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EVE Content?

Author
Mir Jana
Royal Amarr Institute
Amarr Empire
#21 - 2015-10-24 08:49:15 UTC
Well, I for one want to be able to dress my character a bit better. Also to be able to add a pet in the character creation screen, that would be awesome!!! Like a parrot if you are a pirate, or a pack-mule if you are a hauler / transporter. I would like a blue tiger myself to correspond with the tiger skins of some ships. You would have to take care of the pet, feed it, adapt clothes for it.

Also, the on station activities would be nice, like in Sims, you can lift weights to improve the char muscles, chess to improve intellect, reading to improve charisma etc.... That would also be nice.

Also the same way I have access to station rooms and the couch with TV, there should be similar onboard ships when sitting cloaked. You could invite your fleet buddy over onboard for a game of cards, dice or simply to enjoy each others company.

Bumblefck
Kerensky Initiatives
#22 - 2015-10-24 11:06:27 UTC
Space Frog wrote:
In order to revive the game where people would pay to play and not pay to win, which elements would CCP need to remodel / rebalance? Or maybe to ask the question this way, what else would you like CCP to introduce into EVE which would keep the player base stable and rising, rather then dying?




Get rid of NPC poasting alt non-entities.

Perfection is a dish best served like wasabi .

Bumble's Space Log

Market McSelling Alt
Doomheim
#23 - 2015-10-24 12:37:32 UTC
Bumblefck wrote:
Space Frog wrote:
In order to revive the game where people would pay to play and not pay to win, which elements would CCP need to remodel / rebalance? Or maybe to ask the question this way, what else would you like CCP to introduce into EVE which would keep the player base stable and rising, rather then dying?




Get rid of NPC poasting alt non-entities.



As opposed to 3 man corp front posting alt non-entities? Eh Gorki?

CCP Quant: Of all those who logon in Eve, 1.5% do Incursions, 13.8% PVP and 19.2% run Missions while 22.4% mine.

40.7% Join a fleet. The idea that Eve is a PVP game is false, the social fabric is in Missions and Mining.

Nixon Bum
Doomheim
#24 - 2015-10-24 13:11:32 UTC  |  Edited by: Nixon Bum
Maybe bring WiS back to life and in slome stations like jita/amarr have this "rings/arenas" where players can fight each other.
Like have fist fight and bet on who will win. Have a free for all shoot out, where let's say 5 players put down 1m ( 100K per clone giving you 10 clones, or 10 lives if you will) that's not refundable, then put down let's say 10 mil, 10x5=50mil, last man standing takes all. Then of course what's stopping two players working together and splitting the reward. Also, on a Corp/alliance level teams can compete in games like capture the flag. You could also have different arenas, like zero gravity or reverse gravity half way through the game. This could open a way for new missions where a ship get taken over by pirates and you have to board that ship to neutralise the pirate force, free hostages, disabled a bomb and so on, possibilities are limitless.

Better PI, don't limit it just to industry... make dust an eve feature? Perhaps on some planets rebellion can occur, and because military occupied elsewhere, you could be hired to deal with this problem. Maybe,in RTS setting, take command of a few military/security forces available in the area to crush the rebellion?

Introduce T2 faction ships? As both empire and pirate factions are creamed by capsulers all over new Eden and presence of drifters makes everyone uneasy, they've turned to more advanced technologys to combat them both. Now to get the BPC's for this new ships, we can see a creation of new sites that are very difficult to complete and, possibly, can only be completed by a team of highly skilled pilots?

Maybe this ideas are not well suited for eve or maybe some can be a good addition to the game. Let me know what you all think
Bumblefck
Kerensky Initiatives
#25 - 2015-10-24 13:18:44 UTC
Market McSelling Alt wrote:
Bumblefck wrote:
Space Frog wrote:
In order to revive the game where people would pay to play and not pay to win, which elements would CCP need to remodel / rebalance? Or maybe to ask the question this way, what else would you like CCP to introduce into EVE which would keep the player base stable and rising, rather then dying?




Get rid of NPC poasting alt non-entities.



As opposed to 3 man corp front posting alt non-entities? Eh Gorki?



Your fascination with me is curious, flattering and a little bit scary. Do you see me recently posting with any of those other characters? Am I in a completely untouchable NPC corp? No?

If people take umbrage with my words, they are more than welcome to wardec me - as it should be. See, there should be (and it's good that there are) repercussions for how one acts - both on the forums and in-game. I think that my intent was quite clear on that point.

Perfection is a dish best served like wasabi .

