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Lv4s 100-150mil/h+: Breakdown

First post
Author
Jenn aSide
Soul Machines
The Initiative.
#101 - 2015-11-24 23:26:23 UTC
Anize Oramara wrote:

The interesting thing about this little fantasy scenario you've created for yourself where I'm this big bad evil self interested bad guy is that it falls apart when you try and explain why I would go to all the trouble to write a guide and to help people to get the most out of Hi-Sec. According to you, if it's really such a bad thing, wouldn't it be in your interest to get as many people to 'abuse' lv4 missions? That should get CCP on it pronto right? Not to mention the more people that do what I do the lower my own profits. But then these little fantasy worlds do tend to break down when scrutinized.


I didn't say you were a bad person for making a guide. I say that you are in denial about the fact that what your guide shows in unbalanced. You show your denial by clinging to the idea that everything is fine because people elsewhere can "just use alts", which means that you know it's unbalanced, but can't bring yourself to admit it. Like I said, it's understandable because people who benefit from a broken thing tend to rationalize why it's ok. It human, it's just not noble or right.

When something is broken, I admit it. I told CCP about the high sec lvl 5 bug. Didn't stop me from running them, but honesty is important. Same goes for me now, I run incursions when my null space is too hot (sometimes dual boxing with my navy raven toon in Lanngisi). But nothing has ever made me want to deny that the things are broken, too much isk for that kind of safety.

When I knew people who were suing tracking Titans to make 400 mil per hour in null sec, I talked about that too,, that was also bad for the game. I do FW too when the conditions are right, and that's even more broken than anyhitng in high sec.

But you, deny a problem even exists, and somehow I'm the bad guy for pointing this out to you. Work on your integrity then lets talk about things.

Quote:

Not to mention all the other issues you refuse to face that I've brought up. But that's neither here nor there I guess. I await with bated breath what insult you'll throw at me next. Maybe something with a fascism slant to it this time. Those are always good.


Telling someone who is not telling the truth that they are not telling the truth is not an insult. Its the truth.

As I say, you are not alone, there is a whole thread full of incursion runners in GD claiming that their activity that generates 8.3 Trillion isk per month (third biggest isk faucet in the game) but only has 1.5% of players participating in the activity on any given day is perfectly balanced 'because incursions require organization'. With them, as with you, honesty would preferred, but not required.
Jenn aSide
Soul Machines
The Initiative.
#102 - 2015-11-24 23:37:38 UTC
Hasikan Miallok wrote:
OK ... putting aside the whole 200 mill/hr in L4 missions versus xxx mill in lvl5 with a carrier etc discussions that go on ad nauseum.

How would making L4 missions impossible to run solo or blitz or eliminating Sansha incursions from highsec or for that matter any other reduction in highsec income increase the income of someone else ratting in null ?


I don't know why the things being said here are hard to understand.

Null income doesn't need increasing. increasing it would be bad for the game, and some of us aren't selfish enough to want to see that happen just to enrich us.

The current situation creates a backwards incentive for high end pve players to "go isk up in high sec" rather than be out in the places they actually live. Hell, right this moment i'm considering logging in my incursion alt because INIT is roaming around my constellation looking for kills, making ratting a risky proposition. My choice right this second is warp my ratting mach to a site and hope I can get out, or my mate can get to me before I pop. OR log off this toon, log in incursion alt on same account, and not een glance at local at all. If no incursions, log in Navy Raven pilot in Lanngisi and chill for the rest of the evening.

High Sec should not be so enticing. Going back to high sec for someone like me should be a compromise. "Well, I'm tired of the disruptions of null and low sec, ill go back to high and chill, and I accept Ill make a little less isk per hour but hey, i'll be safer" is how that should work.

But that's not how it works it works like "well, tired of the disruptions of null, guess i'll log on in high sec AND BE REWARDED FOR THAT DECISION with not ony more safety, but more income as well".

Anize Onamara provided the proof, used to rat in null with 2 characters for 16 mil per character per tick (32 mil total), and now has a guide about how to make twice as much isk in an hour using 1 toon and 'some set up costs' lol. How can grown people be so dishonest as to see the above words and not say "you know, that sounds unbalanced".




