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Player Features and Ideas Discussion

 
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AFK Cloaking™: Ideas, Discussion, and Proposals

First post First post
Author
Teckos Pech
Hogyoku
Goonswarm Federation
#4901 - 2015-12-20 20:38:09 UTC
Mike Voidstar wrote:
Teckos Pech wrote:


Wow right over one's head! The point of this post was to show there is a way to determine "AFKness". If you assess a high probability of being AFK, then you ARE NOT VULNERABLE.

Pull your head out dude. HTFU, do something to help yourself vs. whining to the Devs.

Oh, and you can do a similar process for assessing the probability he'll be AFK for say the next 2, 3, 4 hours.

It is called Bayesian decision theory/learning. Your spam filter probably works the same way.


No... That's like saying it's perfectly safe to play Russian Roulette just because the last 5 shots didn't kill anyone.

Abandoning the space isn't dealing with the camper.

No one is asking for a reduction in risk to just be handed over. The ability to contest control of the space, however, should be an active thing, not a passive default for fitting a cloak.

Nothing you have said excuses the fact that the cloaked camper is under zero risk while I am actively trying to hunt him down. He remains totally safe regardless of any possible action I can take for as long as he wishes.

It does not matter what else I may do when he is not there. I am perfectly willing to fight to control the space. What I am not willing to do is tolerate his presence, and it is not a balanced mechanic that allows him to be 100% safe while I hunt him but I have to be completely vulnerable while he hunts me.


Not at all. That is a stupid comparison in fact. The probability of the bullet being in the chamber given five previous trials with no shot is 1.

Here that analogy is wrong in that the player never HAS to be ATK even in his prime time. You really are displaying a lack of understanding of probability theory here.

Further, I am not suggesting you leave the system to rat next door but to determine if the camper is AFK or not. Once you determine if he is not and you evaluate the probability of him being AFK for a period of time then you can quite possibly rat in system.

Moreover, if he is AFK the space is not at all contested.

That bit about not tolerating his presence says alot. You are too risk averse for NS. In fact, I noted you are almost surely loss averse meaning you'll be much happier in HS.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Teckos Pech
Hogyoku
Goonswarm Federation
#4902 - 2015-12-20 20:59:51 UTC
Further, a cloaked ship at a safe is absolutely safe....but so is any ratter. Because cloaks do zero DPS. He is safe, you are safe. Every post you have made arguing this point revolves around the possibility that he may not be AFK and that he may attack at his leisure. This is where determining if he is AFK or not comes in. If you can asses a high probability he is AFK the your risk is commensuratly lower as well.

Future structures may allow finding cloaked ships, but at the same time intel and local in particular need to also be vulnerable as well. Insisting one side face additional risk while you do not is unreasonable. Especially given the advantage local gives against active hunters.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Teckos Pech
Hogyoku
Goonswarm Federation
#4903 - 2015-12-20 21:40:34 UTC
Mike Voidstar wrote:
I heard suggestions to:

Abandon the Space---camper not dealt with.

Provide Escorts for every last miner in space---camper not dealt with

Fly Suicidal--- Camper not dealt with, though he is entertained.


What I don't see is a single way to do anything to that camper against his will, regardless of how much effort is put in. That's what we call immune.


No, no, and no.

Moving one system over is not "abandoning the space" anymore than it is abandoning space to go on deployment.

Escort fleet? Please point to a post that has the words 'escort' and 'feet' in it. What...you can't. Gee, strawman much?

Fly suicidal? Again, point to a post indicating that one fly in a suicidal manner.

Next batch of strawmen...?

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Teckos Pech
Hogyoku
Goonswarm Federation
#4904 - 2015-12-20 21:42:18 UTC
Mike Voidstar wrote:
Right. Because you can't.


He can't deal with your self-serving nonsense, false dichotomies, etc.? Well...why should he deal with stuff that is, when you get right down to it, is dishonest?

