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Click open can, ship moves to it

First post
Author
Muad 'dib
State War Academy
Caldari State
#21 - 2012-01-05 18:49:21 UTC  |  Edited by: Muad 'dib
I would really like to be able to toggle the action to move to/warp to if you are not in range, ive got 8 years or whatever of the old way, im sure new is better, but whats even better than that is being able to choose.

Dont do to us what google did, somtimes new isnt always better, and makes vets bitter.

Cosmic signature detected. . . . http://i.imgur.com/Z7NfIS6.jpg I got 99 likes, and this post aint one.

Lady Spank
Get Out Nasty Face
#22 - 2012-01-05 19:04:42 UTC
Tippia wrote:
Lady Spank wrote:
If you don't want your ship to move simply refrain from clicking open can on a can that is too far away.

…and that would work if the client and server distances were always perfectly synced.

Perhaps they should remove all functionality revolving around distances until they fix that then? Roll

(ಠ_ృ) ~ It Takes a Million Years to Become Diamonds So Lets Just Burn Like Coal Until the Sky's Black ~ (ಠ_ృ)

Tippia
Sunshine and Lollipops
#23 - 2012-01-05 19:06:33 UTC
Lady Spank wrote:
Perhaps they should remove all functionality revolving around distances until they fix that then? Roll
Because that is exactly what I said. Roll
War Kitten
Panda McLegion
#24 - 2012-01-05 20:38:03 UTC
This functionality could stand to be added to POS silos.

If a button is going to move you and open the container, it should do so for ALL containers I would think. Consistency is a good thing.

I don't judge people by their race, religion, color, size, age, gender, or ethnicity. I judge them by their grammar, spelling, syntax, punctuation, clarity of expression, and logical consistency.

Grey Stormshadow
Sebiestor Tribe
Minmatar Republic
#25 - 2012-01-05 20:49:46 UTC
Yes I too love this yet again non optional bullcrap feature.

1. Set your noctis to approach distant object like gate to next pocket or some other celestial or put it to follow your other ship.
2. Start tractorbeaming wrecks in and looting them.
3. Oops... you clicked one before it was next to your ship...
4. Crap... you're no longer heading to your original target. How did this happen? Wasn't it awesome?

Get classic forum style - custom videos to captains quarters screen

Play with the best - die like the rest

Charlie Jacobson
#26 - 2012-01-05 20:56:27 UTC
Grey Stormshadow wrote:
Yes I too love this yet again non optional bullcrap feature.

1. Set your noctis to approach distant object like gate to next pocket or some other celestial or put it to follow your other ship.
2. Start tractorbeaming wrecks in and looting them.
3. Oops... you clicked one before it was next to your ship...
4. Crap... you're no longer heading to your original target. How did this happen? Wasn't it awesome?


Exactly this has happened to me. It left deep emotional scars.
Lady Spank
Get Out Nasty Face
#27 - 2012-01-05 20:59:18 UTC
Tippia wrote:
Lady Spank wrote:
Perhaps they should remove all functionality revolving around distances until they fix that then? Roll
Because that is exactly what I said. Roll

So you believe they should also remove warp to, orbit, keep at range, approach etc etc all because of a bug. Learn to read before you try posting Big smile

(ಠ_ృ) ~ It Takes a Million Years to Become Diamonds So Lets Just Burn Like Coal Until the Sky's Black ~ (ಠ_ృ)

Tippia
Sunshine and Lollipops
#28 - 2012-01-05 21:04:21 UTC
Lady Spank wrote:
So you believe they should also remove warp to, orbit, keep at range, approach etc etc all because of a bug.

Because that is also exactly what I said. Roll
Quote:
Learn to read before you try posting Big smile
It's a good suggestion. You should try it.
Letrange
Chaosstorm Corporation
#29 - 2012-01-05 21:04:30 UTC
Lady Spank wrote:
Tippia wrote:
Lady Spank wrote:
Perhaps they should remove all functionality revolving around distances until they fix that then? Roll
Because that is exactly what I said. Roll

So you believe they should also remove warp to, orbit, keep at range, approach etc etc all because of a bug. Learn to read before you try posting Big smile

Humm, Lady Spank and Tippia in a posting squabble... this will not end well...
Montevius Williams
The Scope
Gallente Federation
#30 - 2012-01-05 21:11:31 UTC
This is worth a thread becasue? Why would you click open can if you're to far away to open it and then get mad that your ship moves to said can, even though this was a noted feature 2 1 month ago?

Things that make you say hmmm...

