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Corporate Property

Author
Morrigan LeSante
Perkone
Caldari State
#21 - 2016-01-14 15:20:57 UTC
Don't know about hanger, but there are containers. I always assumed it was for things like this.

But I'm not sure, this isn't my field, I shoot things Smile
Hopelesshobo
Hoboland
#22 - 2016-01-14 17:31:43 UTC
FT Diomedes wrote:
I would support being able to track corporate property, but not recover it. For example, let's say I tag my Rorqual as corporate property. Then I leave it in the corporate hanger. It would be nice to know that Corp Member X currently has it in System Y. I should not be able to recover said item automatically.


I believe you are looking for the role security manager. They can look into corp members hangars. Although it would be nice if you could filter the hangars to only see people with certain roles instead of having to thumb through everything manually.

Lowering the average to make you look better since 2012.

Jerome en Bauldry
The Legendary Journey of the Honorable Trader
#23 - 2016-01-16 09:56:15 UTC  |  Edited by: Jerome en Bauldry
Hopelesshobo wrote:
FT Diomedes wrote:
I would support being able to track corporate property, but not recover it. For example, let's say I tag my Rorqual as corporate property. Then I leave it in the corporate hanger. It would be nice to know that Corp Member X currently has it in System Y. I should not be able to recover said item automatically.


I believe you are looking for the role security manager. They can look into corp members hangars. Although it would be nice if you could filter the hangars to only see people with certain roles instead of having to thumb through everything manually.


Being able to look int corporate member hangars is in my opinion half-baked remedy to the problem I'm depicting. It's a quick and easy (but broken) solution; in the real world, your boss searches your home from time to time in order to keep track of corporate property?

Besides, you can look into member hangars, but you don't know if they have your pile of nonlinear metamaterials there was in the "for sale" hangar, or that's theirs. Can't know at a glance how much trade stock is still left to put up in sale orders, or how much stock you have already acquired. That is, without going through tens or hundreds of containers, logs, hangars, notes, up-to-date spreadsheets, and market orders.

The problem is that the "overhead" work implied by not having this feature causes that many models of business and many corporate activities simply become unpractical to do in groups, so you end up doing them solo in your 3 man corp (you and your 2 alts), which is sad in a multiplayer game and counter-productive for the MMORPG "spirit". How many market oriented corps do you know that are run as a real business that are formed by more than 10 players?
Helios Anduath
The Scope
Gallente Federation
#24 - 2016-01-16 11:18:19 UTC
Jerome en Bauldry wrote:


The problem is that this simple idea becomes impractical when you have to hand the stuff to a hauler creating a courier contract. Then, deliver the stuff to an audit log container in the destination market. Then, check periodically if the stuff taken from the audit log container is on the market under a corporate sale order. If not, study the transaction log to check if said order was indeed up on the market but was fulfilled. And then, calculate profits from the transaction and pay the proper percentage to the trader.

Now, multiply that process for hundreds of items, per the number of target markets, per the number of traders. You see what the problem is. This involves tens of actions and checks PER item PER trader, amounting to hundreds of mouse clicks and navigating the obscure and clunky corporation interface.

The problem is tedium, not security.


So automate it and/or make your own UI. A lot of this information is available through the corp API - wallet transactions, contract details, container logs, market orders and assets are all there.
Jerome en Bauldry
The Legendary Journey of the Honorable Trader
#25 - 2016-01-19 15:16:02 UTC  |  Edited by: Jerome en Bauldry
Helios Anduath wrote:
Jerome en Bauldry wrote:


The problem is that this simple idea becomes impractical when you have to hand the stuff to a hauler creating a courier contract. Then, deliver the stuff to an audit log container in the destination market. Then, check periodically if the stuff taken from the audit log container is on the market under a corporate sale order. If not, study the transaction log to check if said order was indeed up on the market but was fulfilled. And then, calculate profits from the transaction and pay the proper percentage to the trader.

Now, multiply that process for hundreds of items, per the number of target markets, per the number of traders. You see what the problem is. This involves tens of actions and checks PER item PER trader, amounting to hundreds of mouse clicks and navigating the obscure and clunky corporation interface.

The problem is tedium, not security.


So automate it and/or make your own UI. A lot of this information is available through the corp API - wallet transactions, contract details, container logs, market orders and assets are all there.


Because every eve player and CEO should be a programmer, right? Because in every good game out there you constantly rely on 3rd party programs to overcome stuff made overly complex due to the shortcomings of the game UI and unfinished features, right?
Jerome en Bauldry
The Legendary Journey of the Honorable Trader
#26 - 2016-01-19 15:22:13 UTC
I have an interation of the system, that escalates it, and forces you to decide what's corporate property and what's not (and not simply tag everything), and also forces you to control your stock and property periodically.

Tax corporate property. CONCORD, or the SCC, or whatever, need to be paid for the extra cost of the resources they need to dedicate to enforce the legal system. So, let's say a 1% of the estimated market value of everything that you have tagged as "corporate property" is charged every month as "property taxes".
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