Bumble's Space Log

Market McSelling Alt
Doomheim
#26 - 2015-10-24 13:19:19 UTC
Nixon Bum wrote:
Maybe bring WiS back to life and in slome stations like jita/amarr have this "rings/arenas" where players can fight each other.
Like have fist fight and bet on who will win. Have a free for all shoot out, where let's say 5 players put down 1m ( 100K per clone giving you 10 clones, or 10 lives if you will) that's not refundable, then put down let's say 10 mil, 10x5=50mil, last man standing takes all. Then of course what's stopping two players working together and splitting the reward. Also, on a Corp/alliance level teams can compete in games like capture the flag. You could also have different arenas, like zero gravity or reverse gravity half way through the game. This could open a way for new missions where a ship get taken over by pirates and you have to board that ship to neutralise the pirate force, free hostages, disabled a bomb and so on, possibilities are limitless.

Better PI, don't limit it just to industry... make dust an eve feature? Perhaps on some planets rebellion can occur, and because military occupied elsewhere, you could be hired to deal with this problem. Maybe,in RTS setting, take command of a few military/security forces available in the area to crush the rebellion?

Introduce T2 faction ships? As both empire and pirate factions are creamed by capsulers all over new Eden and presence of drifters makes everyone uneasy, they've turned to more advanced technologys to combat them both. Now to get the BPC's for this new ships, we can see a creation of new sites that are very difficult to complete and, possibly, can be completed by a team of highly skilled pilots?

Maybe this ideas are not well suited for eve or maybe some can be a good addition to the game. Let me know what you all think



Don't you get it? CCP only has interest in appeasing the ever increasingly crybabyish Null sec crew who are bored. Announced this week was yet another massive change to Capitals and Super Capitals. Tactical combat overlays and changes to the server to allow larger non-tidi capital fights.

All other non-capital blob parts of space be damned. You aren't getting crap if it can't jump somewhere with 300 of your Blue Friends.

CCP Quant: Of all those who logon in Eve, 1.5% do Incursions, 13.8% PVP and 19.2% run Missions while 22.4% mine.

40.7% Join a fleet. The idea that Eve is a PVP game is false, the social fabric is in Missions and Mining.

Market McSelling Alt
Doomheim
#27 - 2015-10-24 13:22:12 UTC
Bumblefck wrote:
Market McSelling Alt wrote:
Bumblefck wrote:
Space Frog wrote:
In order to revive the game where people would pay to play and not pay to win, which elements would CCP need to remodel / rebalance? Or maybe to ask the question this way, what else would you like CCP to introduce into EVE which would keep the player base stable and rising, rather then dying?




Get rid of NPC poasting alt non-entities.



As opposed to 3 man corp front posting alt non-entities? Eh Gorki?



Your fascination with me is curious, flattering and a little bit scary. Do you see me recently posting with any of those other characters? Am I in a completely untouchable NPC corp? No?

If people take umbrage with my words, they are more than welcome to wardec me - as it should be. See, there should be (and it's good that there are) repercussions for how one acts - both on the forums and in-game. I think that my intent was quite clear on that point.


Your intent is rarely clear. Nevertheless I don't see a difference between setting up a shell corp and putting your alts in there, like you and I have, and people who are too lazy to move their alt from the NPC corp.

IF you really want to know who the NPC alt really is, there is ways to do that too. I am not obsessed with you, the level of free information about every character in this game is nauseating.

CCP Quant: Of all those who logon in Eve, 1.5% do Incursions, 13.8% PVP and 19.2% run Missions while 22.4% mine.

40.7% Join a fleet. The idea that Eve is a PVP game is false, the social fabric is in Missions and Mining.

Jenshae Chiroptera
#28 - 2015-10-24 13:30:08 UTC
Dynamic AI


Personally, I would like to see dynamic AI. Examples:

  • Drifters collect corpses and actually make more of themselves, the more we lose, the stronger they get, so we have to get together and crush them decisively.
  • Pirate AI, they have two bags of tricks, build stations, POSes, try claim moons, make proper gate camps. Players can join them, work for them and join in on their attacks on systems to try conquer them.(All types of known space)


In addition to and mixed in with that, I would like to see more GM lead events where they can multi-box ships and drive the changing stories and events forward.

The biggest problem I find with EVE is that it feels quite stale to me.
The Null Sec castles are a mess, High Sec, WHs and Low Sec do not change.

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Bumblefck
Kerensky Initiatives
#29 - 2015-10-24 13:32:38 UTC



Quote:
Your intent is rarely clear.




Quote:
Get rid of NPC poasting alt non-entities.



I think that's pretty clear, and, in the context of this thread, that's all I'm saying.


Quote:
Nevertheless I don't see a difference between setting up a shell corp and putting your alts in there, like you and I have, and people who are too lazy to move their alt from the NPC corp.


