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Can I just say...I am LOVING EVE...but...

First post
Author
TheDamned
Imperial Academy
Amarr Empire
#1 - 2016-01-12 17:07:24 UTC
So, I have an old account that I started in 2004. I've played on and off a month or week at a time since then and with only 5.6mil skill points, I haven't been active very much.

When I've tried EVE in the past, all I ever really did was run a few missions and or mine until I got bored and cancelled. But something has always pulled me back in, even if for just a week here or there.

Recently, all of these years later I've gone back to EVE and I've finally fallen in love with this Universe. I've been reading guides and learning about and practicing exploration (which has been a lot of fun) and am learning so many things about the potential careers and ISK making options.

I dont know what EVE's subscription numbers are like compared to when it was breaking records for itself with 75,000 subscribers, but I know there are roughly 16,000 to 30,000 people online when I log in during the day or late at night (EST).

As someone in online marketing, I can say that the game would benefit a great deal if the community, or even EVE's staff were to write and or outsource a collection of newly updated guides related to all facets of the game to distribute through out the web. I say this because as a "new player" roaming the web for articles and guides, the newest you'll typically find are from 2012 or earlier making EVE look aged and outdated, no longer a relevant MMORPG etc which can drive down public interest.

So, I would highly encourage anyone capable or with something to say, teach or help newcomers with to write an extensive guide, or at the very least, update the various WIKI sites out there with the changes associated with EVE. It will not only help bring new players to the game, but keep the web content related to the game fresh!

Once I have learned, practices and experienced a bit more I will likely write a guide on newbie exploration in the coming week or two and I would love to see what some of you vets could come up with to help your next victims, erm, players get into the world of EVE.

Thanks for reading.
Nana Skalski
Taisaanat Kotei
EDENCOM DEFENSIVE INITIATIVE
#2 - 2016-01-12 17:18:26 UTC
Amber Starview
Doomheim
#3 - 2016-01-12 17:20:57 UTC  |  Edited by: Amber Starview
Eve university has been about for ages ....and does a fantastic job having lots of reading and listening resources available to anyone - even non members
As well as being able to pick the brains of some old eve brains ......mmmm brains 😁

Edit - nana u beat me
Solecist Project
#4 - 2016-01-12 17:23:36 UTC  |  Edited by: Solecist Project
Someone presents a reasonable idea to the community.

In GD.


Not sure if I should throw my bra at him ...
... or burn him.

(there is no bra, btw, as you can observe)

Instead... have my Like. ^_^
Though I have to add that you shouldn't just sing it...

That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia

Droidster
Center for Advanced Studies
Gallente Federation
#5 - 2016-01-12 17:26:55 UTC
Document EVE? Ah ha ha Lol, the first rule of EVE is that you will never document EVE.

If you were here in 2004, you will remember that originally there was NOTHING. The web site had a list of ships with basic descriptions of the ships and that was the "documentation". Basically you logged in and started pushing buttons to see what would happen. That is pretty much what EVE is about.

Since then various "documentation", much of it by users, has been created over the years. Nearly all of it is obsolete in some respect or another. You've got your 2013 documentation, 2011 documentation, 2008 documentation, Rubicon, Incarna, Crius, blah blah, going back into history.

The whole point of EVE is that it is undocumented--like life. Learn to love it.
Solecist Project
#6 - 2016-01-12 17:29:52 UTC
Droidster wrote:
Document EVE? Ah ha ha Lol, the first rule of EVE is that you will never document EVE.

If you were here in 2004, you will remember that originally there was NOTHING. The web site had a list of ships with basic descriptions of the ships and that was the "documentation". Basically you logged in and started pushing buttons to see what would happen. That is pretty much what EVE is about.

Since then various "documentation", much of it by users, has been created over the years. Nearly all of it is obsolete in some respect or another. You've got your 2013 documentation, 2011 documentation, 2008 documentation, Rubicon, Incarna, Crius, blah blah, going back into history.

The whole point of EVE is that it is undocumented--like life. Learn to love it.

Was a great time. Actually intelligent people had to figure out how things worked ...
... and players made sure devs learned how their own game works.

And how it can be broken.

Literally a golden age.

