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Using drones against medium sized targets?

Author
Johnny Riko
The Scope
Gallente Federation
#1 - 2015-12-15 18:06:01 UTC
Hey, I have a newbie question.

Many people seem to use a mixed flight of drones when in say a Vexor for PvP. 2 Heavies, 2 medium, and a single light.

A general rule seems to be that weapon systems are designed to be best against one size of target (Small, Medium, Large.) The Signature resolution of Heavies is 400m, compared to 125m of medium drones. If I was in a Vexor fighting a cruiser sized target, would it not be better to use a full flight of 5 medium drones? This flight would have less DPS on paper, but would be able to apply it better than the 2 heavies in a mixed flight could? So what is better?

Any tips would be really appreciated, thanks.

I wanna join up. I think I got what it takes to be a Citizen.

Memphis Baas
#2 - 2015-12-15 19:36:20 UTC  |  Edited by: Memphis Baas
I'd use a set of medium drones too.

EDIT: But, heavy drones can hit medium targets quite well, if:

- you train all the drone upgrade skills to 4-5
- your ship has drone upgrade modules (esp. drone tracking enhancers)
- the target ship has an increased signature radius (for example, from using a large shield extender for its shield tank, which can be a popular fitting on Vexors).
Iria Ahrens
Space Perverts and Forum Pirates
#3 - 2015-12-15 20:34:20 UTC  |  Edited by: Iria Ahrens
Johnny Riko wrote:
Hey, I have a newbie question.

Many people seem to use a mixed flight of drones when in say a Vexor for PvP. 2 Heavies, 2 medium, and a single light.

A general rule seems to be that weapon systems are designed to be best against one size of target (Small, Medium, Large.) The Signature resolution of Heavies is 400m, compared to 125m of medium drones. If I was in a Vexor fighting a cruiser sized target, would it not be better to use a full flight of 5 medium drones? This flight would have less DPS on paper, but would be able to apply it better than the 2 heavies in a mixed flight could? So what is better?

Any tips would be really appreciated, thanks.



Use a full flight of the same size. Mixing drones is usually a bad idea.

What you are seeing is EFT monkies getting the max paper dps. The better tracking, speed, and targeting radius would apply more dps to the target, where the slower heavy drones would take longer to arrive (dps loss), have a harder time hitting (dps loss), and less damage would be applied (dps loss)

The mixed flight can work in specific situations. But same size flights is the best rule of thumb. In an Ishtar I might just drop 5 Ogres if a cruiser is right on top of me and i have it webbed, because I wouldn't lose any dps in flight delay. In a vexor I'd consider the 75 bandwith an option to drop 3 sentries for long range fights, not a suggestion to mix in a couple ogres.

My choice of pronouns is based on your avatar. Even if I know what is behind the avatar.

Tfnatt
Sad Panda Squad
#4 - 2015-12-15 21:52:00 UTC
If you're in a gang or hitting a BS or BC solo then the mixed approach is undoubtedly better. Naturally you don't want to be using Ogres against frigates or anything that's likely to outrun them or have a small sig radius.
Johnny Riko
The Scope
Gallente Federation
#5 - 2015-12-15 21:58:49 UTC
Iria Ahrens wrote:
Johnny Riko wrote:
Hey, I have a newbie question.

Many people seem to use a mixed flight of drones when in say a Vexor for PvP. 2 Heavies, 2 medium, and a single light.

A general rule seems to be that weapon systems are designed to be best against one size of target (Small, Medium, Large.) The Signature resolution of Heavies is 400m, compared to 125m of medium drones. If I was in a Vexor fighting a cruiser sized target, would it not be better to use a full flight of 5 medium drones? This flight would have less DPS on paper, but would be able to apply it better than the 2 heavies in a mixed flight could? So what is better?

Any tips would be really appreciated, thanks.



Use a full flight of the same size. Mixing drones is usually a bad idea.