Why do you call it a shell corporation? It's the one I'm in - there's no other for me, and it's at least as functional as yours. There's no distinction. The fact that you can't see that there's a difference between people belonging to a corp that provides blanket protection against conventional retribution tactics, and, on the other hand, people belonging to one which people can freely declare war against speaks volumes. In the former, there are no consequences, and as such people can post whatever inane **** they like, with the only comeback being a possible vacation from the forums - in the latter, what they say may actually affect what happens to them in-game.

Quote:
I am not obsessed with you, the level of free information about every character in this game is nauseating.



In my opinion, following someone around on the forums and posting the exact same thing after they do is creepy. It's stalkerish.

Perfection is a dish best served like wasabi .

Bumble's Space Log

Market McSelling Alt
Doomheim
#30 - 2015-10-24 13:49:19 UTC
Jenshae Chiroptera wrote:
Dynamic AI


Personally, I would like to see dynamic AI. Examples:

  • Drifters collect corpses and actually make more of themselves, the more we lose, the stronger they get, so we have to get together and crush them decisively.
  • Pirate AI, they have two bags of tricks, build stations, POSes, try claim moons, make proper gate camps. Players can join them, work for them and join in on their attacks on systems to try conquer them.(All types of known space)


In addition to and mixed in with that, I would like to see more GM lead events where they can multi-box ships and drive the changing stories and events forward.

The biggest problem I find with EVE is that it feels quite stale to me.
The Null Sec castles are a mess, High Sec, WHs and Low Sec do not change.



That would be a step in the right direction... but like I said, if it can't jump to a cyno at your master's orders... CCP couldn't care less right now.

@BumbleFck: Your intent wasn't clear. I know what you said but the Intent of why you said it is anything but clear. Either you are ignorant to the fact that hiding in a Corp like mine, or a NPC corp is the same thing, false sense of anonymity; or you understand that and you want to remove NPC corp parking for a different, more sinister reason.

CCP Quant: Of all those who logon in Eve, 1.5% do Incursions, 13.8% PVP and 19.2% run Missions while 22.4% mine.

40.7% Join a fleet. The idea that Eve is a PVP game is false, the social fabric is in Missions and Mining.

MeestaPenni
Mercantile and Stuff
#31 - 2015-10-24 13:51:07 UTC
Bumblefck wrote:



Quote:
Your intent is rarely clear.




Quote:
Get rid of NPC poasting alt non-entities.



I think that's pretty clear, and, in the context of this thread, that's all I'm saying.


Quote:
Nevertheless I don't see a difference between setting up a shell corp and putting your alts in there, like you and I have, and people who are too lazy to move their alt from the NPC corp.


Why do you call it a shell corporation? It's the one I'm in - there's no other for me, and it's at least as functional as yours. There's no distinction. The fact that you can't see that there's a difference between people belonging to a corp that provides blanket protection against conventional retribution tactics, and, on the other hand, people belonging to one which people can freely declare war against speaks volumes. In the former, there are no consequences, and as such people can post whatever inane **** they like, with the only comeback being a possible vacation from the forums - in the latter, what they say may actually affect what happens to them in-game.

Quote:
I am not obsessed with you, the level of free information about every character in this game is nauseating.



In my opinion, following someone around on the forums and posting the exact same thing after they do is creepy. It's stalkerish.


Probably not any more than war-dec'ing them in game for something they posted on a forum.

I am not Prencleeve Grothsmore.

Bumblefck
Kerensky Initiatives
#32 - 2015-10-24 13:53:15 UTC
Market McSelling Alt wrote:

@BumbleFck: Your intent wasn't clear. I know what you said but the Intent of why you said it is anything but clear. Either you are ignorant to the fact that hiding in a Corp like mine, or a NPC corp is the same thing, false sense of anonymity; or you understand that and you want to remove NPC corp parking for a different, more sinister reason.



I'm being quite transparent here; remove NPC alt posting (as in CAOD), and restore the link between what you say and accountability. I don't know why you think that this is a sinister move - a game like EVE is built on consequences. Why should the forums be any different?

Perfection is a dish best served like wasabi .

Bumble's Space Log

Jenshae Chiroptera
#33 - 2015-10-24 14:01:02 UTC  |  Edited by: Jenshae Chiroptera
Bumblefck wrote:
...remove NPC alt posting ...
Then you need to remove all alts.
By the same token, no hiding behind a forum alt - then no hiding behind a trading alt or a ganking alt or a scouting alt or a spying alt or a ratting alt or a mining alt or an incursion alt or a worm hole alt ... et cetera.

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Bumblefck
Kerensky Initiatives
#34 - 2015-10-24 14:10:05 UTC
Jenshae Chiroptera wrote:
Bumblefck wrote:
...remove NPC alt posting ...
Then you need to remove all alts.
By the same token, no hiding behind a forum alt - then no hiding behind a trading alt or a ganking alt or a scouting alt or a spying alt or a ratting alt or a mining alt or an incursion alt or a worm hole alt ... et cetera.



