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loki and vaga for L4's

Author
Mina Sebiestar
Minmatar Inner Space Conglomerate
#21 - 2012-01-05 08:46:23 UTC
I used both ac and arty loki in l4s and i would recommend 6x720mm arty loki with sub that gives drone too med ac just cant project dmg past ship outer hatch .

It is fun to fly but not most efficient for sure.

You choke behind a smile a fake behind the fear

Because >>I is too hard

Jabs OwlsRotate
Sebiestor Tribe
Minmatar Republic
#22 - 2012-01-05 13:38:30 UTC
Large Collidable Object wrote:
That's a decent fit - If speed is the issue, you could probably try fitting an MWD (Quad Lif fueled booster rockets, T2 or something like Shadow Sepentis) on it, maybe swap the XL T2 shield booster for something like a Dread Guristas XL booster if you don't have the fitting skills, swap the cap recharger to a Heavy cap booster II with cap booster 800's and if you like it, get rid of the CCC rigs and pick rigs depending on what you feel it lacks the most.

Overall it looks overtanked to me, but then I can only use my skills to retrieve the stats from it.

it wil look somewhat cap-unstable in EFT, but you'll find that if you only burst the MWD and won't have to run the SB all the time, you won't even need to activate the cap booster most of the time.


with my mael, i tried cap boosters, but i didn't like them, so i stuck with a recharger. the tank for me doesn't last long enough to get in range and kill some BSs, for example, the blockade i think its spawn 3 with 5-6 BSs 4 are long range, and i just cant get in range fast enough or do enough damage to kill them at range. its the maels base em/therm resists that get me, maybe i should try shield resistance rigs? as it can tank angels and mercs just fine (of course) or maybe even swapping the cap recharger for another hardener.

for a different XL SB i did have a pith - C type, but it didn't seem worth risking an extra 200m for such a marginal difference. i may look at the pricing of the dread curistas one though, and i will most likely try a MWD. but will the increased sig make me take much more damage?
Jabs OwlsRotate
Sebiestor Tribe
Minmatar Republic
#23 - 2012-01-05 13:58:29 UTC
Also, for people suggesting a mach, i only have Gallente frig 4, so i'm not far off, but i am around 300m off even buying then hull, but from the looks of some fits, i can just put fittings from my mael on it.

also, i have been looking at training amarr, as i have cruiser 3, but i was wondering how the abaddon/apoc run missions,be abaddon does seem a bit slow but has a nice resistance bonus Big smile

should i just train + save for a mach? or go down the abaddon route? i really cant decide P
Julia Connor
P R O M E T H E U S
From Anoikis
#24 - 2012-01-05 14:13:22 UTC
I think the maelstrom is the best route for now. The fit you posted earlier is pretty good but I'd throw in a cap booster instead of a cap recharger and replace the shield boost amp with an invul field.
Linda Shadowborn
Dark Steel Industries
#25 - 2012-01-05 14:44:00 UTC
Jabs OwlsRotate wrote:
with my mael, i tried cap boosters, but i didn't like them, so i stuck with a recharger. the tank for me doesn't last long enough to get in range and kill some BSs, for example, the blockade i think its spawn 3 with 5-6 BSs 4 are long range, and i just cant get in range fast enough or do enough damage to kill them at range. its the maels base em/therm resists that get me, maybe i should try shield resistance rigs? as it can tank angels and mercs just fine (of course) or maybe even swapping the cap recharger for another hardener.


Thing is, since you dont have T2 guns you dont have the magical Barrage, which would give you the range needed. Try using 1200s until you have t2. It will give you the range to kill them.

