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Issues, Workarounds & Localization

 
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Brain in a Blender: Combat Boosters

First post
Author
Micky Nox
PoIite Fish
#1 - 2015-11-24 22:41:43 UTC
Just noticed that after using combat booster (standard exile) I good two penalties - one 20% missile explosion, second - 16% tracking. Considering that i have Neurotoxin Control trained to level 4 i was expecting both to be at 16%.

it's also worth checking if Neurotoxin Recovery skill and implants were applied properly.

Screenshot - http://i.imgur.com/BSiwUGZ.png
Kal'Han
Win or Die
#2 - 2015-11-25 03:34:01 UTC
/zombie voice hungry for brain ON/
tiiiiiiiiickeeeeeeet
/zombie voice hungry for brain OFF/

I have no idea if there is ccp DEVs checking this regularly
i'm sure GM and Devs are reading here, but how to work on a post like this with enough information, yet they never answer here

if you do a ticket a GM will take charge and probably will give it to the right dev team, ticket is good for everybody (I think, all I know is how life is much better when I work and my clients open tickets for my teams, I can only imagine how it works at CCP but it can"t be that different)
CCP Habakuk
C C P
C C P Alliance
#3 - 2015-11-25 11:34:53 UTC
Thank you for your report, I'll have a look at it a bit later. It would be awesome, if you could also send a bug report about this - you can do so by pressing F12 in the client and then "Report Bug".

CCP Habakuk | EVE Quality Assurance | Team Five 0 | (Team Gridlock)

Bug reporting | Mass Testing

Micky Nox
PoIite Fish
#4 - 2015-11-25 20:57:48 UTC
I've created ticket as well.