Anize Oramara
WarpTooZero
#103 - 2015-11-24 23:56:57 UTC  |  Edited by: Anize Oramara
Jenn aSide wrote:

Anize Onamara provided the proof, used to rat in null with 2 characters for 16 mil per character per tick (32 mil total), and now has a guide about how to make twice as much isk in an hour using 1 toon and 'some set up costs' lol. How can grown people be so dishonest as to see the above words and not say "you know, that sounds unbalanced".

Speaking of dishonesty, that was with meta fit typhoon fleet and a extremely poorly skilled meta fit myrmadon. I was doing about as much dps as a single max skilled Rattlesnake and less than a carrier. I made as much clear but it's convenient to leave that out. In null you have alts anyways. Hell I have an alt in HS anyways. If I went back to null right now I'd be able to probably get close to 200mill/h without adding another account to my monthly costs. I can even watch a movie while I'm doing it, something I can't do while blitzing. NO you cant make 200mill with two afktars but with two actively piloted rattlesnakes, you know actually putting effort into it like I do with blitzing, actually focused attention and energy, yea probably.

If it's so easy then why aren't I in null right now? Because null sucks and it has absolutely nothing to do with the income sources in HS and everything to do with the people living there. I don't blame anyone that would rather spend time in HS and not have to deal with the BS of nullsec.

The fact that you'd log off rather than engage those roaming gangs is the problem. But HS is easy to blame, always has been.

A guide (Google Doc) to Hi-Sec blitzing and breaking the 200mill ISK/H barrier v1.2.3

Jerry T Pepridge
Meta Game Analysis and Investment INC.
#104 - 2015-11-25 01:06:44 UTC
Anize Oramara wrote:

The fact that you'd log off rather than engage those roaming gangs is the problem. But HS is easy to blame, always has been.


lawl,

im sure when you are wardecced, you will stop what you want to do & just fight them off hey?

@JerryTPepridge

Anize Oramara
WarpTooZero
#105 - 2015-11-25 01:53:34 UTC
Jerry T Pepridge wrote:
Anize Oramara wrote:

The fact that you'd log off rather than engage those roaming gangs is the problem. But HS is easy to blame, always has been.


lawl,

im sure when you are wardecced, you will stop what you want to do & just fight them off hey?

If I had a couple hundred or more corp mates I might consider it. Heck just getting a decently sized gang together would be fun. Or when did Eve become about not blowing up space pixels?

Edit: When it became to expensive apparently.

A guide (Google Doc) to Hi-Sec blitzing and breaking the 200mill ISK/H barrier v1.2.3

Jerry T Pepridge
Meta Game Analysis and Investment INC.
#106 - 2015-11-25 02:12:49 UTC  |  Edited by: Jerry T Pepridge
Anize Oramara wrote:

Or when did Eve become about not blowing up space pixels?


When you decided to compare HS & NS ratting incomes, while min maxing down to the last LP & saying "oh you are in nullsec, you just kill the gang with your corp mates blurf hurf."

its not a balanced ledger, you know it, or you would still be in nullsec ratting & not in highsec.

E: you were in AU TZ nullsec, you mean to tell me you could get 100 corpmates to stop ratting/do whatever to fight a gang off? LolLolLolLolLolLolLolLolLolLolLolLolLolLolLolLolLolLolLolLolLolLolLolLolLolLolLol

like a race horse you have the blinkers on, melbourne cup has come and gone mate!

@JerryTPepridge

Jenn aSide
Soul Machines
The Initiative.
#107 - 2015-11-25 02:52:33 UTC
Anize Oramara wrote:

two actively piloted rattlesnakes


Two Rattlesnakes. Risked in null sec where there is no CONCORD and where intel doesn't always work. Two characters. 30 bucks a month to CCP for playing in null sec compared to the 15 you need to pay (or 2 plex vs 1). It takes TWICE AS MUCH to match what you do in high sec in (from your own guide) "relative safety".

