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Decline in numbers... starting to turn into RAPID!!!

First post
Author
Jenn aSide
Soul Machines
The Initiative.
#3221 - 2015-12-29 17:50:03 UTC  |  Edited by: Jenn aSide
Poddington Bare wrote:
King Aires wrote:
I don't particularly care if Eve is dying or not


15 out of your last 20 posts are on this thread.


Noticed that too did you? Big smile

Overall, the discussion is worthless, it's an argument of worldview not facts. Posters who don't much like EVE but still find some reason to return to it "because it has potential" will always believe that everything (starting with a small Icelandic game developer) needs to change in ways they find acceptable for things to work out well.

Those of us who actually like EVE (you know, those of us who don't take years off after swearing to never come back just to come back and complain even more that EVE must change, or who don't reduce our accounts to next to nothing but still post) will always want EVE to not compromise itself for the quick casual player buck.

An EVE that stays true to it's roots, it's mission as 'the mmo that doesn't act like an mmo', one of the few games in existence that treats us like adults responsible for our own emotional well being that don't need the same kind of hand holding most gamers do.

Personally I'd rather see EVE Online shut down (die with some dignity) than see it sell out (which would make it die anyway, only in less dignified fashion).
Poddington Bare
Black Mount Industrial
Breakpoint.
#3222 - 2015-12-29 18:00:18 UTC
Jenn aSide wrote:
Overall, the discussion is worthless, it's an argument of worldview not facts. Posters who don't much like EVE but still find some reason to return to it "because it has potential" will always believe that everything (starting with a small Icelandic game developer) needs to change in ways they find acceptable for things to work out well.

Those of us who actually like EVE (you know, those of us who don't take years off after swearing to never come back just to come back and complain even more that EVE must change, or who don't reduce our accounts to next to nothing but still post) will always want EVE to not compromise itself for the quick casual player buck.

An EVE that stays true to it's roots, it's mission as 'the mmo that doesn't act like an mmo', one of the few games in existence that treats us like adults responsible for our own emotional well being that don't need the same kind of hand holding most gamers do.

Personally I'd rather see EVE Online shut down (die with some dignity) than see it sell out (which would make it die anyway, only in less dignified fashion).


You know, I was just contemplating making a post about how this whole thread had become entrenched in ideology and rhetoric, with facts being twisted instead of presented. You've more or less beat me to it.

I cannot believe that the only people who want to play a game like Eve are the people currently here. There are plenty more people out there who want to play the "true Eve" of being an adult and taking responsibility for your own development and actions. The challenge for CCP is to identify and lure these people in...not soften the game to a point where it's rubbish for the old hands, and shiny-bling for the one-week-attention-span crowd.

Eve is more like a hobby than a game, more like a relationship or marriage than a one-night-stand. I once heard compromise in a relationship described as "fine, let's do what neither of us want". What Eve needs to do is marry more people who'll take it just the way it is. Anyone who marries you then tries to change you...well, few marriages survive that.
Jill Xelitras
Xeltec services
#3223 - 2015-12-29 18:07:51 UTC
Poddington Bare wrote:

Eve is more like a hobby than a game, more like a relationship or marriage than a one-night-stand. I once heard compromise in a relationship described as "fine, let's do what neither of us want". What Eve needs to do is marry more people who'll take it just the way it is. Anyone who marries you then tries to change you...well, few marriages survive that.


Fitting analogy ... with marriage you continue paying long after the love is gone and even after the divorce.

Don't anger the forum gods.

ISD Buldath:

> I Saw, I came, I Frowned, I locked, I posted, and I left.

Jenn aSide
Soul Machines
The Initiative.
#3224 - 2015-12-29 18:15:23 UTC  |  Edited by: Jenn aSide
Poddington Bare wrote:
Jenn aSide wrote:
Overall, the discussion is worthless, it's an argument of worldview not facts. Posters who don't much like EVE but still find some reason to return to it "because it has potential" will always believe that everything (starting with a small Icelandic game developer) needs to change in ways they find acceptable for things to work out well.