[Maelstrom]

800mm Repeating Artillery II, EMP L
800mm Repeating Artillery II, EMP L
800mm Repeating Artillery II, EMP L
800mm Repeating Artillery II, EMP L
800mm Repeating Artillery II, EMP L
800mm Repeating Artillery II, EMP L
800mm Repeating Artillery II, EMP L
800mm Repeating Artillery II, EMP L

Federation Navy 100MN Afterburner
Invulnerability Field II
Invulnerability Field II
Explosion Dampening Field II
Heavy Capacitor Booster II, Cap Booster 800
X-Large Shield Booster II

Tracking Enhancer II
Tracking Enhancer II
Republic Fleet Gyrostabilizer
Republic Fleet Gyrostabilizer
Republic Fleet Gyrostabilizer

Large Projectile Burst Aerator II
Large Core Defence Capacitor Safeguard I
Large Core Defence Capacitor Safeguard I


That is my mael i have as a backup in the assend of space for when i run missions in minmatar space (cant be bothered to fly a battleship over there so have this one parked) and it does missions just fine and i used 1200s before I had t2 guns and it works fine (yeah on some missions I switched to 800s if there are no long range rats (most angel ones)).
Jabs OwlsRotate
Sebiestor Tribe
Minmatar Republic
#26 - 2012-01-05 15:02:41 UTC
i did try 1200mm's didn't like them that much, but i can try them again, as for the cap booster i find it not very useful, i prefer to have my cap recharge more between reps as i pulse tank.

and the thing with t2 guns is all of the training, it may be worth it after, but 20 days skills are ridiculous, i only managed 10 days of cruiser 5 so far lol.

so i guess i should train for t2 guns while using my mael for now! thanks everyone Big smile
Orlacc
#27 - 2012-01-05 16:19:24 UTC
I always preferred a cap booster Mael. I am also convinced an AC build, T2 or not, is the way to go....get some 800 scouts or another meta.

"Measure Twice, Cut Once."

Linda Shadowborn
Dark Steel Industries
#28 - 2012-01-05 19:26:34 UTC  |  Edited by: Linda Shadowborn
Jabs OwlsRotate wrote:
i did try 1200mm's didn't like them that much, but i can try them again, as for the cap booster i find it not very useful, i prefer to have my cap recharge more between reps as i pulse tank.

and the thing with t2 guns is all of the training, it may be worth it after, but 20 days skills are ridiculous, i only managed 10 days of cruiser 5 so far lol.

so i guess i should train for t2 guns while using my mael for now! thanks everyone Big smile


Thing is you always pulse your tank, just that if **** hits the fan you can tank waaaay more with a capboosted setup by running it flat out.

So instead of sitting there waiting for the cap to recharge .. slowly you can always just pop a booster and your fine. Normally i use.. oh tops 10 boosters and that is with me effing up or doing a really rough mission. But I understand not liking them.

Edit: just wait soon you will look back on 20 day trainings and realise it is the norm :) Bite the bullet it is worth it, barrage is just made of win.
Jabs OwlsRotate
Sebiestor Tribe
Minmatar Republic
#29 - 2012-01-05 21:20:36 UTC
Linda Shadowborn wrote:
Jabs OwlsRotate wrote:
i did try 1200mm's didn't like them that much, but i can try them again, as for the cap booster i find it not very useful, i prefer to have my cap recharge more between reps as i pulse tank.

and the thing with t2 guns is all of the training, it may be worth it after, but 20 days skills are ridiculous, i only managed 10 days of cruiser 5 so far lol.

so i guess i should train for t2 guns while using my mael for now! thanks everyone Big smile


Thing is you always pulse your tank, just that if **** hits the fan you can tank waaaay more with a capboosted setup by running it flat out.

So instead of sitting there waiting for the cap to recharge .. slowly you can always just pop a booster and your fine. Normally i use.. oh tops 10 boosters and that is with me effing up or doing a really rough mission. But I understand not liking them.