What you are seeing is EFT monkies getting the max paper dps. The better tracking, speed, and targeting radius would apply more dps to the target, where the slower heavy drones would take longer to arrive (dps loss), have a harder time hitting (dps loss), and less damage would be applied (dps loss)

The mixed flight can work in specific situations. But same size flights is the best rule of thumb. In an Ishtar I might just drop 5 Ogres if a cruiser is right on top of me and i have it webbed, because I wouldn't lose any dps in flight delay. In a vexor I'd consider the 75 bandwith an option to drop 3 sentries for long range fights, not a suggestion to mix in a couple ogres.


This is what I thought was the case, people seeing higher DPS numbers on paper and assuming it's better. The problem is that EFT doesn't tell you how much of your drone DPS is actually applying. Would be interesting to see that added as a feature (i.e. account for tracking/sig res/target radius for drones too.)

I wanna join up. I think I got what it takes to be a Citizen.

Sabriz Adoudel
Move along there is nothing here
#6 - 2015-12-15 23:40:34 UTC
Mixed flights are absolutely the best approach for the Vexor against most targets.

If heavies can hit (and in practice they can hit cruisers pretty well - their tracking is excellent for a battleship weapon) then it's a choice between 5 mediums (0/5/0), 3 heavies (3/0/0) and a 2/2/1 setup.

The 2/2/1 setup does more damage than the 3/0/0 and applies it better so you can immediately rule out 3/0/0 as ever being a consideration (except in weird situations - opposing smartbombs mainly).

2/2/1 also does 30% more damage on paper than the 0/5/0 setup. As long as the heavy drones are losing at most 30% of their damage to misses this is the best option.

I recommend a Vexor hold a 2/2/1 flight, plus a flight of 5 Warrior IIs (the fastest moving drone, which gives you an answer to interceptors), plus a flight of 5 utility drones, usually ECM ones.

I support the New Order and CODE. alliance. www.minerbumping.com

Iria Ahrens
Space Perverts and Forum Pirates
#7 - 2015-12-16 00:21:06 UTC
I'll just add that I'm just returning to Eve after a bit of an absence. I'd definitely defer to Sabriz.

My choice of pronouns is based on your avatar. Even if I know what is behind the avatar.

Chainsaw Plankton
FaDoyToy
#8 - 2015-12-16 00:26:27 UTC
drones move independently so their tracking is weird, you can't always say immediately that you will get good/bad hits. Sure launching ogres vs a 5km/s interceptor is a waste but a webbed frigate going 300m/s? well that matches an ogre's orbit velocity that could result in a lot of good hits. Or maybe that frigate slows down even more and the ogre starts out tracking itself, or perhaps it changes direction and then the ogre has no chance at hitting.

2/2/1 has been around long enough that it can't just be an eft dps fluke

@ChainsawPlankto on twitter

ergherhdfgh
Imperial Academy
Amarr Empire
#9 - 2015-12-16 01:21:46 UTC
Johnny Riko wrote:


This is what I thought was the case, people seeing higher DPS numbers on paper and assuming it's better. The problem is that EFT doesn't tell you how much of your drone DPS is actually applying. Would be interesting to see that added as a feature (i.e. account for tracking/sig res/target radius for drones too.)

I'm not on my home compy so I don't have EFT atm nor was I ever any good at doing what I am about to describe. However I do know that EFT has a feature called something like damage charts or something like that where you can enter very specific information I think Even specific ship fits versus each other and put in the theoretical information specific to the encounter like transversal velocity etc... and get some dps number that I have been told are very close to actual dps given similar engagement details.

So I believe what you are looking for does exist. It's just that most people don't understand Eve combat enough to make much use of it. However if you are willing to do a little investigating I believe that you can do what you are talking about here.

Want to talk? Join Cara's channel in game: House Forelli

Johnny Riko
The Scope
Gallente Federation
#10 - 2015-12-16 02:26:13 UTC
ergherhdfgh wrote:
Johnny Riko wrote:


This is what I thought was the case, people seeing higher DPS numbers on paper and assuming it's better. The problem is that EFT doesn't tell you how much of your drone DPS is actually applying. Would be interesting to see that added as a feature (i.e. account for tracking/sig res/target radius for drones too.)