You're unbelievable. You keep proving the point, yet you keep arguing. You can't just say "yea, I know there is an imbalance, im going to keep doing this till CCP nerfs it". That, at least, would be honest.
Anize Oramara
WarpTooZero
#108 - 2015-11-25 08:51:52 UTC  |  Edited by: Anize Oramara
Jenn aSide wrote:
Anize Oramara wrote:

two actively piloted rattlesnakes


Two Rattlesnakes. Risked in null sec where there is no CONCORD and where intel doesn't always work. Two characters. 30 bucks a month to CCP for playing in null sec compared to the 15 you need to pay (or 2 plex vs 1). It takes TWICE AS MUCH to match what you do in high sec in (from your own guide) "relative safety".

You're unbelievable. You keep proving the point, yet you keep arguing. You can't just say "yea, I know there is an imbalance, im going to keep doing this till CCP nerfs it". That, at least, would be honest.

I have two accounts subbed, I don't use the other one to make isk because I can't realistically do that with mission running the way I do. That's how it's balanced. I am realistically limited to one account. In null I can use that other account to make isk (not to mention passive PI on both), and I can add more accounts for more isk for my real time invested. It's not my fault people aren't taking advantage of this. Maybe I should write a guide on it. You keep ignoring this simple fact and I will continue to bring it up until you acknowledge it; Nullsec has a higher isk/h cap (and this is fine!). I'm sure there is a point where too many clients running at the same time is just too many, maybe 4 or so comfortably for a normal person?

Also no reply regarding manning up and keeping the space you own clean. The whole point of Null is you get to be concord but from looking at some of the recent news regarding null I guess that dream changed at some point in time.

When did the dream die man, when did it die?

A guide (Google Doc) to Hi-Sec blitzing and breaking the 200mill ISK/H barrier v1.2.3

Anize Oramara
WarpTooZero
#109 - 2015-11-25 08:55:20 UTC  |  Edited by: Anize Oramara
Jerry T Pepridge wrote:
Anize Oramara wrote:

Or when did Eve become about not blowing up space pixels?


When you decided to compare HS & NS ratting incomes, while min maxing down to the last LP & saying "oh you are in nullsec, you just kill the gang with your corp mates blurf hurf."

its not a balanced ledger, you know it, or you would still be in nullsec ratting & not in highsec.

E: you were in AU TZ nullsec, you mean to tell me you could get 100 corpmates to stop ratting/do whatever to fight a gang off? LolLolLolLolLolLolLolLolLolLolLolLolLolLolLolLolLolLolLolLolLolLolLolLolLolLolLol

like a race horse you have the blinkers on, melbourne cup has come and gone mate!

Not AU TZ 'mate'.

Also I like how I'm now responsible for the decline of Nullsec. I should go into politics with that kind of clout.

A guide (Google Doc) to Hi-Sec blitzing and breaking the 200mill ISK/H barrier v1.2.3

Jerry T Pepridge
Meta Game Analysis and Investment INC.
#110 - 2015-11-25 10:59:58 UTC
Anize Oramara wrote:
Jerry T Pepridge wrote:
Anize Oramara wrote:

Or when did Eve become about not blowing up space pixels?


When you decided to compare HS & NS ratting incomes, while min maxing down to the last LP & saying "oh you are in nullsec, you just kill the gang with your corp mates blurf hurf."

its not a balanced ledger, you know it, or you would still be in nullsec ratting & not in highsec.

E: you were in AU TZ nullsec, you mean to tell me you could get 100 corpmates to stop ratting/do whatever to fight a gang off? LolLolLolLolLolLolLolLolLolLolLolLolLolLolLolLolLolLolLolLolLolLolLolLolLolLolLol

like a race horse you have the blinkers on, melbourne cup has come and gone mate!

Not AU TZ 'mate'.

Also I like how I'm now responsible for the decline of Nullsec. I should go into politics with that kind of clout.


no, you are responsible for the decline of this thread.

now come on time is money minion, you just wasted 4.3m reading this.