"The American Government indoctrination system known as public education has been relentlessly churning out socialists for over 20 years". - TravisWB

Velicitia
XS Tech
#31 - 2012-01-05 21:11:54 UTC
Letrange wrote:
Lady Spank wrote:
Tippia wrote:
Lady Spank wrote:
Perhaps they should remove all functionality revolving around distances until they fix that then? Roll
Because that is exactly what I said. Roll

So you believe they should also remove warp to, orbit, keep at range, approach etc etc all because of a bug. Learn to read before you try posting Big smile

Humm, Lady Spank and Tippia in a posting squabble... this will not end well...


this thread will implode with their combined poasting skills.

Popcorn?

One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia

Darth Gustav
Sith Interstellar Tech Harvesting
#32 - 2012-01-05 21:12:19 UTC  |  Edited by: Darth Gustav
Letrange wrote:
Lady Spank wrote:
Tippia wrote:
Lady Spank wrote:
Perhaps they should remove all functionality revolving around distances until they fix that then? Roll
Because that is exactly what I said. Roll

So you believe they should also remove warp to, orbit, keep at range, approach etc etc all because of a bug. Learn to read before you try posting Big smile

Humm, Lady Spank and Tippia in a posting squabble... this will not end well...


If I thought they were really both girls I'd get out the popcorn and enjoy the catfight.

Instead, I'm mildly underwhelmed by what I suspect of being pseudofeminizedemotrollololling.

Also, amazingly, if you press [ctrl] + [space] you can cancel your unintentional navigational faux-pas.

This immediately opens up the equally amazing opportunity to correct it.

However, I'm with War Kitten, who said that the behavior should be consistent.

New features are good. New features that appear inconsistent and therefore anomalous aren't as good.

TL/DR:

[ctrl] + [space] you lemmings. also; consistent feature would be consistent, CCP.

He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom

Lady Spank
Get Out Nasty Face
#33 - 2012-01-05 21:18:50 UTC
I'm right, Tippia is wrong. That's pretty much the end of the discussion except for Tippia's final NO U (despite being wrong and just too arrogant to simply back down and realise the error of their ways).

(ಠ_ృ) ~ It Takes a Million Years to Become Diamonds So Lets Just Burn Like Coal Until the Sky's Black ~ (ಠ_ృ)

Tippia
Sunshine and Lollipops
#34 - 2012-01-05 21:22:49 UTC
Lady Spank wrote:
I'm right, Tippia is wrong.
…yes, you know exactly what I said and I don't (you know, aside from you inventing that whole part and me never saying anything even remotely like it).

You suggestion clashes with the reality of the server simulation. You know this perfectly well. How you go from there to some vast exaggeration of the need to remove functionality is something that remains to be explained, but it's a leap of logic you do on your own — it has nothing to do with me.

Please don't involve me in your oddball fantasies.
Lady Spank
Get Out Nasty Face
#35 - 2012-01-05 21:35:58 UTC
Tippia wrote:
Please don't involve me in your oddball fantasies.

I thought I kept those particular fantasies to myself Oops

(ಠ_ృ) ~ It Takes a Million Years to Become Diamonds So Lets Just Burn Like Coal Until the Sky's Black ~ (ಠ_ృ)

Tippia
Sunshine and Lollipops
#36 - 2012-01-05 21:37:03 UTC
Lady Spank wrote:

I thought I kept those particular fantasies to myself Oops

SkyTippia™ Neural Scanner Satellite sees all…
Lady Spank
Get Out Nasty Face
#37 - 2012-01-05 21:44:57 UTC
Tippia wrote:
Lady Spank wrote:

I thought I kept those particular fantasies to myself Oops

SkyTippia™ Neural Scanner Satellite sees all…

Tippia was in the process of single-handedly issuing an executive decision: No more unarmed rescues. In fact, no more rescues, period. The next time a general's daughter was kidnapped by some backwater crime-lord boss, instead of letting Scotty draw their fire and spiriting her off to their contact (who then promptly took off with his tearfully grateful charge, offering them no backup, not even a spare piece), Tippia was going to go off unscathed into the sunset with his partner and hand over the girl to the crime boss--Dumond, if memory served--with his every blessing.



The Department might not approve, but he'd throw any number of generals' daughters to the wolves if it meant he could avoid his current situation: creeping round a gang hideout established in a cave with a handful of rocks in hopes of creating a brilliant diversion that would draw out the crime boss' seven or eight redneck hired hands.



Hopefully before they killed his partner.



*******



Where the hell is Tippia?



That was what Alexander Scott wanted to know. Being tied face-down, bent over a table, hands and feet secured to its legs, was not, he decided right now, his favorite position. Even less so when his captors were borderline illiterate and very, very unpredictable. The racial insults they were throwing his way were most unoriginal and therefore offered nothing in the way of entertainment. And had he mentioned that this position was uncomfortable?



The leader of the thugs that passed for Dumond's hired help rose from his chair and circled the sacrificial table slowly. Scott seemed to remember his name was Stone, though that was on the short list of Names to Forget as Soon as Humanly Possible. "So, ape, you tellin' us where she's at, or what?"







