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Missions & Complexes

 
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Burner Mission - Ship advice to solo them including fittings

First post
Author
Arji Hekki
Doomheim
#881 - 2015-11-02 06:30:54 UTC
Anize Oramara wrote:
Arji Hekki wrote:
So if you trigger a proximity turret on the Serpentis Anomic Base they stay on forever?

They stay on for the duration of that mission yes. They don't do a particular large amount of damage though.


I was testing it on SISI and the tank of my Deimos ( T2 fit ) just couldn't handle once the 4th Turret went up. Next time I'll try and avoid them.
Jack Teach
Federal Navy Academy
Gallente Federation
#882 - 2015-11-02 14:41:54 UTC
Hi

I'm new to Burner missions. I am looking into possibility to use same ship for all type of burners. Would be pair of such tengus work - I got them from lvl 5s. Of course, resistance amplifiers will be updated according specific burner, as well as number of BCUs and SPRs. Slightly longer completion time is acceptable, I just don't want to buy pimp ships for each burner.

[Tengu, pasive]
Ballistic Control System II
Ballistic Control System II
Shield Power Relay II
Shield Power Relay II
Shield Power Relay II

Large Shield Extender II
Large Shield Extender II
Large Shield Extender II
Pithum A-Type EM Ward Amplifier
Pithum A-Type EM Ward Amplifier
Pithum A-Type EM Ward Amplifier

Heavy Missile Launcher II, Scourge Fury Heavy Missile
Heavy Missile Launcher II, Scourge Fury Heavy Missile
Heavy Missile Launcher II, Scourge Fury Heavy Missile
Heavy Missile Launcher II, Scourge Fury Heavy Missile
Heavy Missile Launcher II, Scourge Fury Heavy Missile

Medium Core Defense Field Purger II
Medium Core Defense Field Purger II
Medium Core Defense Field Purger II

Tengu Defensive - Supplemental Screening
Tengu Electronics - Dissolution Sequencer
Tengu Engineering - Capacitor Regeneration Matrix
Tengu Offensive - Accelerated Ejection Bay
Tengu Propulsion - Intercalated Nanofibers

Estella Osoka
Cranky Bitches Who PMS
#883 - 2015-11-02 15:12:04 UTC
You cannot use Strategic Cruisers in burner missions.
Jack Teach
Federal Navy Academy
Gallente Federation
#884 - 2015-11-02 15:23:59 UTC
Lol ok, problem solved
Shiloh Templeton
Cheyenne HET Co
#885 - 2015-11-02 16:05:11 UTC
Jack Teach wrote:
I'm new to Burner missions. I am looking into possibility to use same ship for all type of burners. Would be pair of such tengus work
Many of the burners are limited to frigates so they generally require max skills and/or some bling. You can do a search on the unified daredevil and polarized garmur. One person responded that he used a worm as a second character for most missions to add DPS.


Anize Oramara
WarpTooZero
#886 - 2015-11-02 16:23:19 UTC
Arji Hekki wrote:
Anize Oramara wrote:
Arji Hekki wrote:
So if you trigger a proximity turret on the Serpentis Anomic Base they stay on forever?

They stay on for the duration of that mission yes. They don't do a particular large amount of damage though.


I was testing it on SISI and the tank of my Deimos ( T2 fit ) just couldn't handle once the 4th Turret went up. Next time I'll try and avoid them.

I've only ever accidentally activated 1, even with completely and utterly ignoring them.

A guide (Google Doc) to Hi-Sec blitzing and breaking the 200mill ISK/H barrier v1.2.3

Hasikan Miallok
Republic University
Minmatar Republic
#887 - 2015-11-04 05:52:44 UTC
OK ... I am looking at this fit Team Burner Rocket Garmur fit on EFT but have not had time to try on SISI yet.

All T1/T2, no implants, does need fitting skills at V to avoid a CPU implant:

[Garmur, Team Burner]
Ballistic Control System II
Ballistic Control System II
Cross-linked Bolt Array I

Astro-Inertial Compact Missile Guidance Computer
Astro-Inertial Compact Missile Guidance Computer
5MN Quad LiF Restrained Microwarpdrive
[Empty Mid Slot]

Polarized Rocket Launcher, Mjolnir Rage Rocket
Polarized Rocket Launcher, Mjolnir Rage Rocket
Polarized Rocket Launcher, Mjolnir Rage Rocket

Small Hydraulic Bay Thrusters II
Small Rocket Fuel Cache Partition II
Small Warhead Flare Catalyst I

Guidance Computer Scripts would be:
- two x ranged script for Team Jaguar (23.7km)
- one x precision and one by unscripted for other burners (19.7km)

340 DPS overheated with V skills
Arji Hekki
Doomheim
#888 - 2015-11-04 09:02:30 UTC
Anize Oramara wrote:
Arji Hekki wrote:
Anize Oramara wrote:
Arji Hekki wrote:
So if you trigger a proximity turret on the Serpentis Anomic Base they stay on forever?

They stay on for the duration of that mission yes. They don't do a particular large amount of damage though.


I was testing it on SISI and the tank of my Deimos ( T2 fit ) just couldn't handle once the 4th Turret went up. Next time I'll try and avoid them.

I've only ever accidentally activated 1, even with completely and utterly ignoring them.


I instantly removed the turrets from my overview on land to remove clutter so I was flying completely blind.
Garrett Osinov
Doomheim
#889 - 2015-11-04 09:56:14 UTC
Shiloh Templeton wrote:
Jack Teach wrote:
I'm new to Burner missions. I am looking into possibility to use same ship for all type of burners. Would be pair of such tengus work
Many of the burners are limited to frigates so they generally require max skills and/or some bling. You can do a search on the unified daredevil and polarized garmur. One person responded that he used a worm as a second character for most missions to add DPS.




