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Missions & Complexes

 
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Burner Mission - Ship advice to solo them including fittings

First post
Author
Anize Oramara
WarpTooZero
#721 - 2015-09-30 20:27:18 UTC  |  Edited by: Anize Oramara
Ok, so caveat: This is the product of a somewhat unholy union of pure frustration and my love of vagabonds so keep that in mind.

[Vagabond, Ashimu Alternative]
Gyrostabilizer II
Gyrostabilizer II
Gyrostabilizer II
Tracking Enhancer II
Tracking Enhancer II

Large F-S9 Regolith Compact Shield Extender
X-Large Ancillary Shield Booster, Cap Booster 400
EM Ward Amplifier II
Thermic Dissipation Amplifier II

220mm Vulcan AutoCannon II, Republic Fleet EMP M
220mm Vulcan AutoCannon II, Republic Fleet EMP M
220mm Vulcan AutoCannon II, Republic Fleet EMP M
220mm Vulcan AutoCannon II, Republic Fleet EMP M
220mm Vulcan AutoCannon II, Republic Fleet EMP M
[empty high slot]

Medium Core Defense Field Extender II
Medium Core Defense Field Extender II

Hornet II x5

It could use considerably refining and testing I'm sure but the stats match up with what is required according to the cerberus post. Now I know the sentinels orbit at around 16km so the range is fine, just wondering about the tracking. Is the test server still set to only give out gurista bases? I'd be all over testing this.

if tank is an issue there's always this (bonus points I can use the existing Talos Vagabond, slughtly modified)

[Vagabond, Ashimu loltank]
Gyrostabilizer II
Gyrostabilizer II
Reactor Control Unit II
Tracking Enhancer II
Tracking Enhancer II

Pithum C-Type EM Ward Amplifier
X-Large Ancillary Shield Booster, Cap Booster 400
Republic Fleet Large Shield Extender
Republic Fleet Large Shield Extender

220mm Vulcan AutoCannon II, Republic Fleet Phased Plasma M
220mm Vulcan AutoCannon II, Republic Fleet Phased Plasma M
[empty high slot]
220mm Vulcan AutoCannon II, Republic Fleet Phased Plasma M
220mm Vulcan AutoCannon II, Republic Fleet Phased Plasma M
220mm Vulcan AutoCannon II, Republic Fleet Phased Plasma M

Medium Core Defense Field Extender II
Medium Anti-Thermal Screen Reinforcer II

Hornet II x5

I don't see any reason why this wont work but I might just be blinded by my love of The Vaga

A guide (Google Doc) to Hi-Sec blitzing and breaking the 200mill ISK/H barrier v1.2.3

Estella Osoka
Cranky Bitches Who PMS
#722 - 2015-09-30 20:59:37 UTC
Anize Oramara wrote:
Ok, so caveat: This is the product of a somewhat unholy union of pure frustration and my love of vagabonds so keep that in mind.

[Vagabond, Ashimu Alternative]
Gyrostabilizer II
Gyrostabilizer II
Gyrostabilizer II
Tracking Enhancer II
Tracking Enhancer II

Large F-S9 Regolith Compact Shield Extender
X-Large Ancillary Shield Booster, Cap Booster 400
EM Ward Amplifier II
Thermic Dissipation Amplifier II

220mm Vulcan AutoCannon II, Republic Fleet EMP M
220mm Vulcan AutoCannon II, Republic Fleet EMP M
220mm Vulcan AutoCannon II, Republic Fleet EMP M
220mm Vulcan AutoCannon II, Republic Fleet EMP M
220mm Vulcan AutoCannon II, Republic Fleet EMP M
[empty high slot]

Medium Core Defense Field Extender II
Medium Core Defense Field Extender II

Hornet II x5

It could use considerably refining and testing I'm sure but the stats match up with what is required according to the cerberus post. Now I know the sentinels orbit at around 16km so the range is fine, just wondering about the tracking. Is the test server still set to only give out gurista bases? I'd be all over testing this.

