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Please remove player bounties

Author
Droidster
Center for Advanced Studies
Gallente Federation
#1 - 2016-01-07 21:09:59 UTC
Can we please remove bounties until such time as they become actually meaningful?

Player bounties have gone from being just plain dumb to full rtard.

Obviously, there are ways to improve the feature, for example making it [ship value + destroyed cargo/modules + destroyed implants - insurance] (20% what genius thought that up?) or making bounties that apply across every player in a corp, etc.

In any case, regardless of what improvements may come down the pike, I suggest removing the current embarrassment until those arrive. It's like that "Station is being decontaminated" thing.

I might add that the whole mess is very confusing to new players to whom bounties are scary and therefore puts all the existing players in the position of having to constantly explain to new players why they are meaningless. After which explanation the new player is usually STILL confused. Just get rid of it for god's sake.
Bumblefck
Kerensky Initiatives
#2 - 2016-01-07 21:14:04 UTC
I have just placed your first bounty for daring to question the system, enjoy

Perfection is a dish best served like wasabi .

Bumble's Space Log

Danika Princip
GoonWaffe
Goonswarm Federation
#3 - 2016-01-07 21:16:21 UTC
If you weren't an obvious forum alt, I'd be placing one too.

Do you have a reason for the removal of bounties beyond 'they're scurry!!!1', or are you just posting a thinly veiled rant thread over receiving one?
Droidster
Center for Advanced Studies
Gallente Federation
#4 - 2016-01-07 21:22:37 UTC
Danika Princip wrote:
If you weren't an obvious forum alt, I'd be placing one too.

Do you have a reason for the removal of bounties beyond 'they're scurry!!!1', or are you just posting a thinly veiled rant thread over receiving one?


I am not an alt, as you can verify for yourself by looking up my standings.

I could care less about bounties on me of which I have received many from time to time, despite being a peaceful trader and equipment and minerals distributor.

I explained the reason for the suggestion in my post: the current system is (1) meaningless/embarrassing and (2) confusing to new players.
Bumblefck
Kerensky Initiatives
#5 - 2016-01-07 21:24:25 UTC
Droidster wrote:

I could care less about bounties on me




So, based on this, you do actually care a modicum about the bounties on you?

Perfection is a dish best served like wasabi .

Bumble's Space Log

Droidster
Center for Advanced Studies
Gallente Federation
#6 - 2016-01-07 21:32:48 UTC
Bumblefck wrote:
Droidster wrote:

I could care less about bounties on me




So, based on this, you do actually care a modicum about the bounties on you?


Yes, I suppose there is a slight modicum of care: the red "WANTED" thing covers up my pretty chin.
Danika Princip
GoonWaffe
Goonswarm Federation
#7 - 2016-01-07 21:35:27 UTC
Droidster wrote:
Danika Princip wrote:
If you weren't an obvious forum alt, I'd be placing one too.

Do you have a reason for the removal of bounties beyond 'they're scurry!!!1', or are you just posting a thinly veiled rant thread over receiving one?


I am not an alt, as you can verify for yourself by looking up my standings.

I could care less about bounties on me of which I have received many from time to time, despite being a peaceful trader and equipment and minerals distributor.

I explained the reason for the suggestion in my post: the current system is (1) meaningless/embarrassing and (2) confusing to new players.



Elaborate. How is it meaningless or confusing?

I also dabble in markets and industry. Being in an NPC corp makes you immune to wardecs, so I can't hurt you without suicide ganking, why should I not be able to whack enough of a price on your head that someone else quite happily takes the sec status hit for killing you? (Repeatedly, until you're driven out of whatever market we happen to be fighting over in this scenario)

(Standings mean nothing, and you have no killboard history beyond a badly fit tengu and some terminally stupid haulers. How, exactly, does that prove you aren't a forum alt?)
Isaac Armer
The Soup Kitchen
#8 - 2016-01-07 21:54:54 UTC  |  Edited by: Isaac Armer
Being relatively new myself, out of the nightmarish learning curve, and all the confusing **** I dealt with getting up to speed in EVE over the last few months, bounties were not one of them. Let's have CCP focus time, energy and money on things that actually impact day to day gameplay.

Here's how conversations with newbies goes with bounties (since I hang out in help/rookie chat daily)

Newbie McRookieson: "Help, someone just put a bounty on my head, what do I do?"

Veteran von Bitter: "Don't worry about it, they don't mean anything, just ignore it"

Newbie McRookieson: "Are you sure"

Veteran von Bitter: "Yep"

Newbie McRookieson: "Ok, cool, thanks"


End of conversation
Droidster
Center for Advanced Studies
Gallente Federation
#9 - 2016-01-07 22:03:10 UTC
Danika Princip wrote:
Droidster wrote:
Danika Princip wrote:
If you weren't an obvious forum alt, I'd be placing one too.

Do you have a reason for the removal of bounties beyond 'they're scurry!!!1', or are you just posting a thinly veiled rant thread over receiving one?