I'm not on my home compy so I don't have EFT atm nor was I ever any good at doing what I am about to describe. However I do know that EFT has a feature called something like damage charts or something like that where you can enter very specific information I think Even specific ship fits versus each other and put in the theoretical information specific to the encounter like transversal velocity etc... and get some dps number that I have been told are very close to actual dps given similar engagement details.

So I believe what you are looking for does exist. It's just that most people don't understand Eve combat enough to make much use of it. However if you are willing to do a little investigating I believe that you can do what you are talking about here.


You can get dps graphs for 1 ship vs another. However they don't account for the effective tracking of the drones on their target. They either apply all of the theoretical max dps, or none when the frigate is flying faster than the drones mwd speed.

The problem I find with people saying web and scram eliminate the problem, is that drones also move. Drones have a set orbit distance and speed which they try to maintain. Even if the target is 100% stationary they will still have tracking issues due to their own speed. I don't believe CCP would put medium drones into the game with the intention of "these are for when you can't field 5 heavies".

The 2/2/1 mixed flight argument isn't something I can get my head around for this reason. Most of the dps on paper comes from those two heavies, but if they are only applying 50% due to effective tracking issues, then you are hamstringing yourself. Bringing two mediums not only gives you better application, but also means you can field a 5th medium rather than the light.

I noticed when ratting in my VNI that a full flight of heavies wasn't projecting even half of their dps onto almost stationary cruiser.

I wanna join up. I think I got what it takes to be a Citizen.

Memphis Baas
#11 - 2015-12-16 13:40:01 UTC
Heavy drone performance vs. medium targets depends on trained skills. I apply heavies to cruisers all the time; granted it's PVE but still I have the skills and ship fitting to make them work.

For PVP, it depends on the situation:

If you're solo, and the target has friends incoming, even 2% may turn a death into a win. This is why people use horribly expensive officer modules, implant sets, overheating, boosters, rigs, and even take advantage of the server lag and time the server ticks, to influence the outcome of the fight. Even if the 30% on paper turns into only 2% in reality, it's still an advantage. It's just a couple heavy drones and some extra time to group them up in the Drone interface window; you'd have to otherwise pay who knows how much for implants or rigs to get that 2%.

On the other hand, if you're in a group of 5 and hunting a solo target, by all means go easy and just use medium drones, no need to overheat or anything because the target will be just as dead, since it's 5 of you vs. 1.

Johnny Riko
The Scope
Gallente Federation
#12 - 2015-12-16 14:00:01 UTC
Memphis Baas wrote:
Heavy drone performance vs. medium targets depends on trained skills. I apply heavies to cruisers all the time; granted it's PVE but still I have the skills and ship fitting to make them work.

For PVP, it depends on the situation:

If you're solo, and the target has friends incoming, even 2% may turn a death into a win. This is why people use horribly expensive officer modules, implant sets, overheating, boosters, rigs, and even take advantage of the server lag and time the server ticks, to influence the outcome of the fight. Even if the 30% on paper turns into only 2% in reality, it's still an advantage. It's just a couple heavy drones and some extra time to group them up in the Drone interface window; you'd have to otherwise pay who knows how much for implants or rigs to get that 2%.

On the other hand, if you're in a group of 5 and hunting a solo target, by all means go easy and just use medium drones, no need to overheat or anything because the target will be just as dead, since it's 5 of you vs. 1.



But the point I would make is that the heavy drones don't actually give an advantage against PvE. Regardless of skills, they are never going to apply their full DPS against medium sized targets.

I wanna join up. I think I got what it takes to be a Citizen.

Donnachadh
United Allegiance of Undesirables
#13 - 2015-12-16 15:34:04 UTC
Not much for the PvP aspect so take this with a grain of salt/
The only justifiable reasons I can see for mixing drones would be.

Putting a single ewar drone may hold some small advantages in a some situations.
https://wiki.eveonline.com/en/wiki/Item_Database:Drones:Electronic_Warfare_Drones

Other than that I have seen players use a mix of drones to great affect. But they were not mixing sizes they were mixing races to create a flight of say mediums since you mention them that have omni damage with the 5th drone being a booster to one specific damage type, or that ewar drone. Even this would have a limited set of circumstances that it would be usable in.

