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Terandria Starsong for CSM XI - 0.0 industrialist

Author
Terandria Starsong
0.0 Massive Dynamic
Pandemic Horde
#1 - 2016-01-21 13:47:06 UTC  |  Edited by: Terandria Starsong
I am officially announcing my candidacy for CSM XI.

I have played EVE for roughly a year, so while I may not be the most experienced candidate running, I feel that I may bring more of a newbro perspective to the CSM. I am an industrialist, and have worked both high sec and null sec.

Following are a few of the things I would like to see happen.

1) I would like to see some new battlecruisers and battleships enter the tech trees, to offset the increase in frigate and destroyer class ships. Perhaps BCs and BSs that are specialized in tracking smaller ships.

2) Either a new BS sized mining vessel, perhaps a tech 3 version so as not to replace exumers.

3) The possibility of giving the Rorqual a new role, of being able to mine itself. Perhaps having the option to either have the industrial core or an extraction "core", giving the rorqual the ability to mine with 6-7 strip miners. As it is now the rorqual just sits in a POS providing boosts, with its compression ability not being used generally. It would also get the rorqual out from sitting in a POS.

4) I would like to see some changes to the wardec system. As it stands now anyone can declare war on anyone and have no limit to how many wardecs are active. Perhaps limit the number of active wardecs a corp or alliance can have at any one time, or increase the cost to wardec someone, while also adjust the cost based on the size of the corp or alliance being wardec'd. So for example, a small Corp, say 1-10 members will cost more then a corp with 50 members, then at a certain point it would cost more again for larger corps. Then each concurrent wardec will cost more, for example if you have 5 wardecs active, if you declare war again it will cost 5x more isk.

Thank you for taking the time to read this, vote Terandria Starsong for CSM.

Send an eve mail, I would love to hear your opinions, ideas, and feedback.

o7 fly safe
Black Pedro
Mine.
#2 - 2016-01-21 14:33:59 UTC
A couple questions:

Terandria Starsong wrote:
2) Either a new BS sized mining vessel, perhaps a tech 3 version so as not to replace exumers.

3) The possibility of giving the Rorqual a new role, of being able to mine itself. Perhaps having the option to either have the industrial core or an extraction "core", giving the rorqual the ability to mine with 6-7 strip miners. As it is now the rorqual just sits in a POS providing boosts, with its compression ability not being used generally. It would also get the rorqual out from sitting in a POS.
If you increase mining yields with a new ship, or new bonuses, what will prevent the increased amount of ore from tanking the markets? Wouldn't this then hurt new and casual miners who do not have access to these increased yields?

It would seem to me if you released a mining ship that was so much better than the current crop, you would obsolete the current ships making it mandatory for any serious miner to fly the new ship. Would there be any tradeoffs for your super-miner so that players would still want to fly the current barges and exhumers?

Terandria Starsong wrote:
4) I would like to see some changes to the wardec system. As it stands now anyone can declare war on anyone and have no limit to how many wardecs are active. Perhaps limit the number of active wardecs a corp or alliance can have at any one time, or increase the cost to wardec someone, while also adjust the cost based on the size of the corp or alliance being wardec'd. So for example, a small Corp, say 1-10 members will cost more then a corp with 50 members, then at a certain point it would cost more again for larger corps. Then each concurrent wardec will cost more, for example if you have 5 wardecs active, if you declare war again it will cost 5x more isk.
If corporations are limited to the number of wars they can declare, either by scaling cost or a hard limit, how would mercenary corps function? How could you profitably declare war on targets for your clients if you can only have a couple wars ongoing at a time?

And while I get the rationale for scaling the costs of a war inversely to the size of the corp, doesn't that provide a disincentive for corps to get larger? It would seem to me to encourage players to stay in small, and one-man corps for the protection offered by increased war costs, and thus out of the larger corps that are more likely to have a rich social experience that CCP has said keep people subscribed to the game. And if you did scale it like that, shouldn't a small corp be able to declare war on another small corp without increased costs?

Best of luck on your CSM run.



Terandria Starsong
0.0 Massive Dynamic
Pandemic Horde
#3 - 2016-01-21 17:22:27 UTC
Black Pedro, I appreciate the questions.

To answer the first, a new mining ship or role for the rorqual would definitely have tradeoffs, I am thinking something along the lines of a siege or bastion type module, in that you can mine more at once, but you are stuck in place until the completion of the cycle. Thus for the greatly increased yield, you put your ship in a more dangerous position. But again with having it on a larger ship, your tank is better which in turn helps with survivability. So barges/exhumers would definitely keep their place and not be rendered obsolete, as they are still mobile while mining. Another idea would be to had a tech 3 mining ship, where you have module choices similar to the strategic cruisers. A ship such as this would simply be another tier in progression.

To answer your second question, I feel that having a limit or cost increases would make corps and alliances choose targets and have to put thought into it, instead of blanket wardecs. Such a system I feel would be more beneficial to all involved. Additionally I'm not thinking being able to only have 2-3 wars going at once, I'm thinking more then that, but I also think that having 100+ wars active at once (which I have seen before) is a bit excessive.

Again though, I appreciate your questions, thank you.