@JerryTPepridge

Daniela Doran
Doomheim
#111 - 2015-11-25 13:08:37 UTC
Arthur Aihaken wrote:
Made a few tweaks to two of the ships in my fleet to have a bit less tank/damage and more damage application overall. Also added a flight of light drones to each (minimal use in 1 or 2 missions). Running time was 1:03 (the shortest segment) but the most profitable of the group. Finally got some decent implant drops in this one. Mission list (7):
• The Assaut
• Cargo Delivery (did kill everything this time)
• Dread Pirate Scarlet (killed absolutely everything, including Scarlet twice)
• The Rogue Slave Trader
• Downing the Slavers
• Massive Attack
• The Damsel In Distress (only looted 70m Zor implant; worth it chasing after this chick occasionally...)

ISK total: 78,498,606
Loot: 80,300,000
LP total: ~32,500 (1200 ISK/LP conversion)
Grand total: 197,798,606 ISK / 1:03 or 188.3m ISK/hour

Taking the average of the last three sessions:
• 539.6m ISK total (197.8m ISK, 147.0m ISK and 194.8m ISK)
• 258 minutes total (1:22, 1:53 and 1:03)
• 2.09m ISK/minute or 125.5m ISK/hour

This is running straight Lv4s and only declining Burner and Faction-averse standing missions. Kill everything and minimal salvage (mission objectives and implants). For those that think the Zor implant is a fluke, you have two chances to drop it: Damsel and Zazzmatazz. On average I seem to drop it once per session (and on the really rare occasion two). Scarlet implants are pretty much a guaranteed 8m ISK hike. And while I was lucky to snag a pair of Crimson Harvest sites, I didn't get any of the accelerator drops, either.



How often does Damsel in Distress drops that 60m Zor Navigation implant?
Jenn aSide
Soul Machines
The Initiative.
#112 - 2015-11-25 13:21:10 UTC
Anize Oramara wrote:

I have two accounts subbed, I don't use the other one to make isk because I can't realistically do that with mission running the way I do. That's how it's balanced. I am realistically limited to one account. In null I can use that other account to make isk (not to mention passive PI on both), and I can add more accounts for more isk for my real time invested. It's not my fault people aren't taking advantage of this. Maybe I should write a guide on it. You keep ignoring this simple fact and I will continue to bring it up until you acknowledge it; Nullsec has a higher isk/h cap (and this is fine!). I'm sure there is a point where too many clients running at the same time is just too many, maybe 4 or so comfortably for a normal person?


You wonder why I keep hammering on you. it's noting personal, but when I see someone in this much denial about something, it's irritating. We are talking about a balance situation, 1 character to 1 character. Talking about how much you can do with 2+ characters doesn't address the imbalance (side not, unlike you I have used multiple characters in null, you STILL can't make the same kind of isk you make in your guide using 2. 2 Rattlesnakes will at best pull 180 mil per hour, maybe 2oo if you stick to forsaken hubs and use each ship in individual sites to avoid overkill and if doubt that I don't mind getting 2 snakes over the course of the next week and making a video showing this to you). The only way you match what you can do in high sec is use two carriers.

two carriers in some place where npcs won't help you if you get attacked, because the other thing you don't address here (but do adress in your guide with the words "Relative safety") is the fact that CONCORD provides you additional value.

No one is telling you to stop doing what you are doing. What you are doing isn't against the EULA. It is unbalanced though, and it's ok if you can't admit that publicly, but stop getting mad at me for talking about it.



Quote:

Also no reply regarding manning up and keeping the space you own clean. The whole point of Null is you get to be concord but from looking at some of the recent news regarding null I guess that dream changed at some point in time.


Go to Zkillboard. in the search bar in the upper right type in "Jenn aSide". Look at the part that tells you were my activity occurs and you will see that the vast bulk of the killmails I get on are in 2 constellations in Wicked Creek.

After you've done that, tab back over to this page and read what you wrote again. understand that you are reacting the way you are not because I've been mean to you, but because I've told you a truth about your on opinions that make you uncomfortable.

I don't mean any harm dude, but you are wrong, and from reading your excelent guide I know you are smart enough to not be wrong (which makes it worse, it you were some idiot I could dismiss you, but you actually seem to be a good PVEr)

Quote:

When did the dream die man, when did it die?


