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There is something spooky going on in our ship

Author
Civ Kado
Antares Astronautics
#1 - 2015-10-31 20:01:16 UTC  |  Edited by: Civ Kado
I'm sure most of you have heard that story that came out a week or so ago. The ones about Fedos feasting on putrefying corpses in some unknown and rarely-seen corner of a station.

Well, I don't want to say that those Zombie Fedos are coming for you, but I've been hearing really messed up sounds somewhere in my Retriever class barge while under regular operating hours.

It's bad enough that our operations take place in low security and in wormhole space, which makes us keep our guards up at all times under the haunting orange lights, low hum of lasers and machinery crunching ore, and thin metal walkways of the retriever, which gives it a very unusual paranormal feel. And now the few crewmen and I have to worry about strange sounds throughout the ship's ore conduits.

We've found droppings of some kind throughout the ship which is leading us to believe come from a Fedo. Everyone, including myself, are afraid of what could be lurking about. We don't really have the capabilities of defensing the inside of our barge, let alone the outside of it, and I am extremely vulnerable while In Pod during normal operating hours. So the possibility of being attacked by a rabid pack of Zombie Fedos is something that is becoming very real as the days go by and the strange sounds increase.

I will be sending a corporation memo relaying instructions and steps to take for safety.
Foley Aberas Jones
Caldari Provisions
Caldari State
#2 - 2015-10-31 20:04:36 UTC
First Drifters
Then Omir returns
Then we find out that a bunch of fedos have been eating people

NOW theres ******* zombie Fedos

**** New Eden, this is just too spooky for me

I can't handle this ****

I'm out
Claudia Osyn
Non-Hostile Target
Wild Geese.
#3 - 2015-10-31 20:19:47 UTC
Jones, ain't you a Dust merc? You shouldn't have any trouble with this....

A little trust goes a long way. The less you use, the further you'll go.

Yarosara Ruil
Test Alliance Please Ignore
#4 - 2015-10-31 20:26:20 UTC
You underestimate the resilience of our dropsuits, Ser Osyn. They are made to be expendable and barely provide protection against common firearms.

Against an onslaught of undead Fedo, nothing short of a Sentinel Dropsuit would last a minute.
Vollhov
Viziam
Amarr Empire
#5 - 2015-10-31 20:28:26 UTC  |  Edited by: Vollhov
Del.

End of Time. I'm not fanatic, I'm just a servant by Her Majesty the Empress Jamyl Sarum I. It's time to leave this world to me. YC111 to YC117.12.10 20:00

Diana Kim
Caldari Colonial Defense Ministry
Templis CALSF
#6 - 2015-10-31 22:21:01 UTC
Whale oil beef hooked.

Honored are the dead, for their legacy guides us.

In memory of Tibus Heth, Caldari State Executor YC110-115, Hero and Patriot.

Satja Askariin
Adamantine Tactical Acquisitions
#7 - 2015-10-31 23:31:29 UTC  |  Edited by: Satja Askariin
Yarosara Ruil wrote:
You underestimate the resilience of our dropsuits, Ser Osyn. They are made to be expendable and barely provide protection against common firearms.

Against an onslaught of undead Fedo, nothing short of a Sentinel Dropsuit would last a minute.


Since they don't die could you imagine an horde of zombified Foley Jone's? Horrifying isn't it.

As for dropsuits..... they provide moderate protection from modern small arms. Anything short of the weapons designed for the 8'5 tall super soldiers is as more to bounce off the heavy personal shielding and armour plate than pierce it.
Yarosara Ruil
Test Alliance Please Ignore
#8 - 2015-11-01 00:32:48 UTC
I've been deployed on the field, Ser Askariin, much like Ser Jones. With the rampant spread of Officer Issued weaponry, describing the protection a dropsuit provides as "moderate" is a gross overstatement.

Against an horde of flesh eating undead Fedos, you might as well be wearing paper armor. As for an horde of undead infantry soldiers... Spirits help us if that were ever the case. How does one stop double immortal soldiers?
Sinjin Mokk
Ministry of War
Amarr Empire
#9 - 2015-11-01 01:24:21 UTC
Obtain platinum insurance. Undock. Plot a course to the nearest star. Eject at .5AU. Write the ship off as a loss.

