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December release - Issues thread

First post
Author
Jack Tronic
borkedLabs
#121 - 2015-12-09 00:37:16 UTC
Viewing a ship occasionally from a show info results in the UI window not loading fullly:
http://i.imgur.com/IRmCUEQ.png
Dominous Nolen
Anomalous Existence
The Initiative.
#122 - 2015-12-09 01:05:11 UTC  |  Edited by: Dominous Nolen
Glad to see the new camera was held back from this release.

Please give us a way to disable the active overview settings on the dscanner.

Also please revert to a scrollable list. Currently on half of my accounts I cannot access my preferred dscan profiles when I need them. I'm not sure why this change when in but some folks have more than 10 selectable dscan/overview profiles.

@dominousnolen

"Fly dangerously, Fly safe, Fly whatever, just keep Flying." - Lee Blackwood

Casey Ambraelle
The Scope
Gallente Federation
#123 - 2015-12-09 01:16:17 UTC  |  Edited by: Casey Ambraelle
D-Scan filter list is no longer a drop down menu, its now a pop up menu the top of which is off the screen and I have no way of selecting anything that is cut off the top


EDIT: http://imgur.com/shkfhg8
Messoroz
AQUILA INC
Verge of Collapse
#124 - 2015-12-09 02:17:14 UTC
Effects are playing from the ship camera anchor rather than the ship center now.

This has made ships like the loki really awkward looking:
http://i.imgur.com/258uxEl.png
(sensor booster effect there from the camera anchor)
FT Diomedes
The Graduates
#125 - 2015-12-09 02:46:29 UTC
Guristas NPC's were jamming us from 8000 km today. WTB: Guristas ECM equipment.

CCP should add more NPC 0.0 space to open it up and liven things up: the Stepping Stones project.

Santa Spirit
Christmas Spirit and Goodwill Toward Man
#126 - 2015-12-09 03:34:03 UTC  |  Edited by: Santa Spirit
misread

Please come join the fun Dec 14th., 2017 Find the details [HERE] when the post is made

Kontract Killa
256th Shadow Wing
Phantom-Recon
#127 - 2015-12-09 03:44:02 UTC  |  Edited by: Kontract Killa
Here's my issue. The "use overview settings" option of the dscan window is gone, and we have this stupid list that we cannot scroll through. Seriously? Who the hell thought that was a good idea to make this change? The new dscan window was working great before this change today.

I'm going back to the old dscan/probe windows till this changes or is fixed.

http://puu.sh/lOIZc/133e1bb152.jpg
Nelly Uanos
Stimulus
Rote Kapelle
#128 - 2015-12-09 04:42:44 UTC  |  Edited by: Nelly Uanos
Camera controls, center tracking position doesn't stick. I need to re-enable it everytime I dock. X
Kasai Sakirav
Caldari Provisions
Caldari State
#129 - 2015-12-09 06:15:48 UTC  |  Edited by: Kasai Sakirav
Sobaan Tali wrote:
Didn't know if it got reported or not, but mouse left-click command is acting weird; if I mouse over empty space, for instance, then left click, then while the left mouse button is depressed, hover the mouse over an object, the object gets selected.

Sounds silly, but it already beginning to annoy the **** out of me. I keep selecting my own ship or stations without actually intending to. I've already accidentally warped to the wrong thing twice because it keeps selecting something else.

Also, background (nebulae) detail seems to have diminished quite a bit. Even on smaller screens, it's looks badly textured. And, kind of a personal preference, the star density seems really low too -- looks like we are viewing Eve from Earth atmosphere in a city.


I'm glad someone else noticed this problem. I was beginning to think that I was crazy and that it had always been like this. It's really annoying, especially when you're 1) outside a station where there's a good chance you'll mouse over it while dragging your camera around or 2) have camera tracking on because your camera keeps trying to focus on the station every time you drag your camera somewhere else.

To clarify what the problem seems to be for anyone else who might be wondering, if, while dragging the camera around, your mouse ends on any selectable object in space, you'll automatically select that object (which if you have camera tracking on means your camera will zoom towards it). Definitely not good when you're quickly trying to move the camera around during an engagement and accidentally autoselect the wrong item before you attempt to approach or orbit.

Compounding on this is the fact that it keeps unselecting "center" camera tracking and defaults to either no tracking of custom tracking (which seems to be getting set to "top left corner") every time I undock.
Bienator II
madmen of the skies
#130 - 2015-12-09 06:44:59 UTC
daredevil has the wrong background

how to fix eve: 1) remove ECM 2) rename dampeners to ECM 3) add new anti-drone ewar for caldari 4) give offgrid boosters ongrid combat value

Rivr Luzade
Coreli Corporation
Pandemic Legion
#131 - 2015-12-09 07:43:42 UTC  |  Edited by: Rivr Luzade
You fixed the Augoror Raata skin, but left the Charon/Rhea Raata/Blue Tiger/Wiyrkomi skins as faulty as they are? Hilarious.

