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[December] Command Destroyers

First post First post
Selto Black
Rejection Of Sovereignty
#701 - 2016-01-21 05:23:46 UTC
CCPls do not remove mjfg from lowsec.
The Scope
Gallente Federation
#702 - 2016-01-21 05:31:22 UTC
CCP, please don't remove this from Low-Sec, thank you.
Jo Bethany
Free Range Chikuns
#703 - 2016-01-21 05:35:23 UTC
Dearest CCP, please rethink removing the use of the micro-jump field generator in low sec. It's revitalized and breathed a lot of life into our fleets of late and we love it very much.
Lou Arnoux
University of Caille
Gallente Federation
#704 - 2016-01-21 05:38:08 UTC
Please do not remove MJFGs from lowsec.
Bienator II
madmen of the skies
#705 - 2016-01-21 05:42:05 UTC  |  Edited by: Bienator II
excluding a module from lowsec is not the right way to balance it.

how to fix eve: 1) remove ECM 2) rename dampeners to ECM 3) add new anti-drone ewar for caldari 4) give offgrid boosters ongrid combat value

Interstellar Consulting Group
#706 - 2016-01-21 05:50:32 UTC
You develop a new module which has done much to help create content and mitigate station games, and then remove it from low sec when it still practically brand new? This change should not go through.
knobber Jobbler
Bat Country
Pandemic Horde
#707 - 2016-01-21 05:50:47 UTC
Removing the MJFG from low sec is a terrible idea. It adds dynamism to fights. Don't kill that.
Cala Wrynnn
Victory or Whatever
Pen Is Out
#708 - 2016-01-21 05:52:49 UTC
Please do not remove MJFGs from lowsec.
Malphas Inanis
Deep Core Mining Inc.
Caldari State
#709 - 2016-01-21 06:03:23 UTC
Don't disable them in lowsec

This is one of the hardest lessons for humans to learn. We cannot admit that things might be neither good nor evil, neither cruel nor kind, but simply callous – indifferent to all suffering, lacking all purpose.

Super Chair
Project Cerberus
Templis CALSF
#710 - 2016-01-21 06:06:45 UTC
Literally garbage if these are removed from lowsec. Such a fun feature (and especially if T2 logi are allowed in smalls in FW these need to stay TBH).
Kegen Vyvorant
#711 - 2016-01-21 06:18:13 UTC
Don't remove these from lowsec. What the hell CCP.
Native Freshfood
Minmatar Republic
#712 - 2016-01-21 06:34:46 UTC
Please do not remove MJFGs from lowsec.
Atomsk Vanalot
Deep Core Mining Inc.
Caldari State
#713 - 2016-01-21 06:35:33 UTC
Please do not remove MJFGs from lowsec.
Shadowbane Syndicate
#714 - 2016-01-21 06:59:12 UTC
Removing from low sec will kill a unique and much needed mechanic from the arsenal of those who play the game to have fun. I can understand a few limitation being placed on it but completely removing it seems heavy handed and short sighted.

Please do not remove from empire space.

Oderint Dum Metuant

Eris Tsasa
Free Range Chikuns
#715 - 2016-01-21 06:59:47 UTC
Until I can bubble and launch bombs in lowsec, remove these from lowsec, why not right?
Barrogh Habalu
Imperial Shipment
Amarr Empire
#716 - 2016-01-21 07:00:00 UTC  |  Edited by: Barrogh Habalu
I cannot comment on value of MJD dessies in lowsec, but I must point out how something got almost sneaked into the game. Silently, with no feedback treads, no notes, no warning, nothing. Again.
Tethys Luxor
Beyond Frontier
Pandemic Horde
#717 - 2016-01-21 07:10:40 UTC
CCP, please don't remove this from Low-Sec, thank you.

Do not bring back the old station game.
Shadowbane Syndicate
#718 - 2016-01-21 07:12:36 UTC
If they're removed from low sec many will just simply stop flying them effectively killing a ship you just introduced to the game.

This should really be thought thru more

Oderint Dum Metuant

Lilia Emunah
Test Alliance Please Ignore
#719 - 2016-01-21 07:17:30 UTC
This is stupid? Against empire policy? This is lowsec. This is where lawbreakers live.

If they want to keep it like that, then maybe give a criminal flag when using MJD where it can be observed by the so called empire.
Telling me I can't do something because it's against policy is stupid. It's terrible handwaveium logic.

Disclaimer: I don't even live in lowsec and I think this is bad.
Dark Evil Undead Ponies Productions
#720 - 2016-01-21 07:41:52 UTC
As a powerful tool to break enemy formations, MJFG is heavily used by small groups when they need to fight bigger numbers. Remove that, and most of FW will go back to big, large blobs doing 50+ jumps finding no fight, because they won't engage something their size they're not sure to win, and because smaller groups won't engage them, because they will not be able to split the bigger group to even the playing field...

CCP, Please don't remove MJFG from LS, because it would nerf the gameplay of pretty much everybody who dislike blobs.

French half-noob.

Non, je ne suis pas gentil.