It dies when you bascially turned into Market McSelling Alt jr and stopped being able to tell the truth about a video game issue. Stop doing that.
Estella Osoka
Cranky Bitches Who PMS
#113 - 2015-11-25 14:43:05 UTC
Jenn aSide wrote:
Hasikan Miallok wrote:
OK ... putting aside the whole 200 mill/hr in L4 missions versus xxx mill in lvl5 with a carrier etc discussions that go on ad nauseum.

How would making L4 missions impossible to run solo or blitz or eliminating Sansha incursions from highsec or for that matter any other reduction in highsec income increase the income of someone else ratting in null ?


Null income doesn't need increasing. increasing it would be bad for the game, and some of us aren't selfish enough to want to see that happen just to enrich us.


I disagree a bit. It does need increasing if you want to entice people to go there. The way I see the game the isk generating mechanics should be consistent across all type of security space (minus WHs).

For instance, missioning should be available in sov null; not just npc null. A mechanic is needed so Citadels/Starbases can have agents.

Mission rewards in lowsec and nullsec are crap. No incentive to run them. This can be seen by people in npc null ratting more than they mission. Seriously, if I run a mission in a .2 system I expect a bit more of a reward that an extra 1mil isk and double my LP payout. Let me put it this way, if I get 2-3 missions done in lowsec and get rewarded in total 20mil isk and 35k LP, then on my way to my next mission I get caught and lose my ship; then I just lost isk. So why should I run L4 missions in lowsec or nullsec if the mission rewards are not going to be commiserate to replace my losses?

Now most people would say, "You shouldn't be missioning in lowsec and nullsec. There are better ways to earn isk in those levels of space." They would be right, but I still say the mission rewards should be better than they are currently.

PI scales pretty consistently, so should everything else.

Also, if Incursions stay in hisec, then I say incrusion rats on stargates need to happen. If players have to deal with them in lowsec and nullsec, then hisec should be no different.

Jenn aSide
Soul Machines
The Initiative.
#114 - 2015-11-25 15:09:21 UTC
Estella Osoka wrote:


I disagree a bit. It does need increasing if you want to entice people to go there. The way I see the game the isk generating mechanics should be consistent across all type of security space (minus WHs).


Who ever said anything about enticing people to go somewhere? I don't want people to leave where they are (even if making them leave was possible, which it is not, this is game, people just log off rather than do something they don't want to).

No, this isn't about making people move. It's about freeing those of us who already moved out of high sec from having to be in high sec (and FW). High sec should be a viable place to live for those who choose it, but it should not be so good as to entice people like me to make high sec isk making alts.

Ideally, a PVE players living in null (or low) should only have an alt in high sec (or FW) because he/she actually likes high sec PVE (or FW missions), not because it offers so much better rewards than the space he/she lives in.



Quote:

For instance, missioning should be available in sov null; not just npc null. A mechanic is needed so Citadels/Starbases can have agents.

Mission rewards in lowsec and nullsec are crap. No incentive to run them. This can be seen by people in npc null ratting more than they mission. Seriously, if I run a mission in a .2 system I expect a bit more of a reward that an extra 1mil isk and double my LP payout. Let me put it this way, if I get 2-3 missions done in lowsec and get rewarded in total 20mil isk and 35k LP, then on my way to my next mission I get caught and lose my ship; then I just lost isk. So why should I run L4 missions in lowsec or nullsec if the mission rewards are not going to be commiserate to replace my losses?

Now most people would say, "You shouldn't be missioning in lowsec and nullsec. There are better ways to earn isk in those levels of space." They would be right, but I still say the mission rewards should be better than they are currently.

PI scales pretty consistently, so should everything else.

Also, if Incursions stay in hisec, then I say incrusion rats on stargates need to happen. If players have to deal with them in lowsec and nullsec, then hisec should be no different.



