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Access to 0.0 needs to be easier - add more ways to get there

Author
Sointu Luonnotar
Doomheim
#1 - 2015-12-22 20:06:34 UTC
If there is something I remember very very fondly about my time in EVE it is doing solo or small fleet 0.0 roams. I don't care about and nor do I want to deal with the 0.0 drama so that's why I don't live in there 24/7, but that doesn't mean I don't want to go there at all.
However, there are only a handful of entry points to 0.0 space, and they are very often camped to hell. Typically your best chance to get to 0.0 would be to sneak in after DT or off-peak hours, but working adult people don't have 10+ hours to spend on gaming every day.
So why not:

1) Add more gate access from low to 0.0, from several other systems than now are available

A small dedicated gank gang can close down an entire region of 0.0 by camping just one system. Okay, but as a dedicated sneaky type person I should be able to get with some effort a reduced chance of not getting my ship blown to smithereens the moment I dip my toes in null. There is always danger, yes, and there should be. But I should be able to avoid some risk with some effort, and some effort in this case is less effort and time wasted than flying 25+ jumps to another entry gate that might or might not be camped by the time you get there.

2) Make finding k-space bridge wormholes easier.

I know there are wormholes that lead from high and low to null directly, but it takes a bloody forever or a ton of luck to find them. So more wormhole access between high, low and null would be appreciated. I'm not saying they suddenly should be everywhere but If I scour a whole region of space not finding any wormholes leading to null that's just silly. Not all wormholes are created equal.
Ralph King-Griffin
New Eden Tech Support
#2 - 2015-12-22 20:20:43 UTC
No. Get better at navigation.
Lugh Crow-Slave
#3 - 2015-12-22 20:37:25 UTC  |  Edited by: Lugh Crow-Slave
... you can normally chain to null in 3-5 holes at most

You don't need to find a direct one
Daichi Yamato
Jabbersnarks and Wonderglass
#4 - 2015-12-22 21:36:50 UTC
You could roam in interceptors or you could roam WH space instead of null.

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FT Diomedes
The Graduates
#5 - 2015-12-22 21:41:00 UTC
Frankly, K->K wormholes should be more common. I would actually rate the nerf to K->K wormholes to be one of the worst changes CCP has implemented in the past year. We used to have a ton of fun taking roaming gangs from Delve or Fountain into the Drones Regions - and fighting the [usually very skilled] gangs that came out of the C5->Null wormholes.

As for the rest, I agree that 0.0 should be easier to access - hence the link in my signature.

CCP should add more NPC 0.0 space to open it up and liven things up: the Stepping Stones project.

Rivr Luzade
Coreli Corporation
Pandemic Legion
#6 - 2015-12-22 22:28:45 UTC
FT Diomedes wrote:
Frankly, K->K wormholes should be more common. I would actually rate the nerf to K->K wormholes to be one of the worst changes CCP has implemented in the past year. We used to have a ton of fun taking roaming gangs from Delve or Fountain into the Drones Regions - and fighting the [usually very skilled] gangs that came out of the C5->Null wormholes.

... or full fleets of well over hundred people to CTAs on the other side of the universe, obsoleting the power projection nerfs. Roll

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My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.

FT Diomedes
The Graduates
#7 - 2015-12-22 23:16:44 UTC
Rivr Luzade wrote:
FT Diomedes wrote:
Frankly, K->K wormholes should be more common. I would actually rate the nerf to K->K wormholes to be one of the worst changes CCP has implemented in the past year. We used to have a ton of fun taking roaming gangs from Delve or Fountain into the Drones Regions - and fighting the [usually very skilled] gangs that came out of the C5->Null wormholes.

... or full fleets of well over hundred people to CTAs on the other side of the universe, obsoleting the power projection nerfs. Roll


Frankly, I do not care about 100 people taking a WH to the other side of space. With a little bit of planning, you can collapse their connection, and leave them with a 50-jump trail of tears. I remember Travis doing that to us one time. The regular FC suddenly announced that he had "other things to do" and "could someone lead the fleet back home?" I volunteered. "Oh, by the way, Travis collapsed the WH, so good luck." Was good times...

Getting rid of the ability to quickly deploy from one side of Eve to the other is very different than being able to have an extra hundred bored dudes third party a fight.. CCP threw the baby out with the bathwater.

CCP should add more NPC 0.0 space to open it up and liven things up: the Stepping Stones project.

elitatwo
Zansha Expansion
#8 - 2015-12-23 00:45:32 UTC
A cless 3 with a K346 static is what you were looking for Smile

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