That is also a reasonable argument, if we're going down the road to extremes, but the qualitative difference between the two is that any character currently logged in to the game (assuming they're not docked up, that is) can be struck at or otherwise fully interacted with. For example, if I was running scams in Jita, and I ripped off a poor mark, and he got upset and swore vengeance, assuming I undocked at some point it's very conceivable he could blow me up (with or without a war declaration).

If I'm hiding in an NPC corp, on the other hand, and I posted something here and it got someone riled up, there's little they could do but rage about it on the forums. If they're in a regular corp, actions in the forum could be translated to actions in game.

Presumably this is one of the reasons why CCP made it so in CAOD.

Perfection is a dish best served like wasabi .

Bumble's Space Log

Jenshae Chiroptera
#35 - 2015-10-24 14:29:29 UTC
Bumblefck wrote:
... For example, if I was running scams in Jita, and I ripped off a poor mark, and he got upset and swore vengeance, assuming I undocked at some point ....
Why would a scam alt undock?
Even if it did undock, the rookie ship kill and being Concorded wouldn't be very satisfying.

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Mr Epeen
It's All About Me
#36 - 2015-10-24 14:43:45 UTC  |  Edited by: Mr Epeen
Space Frog wrote:
In order to revive the game where people would pay to play and not pay to win, which elements would CCP need to remodel / rebalance? Or maybe to ask the question this way, what else would you like CCP to introduce into EVE which would keep the player base stable and rising, rather then dying?


At its most basic, all CCP needs to do is supply us with a sandbox with as few rules as needed to supply a bit of balance.

It's up to us to create the content that decides whether the game lives or dies. It's our game to screw up as we see fit. And it's our game to revive, if we're even capable as EVE players of looking beyond our own selfish play styles and seeing the big picture.

It's certainly been interesting over the years to watch this game go from "Good fight mate", to "HAHAHA I ****** you up good, loser GTFO".

We have only ourselves to blame for the state of the game. No one else.

Mr Epeen Cool
Mr Mieyli
Doomheim
#37 - 2015-10-24 16:24:01 UTC  |  Edited by: Mr Mieyli
Mr Epeen wrote:
Space Frog wrote:
In order to revive the game where people would pay to play and not pay to win, which elements would CCP need to remodel / rebalance? Or maybe to ask the question this way, what else would you like CCP to introduce into EVE which would keep the player base stable and rising, rather then dying?


At its most basic, all CCP needs to do is supply us with a sandbox with as few rules as needed to supply a bit of balance.

It's up to us to create the content that decides whether the game lives or dies. It's our game to screw up as we see fit. And it's our game to revive, if we're even capable as EVE players of looking beyond our own selfish play styles and seeing the big picture.

It's certainly been interesting over the years to watch this game go from "Good fight mate", to "HAHAHA I ****** you up good, loser GTFO".

We have only ourselves to blame for the state of the game. No one else.

Mr Epeen Cool


Sounds like a good deal for CCP all they need to do is let us make their game a success.

This post brought to you by CCP's alpha forum alt initiative. Playing the eve forums has never come cheaper.

Divine Entervention
Doomheim
#38 - 2015-10-24 16:38:56 UTC
Accountability.

Yes, lets make it so you're only allowed to post on the forums if your facebook account is linked and verified to have your name on face book matching the credit card used when creating/paying for your eve sub.

That way we can ensure that we can hold the person responsible for the things they say on these forums.

Not just their characters, but their actual person. Way too often people on these forums get away with things that they would not attempt if their true identities were at stake.

#manmode
Market McSelling Alt
Doomheim
#39 - 2015-10-24 16:42:38 UTC
Divine Entervention wrote:
Accountability.

Yes, lets make it so you're only allowed to post on the forums if your facebook account is linked and verified to have your name on face book matching the credit card used when creating/paying for your eve sub.

That way we can ensure that we can hold the person responsible for the things they say on these forums.

Not just their characters, but their actual person. Way too often people on these forums get away with things that they would not attempt if their true identities were at stake.

#manmode



Given the recent phenomena of out of game real life threats to Eve Players the very last thing we ever need in this game is our real Facebook profiles attached to our mains or alts.

-7 for a terrible Fing idea. Shocked

CCP Quant: Of all those who logon in Eve, 1.5% do Incursions, 13.8% PVP and 19.2% run Missions while 22.4% mine.

40.7% Join a fleet. The idea that Eve is a PVP game is false, the social fabric is in Missions and Mining.

Divine Entervention
Doomheim
#40 - 2015-10-24 16:43:50 UTC
you're just scared you'll be held accountable for your actions.

Play EvE in hardcore mode.

Stop hiding behind anonymity and accept responsibility for what you say and do.

#manmode
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