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Assault Frigates -- instead of a "bandaid", change the role

Author
ValentinaDLM
SoE Roughriders
Electus Matari
#21 - 2016-01-11 03:14:34 UTC
I think the jag needs a major buff in it having an optimal bonus suggesting artillery yet, being unable to meaningfully fullfill that role at all and being too slow to be heavy tackle. The retribution could use a very small like +5pg bonus so that it can still fit a plate with pulse lasers and an MWD without too many fitting mods and a proper glass cannon beam fit.

Outside of those I feel that the lineup really isn't that bad. Harpies are bordering on OP, Hawks are super strong in small gangs, vengeances too, the wolf is pretty decent in dps for a minmatar ship and fits a solid tank, or can kite okay for a ship so slow. The enyo is very strong as a glass cannon and the ishkur has solid versatility.

We have had lots of sweeping changes to the meta when I think only minor changes should be done or we will just see power creep in response to the new ships.
Justin Cody
War Firm
#22 - 2016-01-11 09:15:05 UTC
Sobaan Tali wrote:
At the risk of sounding like a complete idiot, I still have to wonder what the hell T3D's were meant for if not to completely obsolete every AF in the game. Did CCP really just say, "**** it," and just decide to toss them in for ***** and giggles, or was there some dev blog explaining their actual intended role that I missed? It's all I tend to hear now is that AF's and many other frigs are dead and T3D's killed them, especially in FW Low.

At the same time, I also have to wonder why simply bringing some of your own T3D's along with to counter there own brethren doesn't work just as well. I can't imagine I'm not the first to suggest that, can I? Maybe it's just me; I have very little PvP from long ago, but nothing recent, so that's very possible.



You make a relevent observation that T3D's appear to be meant to obsolete (in a rock-paper-scissors sense) the Assault Frigate Class. Tech 3 Cruisers largely (though not absolutely) obsolete HAC's and Recons while adding superior probing abilities. People still use HAC's because they are cheaper and they are still effective because they still have potent bonuses. Assault Frigates were meant to counter the cruiser meta at their initial release and later the BC meta when they got their sig bonus reduction.

With the T3D's they are fairly expensive compared to their t1 counterparts and ought to be looked at in that regard. Assault Frigates are fairly slow and cumbersome - but we can't keep buffing everything otherwise we run into the same issue elsewhere.

What else can be done to change/shift the meta? Iterate on under used mechanics. Ex:

Drugs - Assault Frigate Role Bonus - 25% reduction in drug penalty severity and 25% increase to drug beneficial effect
Addition: Assault Frigates get 3m3 drug bay that is non-scannable by high sec police forces.

Other ideas:
Reduce AF Base Signature so that it is VERY tiny - like 20 meters or less. Making them harder to lock (or insta-lock) as well as harder to track - and reduce further incoming missile damage from the rapid light class of launchers and nearly immune to anything larger.

Ideally pirate ships get the drug bay imo and AF's get the signature reduction - yes I know it steps on the interceptors a bit but interceptors get to fly through bubbles and generally be much faster plus tackle specialty.
Justin Cody
War Firm
#23 - 2016-01-11 09:15:56 UTC
That said most cruisers in a 1v1 or even 1v2 situaltion will utterly step all over a t3d if you have a decent fit and good skills.
ChromeStriker
Sebiestor Tribe
Minmatar Republic
#24 - 2016-01-11 09:33:00 UTC  |  Edited by: ChromeStriker
Justin Cody wrote:
That said most cruisers in a 1v1 or even 1v2 situaltion will utterly step all over a t3d if you have a decent fit and good skills.


If you specifically fit the cruiser to fight TD3's yeah... ish... some just dont have a chance whatever you do, and most of the time the destroyer can just bug out... and if you fit to fight the T3D's you gimp yourself to everything else...

No Worries

Sobaan Tali
Caldari Quick Reaction Force
#25 - 2016-01-11 12:17:56 UTC
ChromeStriker wrote:
Justin Cody wrote:
That said most cruisers in a 1v1 or even 1v2 situaltion will utterly step all over a t3d if you have a decent fit and good skills.


If you specifically fit the cruiser to fight TD3's yeah... ish... some just dont have a chance whatever you do, and most of the time the destroyer can just bug out... and if you fit to foght the T3D's you gimp yourself to everything else...


Sounds awfully familiar actually...remember when the Dramial was OP'd and CCP had to lasso that one in? People use to state that even a cruiser could be easily bested by a Dram if flown right, and that dessies and frigs were having an even harder time with it. I remember people in T1 cruisers would say to watch for Dramiels, they are a pain to deal with.

Funny thing is when I ask someone who had flown the Dram for a long time before the nerf how it was afterwards, they said, "Well, it's not as good as it was and harder to get a strong fit squeezed in and some fits don't work like they use to, but it's still strong. It just doesn't feel like cheating anymore is all, which is nice."

"Tomahawks?"

"----in' A, right?"

"Trouble is, those things cost like a million and a half each."

"----, you pay me half that and I'll hump in some c4 and blow the ---- out of it my own damn self."