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Jerghul
Aliastra
Gallente Federation
#4905 - 2015-12-20 22:02:44 UTC
Techos
Its not about mike, its about you.

Why should a pilot be undocked, in hostile space, afk, and safe?

There is no reasonable justification, so that 4/4 combination is gone as soon as the developers get around to it.

You can whine about what "compensation" you think you should get for being afk...and we get to laugh at your whining.

So shoot:

What compensation do you think you have the right to demand?

Blocked list: Teckos, Sonya, Wander, Baltec1

Brokk Witgenstein
Sebiestor Tribe
Minmatar Republic
#4906 - 2015-12-20 22:24:16 UTC
Mike Voidstar wrote:

There is literally nothing else like a cloak in eve, that allows and enables you to take action against your enemy with nothing they can do about it but surrender or just endure it.


Exactly. That's also the beauty of it. I'm sure we'll manage whatever CCP comes up with, but this is indeed the one true guerillia module. It gives you the power to pick your fights; to shoot first. Sucks to be the other guy, for sure -- but I have the feeling the problem is somewhat exaggerated.

Perhaps not my most valuable contribution to this thread, but still worth noting... I'm surprised nobody complains about non-AFK cloakers for they gain the exact same benefit.

Seems like it only gets tedious after prolonged duration, and that's (imho of course) because people are okay to wait it out for a little while, but they do not want to make structural changes to the way they go about their business.

I do like the way you can threaten a system with a decoy while the bulk of your power is elsewhere. And I do like the a-symmetic character of sneaking a hit-and-run fleet behind enemy lines. Because sometimes the enemy has far greater number than you do and you'd still like to come out and play. Without recons, or with scannable cloaks, you're going to have real difficulties threatening the Big Guys; and you know what? They'll get bored to tears.

From a tyrannical empire-building point of view absolute security may sound marvellous; but having to worry about things and having to put up home defense fleets is part of the fun.

Yeah I admit, it must get really annoying when the same guy is sitting there, undoubtedly AFK, for weeks on end. But that's all it really is: a nuissance. I pity the guy wasting a perfectly good toon just sitting there, more than I pity the guy who doesn't dare to undock because of him.
Jerghul
Aliastra
Gallente Federation
#4907 - 2015-12-20 22:35:45 UTC  |  Edited by: Jerghul
Brokk
None of the upsides you mentioned are touched by hitting the 4/4. The only criteria a cloaky camper has to meet to be safe is to be at his computer.

Plan B for dealing with afk cloaky campers is blueballing them (plan A is making it hard for backup ships to reach core PvE systems as mentioned. Doing that means they will not show up at all). Undocking is counterproductive. Just wait them out and they will leave after a few weeks. Game play at its finest to counter AFK pilots by waiting until they get bored.

Blocked list: Teckos, Sonya, Wander, Baltec1

Brokk Witgenstein
Sebiestor Tribe
Minmatar Republic
#4908 - 2015-12-20 22:59:16 UTC
Well, that depends on how exactly they intend to implement the scanning of cloaked ships, and whether or not you'll get an exact fix on a location or more like 'somewhere nearby'.

Undocking is only counterproductive if you have no Leeroy Jenkins in your blood. Otherwise, I find it quite entertaining :-) Yes I lost my Scythe Fleet Issue to a Loki. But hey! I also shot a Tengu Big smile Or are we supposed to only pick fights we know beforehand we'll win?

Oh well. I'll leave you guys to the debate. Until CCP lifts a tip of the veil, we don't really know anything. Unless one of you knows something I don't?
Jerghul
Aliastra
Gallente Federation
#4909 - 2015-12-20 23:07:58 UTC
Brokk
We can assume that the same things you do to not get caught by normal combat probes also apply to enhanced probes.

Its counter productive from an alliance-corp perspective. They lay down the law in nullsec. If you don't get safe in a PvE ship, then you can fast find yourself with 24 hours warning to pack up and leave. Which is a huge hassle.