if tank is an issue there's always this (bonus points I can use the existing Talos Vagabond, slughtly modified)

[Vagabond, Ashimu loltank]
Gyrostabilizer II
Gyrostabilizer II
Reactor Control Unit II
Tracking Enhancer II
Tracking Enhancer II

Pithum C-Type EM Ward Amplifier
X-Large Ancillary Shield Booster, Cap Booster 400
Republic Fleet Large Shield Extender
Republic Fleet Large Shield Extender

220mm Vulcan AutoCannon II, Republic Fleet Phased Plasma M
220mm Vulcan AutoCannon II, Republic Fleet Phased Plasma M
[empty high slot]
220mm Vulcan AutoCannon II, Republic Fleet Phased Plasma M
220mm Vulcan AutoCannon II, Republic Fleet Phased Plasma M
220mm Vulcan AutoCannon II, Republic Fleet Phased Plasma M

Medium Core Defense Field Extender II
Medium Anti-Thermal Screen Reinforcer II

Hornet II x5

I don't see any reason why this wont work but I might just be blinded by my love of The Vaga


Sentinels use tracking disruption.
Anize Oramara
WarpTooZero
#723 - 2015-09-30 21:06:34 UTC
Huh, so they do. Wow this mission just got more annoying :/

A guide (Google Doc) to Hi-Sec blitzing and breaking the 200mill ISK/H barrier v1.2.3

Xorce
Old Core X
#724 - 2015-09-30 21:43:49 UTC
IcemanJr wrote:
Xorce wrote:
Anize Oramara wrote:
Xorce wrote:
Got my first Anomic Agent mission against a Worm ..
Was thinking to come well prepared this time :D Any tactics recomended and ship setups ? (I can fly all except Minmatar)


You mean apart from the daredevil build posted on this very page?



Yes Please , Note i wrote in my post i dont fly Minmatar ships :)


[Garmur, Gury]
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Capacitor Flux Coil II

Coreli A-Type 5MN Microwarpdrive
Faint Epsilon Warp Scrambler I
Pithi A-Type Small Shield Booster
Pithum A-Type Kinetic Deflection Amplifier

Rocket Launcher II, Mjolnir Rage Rocket
Rocket Launcher II, Mjolnir Rage Rocket
Rocket Launcher II, Mjolnir Rage Rocket

Small Anti-Kinetic Screen Reinforcer II
Small Anti-Kinetic Screen Reinforcer II
Small Capacitor Control Circuit II

need skills:
kinetic shield compensation 4
acceleration control 4
high speed maneuvering 3
shield compensation 3

capstable, 230 dps. 100% working fit



Nice setup i cant use the Rocket Launcher T2 yet though and the Rage Rocket type..

Ive had a few goes with below setup, Solid tank and dps at 350 ... though i cant get close and web the bugger... ive had a few goes at him giving him my warrior drone so i can get close and try web him but still he slips away .... so now sigh .. i gave up

I am training minmatar frig level 3 so i can try that Daredevil ... but i figured if i cant get close to him i need a ship fitting with ok dps & tank at a range of around 30-50 km.. now i can fly enyo, harpy, hawk, worm, garmur anyone have a fitting i can use to take that worm down ?

[Enyo, Enyo BCD]
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
True Sansha Armor Kinetic Hardener
Small Armor Repairer II

Coreli A-Type 5MN Microwarpdrive
Fleeting Propulsion Inhibitor I
Small Electrochemical Capacitor Booster I

Light Neutron Blaster II
Light Neutron Blaster II
Light Neutron Blaster II
Light Neutron Blaster II
'Arbalest' Rocket Launcher I

Small Ancillary Current Router I
Small Processor Overclocking Unit II



Caldari Navy Antimatter Charge S x3332
Caldari Navy Scourge Rocket x1410
Navy Cap Booster 200 x15

Ginger Longrun
State War Academy
Caldari State
#725 - 2015-09-30 22:04:22 UTC  |  Edited by: Ginger Longrun
Xorce wrote:
IcemanJr wrote:
Xorce wrote:
Anize Oramara wrote:
Xorce wrote:
Got my first Anomic Agent mission against a Worm ..
Was thinking to come well prepared this time :D Any tactics recomended and ship setups ? (I can fly all except Minmatar)


You mean apart from the daredevil build posted on this very page?