It's the only way to be sure.

"Angels live, they never die, Apart from us, behind the sky. They're fading souls who've turned to ice, So ashen white in paradise."

Neph
Crimson Serpent Syndicate
#10 - 2015-11-01 17:15:45 UTC
I'm quite sure you'd be safe inside your pod. Maybe it would be wise to equip your crew with some High-Tech Small Arms, though.

~ Gariushi YC110 // Midular YC115 // Yanala YC115 ~

"Orte Jaitovalte sitasuyti ne obuetsa useuut ishu. Ketsiak ishiulyn." -Yakiya Tovil-Toba-taisoka

Merdaneth
Angel Wing.
#11 - 2015-11-01 22:01:02 UTC
My slaves take good enough care of my ship not to fear such things. Perhaps if you are cleaning your ship according to Matari standards, then yes, it would be a good idea to remain watchful.
Elmund Egivand
Sebestacny Circle
#12 - 2015-11-02 03:14:20 UTC
Civ Kado wrote:
I'm sure most of you have heard that story that came out a week or so ago. The ones about Fedos feasting on putrefying corpses in some unknown and rarely-seen corner of a station.

Well, I don't want to say that those Zombie Fedos are coming for you, but I've been hearing really messed up sounds somewhere in my Retriever class barge while under regular operating hours.

It's bad enough that our operations take place in low security and in wormhole space, which makes us keep our guards up at all times under the haunting orange lights, low hum of lasers and machinery crunching ore, and thin metal walkways of the retriever, which gives it a very unusual paranormal feel. And now the few crewmen and I have to worry about strange sounds throughout the ship's ore conduits.

We've found droppings of some kind throughout the ship which is leading us to believe come from a Fedo. Everyone, including myself, are afraid of what could be lurking about. We don't really have the capabilities of defensing the inside of our barge, let alone the outside of it, and I am extremely vulnerable while In Pod during normal operating hours. So the possibility of being attacked by a rabid pack of Zombie Fedos is something that is becoming very real as the days go by and the strange sounds increase.

I will be sending a corporation memo relaying instructions and steps to take for safety.


Of course you start hearing mess up sound in your Retriever. Fedos aren't known for being quiet.

And fedos don't turn into zombies, and even if they do, they won't act any differently from a non-zombified fedo due to a distinct lack of cognitive ability. It sounds more like your crew needs to chin up, and you need to establish SOP and update crew gear to ensure your crew doesn't get stuck in a vent somewhere and then starve to death.

On that note, get a bio-scanner and look for anyone who got stuck in the vents. I am sure you got a bunch of crew or stowaways stuck in your vents.

A Minmatar warship is like a rusting Beetle with 500 horsepower Cardillac engines in the rear, armour plating bolted to chassis and a M2 Browning stuck on top.

Quattras Peione
Caldari Provisions
Caldari State
#13 - 2015-11-02 07:03:47 UTC
Diana Kim wrote:
Whale oil beef hooked.


I had to read this three times to figure it out. Diana, you made my day.

Dr. Quattras Alvar Peione

No, I'm not that kind of doctor.

Neph
Crimson Serpent Syndicate
#14 - 2015-11-02 07:33:57 UTC  |  Edited by: Neph
Quattras Peione wrote:
Diana Kim wrote:
Whale oil beef hooked.


I had to read this three times to figure it out. Diana, you made my day.


Did... I-- did she make a joke? A good joke? Holy ****, Kim, maybe they were wrong about SuVee and old dogs.

~ Gariushi YC110 // Midular YC115 // Yanala YC115 ~

"Orte Jaitovalte sitasuyti ne obuetsa useuut ishu. Ketsiak ishiulyn." -Yakiya Tovil-Toba-taisoka

Omega Jovakko
Revenent Defence Corperation
Ishuk-Raata Enforcement Directive
#15 - 2015-11-07 05:43:34 UTC
Well look at it this way, now we have better whales for our Oil lanterns.

"Let them try and come. They've got 3 for every 1 of ours, it'll be a great time"