We should only pick fights in pvp ships tends to be the ironclad law. Winning or losing is not important as long as you are fitted for bear.

Nah, no one knows anything that has not been discussed (though many still do not know things we have discussed).

The days of undocked, in hostile space, afk, and safe are neigh. That is the only thing we know for sure.

Blocked list: Teckos, Sonya, Wander, Baltec1

Kaarous Aldurald
Black Hydra Consortium.
#4910 - 2015-12-20 23:13:55 UTC
Jerghul wrote:
Karous is actually supporting that he should be able to be undocked, in hostile space, afk, and immune to attack.


No, I'm suggesting that you think such a thing is true is ludicrous, and that you're both self serving losers trying to get rid of any uncertainty in your gameplay.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Jerghul
Aliastra
Gallente Federation
#4911 - 2015-12-20 23:18:29 UTC  |  Edited by: Jerghul
Karous
Then you are fine with only 3/4 being true.

Which would make this no longer about you. Though the thread topic is still not about mike.

Though somehow I feel it still is about you (you might for example think that the risk of being decloaked when at a random spot in a system "proves" that cloaked ships are not invulnerable...or other such nonsense).

Edit
Those who want no risk in their game play pilot afk cloaky campers or mine moon goo. You need never lose a ship in nullsec doing either.

Blocked list: Teckos, Sonya, Wander, Baltec1

Kaarous Aldurald
Black Hydra Consortium.
#4912 - 2015-12-20 23:27:52 UTC
Jerghul wrote:
Karous
Which would make this no longer about you.


It's never been about me. The entire thread is about people like you, people who claim that tears about something equates to the mechanic being broken.

It doesn't.

The game is not broken because you lose. The game is not broken because you can't have your unbalanced isk printing machine at the same time as being perfectly safe. The game is not broken because risk vs reward applies to your obscene farming.

And the game is not broken because cloaking devices function as they are supposed to.

Get right or get gone. If you can't deal with other people in local, then you don't belong in nullsec.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Jerghul
Aliastra
Gallente Federation
#4913 - 2015-12-20 23:30:21 UTC
I find your sense of entitlement lulzy.

This is about you, friend. And anyone like you that feels they have some divine right to be undocked, in hostile space, afk, and safe.

Sorry bro, but that is a no go.

But weep your tears on how the devs are going to break the game and feed our sense of merriment.

Lulz.

Blocked list: Teckos, Sonya, Wander, Baltec1

Kaarous Aldurald
Black Hydra Consortium.
#4914 - 2015-12-20 23:31:54 UTC
Jerghul wrote:
I find your sense of entitlement lulzy.


And you're projecting like Supreme Leader Snoke.


Quote:

And anyone like you that feels they have some divine right to be undocked, in hostile space, afk, and safe.


So, not me, but just you two?

Because that's what you're both arguing for here, and Mike's even admitted it more than once. The right to rat without any uncertainty or risk whatsoever.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Jerghul
Aliastra
Gallente Federation
#4915 - 2015-12-20 23:45:38 UTC  |  Edited by: Jerghul
Karous
Look, I know you suck at pvp just by the way you dont grasp that you have to treat potential victims with respect to encourage them to keep undocking. So I get that you see afk cloaky camping as the only way you can get involved. If I can make a suggestion: Stop sucking at pvp so much.

The Affluenza sense of entitlement is just ludicrous.

And this thread topic is about you. Its about afk cloaky camping, or the practice being undocked, in hostile space, afk, and safe.

Its not about Mike. Its about you.

Its over, friend.

Why not scoot over to reddit and try to add some actual proper tactics to your otherwise empty toolkit?

Blocked list: Teckos, Sonya, Wander, Baltec1

Brokk Witgenstein
Sebiestor Tribe
Minmatar Republic
#4916 - 2015-12-20 23:47:19 UTC
Jerghul wrote:

We can assume that the same things you do to not get caught by normal combat probes also apply to enhanced probes.