I can agree with all of this. However the problem is that missions are blitzable and some "Null Version of Anize Onamara" will find a way to maximize it to the point where it becomes a problem (some people do this in npc null now). Even if it's LP or tags instead of isk, it's still the problem of too much wealth coming into the game.
Daniela Doran
Doomheim
#115 - 2015-11-25 15:16:16 UTC  |  Edited by: Daniela Doran
So in other words Jenn, you prefer to live in null sec where you are enjoying having to fight for you own space but are jealous of hi-sec cause the isk you can make there rivals what you're making in your fighting null sec with reduced risk. The bottom line is that you're just flat out jealous of the income potential in high-sec. I'm disappointed in you Jenn, I actually thought you were actually wanting to improve PVE content for purer reasons other than flat out jealousy. Not everyone has the audacity or experience yet to embark on your endeavors and yet you feel that such players shouldn't be able to make your level of income. One word describes that attitude and that is CONCEIT. You're a very conceited person you know that? Why would CCP take your ramblings seriously?
Estella Osoka
Cranky Bitches Who PMS
#116 - 2015-11-25 15:28:00 UTC  |  Edited by: Estella Osoka
Jenn aSide wrote:
Estella Osoka wrote:


I disagree a bit. It does need increasing if you want to entice people to go there. The way I see the game the isk generating mechanics should be consistent across all type of security space (minus WHs).


Who ever said anything about enticing people to go somewhere? I don't want people to leave where they are (even if making them leave was possible, which it is not, this is game, people just log off rather than do something they don't want to).

No, this isn't about making people move. It's about freeing those of us who already moved out of high sec from having to be in high sec (and FW). High sec should be a viable place to live for those who choose it, but it should not be so good as to entice people like me to make high sec isk making alts.

Ideally, a PVE players living in null (or low) should only have an alt in high sec (or FW) because he/she actually likes high sec PVE (or FW missions), not because it offers so much better rewards than the space he/she lives in.



Quote:

For instance, missioning should be available in sov null; not just npc null. A mechanic is needed so Citadels/Starbases can have agents.

Mission rewards in lowsec and nullsec are crap. No incentive to run them. This can be seen by people in npc null ratting more than they mission. Seriously, if I run a mission in a .2 system I expect a bit more of a reward that an extra 1mil isk and double my LP payout. Let me put it this way, if I get 2-3 missions done in lowsec and get rewarded in total 20mil isk and 35k LP, then on my way to my next mission I get caught and lose my ship; then I just lost isk. So why should I run L4 missions in lowsec or nullsec if the mission rewards are not going to be commiserate to replace my losses?

Now most people would say, "You shouldn't be missioning in lowsec and nullsec. There are better ways to earn isk in those levels of space." They would be right, but I still say the mission rewards should be better than they are currently.

PI scales pretty consistently, so should everything else.

Also, if Incursions stay in hisec, then I say incrusion rats on stargates need to happen. If players have to deal with them in lowsec and nullsec, then hisec should be no different.



I can agree with all of this. However the problem is that missions are blitzable and some "Null Version of Anize Onamara" will find a way to maximize it to the point where it becomes a problem (some people do this in npc null now). Even if it's LP or tags instead of isk, it's still the problem of too much wealth coming into the game.


Well, that can be fixed by CCP by allowing the Command Destroyers to use their Micro Jump Drive Generator in hisec. Can we say Incursion ganking? There are already a lot of isk faucets, but not enough isk drains.

Need more people out there can/mission flipping too.

Of course, if that were to happen people would be screaming on their hisec alts to make hisec even more safe. You know, because of self-entitlement and stuff.
Jenn aSide
Soul Machines
The Initiative.
#117 - 2015-11-25 16:06:09 UTC
Estella Osoka wrote:


Well, that can be fixed by CCP by allowing the Command Destroyers to use their Micro Jump Drive Generator in hisec. Can we say Incursion ganking? There are already a lot of isk faucets, but not enough isk drains.


I simply don't understand this thinking. No one wants to attack incursion runners. They aren't doing anything wrong, and we (folks like me) are among them. They aren't breaking any rules.

The activity they do is the unbalanced thing. That's a CCP issue and they need to fix it (not destroy it). I think the thing underlying the idea about "just go attack them" is the idea that jealousy is a motivation here.