Believe me, many ppl use worm + second ship, especialy in 0.0, where you can't use expensive fits. As an example for Sansha burner you can use true sansha web (150+ mils) and expensive fit to kill it solo or you can use 2 wolfs with 25 mils fit (I use Worm + Wolf, because one of my chars has 0 gunnery skills).
Crash Lander
Imperial Academy
Amarr Empire
#890 - 2015-11-05 19:30:04 UTC
Burner lesson of the day (tm):

After you format your PC make sure your orbit button is not set to 1km ...

Bye bye garmur. You were a good friend!
Estella Osoka
Cranky Bitches Who PMS
#891 - 2015-11-05 21:46:10 UTC
With the WDFG being able to warp scram in the future, I'm wondering if an armor tanked Phobos will be ideal for the Angel Anomic Base missions.
Hasikan Miallok
Republic University
Minmatar Republic
#892 - 2015-11-05 23:07:03 UTC
Estella Osoka wrote:
With the WDFG being able to warp scram in the future, I'm wondering if an armor tanked Phobos will be ideal for the Angel Anomic Base missions.


Your still going to be limited to nullsec for bubbles I assume.
Chainsaw Plankton
FaDoyToy
#893 - 2015-11-05 23:37:51 UTC
I think it will be scripted WDFG that will scram, and I also think the drams use afterburners, maybe dual prop? so I doubt it would be all that effective in the mission.

@ChainsawPlankto on twitter

Anize Oramara
WarpTooZero
#894 - 2015-11-05 23:41:22 UTC
Crash Lander wrote:
Burner lesson of the day (tm):

After you format your PC make sure your orbit button is not set to 1km ...

Bye bye garmur. You were a good friend!

Been there...

Done that Blink

A guide (Google Doc) to Hi-Sec blitzing and breaking the 200mill ISK/H barrier v1.2.3

Hasikan Miallok
Republic University
Minmatar Republic
#895 - 2015-11-06 03:24:29 UTC
Chainsaw Plankton wrote:
I think it will be scripted WDFG that will scram, and I also think the drams use afterburners, maybe dual prop? so I doubt it would be all that effective in the mission.


On a semi-related note has anyone come across this missile range script bug ?
Arthur Aihaken
CODE.d
#896 - 2015-11-06 03:37:26 UTC
Hasikan Miallok wrote:
On a semi-related note has anyone come across this missile range script bug ?

Yes, but I believe it's been there for some time (the MGC and MGEs have simply made it more noticeable).

I am currently away, traveling through time and will be returning last week.

Ploing
Blue Republic
RvB - BLUE Republic
#897 - 2015-11-06 14:14:21 UTC  |  Edited by: Ploing
after a few weeks testing i use a new ship against worm burner. replacing my enyo

[Succubus, burner worm test]
Heat Sink II
Imperial Navy Heat Sink
Imperial Navy Heat Sink

Pithum A-Type Kinetic Deflection Amplifier
Pithi A-Type Small Shield Booster
Gistii B-Type 5MN Microwarpdrive
Caldari Navy Warp Scrambler

Small Focused Pulse Laser II, Conflagration S
Small Diminishing Power System Drain I
Small Focused Pulse Laser II, Conflagration S

Small Anti-Kinetic Screen Reinforcer II
Small Anti-Kinetic Screen Reinforcer II
Small Anti-Kinetic Screen Reinforcer II

all V 322 tank and 345 oh dps at em/th

on target with 2 oh mwd cycles. unheated time is 1:45 min and heated 1:10 min.
as i use a full genolution set get another INHS if u ran into cpu issues.
Yadaryon Vondawn
Vicanthya
#898 - 2015-11-10 20:50:46 UTC
Is there a Amarr fit that can do the Guristas Anomic Base (Supercarrier one) or any fit for that matter that can do it consistently:)?
Estella Osoka
Cranky Bitches Who PMS
#899 - 2015-11-10 21:16:51 UTC
Yadaryon Vondawn wrote:
Is there a Amarr fit that can do the Guristas Anomic Base (Supercarrier one) or any fit for that matter that can do it consistently:)?


Screw that mission. Tried a sniping Harbi. Plan was this: Warp in, MJD, snipe them down as they zoom in to me. Didn't work. Didn't lose my ship as I just waited out my MJD reactivation, MJD, then warped out of mission.

Kinda bugs me as the had 0 transversal as they were coming at me, so theoretically I should have been burning them down, but apparently their small sig says, "No."
Chainsaw Plankton
FaDoyToy
#900 - 2015-11-10 21:35:48 UTC
Estella Osoka wrote:
Yadaryon Vondawn wrote:
Is there a Amarr fit that can do the Guristas Anomic Base (Supercarrier one) or any fit for that matter that can do it consistently:)?


Screw that mission. Tried a sniping Harbi. Plan was this: Warp in, MJD, snipe them down as they zoom in to me. Didn't work. Didn't lose my ship as I just waited out my MJD reactivation, MJD, then warped out of mission.

Kinda bugs me as the had 0 transversal as they were coming at me, so theoretically I should have been burning them down, but apparently their small sig says, "No."


I forget how fast they go, but yea... For a kite set up transversal matching has to be near perfect as their sigs are so small. I forget exactly how fast they go, so that might be a limit. a Nomen or zealot might be a better choice than a harb or navy harb. oracle I'd say is right out, the large turrets have trouble tracking... although I didn't try a full tracking oracle.

someone posted a rlml light drone prophecy earlier. I can imagine it working, but taking a long time.

I still haven't run it on TQ.

@ChainsawPlankto on twitter