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Missions & Complexes

 
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Level 4 missions working differently (bug?)

Author
Altair Taurus
#61 - 2015-12-09 20:07:52 UTC  |  Edited by: Altair Taurus
My advice to CCP: buff bounties & salvage/loot in level 4 missions and you can nerf blitzing/AFK-ing simultaneously! You should reward more non-AFK/non-blitzing mission runners like me! Big smile
Lan Wang
Federal Navy Academy
Gallente Federation
#62 - 2015-12-09 20:27:39 UTC
Estella Osoka wrote:
Shiloh Templeton wrote:
Lan Wang wrote:
i like gatecamping and thats just been buffed Big smile
Is this the grid change, or something else?


Don't see how grid change would have any effect. As long as it still takes a server tick to catch people, I don't see any buff.


Hics now stopping mwd's (not tried this one yet but figure its good for stopping the mwd cloaking of ships) and grids for seeing the shuttles coming from further away, seems a nice change tbh

Domination Nephilim - Angel Cartel

Calm down miner. As you pointed out, people think they can get away with stuff they would not in rl... Like for example illegal mining... - Ima Wreckyou*

Hasikan Miallok
Republic University
Minmatar Republic
#63 - 2015-12-09 22:32:34 UTC
Altair Taurus wrote:
My advice to CCP: buff bounties & salvage/loot in level 4 missions and you can nerf blitzing/AFK-ing simultaneously! You should reward more non-AFK/non-blitzing mission runners like me! Big smile


Bounty/loot/salvage are the bread and butter of AFK mission running.

MJD to 100km and/or Bastion up, drop MTU, get full room aggro and then set off FoF and/or Drones and go do your laundry or fluff the dog. Once the room is cleared come back and switch the combat drones to salvagers. Watch a movie for a bit, come back and filter the MTU to only show stuff worth half a mill plus, grab the loot. scoop MTU to cargo hold next room.

If you buff bounty/salvage/loot you just make AFK missioning even more viable then ever.
Estella Osoka
Cranky Bitches Who PMS
#64 - 2015-12-09 22:41:46 UTC
Lan Wang wrote:
Estella Osoka wrote:
Shiloh Templeton wrote:
Lan Wang wrote:
i like gatecamping and thats just been buffed Big smile
Is this the grid change, or something else?


Don't see how grid change would have any effect. As long as it still takes a server tick to catch people, I don't see any buff.


Hics now stopping mwd's (not tried this one yet but figure its good for stopping the mwd cloaking of ships) and grids for seeing the shuttles coming from further away, seems a nice change tbh


Only works with the focused script. You still have to point them. A good pilot who knows how to do the MWD+Cloak trick won't get caught (pretty much the same as before).

The extended grid will allow Smartbombing BS to get their prey much easier, but seeing a incoming target warping to 0 really isn't that much of a boon.

Now using insta-locking HICs with focused script will make it much easier to grab those warp stabbed bozos.
Altair Taurus
#65 - 2015-12-09 22:42:44 UTC  |  Edited by: Altair Taurus
Hasikan Miallok: Nope because new NPC AI could prevent AFK-ing. Can you AFK-run Sleeper sites?

Estella Osoka: That's precisely why lurking into low and null sec is viable option only in T3 cruisers, Interceptors and Astero.
Chainsaw Plankton
FaDoyToy
#66 - 2015-12-09 22:50:01 UTC
Lan Wang wrote:
Estella Osoka wrote:
Shiloh Templeton wrote:
Lan Wang wrote:
i like gatecamping and thats just been buffed Big smile
Is this the grid change, or something else?


Don't see how grid change would have any effect. As long as it still takes a server tick to catch people, I don't see any buff.


Hics now stopping mwd's (not tried this one yet but figure its good for stopping the mwd cloaking of ships) and grids for seeing the shuttles coming from further away, seems a nice change tbh

you can't point what you can't lock. the hic infinipoint (or really any point) more or less would have stopped that in the past. sure they could try and MWD out of range, but then there would be no point to the cloak. and chances are if you are gate camping you have something faster than them and/or webs.

