4 agent missions (they also have battleship rats) to see any sort of movement on your sec. status number.

As far as what the sec. status does:

- It does NOTHING from 5.0 (max) down to 0.0.

- It gives you a nice yellow color in the overview from -0.0 to -1.9, making you look like a bad-ass.

- You'll be attacked by Navy (not Concord) in high sec space, if you linger too long, from -2.0 to -4.9. First only in systems rated 1.0, then 0.9, 0.8, down to 0.5 as you go lower and lower. Note that the Navy ships that attack you aren't Concord and you can survive them if you have a tanked ship, or avoid them if you have a fast ship.

- Once you get below -5.0, your overview color changes to red, and any player can start shooting you without repercussions. If anyone shoots you, you can shoot back and both of you will have an "engagement timer" where you can shoot each other, may the best win. If you're in a ship, the Navy ships listed above will also harrass you, which is why some people fly around in a pod; NPCs ignore pods, but of course the risk is that players can possibly one-shot you.

You lose sec. status if you're a pirate and attack "innocent" people in high-sec.

So, basically, you don't need to raise your sec status from 0.0, it's as good as 5.0. If you plan on doing piracy, you could create a buffer by going to 5.0 and then going crazy shooting everyone, till you get to -1.9, then grind NPC rats to raise your sec status back up.

But most pirates love PVP and hate grinding PVE rats, so they just let their sec. status reach -10.0 and wear it as a badge of pride. They can use long range trading skills to buy things from afar, and courier contracts to have it brought to low security space, or just use neutral hauling alts. So low sec status isn't much of a bother.
Ralph King-Griffin
Lords.Of.Midnight
The Devil's Warrior Alliance
#3 - 2016-02-01 15:15:26 UTC
Memphis Baas wrote:
You have to go to 0.0 space and hunt battleship rats

Hmmmmm no you don't.

they will spawn in low sec belts of any sec status.
Dante Burke
Practical Applications
#4 - 2016-02-01 17:38:51 UTC
Jari-Aslann Sielulintu wrote:

If security status only rises by doing security missions, is having a 0.0 status for long time a problem? I think its standings that affect things like tax and reprocessing, not security status?



Your security status is only an "issue" if it dips too low into the negative, as Memphis says, it can inhibit your travel through various security space.

If the mechanics are kept as I last recall them, you are correct in your personal standings with how reprocessing ore and the like effects (not to mention the Industrial skills, etc).

I solo warped into Asakai, and all I got was this stupid t-shirt. - Dante Burke

Neuntausend
GoonWaffe
Goonswarm Federation
#5 - 2016-02-01 18:32:31 UTC
Ralph King-Griffin wrote:
Memphis Baas wrote:
You have to go to 0.0 space and hunt battleship rats

Hmmmmm no you don't.

they will spawn in low sec belts of any sec status.


True. And since it counts only the highest bounty rat killed every 5 minutes, low sec can work rather well.

Another method to improve your Sec status (to a maximum of 0, that is) are clone soldier tags. You can find those as drops from clone soldier rats that occasionally spawn in low sec belts or buy them from the market. In order to fix your sec status with them, you will have to fly to a Concord security office in low sec and turn them in along with a fee.

ergherhdfgh
Imperial Academy
Amarr Empire
#6 - 2016-02-01 23:17:24 UTC
For those players that like to do naughty things and still fly in high sec there are guides out there for how to raise you sec status the most efficient way possible. However as has already been pointed out if you don't plan on being one of those then there is no reason for you to worry about it. If you would like to be one of those then NC Q&A is not the place to find info on how to become an effective pirate.

But rest assured the info is definitely out there if you are so interested.

Want to talk? Join Cara's channel in game: House Forelli

Netan MalDoran
Sinister Intent
#7 - 2016-02-02 01:00:44 UTC
Memphis Baas wrote:

You lose sec. status if you're a pirate and attack "innocent" people in high-sec.


This happens in BOTH High-sec and low-sec. Combat in Null-sec and WH space doens't affect your sec status (But watch your flags when you jump back to High-sec!).

OP, you can also buy back your security status with special dog tags too.

"Your security status has been lowered." - Hell yeah it was!

Falcon's truth

Tau Cabalander
Retirement Retreat
Working Stiffs
#8 - 2016-02-02 01:13:17 UTC  |  Edited by: Tau Cabalander
Memphis Baas wrote:
- You'll be attacked by Navy (not Concord) in high sec space, if you linger too long, from -2.0 to -4.9.

Almost ...

* CONCORD attack criminals (flag).
* Faction police attack those with low security status (also at -5 they become outlaws and legal targets everywhere)
* Faction navy attack those with low standing (including those in the opposing faction in faction warfare).
* Customs agents respond to contraband.

Only CONCORD is inescapable, and guarantee destruction of the criminal's ship.

Beware that CONCORD are the faction police in CONCORD and Interbus controlled systems (e.g. Sanctum constellation in the Genesis region).
Sabriz Adoudel
Move along there is nothing here
#9 - 2016-02-02 04:57:01 UTC
ergherhdfgh wrote:
For those players that like to do naughty things and still fly in high sec there are guides out there for how to raise you sec status the most efficient way possible. However as has already been pointed out if you don't plan on being one of those then there is no reason for you to worry about it. If you would like to be one of those then NC Q&A is not the place to find info on how to become an effective pirate.

But rest assured the info is definitely out there if you are so interested.




NC Q&A is absolutely a place to ask questions about piracy. Myself and Ralph (among others) understand Crimewatch inside out from our nefarious activities, and we are always happy to fatten up both the prey AND the predators of the future here by answering their questions Pirate .

Unlawful aggression against player ships and structures in highsec OR lowsec will result in a modest dip in your security status (in addition to Crimewatch consequences such as suspect flagging or CONCORDOOKEN. The higher the system security, the bigger the loss to your sec status.