That would be regrettable. Having to bounce between safes is not my idea of stealth, and it'd utterly screw non-covops of any kind. I do hope CCP reconsiders the mechanic towards vague indications, rather than pinpoint probes..... But yea, we'll see. No use panicing just yet.


Jerghul wrote:

Its counter productive from an alliance-corp perspective. They lay down the law in nullsec. If you don't get safe in a PvE ship, then you can fast find yourself with 24 hours warning to pack up and leave. Which is a huge hassle.

Absolutely! Remember my post earlier, about target delays and DScanning? If despite that you still get caught - repeatedly I should add - I can totally understand those people get kicked. Rightly so.


Jerghul wrote:

We should only pick fights in pvp ships tends to be the ironclad law. Winning or losing is not important as long as you are fitted for bear.

Pretty much why even when PvE'ing, Teckos, Mag's, (not to mention The Wraithguard as a whole) urge Mike to fit for bear. Because the bear is real Lol It's ... part of the fun in NS. For some, that is. No such thing as pure PvE -- that's what HS is for.
Teckos Pech
Hogyoku
Goonswarm Federation
#4917 - 2015-12-21 02:24:17 UTC
Kaarous Aldurald wrote:
Jerghul wrote:
Karous
Which would make this no longer about you.


It's never been about me. The entire thread is about people like you, people who claim that tears about something equates to the mechanic being broken.

It doesn't.

The game is not broken because you lose. The game is not broken because you can't have your unbalanced isk printing machine at the same time as being perfectly safe. The game is not broken because risk vs reward applies to your obscene farming.

And the game is not broken because cloaking devices function as they are supposed to.

Get right or get gone. If you can't deal with other people in local, then you don't belong in nullsec.


Let me summarize....

The game is not broken because you suck at decision theory and evaluating relative risks.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Mag's
Azn Empire
#4918 - 2015-12-21 03:23:26 UTC
Tearful wrote:
Mag's wrote:
Santa. Yes. No, it's been like that since you start posting. Yes, pointing out you and Mike are being dishonest is a thankless task, but I don't mind.

Brokk was right. You can't help yourself. Big smile


Pfft. Grow a pair.
Damn, that was a mighty fine retort. I now consider myself well and truly burnt. Remarkable sir.
Pray tell, did it take long for you to arrive at such a fine use of the English language?

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Jerghul
Aliastra
Gallente Federation
#4919 - 2015-12-21 04:26:02 UTC
Teckos
Game sucks, does not suck. Who cares?

The only thing we are discussing here is afk cloaky camping and will a pilot be: undocked, in hostile space, afk, and safe.

The answer is: No.

Grow a pair and learn to live with it.

Amuse us with outrageous, entitled demands for compensation until the pair drops.

Mags
Yes, not giving people the time of day is a pretty powerful insult. Which I will repeat: Pffft.

Blocked list: Teckos, Sonya, Wander, Baltec1

Jerghul
Aliastra
Gallente Federation
#4920 - 2015-12-21 04:41:32 UTC  |  Edited by: Jerghul
Brokk
People are not thinking it through.

The only thing getting scanned down really means is you turn cloaky camping into kiting duels. Say you are a cap stable cloaky camper burning at 4000 m/s. What happens if someone gets scans you down where you were? Well, they try to chase you down with a few speed tanked frigates. So you get to kite them for a bit after you voluntarily decloak and when you get bored, or they get close, you warp away. Or warp away immediately if you would rather do that. Or log off for a bit. Whatever. Its not like you were doing anything important in that system that keeps you from logging off. The only fight you get is one you want.

Its not dangerous. Unless you are afk.

Teckos et al want many things. Their wishes are irrelevant.

The only real question is if 4/4 will remain true. The answer to that is no.

Blocked list: Teckos, Sonya, Wander, Baltec1