A hic can sit on the gate with the bubble active and stop pretty much everything and then scripted point anything that tries to MWD/mjd out of the bubble. 25km bubble + 37.5km focused point is pretty damn strong. In low they don't have the bubble so they will miss some frigs/destroyers but be able to catch nearly everything bigger. Where previously if you uncloaked and started MWDing away and/or hit an MJD you had a shot of getting out. now your mwd+mjd both get shut down almost instantly. Previously they could have done something similar with a gallente recon with links + heat + a faction scram. or had fast lock scram ceptors, but both of those take at least a bit of effort and/or expense.

@ChainsawPlankto on twitter

Estella Osoka
Cranky Bitches Who PMS
#67 - 2015-12-09 22:51:11 UTC
Altair Taurus wrote:
Hasikan Miallok: Nope because new NPC AI could prevent AFK-ing. Can you AFK-ing Sleeper sites?

Estella Osoka: That's precisely why lurking into low and null sec is viable option only in T3 cruisers, Interceptors and Astero.


Uh...no. I find easy ways to get into lowsec all the time without using any of the above ships.
Altair Taurus
#68 - 2015-12-09 23:01:46 UTC  |  Edited by: Altair Taurus
Read above post! Now - especially in null sec - only covert-ops ships aligning in less than 2 s and those with nullification bonus are good solution against crazy HICs and other camping ships. MWD+cloack trick and warp core stabilizers on other ships are things of the past since December 8th!

On the other hand new game mechanics means carnage of T1/T2 exploration frigates in null-sec. More rocky explorers will quit the game because of this.



Here you are:

1. "Entry level" null-sec exploration ship - 1.7 s align time, invulnerability to bubbles, almost 5000 m/s MWD speed

[Ares, sole Exploration Frigate since December 8th]

Inertial Stabilizers II
Inertial Stabilizers II
Nanofiber Internal Structure II
Nanofiber Internal Structure II

Relic Analyzer II
Scan Rangefinding Array II
5MN Microwarpdrive II

Improved Cloaking Device II
Core Probe Launcher II, Sisters Core Scanner Probe
[empty high slot]

Small Hyperspatial Velocity Optimizer II
Small Emission Scope Sharpener II


2. "Entry level" null-sec combat exploration ship - 2.9 s align time, invulnerability to bubbles, cov-ops cloak onboard

[Tengu, sole combat exploration cruiser since December 8th, Travel fit]

Shadow Serpentis Inertial Stabilizers
Shadow Serpentis Inertial Stabilizers
Shadow Serpentis Inertial Stabilizers
Shadow Serpentis Inertial Stabilizers

Relic Analyzer II
50MN Microwarpdrive II
Scan Pinpointing Array II
Scan Rangefinding Array II
Scan Acquisition Array II
Data Analyzer II

Covert Ops Cloaking Device II
Sisters Core Probe Launcher, Sisters Core Scanner Probe

Medium Hyperspatial Velocity Optimizer II
Medium Hyperspatial Velocity Optimizer II
Medium Hyperspatial Velocity Optimizer II

Tengu Propulsion - Interdiction Nullifier
Tengu Offensive - Covert Reconfiguration
Tengu Defensive - Amplification Node
Tengu Electronics - Dissolution Sequencer
Tengu Engineering - Capacitor Regeneration Matrix
Jerry T Pepridge
Meta Game Analysis and Investment INC.
#69 - 2015-12-09 23:28:29 UTC
Hasikan Miallok wrote:
go do your laundry or fluff the dog.


lol

fluff the dog.

whos winning this argument?

@JerryTPepridge

Paranoid Loyd
#70 - 2015-12-09 23:54:16 UTC  |  Edited by: Paranoid Loyd
Altair Taurus wrote:
Stuff
Who tries to run camps with so many wormholes to choose from to gain access to null? Don't speak in such absolutes junior. You have a lot to learn.

"There is only one authority in this game, and that my friend is violence. The supreme authority upon which all other authority is derived." ISD Max Trix

Fix the Prospect!

