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Skill Discussions

 
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Several year training plan.

Author
Lucy Amelana
Royal Amarr Institute
Amarr Empire
#1 - 2015-10-29 16:03:56 UTC
Well, I am leaving for Navy Basic Training in a little more than a month and I intend to keep my eve subscription active. So I essentially need a training plan, that is going to put me into a great place whenever I come back to the game. I am mostly looking at going up the Amarr and Caldari ladders. Anybody have any huge skill training plans that I can set up before I leave and forget about for a year or two?
Jadon Wallace
School of Applied Knowledge
Caldari State
#2 - 2015-10-29 18:29:00 UTC
The issue is you can que a max of 50 skills at a time, so dependent on where you're at right now you may be able to squeeze in a few months I would imagine before you have to come back and change things up a bit. I am sure we could come up with something for you though, are you interested in getting into Capital ships by chance?
Jadon Wallace
School of Applied Knowledge
Caldari State
#3 - 2015-10-29 18:30:31 UTC
Also providing us a API to look at your skillsheet would help in coming up with a plan that is tailored to you.
Anize Oramara
WarpTooZero
#4 - 2015-10-30 12:49:01 UTC
Tough one as a lot of skills require other skills at a certain level to inject. Unless you already have a solid base of ship and support skills and only want a list of 4s and 5s to train (cruiser 5 is a great idea as is the two BS5 of whatever pirate ship you want to fly) there's a very limited number of skills you'd have access to.

Unless you can possibly pop into eve once a month to inject skills?

I know it's not Amarr but the 1y skill plan in the link in my sig will set you up to make plenty of isk when you come back (barring any big nerfs). If you have most of those skills, you can do a year+ of just maxing the skills to 5 that will be super usefull, especially the support skills in gunnery/missiles/fitting and tank.

A guide (Google Doc) to Hi-Sec blitzing and breaking the 200mill ISK/H barrier v1.2.3

Tam Arai
Mi Pen Rai
#5 - 2015-11-05 15:01:33 UTC
you could easily spend 2 years on a per/will remap doing all missile specializations to 4, missile support skills to 5, hybrid and lazor specializations to 4, gunnery support to 5 and then all caldari and amarr subcaps to 5. awu5 too

but without knowing current skills its hard to give too much help

cybernetics 5 so you can have +5 implants in before you go would be a good idea
Silver Dagger Kondur
Native Freshfood
Minmatar Republic
#6 - 2015-11-05 22:19:40 UTC
as mentioned above,

I'm assuming that you'll have no internet access for 2 to 3 months,

so

do you trust someone enough to log on as you ShockedShockedShocked and inject those necessary skills from time to time?
Lulu Lunette
Savage Moon Society
#7 - 2015-11-11 17:48:14 UTC
I like that Cybernetic V idea. I think a good afk skill would be Advanced Weapon Upgrades V if you can inject that before you go?

@lunettelulu7