Scotty clenched his fists, but his tone was calm. "I can point out at least three grammatical errors in your phrasing, my good man."



"We got ways of making you talk," said Stone.



He strove to sound bored. "Do they include threats that aren't recycled from at least twenty gangster movies?"



"Naw, they include this!" The leader's voice was strangely raw as he grabbed Scotty's jeans and dragged them down to his ankles, along with his underwear. A faint clinking sounded as his fly button popped off and rolled away on the smooth stone floor.



Scotty's mind blanked for a long moment in blind panic and his limbs strained wildly, irrationally, against the implacable ropes that bound him. It was not a calculated escape attempt; his body bucked quite involuntarily, as though it knew it was in danger. The air of the cave felt cold against his bare skin, and failing to wrench himself free, his body shrank back against the wood, all admonitions not to show weakness before the enemy evaporating like so much mist.



Through the ringing in his skull, he fought to make sense of the assembled men's guffaws. "Whoo! Lookit that ****** butt!"



"Not such a hotshot secret agent now, is he?"



"Man, he's a coon! Who ever heard of a coon secret agent?"



"Mebbe he's hard to see in the dark!" That got a burst of laughter. "Undercover man!"



"Goes undercover in the jungle!"



"With the other monkeys!"



Their leader joined in, glee in his voice. "Uppity ******... teach him a lesson he won't soon forget... right men?" More laughter...



...and then he heard the sound of a belt being unbuckled. The vulnerability was visceral and all he could think was, Please, God, let him be about to whip me.



The widespread jeering cut off abruptly. An uneasy silence fell, the echoing quiet relieved hurriedly by nervous laughter from one or two of the lackeys. "Yeah," said one--a young guy with a beard, if he remembered his voice correctly--"teach 'im a lesson. Yeah,"

Young Beard continued, as though trying to convince someone.



Scotty's insides turned to water. If whatever Stone was contemplating was bad enough to make the rest apprehensive, he wasn't sure he wanted to know what it was. If the man... But rational thought fled as Scotty heard the sound of a zipper and the whisper of clothing. His skin stood out in gooseflesh and his mindless struggles against the ropes grew more frantic as his heart started to try (although he'd told it many times before it wasn't possible) to pound its way out of his chest.



"For the last time," Stone asked, "where is she?"



A burning in his eyes. Sweat. Surely the girl was safely away by now, and there was no percentage in getting deliberately--"She's gone."



A curse. "What do you mean, gone?"



Scotty was beginning to see spots dancing before his eyes, and tried to get his breathing under control. This was ridiculous, this panic. "By this time, she'll be on a helicopter back to her dad's loving arms."



"You know, ******," came the shaky voice of Stone, "I don't believe you." Scotty knew he should say something at this point, but it was ridiculous that a bent-over position and a few sounds were making him freeze in terror as nothing else had. "You're a dirty liar. You know what the punishment is for dirty liars?"



"S-something I'm sure you'd be familiar with." Scotty was starting to get the sinking feeling that it didn't matter whether or not he was lying. This was sounding awfully like a foregone conclusion here. If it was going to be done to him no matter what he said, then he should just brace himself. An involuntary shudder ran through him. This was ridiculous, why couldn't he be a man about it? Why was the prospect of this unnerving him so badly? It's just another torture, just another torture, he began to chant inwardly.



There was a gasp from behind him and a murmured, "Jesus, Stone!"

TBC...

(ಠ_ృ) ~ It Takes a Million Years to Become Diamonds So Lets Just Burn Like Coal Until the Sky's Black ~ (ಠ_ృ)

Gogela
Epic Ganking Time
CODE.
#38 - 2012-01-05 21:57:18 UTC
2000-2500 is my sweet spot. You can check the can without having to de-cloak. It comes in handy for me more often than you would think.

Signatures should be used responsibly...

Tippia
Sunshine and Lollipops
#39 - 2012-01-05 22:01:39 UTC
Gogela wrote:
2000-2500 is my sweet spot. You can check the can without having to de-cloak. It comes in handy for me more often than you would think.
…and that is where it becomes an issue for me — if a small and agile ship, that's a surprisingly small margin, and a ship will quite happily get to close if given an unintended move-command. That's why I prefer to get the “nope, too far away, pay attention klutz!” message to automatically being moved closer.

At the same time, as others have mentioned, for large ships, it's the opposite: their sluggishness makes it annoying if you suddenly start off on a different course than the one you intended, just because the server interpreted your open command as an align/approach/warp-command.
Lady Spank
Get Out Nasty Face
#40 - 2012-01-05 22:11:42 UTC
How many times have you clicked 'open' on a container and ended up warping off.

(ಠ_ృ) ~ It Takes a Million Years to Become Diamonds So Lets Just Burn Like Coal Until the Sky's Black ~ (ಠ_ృ)