Hochopepa
Creative Research and Production Services
#26 - 2016-01-11 19:05:13 UTC
Youtube is littered with videos of T3Ds curb-stomping cruisers, frigate and really anything under BC solo. In a small gang (2-3), BC and BS don't stand a chance either.
Stitch Kaneland
The Tuskers
The Tuskers Co.
#27 - 2016-01-11 22:05:29 UTC
Hochopepa wrote:
Youtube is littered with videos of T3Ds curb-stomping cruisers, frigate and really anything under BC solo. In a small gang (2-3), BC and BS don't stand a chance either.


I regularly stomp t3ds and even frig gangs in my BC's. But thats because i fit for max application against smaller ships. Because you know... i might only run into 1 BS during a roam, but run across 30 frigs/t3ds. So im willing to gimp just to put t3ds and command dessies in their place when they try to pounce my drake.
Stitch Kaneland
The Tuskers
The Tuskers Co.
#28 - 2016-01-11 22:11:38 UTC  |  Edited by: Stitch Kaneland
ValentinaDLM wrote:
I think the jag needs a major buff in it having an optimal bonus suggesting artillery yet, being unable to meaningfully fullfill that role at all and being too slow to be heavy tackle. The retribution could use a very small like +5pg bonus so that it can still fit a plate with pulse lasers and an MWD without too many fitting mods and a proper glass cannon beam fit.

Outside of those I feel that the lineup really isn't that bad. Harpies are bordering on OP, Hawks are super strong in small gangs, vengeances too, the wolf is pretty decent in dps for a minmatar ship and fits a solid tank, or can kite okay for a ship so slow. The enyo is very strong as a glass cannon and the ishkur has solid versatility.

We have had lots of sweeping changes to the meta when I think only minor changes should be done or we will just see power creep in response to the new ships.


Yay! Someone who has ideas to fix AF without resorting to stupid gimmicks.

This. This is all that is needed to fix AF.

Up their grids so they can actually be heavy tackle, or actually do the role theyre intended to do. Also cap buffs for most of them. Since running a point and mwd seems like an impossible task half the time.

Some AF need some tweaking like the jag. Just roll both damage bonuses into 1 trait and give it a shield boost bonus. Same as the wolf, but maybe give it another falloff bonus or sig bonus. I will say the jag amd wolf are pretty fast. My jag with one nano is around 2900m/s cold and close to 4k hot. Pretty good imo.

Remove hawk's shield boost bonus and give it an application bonus. Up its grid so i can fit LML and give a moderate buff to shield HP. This makes it into a frigate sized corax.

Give ishkur full drone bay from the get go, give it an armor rep bonus.

Just a few ideas off the top of my head... im actually roaming in AF now, and they still shame most frigs and t2 dessies.
Hochopepa
Creative Research and Production Services
#29 - 2016-01-12 15:07:34 UTC
Stitch Kaneland wrote:
Hochopepa wrote:
Youtube is littered with videos of T3Ds curb-stomping cruisers, frigate and really anything under BC solo. In a small gang (2-3), BC and BS don't stand a chance either.


I regularly stomp t3ds and even frig gangs in my BC's. But thats because i fit for max application against smaller ships. Because you know... i might only run into 1 BS during a roam, but run across 30 frigs/t3ds. So im willing to gimp just to put t3ds and command dessies in their place when they try to pounce my drake.


Certainly, when you're specially fit to deal with them, then you can do just that. Not everyone flies around specially fit to deal with them though. And that, really, proves the point. If you have to do special fits just do deal with a specific ship class, it may be time to do a balance pass.
ValentinaDLM
SoE Roughriders
Electus Matari
#30 - 2016-01-12 16:25:44 UTC
Hochopepa wrote:
Stitch Kaneland wrote:
Hochopepa wrote:
Youtube is littered with videos of T3Ds curb-stomping cruisers, frigate and really anything under BC solo. In a small gang (2-3), BC and BS don't stand a chance either.


I regularly stomp t3ds and even frig gangs in my BC's. But thats because i fit for max application against smaller ships. Because you know... i might only run into 1 BS during a roam, but run across 30 frigs/t3ds. So im willing to gimp just to put t3ds and command dessies in their place when they try to pounce my drake.


Certainly, when you're specially fit to deal with them, then you can do just that. Not everyone flies around specially fit to deal with them though. And that, really, proves the point. If you have to do special fits just do deal with a specific ship class, it may be time to do a balance pass.

Eve is a very complex version of rock, paper scissors with piloting skill/FC skill thrown in; it isn't meant that ships are a strictly meant to destroy all ships smaller than them with any fit. Just like 1400mm pests aren't th best fit to use against ahacs, HML drakes aren't the best to use against t3ds, if you didn't have to fit your ship towards fighting down then that would absolutely be OP. T3Ds probably ought to get a minor look at, but mostly from a mobility aspect as they are in quite a few cases faster than frigates. I personally think just taking off a few ms from t3ds and probably adding a few to t1 Dessies would do a fair bit to making things more competitive, but we absolutely shouldn't make them easier to hit by larger guns than they are now.
Riot Girl
You'll Cowards Don't Even Smoke Crack
#31 - 2016-01-12 17:11:19 UTC
Stitch Kaneland wrote:
My jag with one nano is around 2900m/s cold and close to 4k hot. Pretty good imo.