It is not. My wallet is filled with incursion isk and my journal has 1 mil CONCORD LP that i haven't sold yet (I sell on the chat channel set up by TVP btw). I'm simply observing a broken thing and talking about how to fix it, again no one wants to attack incursion runners (or FW missions runners, or high sec mission blitzers).
The Bigpuns
United Standings Improvement Agency
#118 - 2015-11-25 16:24:48 UTC
Jenn aSide wrote:

snip
And second, I thing you know it's no use arguing with these people. Like Malcanis likes to say (which was lifted off some dead guy) “It is difficult to get a man to understand something, when his salary depends on his not understanding it.” . The imbalance is well documented (even recently, with CCP Quant expressing surprise at how few people Incursion why also generating the 3rd largest isk faucet).

I've described it myself time and again, but they don't want to hear it, because it doesn't fit their prejudices (against null sec). So i stopped talking to them about it, and started talking directly to CCP at player events.
snip


And yet it rolls on…

Jenn aSide wrote:

snip
Look, I'm done with you people
snip


Four pages later, still talking…

I for one am not going to suggest it's balanced. I think Null sec should be able to provide higher ISK/hr than Hi sec, by quite a margin. But because of the mechanics of Null sec, I don't see it being implementable without trashing the rest of the game.

It was mentioned earlier, why don't people go out into Null and fight for a piece of space of their own? Simple. Cos as soon as they do, all their stuff gets blown up by all the other people in Null. I can't go and fight for a corner of space to call my own without joining one of the major power blocs that already claim it. And that's not how I want to play this GAME. Which incidentally, I pay for with real money, not ISK, cos I think CCP have made a good game and deserve to be paid for it.

You said it yourself Jenn, a single cloaked ship can enter a system and everyone will drop what they are doing and run and hide. I don't want to play like that. But I can't play the game the way I want to play it in Null because of the other people in Null, who seem to think I have to play the game the way they want to play or not at all. I see this behaviour in the playground when I pick my children up from school. But it's the way Null sec works. And it's fine if that's how you want to play.

Maybe the rewards in Null should be raised (but then does it also need to be made less afk-able), maybe the rewards in High should be lowered (but then are we punishing the people who, like me, can't commit to Null sec because of ropey internet connection and the ever loving Spouse Aggro phenomenon, or who just don't want to PVP for whatever reason). People like Anize play PVE in a very specific way, which I frankly could not be arsed to do, and manage to nudge ahead of the ISK/hr curve by doing so. Is the game broken by this, does anybody else suffer or particularly care? No. I would like to go to Null and experience higher level PVE content, but at the moment it's not convenient. I'm not interested in making the max ISK I can, I have plenty of ISK to cover my simple needs, but I do not begrudge other people for playing this GAME any other way.
Anize Oramara
WarpTooZero
#119 - 2015-11-25 17:01:25 UTC
If CCP can show that lv4 missions are harming the game then sure, nerf all they want. But there are far more people like the above poster, than there are people like me for now and probably for ever. Until you actually do what I do and manage to hit 250mill/h your opinion on the matter counts for very little. Same as my opinion would count for nothing on Capital ship PvP because I've never taken part in that part of the game. Currently your crusade is a crusade against a tiny part of a small group of mission runners than have min/maxed the content. However unlike incursions or the huge swathes of nullsec, it's all solo players, with solo characters, not multiple fleets of 40 (some multiboxers) or alliances of thousands (most multiboxing like you) doing it. Until a disproportionate effect is shown that is similar to the lopsided isk per person that incursions are, then the above poster does kinda maybe have a point about you.

A guide (Google Doc) to Hi-Sec blitzing and breaking the 200mill ISK/H barrier v1.2.3

Daniela Doran
Doomheim
#120 - 2015-11-25 18:43:19 UTC  |  Edited by: Daniela Doran
Anize Oramara wrote:
I stopped watching that video when people started pissing on each other.


This is what happens when you brag about how much you make in hi-sec with your blitzing. You provoke null crybabies like Jenn to start whining about nerfing hi-sec income blah blah.

Jealousy is an ugly thing.