Those of us who actually like EVE (you know, those of us who don't take years off after swearing to never come back just to come back and complain even more that EVE must change, or who don't reduce our accounts to next to nothing but still post) will always want EVE to not compromise itself for the quick casual player buck.

An EVE that stays true to it's roots, it's mission as 'the mmo that doesn't act like an mmo', one of the few games in existence that treats us like adults responsible for our own emotional well being that don't need the same kind of hand holding most gamers do.

Personally I'd rather see EVE Online shut down (die with some dignity) than see it sell out (which would make it die anyway, only in less dignified fashion).


You know, I was just contemplating making a post about how this whole thread had become entrenched in ideology and rhetoric, with facts being twisted instead of presented. You've more or less beat me to it.

I cannot believe that the only people who want to play a game like Eve are the people currently here. There are plenty more people out there who want to play the "true Eve" of being an adult and taking responsibility for your own development and actions. The challenge for CCP is to identify and lure these people in...not soften the game to a point where it's rubbish for the old hands, and shiny-bling for the one-week-attention-span crowd.

Eve is more like a hobby than a game, more like a relationship or marriage than a one-night-stand. I once heard compromise in a relationship described as "fine, let's do what neither of us want". What Eve needs to do is marry more people who'll take it just the way it is. Anyone who marries you then tries to change you...well, few marriages survive that.


Actually, you said it better than I ever could. I hate when that happens. And lol at the marriage reference, "lets do what neither of us wants" had me explaining to my wife why I was pointing and laughing at a computer screen so hard Big smile

I'm with you, I have long said CCP should stop advertising to mmo gamers and start looking for people who actually like challenge, people who don't need to be told they are an epic 'hero', people who don't need an 'immersive experience' to escape a hum drum life, but rather hobbyists who like what EVE offers (folks like many of us already here).

Quote:
The challenge for CCP is to identify and lure these people in...not soften the game to a point where it's rubbish for the old hands, and shiny-bling for the one-week-attention-span crowd.


+1 again, but the thing is that EVE 'selling out' (trying to soften EVE on the stupid theory that "if the barriers were just a little lower, people would stay') doesn't even work that way. 'They' Think it does which is why they like it (because they hate vets and their supposed entrenched power and advantage).

-It doesn't become rubbish for older players, it becomes way easier (example, SP boosts just makes it easier to make utility and ganking alts while doing nothing for 'new players')

-While at the exact same time is still falls WAY short of where the low attention span audience would need it to be for them to stay for a little while (because a lowered barrier is still a barrier, low attention span players want NO barrier, which is why Free to play games work, these people will pay to remove any barrier).

CCP should move EVE in the exact opposite direction of what people in this thread want. Build on EVE's cult reputation, restore it's challenge (they can start by nixing half of these awful "safety pop ups" that prevent people from making the kinds of memorable mistakes that I made in 2007, mistakes that created in me a NEED to get better and learn more about the game) and reject the 'easy to learn, hard to master' ideal that NEVER works out . Oh and again, stop advertising to people who expect free to play hand holding (ie MMO players)
Buzz Orti
State War Academy
Caldari State
#3225 - 2015-12-29 18:34:38 UTC
Alavaria Fera wrote:
Buzz Orti wrote:
My problem is not being able to test sov space with a decent opportunity due to boycott, or blockades...

Hmm, have you tested a sov laser before?

It's too late to use an interceptor, but there are alternatives you might find an interesting experience...

I went to Sov Space and managed to go with a interceptor .

Never tried sov laser or entosis link before.

What I meant is that I could never benefit from any of the POS in null-sec.

I always thought that POS could only be anchored in null-sec, and never tried one in High-sec (or low sec, or WH) yet.

Builds ship in empty Quafe bottle.