I am not an alt, as you can verify for yourself by looking up my standings.

I could care less about bounties on me of which I have received many from time to time, despite being a peaceful trader and equipment and minerals distributor.

I explained the reason for the suggestion in my post: the current system is (1) meaningless/embarrassing and (2) confusing to new players.



Elaborate. How is it meaningless or confusing?

I also dabble in markets and industry. Being in an NPC corp makes you immune to wardecs, so I can't hurt you without suicide ganking, why should I not be able to whack enough of a price on your head that someone else quite happily takes the sec status hit for killing you? (Repeatedly, until you're driven out of whatever market we happen to be fighting over in this scenario)

(Standings mean nothing, and you have no killboard history beyond a badly fit tengu and some terminally stupid haulers. How, exactly, does that prove you aren't a forum alt?)


That is pretty funny a goon calling me an alt. I thought goon was dead? I remember when I introduced some new players to EVE a few years ago and they were all excited, "Oh, hey, we just made a corp and joined an alliance called "goonswarm"". They were flying around in gangs of Rifters like dogs chasing cars. It was pretty funny. Now the goons are all growed up and calling me an alt. I was playing 8 years before your little Rifter-gang alliance even existed.

As far as that Tengu is concerned, I don't normally fly it, I was just fooling around with it to try out hacking/relic sites to see how they worked and I picked a Tengu because it has a lot of slots and a bonus to scanning. I know you are a goon, so I will try to explain using small words and easy-to-understand vocabulary: usually forum alts do not fly Tengus loaded with T2 modules and have standings with 40 different mission agents.

SurrenderMonkey
State Protectorate
Caldari State
#10 - 2016-01-07 22:32:18 UTC
I quite like them. It's nice getting the occasional gratuity when I pop someone.

It could be more functional as a "bounty" system but that's more of a problem with the nomenclature than anything else.

"Help, I'm bored with missions!"

http://swiftandbitter.com/eve/wtd/

Decarthado Aurgnet
Imperial Combat Engineers
#11 - 2016-01-07 23:03:17 UTC
If you hate the bounty system now, then you should've played when it was actually meaningless before Crimewatch was updated. Placing a bounty on somebody was effectively paying them for whatever they did to **** you off in the first place.

As-is, the bounty system isn't a bad thing. It's calibrated so Mr. Terrible Person can't cash out on his own bounty for a net gain by voluntarily losing insured ships, but it's also enough to encourage some people to go after him if the bounty is high enough and he's flying something shiny enough.

If anything about the whole thing could benefit from a little tweak, I'd say don't have 'wanted' status marked on people for minor troll-level bounties. Make it hit some minimum threshold of, i don't know, $100 million or something before that part kicks in. Pick a number. You get the idea.

Remove T2 BPO's or make them inventable at extreme cost.

Droidster
Center for Advanced Studies
Gallente Federation
#12 - 2016-01-07 23:54:55 UTC
Decarthado Aurgnet wrote:
If you hate the bounty system now, then you should've played when it was actually meaningless before Crimewatch was updated. Placing a bounty on somebody was effectively paying them for whatever they did to **** you off in the first place.


QFT it was even worse before, sort of.

Of course, in the old days nobody made bounties for that exact reason so the only bounties were ones that people put on themselves to brag. So, in that sense it was more real, in a twisted way, because you would get the full amount of the bounty---from them. So, bizarrely enough, you could argue more real bounty money got awarded the old way.

Daichi Yamato
Jabbersnarks and Wonderglass
#13 - 2016-01-08 01:04:30 UTC
Quote:
So, bizarrely enough, you could argue more real bounty money got awarded the old way.



No you really couldn't.

EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"

Daichi Yamato's version of structure based decs

Kaarous Aldurald
Black Hydra Consortium.
#14 - 2016-01-08 01:11:08 UTC
Droidster wrote:
Can we please remove bounties until such time as they become actually meaningful?


What is with this "meaningful" bullshit lately?

Player freedom means that it has as much, or as little meaning as the players involved give it. I can give a bounty to someone for any reason, or no reason at all. And that's a good thing, some people don't want your self serving definition of "meaning" to be shoved into our gameplay.

Take a hike. All you've done is prove why NPC corp characters should be banned from this subforum.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Taunrich Kaufmann
Hykkota-Kaufmann Foundaries LLC
#15 - 2016-01-08 15:42:05 UTC
I don't mind bounties but would like to see them become more viable. I would really like for bounty hunting to become a viable career option for instance. Until then I don't really see any problem besides the red 'wanted' sign, which you get used to pretty quickly.

I've found that new players don't generally need an explanation of bounty mechanics (or lack thereof) to know that bounties won't affect a new player.
Khan Wrenth
Viziam
Amarr Empire
#16 - 2016-01-08 16:46:56 UTC
I only know of one time where bounties were relevant. A player in my old corp pissed us off by doing something stupid during a wardec, I forget what the offense was. But he was kicked out and a bunch of members put in a few million bounty on him each...he ended up with a pretty huge bounty and I forget the amount...I think it was in the billions.