Edit: just wait soon you will look back on 20 day trainings and realise it is the norm :) Bite the bullet it is worth it, barrage is just made of win.


i can understand the use of cap boosters, but i still wont use them for now. As for the T2 guns, ill be away for the weekend, thats a perfect time away to get a couple of days of it done, not like it has to all be done at once!
Zhilia Mann
Tide Way Out Productions
#30 - 2012-01-05 21:51:08 UTC
Machariel really is a great ship for this. The Sleipnir also outperforms both the Mael and any Loki configuration if flown well. Maelstrom is next in the viability ladder, followed by the Loki. If you have to go for a Loki, this is the one and only fit I'd consider for L4s:


[Loki, Headerman Logu]
Republic Fleet Gyrostabilizer
Republic Fleet Gyrostabilizer
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System

Heat Dissipation Field II
Photon Scattering Field II
Heat Dissipation Field II
Dread Guristas Large Shield Booster
10MN Afterburner II

425mm AutoCannon II, Republic Fleet EMP M
Heavy Missile Launcher II, Caldari Navy Thunderbolt Heavy Missile
Heavy Missile Launcher II, Caldari Navy Thunderbolt Heavy Missile
Heavy Missile Launcher II, Caldari Navy Thunderbolt Heavy Missile
Heavy Missile Launcher II, Caldari Navy Thunderbolt Heavy Missile
425mm AutoCannon II, Republic Fleet EMP M
425mm AutoCannon II, Republic Fleet EMP M

Medium Capacitor Control Circuit II
Medium Capacitor Control Circuit II
Medium Capacitor Control Circuit I

Loki Defensive - Adaptive Shielding
Loki Electronics - Tactical Targeting Network
Loki Engineering - Augmented Capacitor Reservoir
Loki Offensive - Hardpoint Efficiency Configuration
Loki Propulsion - Fuel Catalyst


Hammerhead II x4
Hobgoblin II x5
Tarunik Raqalth'Qui
Native Freshfood
Minmatar Republic
#31 - 2012-01-05 23:41:35 UTC
Zhilia Mann wrote:
Machariel really is a great ship for this. The Sleipnir also outperforms both the Mael and any Loki configuration if flown well. Maelstrom is next in the viability ladder, followed by the Loki. If you have to go for a Loki, this is the one and only fit I'd consider for L4s:


[Loki, Headerman Logu]
Republic Fleet Gyrostabilizer
Republic Fleet Gyrostabilizer
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System

Heat Dissipation Field II
Photon Scattering Field II
Heat Dissipation Field II
Dread Guristas Large Shield Booster
10MN Afterburner II

425mm AutoCannon II, Republic Fleet EMP M
Heavy Missile Launcher II, Caldari Navy Thunderbolt Heavy Missile
Heavy Missile Launcher II, Caldari Navy Thunderbolt Heavy Missile
Heavy Missile Launcher II, Caldari Navy Thunderbolt Heavy Missile
Heavy Missile Launcher II, Caldari Navy Thunderbolt Heavy Missile
425mm AutoCannon II, Republic Fleet EMP M
425mm AutoCannon II, Republic Fleet EMP M

Medium Capacitor Control Circuit II
Medium Capacitor Control Circuit II
Medium Capacitor Control Circuit I

Loki Defensive - Adaptive Shielding
Loki Electronics - Tactical Targeting Network
Loki Engineering - Augmented Capacitor Reservoir
Loki Offensive - Hardpoint Efficiency Configuration
Loki Propulsion - Fuel Catalyst


Hammerhead II x4
Hobgoblin II x5

+1 for finding a use for the Hardpoint Efficiency Configuration.
Danny John-Peter
Blue Canary
Watch This
#32 - 2012-01-06 13:56:23 UTC
Not sure if anybody has pointed it out yet but Lokis are excellent for Vanguard sites in Incursions due to having a beast webbing bonus, get yourself a nice Loki setup, shield seems more popular these days but Im not totally sure, get some Faction webs maybe and you'll get yourself into Vanguard fleets no problem.
Jabs OwlsRotate
Sebiestor Tribe
Minmatar Republic
#33 - 2012-01-06 14:17:58 UTC
Danny John-Peter wrote:
Not sure if anybody has pointed it out yet but Lokis are excellent for Vanguard sites in Incursions due to having a beast webbing bonus, get yourself a nice Loki setup, shield seems more popular these days but Im not totally sure, get some Faction webs maybe and you'll get yourself into Vanguard fleets no problem.