That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia

Nana Skalski
Taisaanat Kotei
EDENCOM DEFENSIVE INITIATIVE
#7 - 2016-01-12 17:54:46 UTC  |  Edited by: Nana Skalski
Well, there is still a situation, even with PvE combat sites of some greater difficulty, when you warp in to a site, and then you must resolve a situation with all those battleships shooting, elite cruisers NOSing and elite frigates warp scrambling you, using only your wits and fitted ship you warped into this whole mess. Some locations are documented laconically even when they are here for ages. Probably people dont want to give away their secrets.
Hochopepa
Creative Research and Production Services
#8 - 2016-01-12 18:20:39 UTC
Solecist Project wrote:
Droidster wrote:
Document EVE? Ah ha ha Lol, the first rule of EVE is that you will never document EVE.

If you were here in 2004, you will remember that originally there was NOTHING. The web site had a list of ships with basic descriptions of the ships and that was the "documentation". Basically you logged in and started pushing buttons to see what would happen. That is pretty much what EVE is about.

Since then various "documentation", much of it by users, has been created over the years. Nearly all of it is obsolete in some respect or another. You've got your 2013 documentation, 2011 documentation, 2008 documentation, Rubicon, Incarna, Crius, blah blah, going back into history.

The whole point of EVE is that it is undocumented--like life. Learn to love it.

Was a great time. Actually intelligent people had to figure out how things worked ...
... and players made sure devs learned how their own game works.

And how it can be broken.

Literally a golden age.


This... SO much This
Eternus8lux8lucis
Guardians of the Gate
RAZOR Alliance
#9 - 2016-01-12 18:34:36 UTC
For me theres two issues. Documentation is great but yes its hard to keep redoing everything to implement the numerous changes to the game, and now with 6 week release cycles itd mean documentation changes literally every few months or so. So if you want to keep up with that then have at it and go hard.

The second issue is that I, like a few of the above posters, loved having to figure it out ourselves and the cookie cutter/paint by numbers that documentation does really levels the playing field and makes stupid people seem smart. They can look it up online and be an "expert" on it rather than actually knowing WHY and HOW it works etc. Aka they can look in the back of the text book to find the answer but cant show their work. And for me this is a huge issue. One that actually made Eve fun and was the root cause of me sticking around for so long. I love a good challenge and puzzle like that. Stumbling and fumbling about and suddenly "click" on goes the lightbulb is a great feeling.

I kinda dislike the immense use of API and other data about the eve world these days because of it to. Its the reason that I never used 3rd party programs for many years simply because it made it WAY to easy.

Have you heard anything I've said?

You said it's all circling the drain, the whole universe. Right?

That's right.

Had to end sometime.

Iria Ahrens
Space Perverts and Forum Pirates
#10 - 2016-01-12 19:07:51 UTC
I wouldn't sweat the subscription numbers so much. Now that multi account training is available, many players just consolidated their accounts.

Probably a better metric would be plex sales. Everything seems to be pointing to an increased demand that is outstripping the increasing supply. I've yet to see a metric to confirm that plex sales are actually increasing however. I've only come back recently and have no backlog to compare.

My choice of pronouns is based on your avatar. Even if I know what is behind the avatar.

Bumblefck
Kerensky Initiatives
#11 - 2016-01-12 20:56:41 UTC
Go for it, OP!

Perfection is a dish best served like wasabi .

Bumble's Space Log

Malcanis
Vanishing Point.
The Initiative.
#12 - 2016-01-12 21:55:40 UTC
TheDamned wrote:
So, I have an old account that I started in 2004. I've played on and off a month or week at a time since then and with only 5.6mil skill points, I haven't been active very much.

When I've tried EVE in the past, all I ever really did was run a few missions and or mine until I got bored and cancelled. But something has always pulled me back in, even if for just a week here or there.

Recently, all of these years later I've gone back to EVE and I've finally fallen in love with this Universe. I've been reading guides and learning about and practicing exploration (which has been a lot of fun) and am learning so many things about the potential careers and ISK making options.

I dont know what EVE's subscription numbers are like compared to when it was breaking records for itself with 75,000 subscribers, but I know there are roughly 16,000 to 30,000 people online when I log in during the day or late at night (EST).