So your Jag is as a fast as a Sabre. Cool.
IIshira
School of Applied Knowledge
Caldari State
#32 - 2016-01-12 18:01:31 UTC
CCP feels they need to constantly add something to the game to keep people who have a short attention span subscribed. Maybe this is true. By doing this of course you're going to make some ships obsolete. Since they're at it why not make it expensive since that will sell more PLEX meaning CCP will make more $$$.

My question to CCP is where do we stop? Perhaps we need T4- T9 versions of every ship too?

Of course I'm being sarcastic. You can only make so many different types of ships before they either start obsoleting others or are exactly like one another. We could make AF do the exact same thing as the T3 destroyers but look different. The pixels on your screen would be the only difference but they would interact with the other pixels the same way. This would make people who want to fly something "different" happy.
Stitch Kaneland
The Tuskers
The Tuskers Co.
#33 - 2016-01-12 21:35:51 UTC
Riot Girl wrote:
Stitch Kaneland wrote:
My jag with one nano is around 2900m/s cold and close to 4k hot. Pretty good imo.

So your Jag is as a fast as a Sabre. Cool.


Not everything needs to go 5k/s. Speed creep is bad.
Jace Varus
Lemur Appreciation Society
#34 - 2016-01-12 21:57:16 UTC
Alaric Faelen wrote:


CCP could boost the mobility of the AF to make the frigate hull more nimble than a larger destroyer- but given the extreme focus on mobility blessed upon the T3 destroyers, this begins to make an AF look like a 'Heavy Ceptor' in application- a role I don't think is really compelling.


Wouldn't this be boring and repeated though? Combat ceptors wouldn't have purpose anymore.
Estella Osoka
Cranky Bitches Who PMS
#35 - 2016-01-12 22:19:28 UTC
I like the ideas that reduce sig radius and up the PG. Make it tanky and hard to hit.
Leila Meurtrier
Why Am I Not Surprised
#36 - 2016-01-12 23:33:43 UTC
Stitch Kaneland wrote:
Riot Girl wrote:
Stitch Kaneland wrote:
My jag with one nano is around 2900m/s cold and close to 4k hot. Pretty good imo.

So your Jag is as a fast as a Sabre. Cool.


Not everything needs to go 5k/s. Speed creep is bad.

Speed creep is bad, but you can't fight one without becoming part of one.
ValentinaDLM
SoE Roughriders
Electus Matari
#37 - 2016-01-13 12:02:06 UTC
I think the real moral of this thread is we need to slow or stop power creep in general, I was very much hoping that the new command dessies would have their speeds more in line with their t1 counterparts, but not even close.

I am very much against this speed creep, but, if things were to be fair t1 dessies and AFs would get a mobility buff, but I am worried how that might effect the balance of the game and this is coming from a woman who uses t1 destroyers more than anything else. I get very frustrated when my Corax goes goes 1453 with a MWD and a Moa goes 1560 with an MWD, but keep in mind just how over powered small ships can become when they put out lots of damage and have high mobility.

The Svipul if anything should be seen as something of a cautionary tale, because, unlike the other t3ds the Svipul didn't give up projection for speed, it gets both at the same time, and over buffing the speed on AFs or t1 dessies would result in a similar situation. If the hull got a tracking bonus, and the sharpshooter was the optimal bonus Svipuls would still make excellent alpha ships with GTFO ability, but they wouldn't be nearly as strong as they are now.

If we were to vastly push on the speed of for example Retributions, then they could have similar issues, able to project damage combined with low sig and lots of manuverability, for a pretty low cost, further pushing the game into a small ship meta. The confessor is in a really good spot right now, because in order to really project damage it has to give up speed, close to levels of a t1 destroyer, but it maintains the ability to switch to prop mode and still have it's mobility advantage when necessary, assault frigates don't have modes, so we have to be very, cautious about how we approach them.
Demica Diaz
SE-1
#38 - 2016-01-13 21:31:59 UTC
Give T3Ds skill loss like T3 Strategic cruisers have. Want to fly something powerful? Be ready to lose training time. Bear
IIshira
School of Applied Knowledge
Caldari State
#39 - 2016-01-14 05:07:49 UTC
Demica Diaz wrote:
Give T3Ds skill loss like T3 Strategic cruisers have. Want to fly something powerful? Be ready to lose training time. Bear

How about just when you get podded your pilot is dead... No clone.. No skills.
Pop... Character creation screen loads Twisted
Leila Meurtrier
Why Am I Not Surprised
#40 - 2016-01-14 05:56:06 UTC
Demica Diaz wrote:
Give T3Ds skill loss like T3 Strategic cruisers have. Want to fly something powerful? Be ready to lose training time. Bear

Which is not even a setback. 4 days worth of training at max? For a ship that's that hard to take down unless we talk about lack of scouts and sense?