i did hear somewhere that lokis are good for incursions, thanks for clarifying :D
i guess i stick with my mael and train my support skills more then, thanks for helping everyone!
Danny John-Peter
Blue Canary
Watch This
#34 - 2012-01-06 14:28:20 UTC
Jabs OwlsRotate wrote:
Danny John-Peter wrote:
Not sure if anybody has pointed it out yet but Lokis are excellent for Vanguard sites in Incursions due to having a beast webbing bonus, get yourself a nice Loki setup, shield seems more popular these days but Im not totally sure, get some Faction webs maybe and you'll get yourself into Vanguard fleets no problem.


i did hear somewhere that lokis are good for incursions, thanks for clarifying :D
i guess i stick with my mael and train my support skills more then, thanks for helping everyone!



The Hoardes of frigates in VGs makes the Lokis web bonus and fast tracking high DPS weapons system very desirable, however I am not sure how popular it is outside of Vanguards.

http://incursions.nexsoft.de/?mode=fit&id=8 Thats a good example, if you want to get into incursions, that site in general is excellent.
Xrock
#35 - 2012-01-10 02:20:59 UTC
OP, Maelstrom cannot adapt very well. I had far less of a headache in a Typhoon. Adv Weapon Upgrades IV required if not flying Fleet Typhoon.

Cap lasts over 3 minutes w/ proper skills, can peg anything well enough at 50km w/o the slow-boating of a Maelstrom. Maelstrom has a lot of unwarranted clout when put to most mission applications.

[Typhoon, Irony of Tier 1]
Ballistic Control System II
Ballistic Control System II
Large Armor Repairer II
Power Diagnostic System II
Specific Hardener
Specific Hardener
Specific Hardener

Target Painter II
Target Painter II
100MN Shadow Serpentis Afterburner
Cap Recharger II

'Arbalest' Cruise Launcher I, Paradise Cruise Missile
'Arbalest' Cruise Launcher I, Paradise Cruise Missile
'Arbalest' Cruise Launcher I, Paradise Cruise Missile
'Arbalest' Cruise Launcher I, Paradise Cruise Missile
'Arbalest' Cruise Launcher I, Paradise Cruise Missile
1200mm Heavy 'Scout' Artillery I, EMP L
1200mm Heavy 'Scout' Artillery I, EMP L
1200mm Heavy 'Scout' Artillery I, EMP L

Large Anti-Explosive Pump I
Large Warhead Flare Catalyst I
Large Warhead Flare Catalyst I
Orlacc
#36 - 2012-01-10 05:04:49 UTC
Zhilia Mann wrote:
Machariel really is a great ship for this. The Sleipnir also outperforms both the Mael and any Loki configuration if flown well. Maelstrom is next in the viability ladder, followed by the Loki. If you have to go for a Loki, this is the one and only fit I'd consider for L4s:


[Loki, Headerman Logu]
Republic Fleet Gyrostabilizer
Republic Fleet Gyrostabilizer
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System

Heat Dissipation Field II
Photon Scattering Field II
Heat Dissipation Field II
Dread Guristas Large Shield Booster
10MN Afterburner II

425mm AutoCannon II, Republic Fleet EMP M
Heavy Missile Launcher II, Caldari Navy Thunderbolt Heavy Missile
Heavy Missile Launcher II, Caldari Navy Thunderbolt Heavy Missile
Heavy Missile Launcher II, Caldari Navy Thunderbolt Heavy Missile
Heavy Missile Launcher II, Caldari Navy Thunderbolt Heavy Missile
425mm AutoCannon II, Republic Fleet EMP M
425mm AutoCannon II, Republic Fleet EMP M

Medium Capacitor Control Circuit II
Medium Capacitor Control Circuit II
Medium Capacitor Control Circuit I

Loki Defensive - Adaptive Shielding
Loki Electronics - Tactical Targeting Network
Loki Engineering - Augmented Capacitor Reservoir
Loki Offensive - Hardpoint Efficiency Configuration
Loki Propulsion - Fuel Catalyst


Hammerhead II x4
Hobgoblin II x5



I have used a similar fit with great success.

"Measure Twice, Cut Once."

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