As someone in online marketing, I can say that the game would benefit a great deal if the community, or even EVE's staff were to write and or outsource a collection of newly updated guides related to all facets of the game to distribute through out the web. I say this because as a "new player" roaming the web for articles and guides, the newest you'll typically find are from 2012 or earlier making EVE look aged and outdated, no longer a relevant MMORPG etc which can drive down public interest.

So, I would highly encourage anyone capable or with something to say, teach or help newcomers with to write an extensive guide, or at the very least, update the various WIKI sites out there with the changes associated with EVE. It will not only help bring new players to the game, but keep the web content related to the game fresh!

Once I have learned, practices and experienced a bit more I will likely write a guide on newbie exploration in the coming week or two and I would love to see what some of you vets could come up with to help your next victims, erm, players get into the world of EVE.

Thanks for reading.


The ISK guide was extremely good but I don't know if they managed to keep up with the huge number of changes that have been implemented since 2011. Have a look and tell us what you think!

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Jace Varus
Lemur Appreciation Society
#13 - 2016-01-12 22:05:28 UTC
Nana Skalski wrote:
I used http://wiki.eveuniversity.org/Main_Page recently. I think its up-to-date.


Not all of the EVE uni wiki is up to date. I do agree with OP, though, and the main problem with EVE is it's complication and learning curve (as appeared to new players).
Ibutho Inkosi
Doomheim
#14 - 2016-01-12 23:02:18 UTC
This all sounds well and good, but I have two words for you:

Market Bots


As long as these exist, there is no 'how-to".

As long as the tale of the hunt is told by the hunter, and not the lion, it will favor the hunter.

Gregor Parud
Imperial Academy
#15 - 2016-01-13 02:41:11 UTC
EVE is a complex, emergent sandbox. It's not up to CCP to document it and even if they'd try they'd fail at it because players will always be way more inventive and capable of finding the limitations of the game mechanics, simply because there's more of us and because it's our "job" to find those limitations. Besides, I'd rather have them work on the actual game itself, we have lots of people putting in active effort to document and explain stuff. We create wikis, guides and ingame corporations to teach people.

It would be helpful to have an official site where it's all amassed but realistically that's not going to work out too well.
Grace Chang
Tyrannis Enterprises
#16 - 2016-01-13 03:55:28 UTC
It is funny you mention that, but it is true that many online resources are outdated.

The irony here is that CCP changed a lot of mechanics in Eve (mostly for the better) after years of staleness. So the reason these guides are outdated (for example exploration or industry) is that the game is finally moving forward. The issue is that the original creators maybe lost interest a long time ago, but the guides remained up to date because the game didn't change. This can be only fixed by new guides (which exist), but google is slow to update :)
Pix Severus
Empty You
#17 - 2016-01-13 03:59:01 UTC  |  Edited by: Pix Severus
If you want something done, you should do it yourself.

So trawl those patch notes and forum posts, and try things out in-game yourself, then write about them. That way, you'll be the source of the information you need, and people will look to you for guidance.

MTU Hunter: Latest Entry - June 12 2017 - Vocal Local 5

MTU Hunting 101: Comprehensive Guide

Mithandra
B.O.P Supplication For Glorious
Dracarys.
#18 - 2016-01-13 10:35:19 UTC
There is more information out there than any reasonable person could ever want or need.

The problem is finding GOOD information.

Eve University has always been an excellent place to start.

Actual documented facts and how to's about EVE? I would not wish the job of keeping that up to date on my worst enemy.

You may find it difficult to get certain information, mainly because the person who knows it would be a complete fool to share it while that information gives them an in game advantage.

Information has value in eve.

Eve is the dark haired, totally hot emo gothchild of the gaming community

Primary This Rifter
Mutual Fund of the Something
#19 - 2016-01-13 11:33:27 UTC
Solecist Project wrote:
Someone presents a reasonable idea to the community.

In GD.


Not sure if I should throw my bra at him ...
... or burn him.

(there is no bra, btw, as you can observe)

Instead... have my Like. ^_^
Though I have to add that you shouldn't just sing it...

Burn your bra, make a Patreon, and write speeches about oppression.
Kaivar Lancer
Doomheim
#20 - 2016-01-13 17:06:57 UTC
At a minimum, the OFFICIAL Eve wiki should be updated.
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