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Beta Launcher

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Author
hexen1024
United Researchers Association
Omega Vector
#21 - 2015-12-02 07:35:49 UTC
ISD IonCharge wrote:
I would like to also add that if you are on one of the latest wine versions, i.e. 1.7.5x (possibly only on the wine-staging branch), you must add 'd3d11' and set it to disabled, as a library override in winecfg.
Failing to do this will cause the launcher to attempt to launch EVE in DX11 mode, whereupon it will crash before even starting the client.


This helped me. The last console output I saw was "Starting sofService" and then it would suddenly quit.
Rastuasi
Native Freshfood
Minmatar Republic
#22 - 2015-12-02 19:53:46 UTC
Not sure how my system differs, but mine worked out of the box without installing anything above and beyond what I did for Eve Online to work.

Arch Linux 64 bit
Wine 1.8-rc2
d3d11 - disabled already for Eve
Emulation: Windows 7 version (did not need to do XP).


All fonts, buttons and multi-launch work out of the box.
Torgeir Hekard
I MYSELF AND ME
#23 - 2015-12-04 16:43:07 UTC  |  Edited by: Torgeir Hekard
After some recent update the beta launcher (release tree) appears to be leaking memory or something.

For a while it's doing okay, but at some point the QtWebEngineProc starts rapidly eating memory, both qtwebengine and evelauncher processes start consuming a lot of cpu and appear to be doing about 1Mb/s disk I/O.

EVE fps drops to unplayable levels, qtwebengine stops eating memory at about 1,5Gb, at this point cpu load is jumping between qtwebengine and wineserver and eve gets unplayable with the resource loading thingy circling indefinitely (textures randomly disappear, fitting window does not load, that stuff).

wine 1.7.55
windows versions tested were win7 and winXP

running launcher from console showed no errors (without enabling debug channels).

EDIT:

Leaving launcher open without launching the clients appears to have same consequences.
strace -e trace=file,network on wineserver shows intensive network and file activity by wineserver until it periodically runs into "too many open files" error. Though files in question appear to be temporary anonymous file mappings (something to do with mmapping PE EXE?)
Jenshae Chiroptera
#24 - 2015-12-05 13:35:49 UTC
Haven't used Winetricks before
Quote:
sudo winetricks vcrun2013
[sudo] password for (name):

wine cmd.exe /c echo '%ProgramFiles%' returned empty string
------------------------------------------------------

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

guigui lechat
the no fock given
#25 - 2016-01-12 15:20:40 UTC
hmm works pretty fine for me.

Installation using PlayOnLinux :
- download the last launcher from eveonline
- launch playonlinux and install eve online
- when it asks you select "inbstall from file" and select the downloaded file
- when instalation is complete, just exit.

Tweaking on PoL :
- change the wine version to the last one (in my case, 1.9.1)
- add component : vcrun 2013 and vcrun2012
- configure wine and set it to win10 mode

Then just run the eve app and it worked for me (on two computer, a high-end one and a low-end one)
Raya Efiel
Deep Core Mining Inc.
Caldari State
#26 - 2016-01-12 17:16:44 UTC
Kaliba Mort wrote:
New launcher works very well


  • Add msvcr120.dll native override - you will get segfaul in webkit without it.
  • Can't kill clients from the launcher, but state (whether client is running or not) is tracked


So far I have no issues.

I've enabled Window Manager to handle Wine windows in `winecfg` and stopped using virtual desktop in Wine. Then there is no problems Alt-Tab'ing between Eve instances.

Great job CCP!



Setting msvcr120.dll to "Native (Windows)" worked for me. (From the Wine Config, Libraries tab)
guigui lechat
the no fock given
#27 - 2016-01-13 04:05:32 UTC
I set the screen mode to windowed, so it can be managed by compiz, but when I start it is fullscreen, I need to toggle it to fullscreen in settings, leave windows, toggle it back to windowed, leaved settings window so it is actually windowed …
Kelvin Astur
Caldari Provisions
Caldari State
#28 - 2016-04-10 16:20:10 UTC
guigui lechat wrote:
hmm works pretty fine for me.

Installation using PlayOnLinux :
- download the last launcher from eveonline
- launch playonlinux and install eve online
- when it asks you select "inbstall from file" and select the downloaded file
- when instalation is complete, just exit.

Tweaking on PoL :
- change the wine version to the last one (in my case, 1.9.1)
- add component : vcrun 2013 and vcrun2012
- configure wine and set it to win10 mode

Then just run the eve app and it worked for me (on two computer, a high-end one and a low-end one)


This worked for me too. PlayOnLinux Defaulted to 1.7.46. I clicked "Configure" and installed the latest, in my case 1.9.7and it works now.

I'm running on a 9 year old laptop, with settings optimized for performance and I'm getting about 10 FPS on average.
Ban Mjolnir
Federal Navy Academy
Gallente Federation
#29 - 2016-05-02 13:03:22 UTC  |  Edited by: Ban Mjolnir
As of latest (1.9.9 staging) I was able to change my windows version from XP to Vista with no library overrides. Still need to set client to DX9 in the launcher so no DX11 tessellation goodies yet.
In other observations the odd time the launcher crashes on start, but just restarting fixes it. Socket errors are more frequent when my internet connection gets throttled, or when idling especially in certain screens like contracts.
Hildebrandt Koeppl
Hybrid Flare
#30 - 2016-05-09 01:33:41 UTC
wine-1.9.8 under opensuse13.2
followed these clues from winehq:
> wine EveLauncher-1024032.exe
-> Setups launcher without problems.
-> Starts launcher without problems.
> wine ~/.wine/drive_c/EVE/eve.eve
!> Starts launcher with blank render. Falls with two QTWebEngineProcess.exe errors, then finally crashes evelauncher.exe. Debug trace leads to QTWebEngineProcess.exe.
-!> Resolved by:
-!> winetricks d3dx9 corefonts vcrun2005
-> Then starts launcher without problems.
works like a charm, be sure to use a 32bit eve prefix.
to start the game I use the following script:

#!/bin/bash
export WINEARCH=win32
export WINEPREFIX=$HOME/slow/.wine32/
wine C:\\EVE\\Launcher\\evelauncher.exe
Kaylin Drake
Profound Destiny
#31 - 2016-05-23 06:33:04 UTC
Thanks for all of the great information in this thread. I've only been using linux for a week and have eve with the new launcher working. Much thanks!!
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