Yes Please , Note i wrote in my post i dont fly Minmatar ships :)


[Garmur, Gury]
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Capacitor Flux Coil II

Coreli A-Type 5MN Microwarpdrive
Faint Epsilon Warp Scrambler I
Pithi A-Type Small Shield Booster
Pithum A-Type Kinetic Deflection Amplifier

Rocket Launcher II, Mjolnir Rage Rocket
Rocket Launcher II, Mjolnir Rage Rocket
Rocket Launcher II, Mjolnir Rage Rocket

Small Anti-Kinetic Screen Reinforcer II
Small Anti-Kinetic Screen Reinforcer II
Small Capacitor Control Circuit II

need skills:
kinetic shield compensation 4
acceleration control 4
high speed maneuvering 3
shield compensation 3

capstable, 230 dps. 100% working fit



Nice setup i cant use the Rocket Launcher T2 yet though and the Rage Rocket type..

Ive had a few goes with below setup, Solid tank and dps at 350 ... though i cant get close and web the bugger... ive had a few goes at him giving him my warrior drone so i can get close and try web him but still he slips away .... so now sigh .. i gave up

I am training minmatar frig level 3 so i can try that Daredevil ... but i figured if i cant get close to him i need a ship fitting with ok dps & tank at a range of around 30-50 km.. now i can fly enyo, harpy, hawk, worm, garmur anyone have a fitting i can use to take that worm down ?

[Enyo, Enyo BCD]
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
True Sansha Armor Kinetic Hardener
Small Armor Repairer II

Coreli A-Type 5MN Microwarpdrive
Fleeting Propulsion Inhibitor I
Small Electrochemical Capacitor Booster I

Light Neutron Blaster II
Light Neutron Blaster II
Light Neutron Blaster II
Light Neutron Blaster II
'Arbalest' Rocket Launcher I

Small Ancillary Current Router I
Small Processor Overclocking Unit II



Caldari Navy Antimatter Charge S x3332
Caldari Navy Scourge Rocket x1410
Navy Cap Booster 200 x15



Only web if you are in a daredevil edit (the worm)
Ploing
Blue Republic
RvB - BLUE Republic
#726 - 2015-09-30 22:04:30 UTC  |  Edited by: Ploing
Xorce wrote:

.. now i can fly enyo, harpy, hawk, worm, garmur anyone have a fitting i can use to take that worm down ?

[Enyo, Enyo BCD]
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
True Sansha Armor Kinetic Hardener
Small Armor Repairer II

Coreli A-Type 5MN Microwarpdrive
Fleeting Propulsion Inhibitor I
Small Electrochemical Capacitor Booster I

Light Neutron Blaster II
Light Neutron Blaster II
Light Neutron Blaster II
Light Neutron Blaster II
'Arbalest' Rocket Launcher I

Small Ancillary Current Router I
Small Processor Overclocking Unit II



Caldari Navy Antimatter Charge S x3332
Caldari Navy Scourge Rocket x1410
Navy Cap Booster 200 x15



this enyo is too slow to close the gap

instead if you can try

[Enyo, guriburner worm sissi optimum]
Overdrive Injector System II
Overdrive Injector System II
Overdrive Injector System II
Magnetic Field Stabilizer II

Coreli A-Type 5MN Microwarpdrive
Caldari Navy Warp Scrambler
Gistii A-Type Small Shield Booster

Light Neutron Blaster II, Void S
Light Neutron Blaster II, Void S
Light Neutron Blaster II, Void S
Light Neutron Blaster II, Void S
Small Diminishing Power System Drain I