The truly big hit to sec status comes from unlawful aggression against pods. This will drop you about one quarter of the difference between your present sec status and -10.

So if you are at +2, the difference between your status and -10 is 12, so your sec will drop (about) 3 points.


Sec gain overwhelmingly comes from killing rats (NPC pirates) or turning in 'sec tags'. 'Clone Soldiers' (found only in lowsec belts) are the best NPCs for sec gain that are reliably farmable and they also drop the 'sec tags'. Battleship NPCs are pretty good too. Only the best individual rat you kill in a 5 minute period counts.

I support the New Order and CODE. alliance. www.minerbumping.com

Jari-Aslann Sielulintu
Doomheim
#10 - 2016-02-02 11:03:07 UTC
Thank you all for some very helpful and useful advice.

I wasn't intending to embark on a career of piracy (well, not yet Twisted ) but I'm considering going down the industry route in these early days. It seemed unlikely that i would be killing many rats then, so wondered if security status rose from other activities. It seems not, so good to know it's not completely essential - at least for now.

Thank you again, and not just for replying here. I've been reading this sub-forum for days and you all give such useful and interesting advice on the game.
Sabriz Adoudel
Move along there is nothing here
#11 - 2016-02-02 23:25:09 UTC
Jari-Aslann Sielulintu wrote:
Thank you all for some very helpful and useful advice.

I wasn't intending to embark on a career of piracy (well, not yet Twisted ) but I'm considering going down the industry route in these early days. It seemed unlikely that i would be killing many rats then, so wondered if security status rose from other activities. It seems not, so good to know it's not completely essential - at least for now.

Thank you again, and not just for replying here. I've been reading this sub-forum for days and you all give such useful and interesting advice on the game.



Sec status is a currency.

If by industry you mean 'harvesting' (mining, PI, etc) you will incidentally kill a few rats doing so and your sec status will slowly increase.

If you mean production from materials harvested by others, your sec status won't change. However, you might want to look into getting reasonably good standings with various corporations and factions for trade reasons - and the main way of doing that is missions (ugh). Doing those will increase your sec status.

For both harvesting and production, you will have player competition. Disrupting their activities will improve your profits, and some methods by which you can disrupt them will involve spending security status. Remember, it's a currency, and can be spent and re-earned.

I support the New Order and CODE. alliance. www.minerbumping.com

Cara Forelli
Caldari Colonial Defense Ministry
Templis CALSF
#12 - 2016-02-03 00:00:16 UTC  |  Edited by: Cara Forelli
Tau Cabalander wrote:
Beware that CONCORD are the faction police in CONCORD and Interbus controlled systems (e.g. Sanctum constellation in the Genesis region).

Does that mean you cannot escape those systems if you are below -5.0? (Or whatever level sec status based on system status)

Want to talk? Join my channel in game: House Forelli

Titan's Lament

Memphis Baas
#13 - 2016-02-03 00:42:52 UTC
NPCs don't attack pods, so once your ship gets destroyed, you can probably escape. Unless a player tackles and shoots your pod.
Netan MalDoran
Sinister Intent
#14 - 2016-02-03 03:29:49 UTC
Cara Forelli wrote:
Tau Cabalander wrote:
Beware that CONCORD are the faction police in CONCORD and Interbus controlled systems (e.g. Sanctum constellation in the Genesis region).

Does that mean you cannot escape those systems if you are below -5.0? (Or whatever level sec status based on system status)


This used to be the case, but was patched out a looooong time ago for the sake of consistency.

"Your security status has been lowered." - Hell yeah it was!

Falcon's truth

Hasikan Miallok
Republic University
Minmatar Republic
#15 - 2016-02-03 03:56:38 UTC
Note that if you are ISK rich you can just buy tags and hand them in to repair your SEC status.
Bazuk
The Arcadian Sun
#16 - 2016-02-03 06:15:42 UTC
Quote:


True. And since it counts only the highest bounty rat killed every 5 minutes, low sec can work rather well.

Another method to improve your Sec status (to a maximum of 0, that is) are clone soldier tags. You can find those as drops from clone soldier rats that occasionally spawn in low sec belts or buy them from the market. In order to fix your sec status with them, you will have to fly to a Concord security office in low sec and turn them in along with a fee.



Is it still the highest bounty rat killed every 5 minutes in each system or just 5 minutes globally now?
Bumblefck
Kerensky Initiatives
#17 - 2016-02-03 14:01:16 UTC
ergherhdfgh wrote:
If you would like to be one of those then NC Q&A is not the place to find info on how to become an effective pirate.





FFS, says who?


Piracy is very much a profession in this game - and you would happily dispense tips to a new player on how to run a mission or a trading question, would you not?

Perfection is a dish best served like wasabi .

Bumble's Space Log

Sabriz Adoudel
Move along there is nothing here
#18 - 2016-02-04 04:02:01 UTC
Bazuk wrote:
Quote:


True. And since it counts only the highest bounty rat killed every 5 minutes, low sec can work rather well.

Another method to improve your Sec status (to a maximum of 0, that is) are clone soldier tags. You can find those as drops from clone soldier rats that occasionally spawn in low sec belts or buy them from the market. In order to fix your sec status with them, you will have to fly to a Concord security office in low sec and turn them in along with a fee.



Is it still the highest bounty rat killed every 5 minutes in each system or just 5 minutes globally now?



It changed from highest per system per 15 minute block to highest globally per 5 min.

It's not always the highest bounty though. IIRC, frigates count as 1, cruisers 2, battleships 3, lowsec belt battleships 4, faction rats 1 higher, and clone soldiers as 5.

Highest rat is the only one that counts.

I support the New Order and CODE. alliance. www.minerbumping.com