Why did this matter?

He was a freighter pilot That's all that character was trained for. And we hoped to make ganking him profitable regardless of any cargo he could be carrying.

Unfortunately immediately afterwards we forgot about the guy and didn't monitor him to see if the bounty effected him at all. This was years ago...I don't even know if I could dig up his name to see if I can find him on a killboard.

Moral of the story is that bounties may or may not have a purpose or effect gameplay in any real way. That's not the point. The point is that it's a tool we have. It's something we can play with in the sandbox.

On a more personal level, I actually earned a small bounty a few months back. If nothing else, bounties are awesome for that. I felt pride that someone was willing to throw isk out the window just to spite me.
Garret Fedow
Ironworth Trust
#17 - 2016-01-08 16:51:12 UTC
So what would it take to make sure that a bounty system was meaningful?
I'm guessing meaningful means that other people want to kill you real bad for that bounty.

You need to stop people claiming that money for themself.
That is hard in a game where there are people actively playing to exploit every advantage.

You need a system that prevents the person with the bounty or their friends from gaining the money.
Since people have alts and friends, plus are immortal this is a huge challenge.

Bounties was something we invented in real life for the purpose of killing or incarserating dangerous criminals.
If bounties should have a meaning, the char needed to die or go to jail for their crimes.

Dying is sort of out of the question here, imagine losing your XXX skillpoint char because someone bountied you.
Jail might work, something like a timer on the character with some kind of limitation.
Being confined to the nearest NPC station for whatever amount the bounty paid for.
100K isk - 5 min?
1mill isk - 50 min
10 mill isk - 8,3 hours
100 mil isk - 3,5 days
1 bill isk - 1 month

Of course this is rife with abuse too, might need to bring in some sec level modifier.
You a good person you get a sec level pardon.
What the level should be and how to balance it I dunno,
but being blown up for your bounty should hurt more than just the ship to discourage abuse.

SurrenderMonkey
State Protectorate
Caldari State
#18 - 2016-01-08 17:01:10 UTC  |  Edited by: SurrenderMonkey
Garret Fedow wrote:


Dying is sort of out of the question here, imagine losing your XXX skillpoint char because someone bountied you.
Jail might work, something like a timer on the character with some kind of limitation.
Being confined to the nearest NPC station for whatever amount the bounty paid for.
100K isk - 5 min?
1mill isk - 50 min
10 mill isk - 8,3 hours
100 mil isk - 3,5 days
1 bill isk - 1 month



I can completely understand having this thought - thoughts are hard to control - but failing to immediately recognize it as laughably infeasible nonsense is hard to excuse.

"Help, I'm bored with missions!"

http://swiftandbitter.com/eve/wtd/

Droidster
Center for Advanced Studies
Gallente Federation
#19 - 2016-01-08 17:05:14 UTC
SurrenderMonkey wrote:
Garret Fedow wrote:


Dying is sort of out of the question here, imagine losing your XXX skillpoint char because someone bountied you.
Jail might work, something like a timer on the character with some kind of limitation.
Being confined to the nearest NPC station for whatever amount the bounty paid for.
100K isk - 5 min?
1mill isk - 50 min
10 mill isk - 8,3 hours
100 mil isk - 3,5 days
1 bill isk - 1 month



I can completely understand having this thought - thoughts are hard to control - but failing to immediately recognize it as laughably infeasible nonsense is hard to excuse.


Boy, that suggestion really scared the sh;t out of you, huh? Lose skillpoints because somebody put a bounty on you. Now, that would make it meaningful, wouldn't it?
SurrenderMonkey
State Protectorate
Caldari State
#20 - 2016-01-08 17:11:20 UTC  |  Edited by: SurrenderMonkey
Droidster wrote:
SurrenderMonkey wrote:
Garret Fedow wrote:


Dying is sort of out of the question here, imagine losing your XXX skillpoint char because someone bountied you.
Jail might work, something like a timer on the character with some kind of limitation.
Being confined to the nearest NPC station for whatever amount the bounty paid for.
100K isk - 5 min?
1mill isk - 50 min
10 mill isk - 8,3 hours
100 mil isk - 3,5 days
1 bill isk - 1 month



I can completely understand having this thought - thoughts are hard to control - but failing to immediately recognize it as laughably infeasible nonsense is hard to excuse.


Boy, that suggestion really scared the sh;t out of you, huh? Lose skillpoints because somebody put a bounty on you. Now, that would make it meaningful, wouldn't it?



No, there's nothing scary about things with a 0% chance of happening.

That said, did you read past the first line? I know enough not to expect a high degree of literacy around here, but even that guy acknowledged that SP loss had no chance of happening, so instead he proposed something similarly unworkable about "jail".

"Help, I'm bored with missions!"

http://swiftandbitter.com/eve/wtd/

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