UI Improvement Collective

My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.

Nouramon Alvestrasza
Navy.
#132 - 2015-12-09 07:45:31 UTC
FT Diomedes wrote:
Guristas NPC's were jamming us from 8000 km today. WTB: Guristas ECM equipment.


Me too. And I want to buy These seonsors for all my ships giving me the ability to lock Targets at 8.000 km. Cool

Im Auftrag

Nouramon Alvestrasza

Fleet Admiral

Terran Confederation Navy

www.terran-confederation.de

Min Mar
Republic University
Minmatar Republic
#133 - 2015-12-09 07:56:37 UTC  |  Edited by: Min Mar
Two (very) annoying issues:

1) Rorqual cap efficiency mining foreman link does not apply to the fleet. The other two apply normally but this does not. My hulks run out of cap when running miners and shield boosters at the same time. This was not the case before the patch. My cap was stable at ~30%. I have rebooted, removed the module, reinserted it, offlined it, in and out of industrial mode etc. No fix.
2) Even when all my clients are zoomed out, I can hear annoying ratting sounds and mining laser sounds. Please make it so zooming out reduces volume again.

Shield/Armor effects are awesome, gj art team!
Jeven HouseBenyo
Vanity Thy Name Is
#134 - 2015-12-09 07:58:22 UTC
Nouramon Alvestrasza wrote:
FT Diomedes wrote:
Guristas NPC's were jamming us from 8000 km today. WTB: Guristas ECM equipment.


Me too. And I want to buy These seonsors for all my ships giving me the ability to lock Targets at 8.000 km. Cool


Sounds like a good deal! WTB Guristas ECM mods and their Targeting Range Boosties as well. How fast is the lock? Those might also be on my shopping lists. Are there scripts to them? Do those scripts Work as advertised?

>Jeven

Minny boat flyer, unofficial squeaky wheel.

'Game Ethics and Morality Monitor' I remember promises.

Snark at 11-24/7/365.25. Overshare? Yup.

Yes it's my fault. And if you don't staap it I'll do it again. ;-P

No you can't has my stuffs OR my SPs.

Rivr Luzade
Coreli Corporation
Pandemic Legion
#135 - 2015-12-09 08:07:36 UTC
Sounds do not fade out anymore. Before yesterday, when I zoomed out, all ship/cloaking/weapon/prop mod sounds would fade out, but now they remain as loud as when I am zoomed in very close to the ship even at max zoom distance.

UI Improvement Collective

My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.

Bellasarius Baxter
Zilog Enterprises
#136 - 2015-12-09 08:16:58 UTC  |  Edited by: Bellasarius Baxter
Some pilots are complaining about blueprints not being seeded, I see no problem with that, as there is no mention of new blueprints in the patch notes.

Am I missing something here ?
Anthar Thebess
#137 - 2015-12-09 08:52:40 UTC
Something is wrong with missiles/ drones / rattlesnake ehp bonus.
25% armor on a drone damaged , drone removed from rattle and moved to station items. Replace them with other ones.
Repair all (before undock) ,and i got the info that removed drone is damaged to like 143%. ( but this is patch day , so ok )

I warp drop drones , and new drones almost die in like 20s to first aggro ( got them out on structure)
This never happened before.

Caldari mission rats.
ChromeStriker
Sebiestor Tribe
Minmatar Republic
#138 - 2015-12-09 09:22:49 UTC
Got the "Fatal" bug that meant i couldnt play :(
now im locked in a WH leaving a bhaal behind in another and missing out in a seige.... and no reply to my support ticket woop

No Worries

Anke Eyrou
Hades Sisters
#139 - 2015-12-09 09:38:23 UTC
The price of the endurance frigate does not show up in the cargo hold of an industrial when it is being shipped.

I expect to get this post deleted or locked. So much for freedom of expression.

K Raz
Lone Star Warriors
Evictus.
#140 - 2015-12-09 10:58:27 UTC
Anthar Thebess wrote:
Something is wrong with missiles/ drones / rattlesnake ehp bonus.
25% armor on a drone damaged , drone removed from rattle and moved to station items. Replace them with other ones.
Repair all (before undock) ,and i got the info that removed drone is damaged to like 143%. ( but this is patch day , so ok )

I warp drop drones , and new drones almost die in like 20s to first aggro ( got them out on structure)
This never happened before.

Caldari mission rats.


I had the drone damage issue before the patch - often repaired them with 150%+ damage :p
I have the same issue with drones pulling aggro after the patch as well - I can do 0.0 anomalies without using my shieldbooster. By micromanaging the drones, i should be able to run the harder anoms solo with ease, which i doubt is intended. No mention of changes to AI from what i've read, so guessing (hairbrained) that it has something to do with the grid.