Malcanis
Vanishing Point.
The Initiative.
#3226 - 2015-12-29 19:49:45 UTC
Lucas Kell wrote:
Malcanis wrote:
Lucas Kell wrote:
Remiel Pollard wrote:
It doesn't matter what you give them, there will always be a select few special snowflakes who can never have enough. Nothing is ever good enough, and even when you give them a tonne of new content, in their minds it amounts to literally nothing. I can't imagine the emptiness they feel inside.
I never stated that there was "literally nothing" just that there is less development now than there has been in the past, and signs pointing to less in the future.
I disagree. CCP have put in a hell of a lot of dev resources. But a lot of that effort has gone into refactoring the old hastily written, poorly commented code from the early years.
So where did they get the resource from to build Valkyrie, and where will future resources come from for publishing, marketing, support, maintenance and updating? I'm not saying EVE development has halted or ever will, but it's wishful thinking to presume that Valkyrie will have no effect on their development of EVE. I'd imagine as time goes on we'll see less in terms of new features and more balancing, maintenance and "look and feel" updates.


CCP have been trying to create other games than EVE since at least 2008, when the Dust project started. No company wants to be reliant on selling a single product, and CCP are going to keep trying to create new games for as long as they're able to.

I think there is a measurable difference between the horrible days of 2010, when they were pouring almost everything into Dust and WoD (and what effort was going into EVE was going into the Incarna project) and now, when they're evidently being much more conservative with the levels of resources they're putting into their new projects, and putting way more effort into EVE, as witnessed by the breakneck pace of change in EVE over the last 3 years.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Buzz Orti
State War Academy
Caldari State
#3227 - 2015-12-29 19:57:00 UTC  |  Edited by: Buzz Orti
On 2nd thought the problem is even more of an internet problem than other, since the hardware requirement part has been solved.

Now, I also have an even better second video card with some 2 GB or 4 GB VRAM.
It would work perfect even on a $100 Dual or Quad Core (CPU) laptop, with 2 GB or 4 GB RAM, external laptop video card adapter (fork a few more bucks).

That laptop is more than 97% likely to have a wifi modem integrated internally, which would let me log in to do market trading.
However, that won't be enough internet power to play worthwhile yet, but that will be easy.

Builds ship in empty Quafe bottle.

Buzz Orti
State War Academy
Caldari State
#3228 - 2015-12-29 20:06:13 UTC
Malcanis wrote:
...
CCP have been trying to create other games than EVE since at least 2008, when the Dust project started. No company wants to be reliant on selling a single product, and CCP are going to keep trying to create new games for as long as they're able to.

+ The CCP card game ...
2007

Builds ship in empty Quafe bottle.

ISD Supogo
ISD BH
ISD Alliance
#3229 - 2015-12-29 21:03:29 UTC
Removed some posts.

Quote:

Forum rules

4. Personal attacks are prohibited.

Commonly known as flaming, personal attacks are posts that are designed to personally berate or insult another forum user. Posts of this nature are not conductive to the community spirit that CCP promotes. As such, this kind of behavior will not be tolerated.

ISD BH Supogo

Bughunter

Equipment Certification and Anomaly Investigations Division (ECAID)

Interstellar Services Department

Guttripper
State War Academy
Caldari State
#3230 - 2015-12-29 21:45:13 UTC
Question for the masses -

Would you continue to play Eve if CCP stopped all production with the current game and left the players with the tools that are currently within the sandbox? No more additions, no more expanded space, no more ships, no more skills - no more anything except let the game ebb and flow based upon the players' interactions with what is currently available.

A sandbox without the continuing expanding walls to allow more sand.
Scipio Artelius
Weaponised Vegemite
Flying Dangerous
#3231 - 2015-12-29 21:48:50 UTC
Guttripper wrote:
Would you continue to play Eve if CCP stopped all production with the current game and left the players with the tools that are currently within the sandbox?

Yes I would continue to play because the other players in the sandbox create the challenge I enjoy the game for.

Continued development is ideal, but in the adsence of that, continued player interaction would still be enough for me.
Mr Epeen
It's All About Me
#3232 - 2015-12-29 21:50:38 UTC
Guttripper wrote:
Would you continue to play Eve if CCP stopped all production with the current game and left the players with the tools that are currently within the sandbox?
Sure.

