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Player Features and Ideas Discussion

 
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Counter for how many skills are in your skil queue ingame.

Author
GKFC
Quis Leget Haec
#1 - 2016-01-19 01:39:45 UTC
Would be useful rather than having to wait for a popup to say you've got 50 skills there?

Cheers,

G.
Iain Cariaba
#2 - 2016-01-19 02:31:22 UTC
Why?

You hit 50 skills in the queue then wait a few months (years in my case if I were to drop 50 skills in)
GKFC
Quis Leget Haec
#3 - 2016-01-19 03:36:09 UTC
Because I think it'd be useful.

Remembering how many skills are in the queue can be tedious, and adding a simple counter shouldn't be too much of an imposition?
Nevyn Auscent
Broke Sauce
#4 - 2016-01-19 04:57:24 UTC
Drop it in the 'Little things' thread.

As for why, well, I've hit the '50 skills' message about 10 times in the last month. That's enough of a why for me to think it a good reason. When you train a new batch of skills, like oh, science skills, starting at 1, you can get up to 50 skills very fast.
Arya Regnar
Darwins Right Hand
#5 - 2016-01-19 05:03:26 UTC
Remember when we couldn't even queue 2 skills in a row?

Or when you couldn't queue past the end of one day.

I'm pretty satisfied with what we have now.

EvE-Mail me if you need anything.

Iain Cariaba
#6 - 2016-01-19 05:13:12 UTC
Nevyn Auscent wrote:
Drop it in the 'Little things' thread.

As for why, well, I've hit the '50 skills' message about 10 times in the last month. That's enough of a why for me to think it a good reason. When you train a new batch of skills, like oh, science skills, starting at 1, you can get up to 50 skills very fast.

10 times in the last month? Dude, have your OCD meds checked, the dosage is way wrong. If you took a brand new character and queued up 50 skills, you'd be looking at nearly 2 month of training, at least. Just because you can queue up 50 skills doesn't mean you have to keep it at 50. Sheesh, you're asking for CCP to code in amfix for what is 100% a personal problem.
Rowells
Pator Tech School
Minmatar Republic
#7 - 2016-01-19 06:26:49 UTC
We have a ship spinning counter. It seems as though the justification for having a counter is already pretty damn low.