Altair Taurus
#71 - 2015-12-10 00:00:56 UTC  |  Edited by: Altair Taurus
You should learn gates in null border regions are now camped very frequently! Lol
Paranoid Loyd
#72 - 2015-12-10 00:03:59 UTC
Altair Taurus wrote:
You should learn gates in null border regions are now camped very frequently! Lol

My point is you shouldn't ever have to use them, you can use wormholes instead.

"There is only one authority in this game, and that my friend is violence. The supreme authority upon which all other authority is derived." ISD Max Trix

Fix the Prospect!

Altair Taurus
#73 - 2015-12-10 00:09:55 UTC  |  Edited by: Altair Taurus
I am afraid those guys camping gates in null-sec are not idiots waiting for no one to come in...because all travelers use wormholes. Cool
Paranoid Loyd
#74 - 2015-12-10 00:13:30 UTC
Ok you keep using your unbonused Ares and overkill T3 to explore and I'll be over here laughing as I probably make more isk in a T1 frigate and never worry about gate camps.

"There is only one authority in this game, and that my friend is violence. The supreme authority upon which all other authority is derived." ISD Max Trix

Fix the Prospect!

Hasikan Miallok
Republic University
Minmatar Republic
#75 - 2015-12-10 00:55:25 UTC  |  Edited by: Hasikan Miallok
Altair Taurus wrote:
Hasikan Miallok: Nope because new NPC AI could prevent AFK-ing. Can you AFK-run Sleeper sites?


I am not sure what sort of AI is going to stop you AFKing a FoF Golem.



Altair Taurus wrote:

Estella Osoka: That's precisely why lurking into low and null sec is viable option only in T3 cruisers, Interceptors and Astero.


That is ludicrous. I spend a lot of time in lowsec. Aside from the obvious like Helios and other covops, FW bombers, BR like Viators and prowlers everywhere you see also see a fair share of Tengus all sorts of T1 frigates and quite a few T1 industrial doing MWD/Cloak especially Epithals. Not to mention the odd carrier that hotdrops in just for lols.
Estella Osoka
Cranky Bitches Who PMS
#76 - 2015-12-10 16:46:09 UTC
Altair Taurus wrote:
I am afraid those guys camping gates in null-sec are not idiots waiting for no one to come in...because all travelers use wormholes. Cool


People will still try to go to nullsec using stargates, but they don't have to. Those people gatecamping are counting on the players who don't know that there are other methods of getting into nullsec.

You know what's great about gatecamps? Taking out a fleet to break it up.
Anize Oramara
WarpTooZero
#77 - 2015-12-10 16:59:13 UTC
Estella Osoka wrote:
You know what's great about gatecamps? Taking out a fleet to break it up.

This is indeed the best part of any gate camp. My personal favorite way is getting 'trapped' in their bubble in your 'exploration' Loki when suddenly...

Covops Cyno :D

A guide (Google Doc) to Hi-Sec blitzing and breaking the 200mill ISK/H barrier v1.2.3

Altair Taurus
#78 - 2015-12-10 19:16:18 UTC  |  Edited by: Altair Taurus
Don't be ridiculous! I think vast majority of high-sec players entering null-sec knows very well about wormholes but they still prefer flying through star-gates. Wormhole's journey has other risks and flaws associated with it which cannot be ignored.
Tipa Riot
Federal Navy Academy
Gallente Federation
#79 - 2015-12-10 20:24:33 UTC
Paranoid Loyd wrote:
Ok you keep using your unbonused Ares and overkill T3 to explore and I'll be over here laughing as I probably make more isk in a T1 frigate and never worry about gate camps.

... except unbonused Ares/Taranis is fun flying as explorer (max skills provided). Blink The little scan speed you may have advantage I compensate with 10AU/s warp, bubble immunity and tailored probe formation. Hacking is on par at skill cap.

I'm my own NPC alt.

Ruvin
Amarr Empire
#80 - 2015-12-11 09:23:18 UTC
Hello ,

It seems its a bug afterall , and it "may" get fixed , why may and not will , because it happened that bugs became features . But still .

Ill update if i get more news .

Opportunities multiply as they are seized.