Even if I didn't log in very often, I still have years worth of gametime stacked up in my hangars without needing to spend real cash.

Mr Epeen Cool
Jenn aSide
Soul Machines
The Initiative.
#3233 - 2015-12-29 23:04:53 UTC  |  Edited by: Jenn aSide
Scipio Artelius wrote:
Guttripper wrote:
Would you continue to play Eve if CCP stopped all production with the current game and left the players with the tools that are currently within the sandbox?

Yes I would continue to play because the other players in the sandbox create the challenge I enjoy the game for.

Continued development is ideal, but in the adsence of that, continued player interaction would still be enough for me.


Obviously yes. Been playing for 8 years and sometimes I feel I haven't scratched the surface. I have yet to live in a wormhole full time, play the market, do industry, experience the 'dark side' of EVE (ganking, scamming, invading missions to steal stuff etc) and that's just the stuff I know I haven't done.

When you know how to make your own fun, you don't NEED developers to constantly add content. I play paintball, soccer, poker and have dabbled in a few other sports, no one adds 'content' to them and yet I've played them for years (decades in most cases), and EVE would be the same, only WAY deeper.

Most gamers, on the other hand, could be poster children for ADD awareness, and 'need' new stuff constantly. That's why they are never happy for long, and most game companies have learned to profit from this personality trait. That's probably the main reason I will always oppose ideas that revolve around catering to average gamers (the kinds of people the 'need more subs' crowd would love to see more of infesting New Eden).
Indahmawar Fazmarai
#3234 - 2015-12-29 23:23:22 UTC
Guttripper wrote:
Question for the masses -

Would you continue to play Eve if CCP stopped all production with the current game and left the players with the tools that are currently within the sandbox? No more additions, no more expanded space, no more ships, no more skills - no more anything except let the game ebb and flow based upon the players' interactions with what is currently available.

A sandbox without the continuing expanding walls to allow more sand.


I would campaign against such abandonment, but probably would keep playing EVE. The game has changed little from my point of view and yet here I am, playing again with 3 accounts...

I am a game cactus and have been living on little water for years since Incarnageddon. Certainly could keep doing for a few years more. El que resiste, gana.
Buzz Orti
State War Academy
Caldari State
#3235 - 2015-12-29 23:32:26 UTC
You got to admit that you will need more monkeys to pedal , so to generate more energies for the server to keep running.

Builds ship in empty Quafe bottle.

Famine Aligher'ri
Sheriff.
Caldari Tactical Operations Command
#3236 - 2015-12-30 01:15:13 UTC  |  Edited by: Famine Aligher'ri
Guttripper wrote:
Question for the masses -

Would you continue to play Eve if CCP stopped all production with the current game and left the players with the tools that are currently within the sandbox? No more additions, no more expanded space, no more ships, no more skills - no more anything except let the game ebb and flow based upon the players' interactions with what is currently available.

A sandbox without the continuing expanding walls to allow more sand.


Nope.

I've been here going on 12 years. I keep coming back for the updates. With no updates, the game grows stale. Players alone are not enough to keep me coming back. This is because players are ignorant, ill-informed, chaotic and hard to please. We need developers to sift through all the madness, decide what's best for everyone and update the game.

You remove that, we die.

Famine Aligher'ri - Original Solo Pirate

Former The Pirate Syndicate Member

Former D.e.V.i.a.n.c.e member

Former Burn Eden member

Former BioMass Cartel member

Solecist Project
#3237 - 2015-12-30 01:25:30 UTC
Indahmawar Fazmarai wrote:
The game has changed little from my point of view ... yet here I am, playing again with 3 accounts...

Hahahahahahaha xD

That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia

Rain6637
GoonWaffe
Goonswarm Federation
#3238 - 2015-12-30 05:11:02 UTC
Avvy
Doomheim
#3239 - 2015-12-30 05:17:03 UTC
Rain6637 wrote:



That's nothing to be proud of.

I'm on page 1 of this thread too.
Rain6637
GoonWaffe
Goonswarm Federation
#3240 - 2015-12-30 05:23:38 UTC