There are several ships where a mixed flight does yield both more dps and acceptable application of damage.
An example is the 2 gecko, 2 medium and 1 light when used against destroyer, cruiser and battle cruiser class hulls if you have the required 125 bandwidth to make it work.

Other than these and perhaps a few other very specific situations using mixed drones is a bad idea.
Sabriz Adoudel
Move along there is nothing here
#14 - 2015-12-18 00:41:44 UTC
Donnachadh wrote:


Other than these and perhaps a few other very specific situations using mixed drones is a bad idea.


You are wrong, the numbers are earlier in this thread.

There are no reasons to ever consider using three heavy drones in a Vexor unless you are expecting your drones to be smartbombed.

2 heavy, 2 medium 1 light is strictly superior to 3 heavy. No matter what the opponent's sigrad or speed, 2/2/1 does more damage than 3/0/0.


As for 5 medium or 5 light versus 2/2/1 - that's target dependent. It is possible to fit 2 heavy, 5 medium and 5 light in the bay.

I support the New Order and CODE. alliance. www.minerbumping.com

Johnny Riko
The Scope
Gallente Federation
#15 - 2015-12-18 12:41:14 UTC
Sabriz Adoudel wrote:
Donnachadh wrote:


Other than these and perhaps a few other very specific situations using mixed drones is a bad idea.


You are wrong, the numbers are earlier in this thread.

There are no reasons to ever consider using three heavy drones in a Vexor unless you are expecting your drones to be smartbombed.

2 heavy, 2 medium 1 light is strictly superior to 3 heavy. No matter what the opponent's sigrad or speed, 2/2/1 does more damage than 3/0/0.


As for 5 medium or 5 light versus 2/2/1 - that's target dependent. It is possible to fit 2 heavy, 5 medium and 5 light in the bay.


The only time I think 2/2/1 would be preferential to 5 mediums would be against battleship sized targets, or perhaps some combat battlecruisers. Personally, I would rather take 2 sets of lights and a set of heavies, unless I'm in a big fleet that will actually be able to take down battleship sized targets.

I wanna join up. I think I got what it takes to be a Citizen.

Cara Forelli
State War Academy
Caldari State
#16 - 2015-12-18 15:43:51 UTC
Drones are very strange, in that heavies have signature resolution on par with large weapons, but significantly better tracking speed on par with small weapons. So basically they will track cruisers pretty well in any situation where they are fast enough to keep up with them.

It also suggests that a TD with tracking speed script would be quite effective against, say a gecko shooting your frigate. I haven't tried it though.

Drones are notorious for having all kinds of silly tracking issues. For example during some testing I found that a flight of hammerheads actually applied more DPS to an AB bomber when it was moving full speed and they were chasing it. When I put a web on the bomber they started to hit it a little less, and with two webs they could barely hit it at all because they were orbiting it and ruining their own tracking!

Want to talk? Join my channel in game: House Forelli

Titan's Lament

Sabriz Adoudel
Move along there is nothing here
#17 - 2015-12-18 15:47:50 UTC
Johnny Riko wrote:
Sabriz Adoudel wrote:
Donnachadh wrote:


Other than these and perhaps a few other very specific situations using mixed drones is a bad idea.


You are wrong, the numbers are earlier in this thread.

There are no reasons to ever consider using three heavy drones in a Vexor unless you are expecting your drones to be smartbombed.

2 heavy, 2 medium 1 light is strictly superior to 3 heavy. No matter what the opponent's sigrad or speed, 2/2/1 does more damage than 3/0/0.


As for 5 medium or 5 light versus 2/2/1 - that's target dependent. It is possible to fit 2 heavy, 5 medium and 5 light in the bay.


The only time I think 2/2/1 would be preferential to 5 mediums would be against battleship sized targets, or perhaps some combat battlecruisers. Personally, I would rather take 2 sets of lights and a set of heavies, unless I'm in a big fleet that will actually be able to take down battleship sized targets.



Why on earth would you take a set of heavies (i.e. 3) in a Vexor when we have just proven conclusively that the third one is inferior in every way (except against smartbombs) to the two mediums and one light it replaces?

Please do not give factually wrong advice in this section of the forums.

Being a fool is perfectly reasonable; being a fool while talking authoritatively is not appropriate in this forum section.


Also, one Vexor can take down a battleship just fine and is usually favored in a 1v1 fight if the battleship is turret or missile oriented.

I support the New Order and CODE. alliance. www.minerbumping.com

Johnny Riko
The Scope
Gallente Federation
#18 - 2015-12-18 16:31:38 UTC  |  Edited by: Johnny Riko
Cara Forelli wrote:
Drones are very strange, in that heavies have signature resolution on par with large weapons, but significantly better tracking speed on par with small weapons. So basically they will track cruisers pretty well in any situation where they are fast enough to keep up with them.

It also suggests that a TD with tracking speed script would be quite effective against, say a gecko shooting your frigate. I haven't tried it though.

Drones are notorious for having all kinds of silly tracking issues. For example during some testing I found that a flight of hammerheads actually applied more DPS to an AB bomber when it was moving full speed and they were chasing it. When I put a web on the bomber they started to hit it a little less, and with two webs they could barely hit it at all because they were orbiting it and ruining their own tracking!



The is the problem.
Heavy drones have a much better tracking than large turrets, but they orbit very closely to their target and at relatively high speeds, so the angular velocities are much much higher. As you pointed out, scramming/webbing doesn't help, because it's the drones actually orbiting too quickly on small targets that causes the issue. It's for this reason I use 5 mediums on targets smaller than Battleships.

Sabriz Adoudel wrote:



Why on earth would you take a set of heavies (i.e. 3) in a Vexor when we have just proven conclusively that the third one is inferior in every way (except against smartbombs) to the two mediums and one light it replaces?

Please do not give factually wrong advice in this section of the forums.

Being a fool is perfectly reasonable; being a fool while talking authoritatively is not appropriate in this forum section.


Also, one Vexor can take down a battleship just fine and is usually favored in a 1v1 fight if the battleship is turret or missile oriented.


Apologies. I meant to say 2 light flights and a flight of mediums.

I wanna join up. I think I got what it takes to be a Citizen.

Donnachadh
United Allegiance of Undesirables
#19 - 2015-12-19 20:21:48 UTC  |  Edited by: Donnachadh
Sabriz Adoudel wrote:
You are wrong, the numbers are earlier in this thread.

There are no reasons to ever consider using three heavy drones in a Vexor unless you are expecting your drones to be smartbombed.

2 heavy, 2 medium 1 light is strictly superior to 3 heavy. No matter what the opponent's sigrad or speed, 2/2/1 does more damage than 3/0/0.


As for 5 medium or 5 light versus 2/2/1 - that's target dependent. It is possible to fit 2 heavy, 5 medium and 5 light in the bay.

I can think of several circumstances other than smart bombs where the higher EHP of the heavies might make them a better choice than 5 mediums. But that is getting back to some very specific circumstances and I wanted to try and keep things general.

I am aware that the OP specifically mentions the Vexor but I never stated specifically that I was referring to the Vexor, or to any other specific ship I was referencing back to the OP's request for information on using drones against a medium sized target. Again IF (please take note of the word IF) you have the bandwidth the 2 gecko, 2 medium and 1 light is a superior combination against the medium sized targets the OP was specifically referring to easily out performing 5 mediums in DPS while being equal to in damage application ability. Is this specific 2/2/1 combination right for all players and all situations? From a purly paper based way of looking at it the answer is yes, but then those pesky personal preference things and the costs of replacement start to enter into the equation and things get a little bit more confused.
Thanatos Marathon
Moira.
#20 - 2015-12-22 17:28:56 UTC
Mixing drone sizes in PVP is relatively common. A Mixed flight of 2/2/1 on the vexor is one of, if not the best use cases for it.

Having said that, if you are fighting a low base sig cruiser, with a full set of links, who is AB'n around at max speed, then 5 mediums are better (but even those are heavily impacted in that scenario).
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