Small Hybrid Burst Aerator II
Small Anti-Kinetic Screen Reinforcer II

Warrior I x1


bit unique with a small 465 Hp on shield but
fast enough to catch him in 2 Oh cycles. 90% resist kinetic. booster reps the complete damage and an emergency drone to bail out if something fails.

shields must be on V

with genolution set its possible to run one mfs more but 3 cycles "could" burn your mwd. when i remember right you just startet OH training. needed is min iV better V
Anize Oramara
WarpTooZero
#727 - 2015-09-30 22:50:50 UTC  |  Edited by: Anize Oramara
Estella Osoka wrote:

Sentinels use tracking disruption.

Jam out the sentinels maybe? hmmm

No wait, does "Immune to offensive modifiers" mean they can't be jammed?

A guide (Google Doc) to Hi-Sec blitzing and breaking the 200mill ISK/H barrier v1.2.3

Market McSelling Alt
Doomheim
#728 - 2015-09-30 22:55:30 UTC
Anize Oramara wrote:
Estella Osoka wrote:

Sentinels use tracking disruption.

Jam out the sentinels maybe? hmmm

No wait, does "Immune to offensive modifiers" mean they can't be jammed?



It is the same tag applied to all the incursion rats. I think it means they can't be hit with anything that changes their offensive stats. But I am pretty sure you can jam them.

CCP Quant: Of all those who logon in Eve, 1.5% do Incursions, 13.8% PVP and 19.2% run Missions while 22.4% mine.

40.7% Join a fleet. The idea that Eve is a PVP game is false, the social fabric is in Missions and Mining.

Anize Oramara
WarpTooZero
#729 - 2015-09-30 23:23:08 UTC  |  Edited by: Anize Oramara
Market McSelling Alt wrote:
Anize Oramara wrote:
Estella Osoka wrote:

Sentinels use tracking disruption.

Jam out the sentinels maybe? hmmm

No wait, does "Immune to offensive modifiers" mean they can't be jammed?



It is the same tag applied to all the incursion rats. I think it means they can't be hit with anything that changes their offensive stats. But I am pretty sure you can jam them.

I ask because the team logi are the only ones that don't have that tag and they're the ones people generally use jams on.

That said if you can jam the sentinels you can maybe, possibly use the Vaga. The tank is way stronger on it than the cerb so you have some leeway. I'll have to check if the sentinels orbit at 4400m/s or not. can't remembe roff the top of my head. I'll check what their transversal is so I cna see if the guns have enough tracking.

The other option is the Orthrus. You can build an identical dps ship with an Orthrus as with the Cerb and it's not even all that much bling required nor is the hull that much more expensive anymore. It just requires a bit more tanking modules.

The orthrus is better actually in the dps department, it has a higher alpha and lower RoF, that means it has a higher dps when you take into account reloads on the RLML. There's also less launchers and a utility high slot so you can OH better as well.

Oh and the kinetic locked damage (bit of a pain against the sentinels) on the cerb.

A guide (Google Doc) to Hi-Sec blitzing and breaking the 200mill ISK/H barrier v1.2.3

Anize Oramara
WarpTooZero
#730 - 2015-10-01 02:13:22 UTC  |  Edited by: Anize Oramara
Well, it works. With honestly an embarrassingly large amount of skills lacking, it works. Decided to go hard mode first and use the cheap fit. I kinda expected to die but I managed it without so much as a scratch on the paint. I didn't time it, will probably time the next one with the pimped fit. For reference I have Caldari cruiser 4, Warhead upgrades 3, Light missile spec 3 (thought I had 4 Oops ), rapid launch 4, target navigation and guided missile precision 3.

[Orthrus, Ashimu Burner]
Ballistic Control System II
Ballistic Control System II
Co-Processor II
Damage Control II

Large Shield Extender II
Large Shield Extender II
X-Large Ancillary Shield Booster, Cap Booster 400
Pithum C-Type EM Ward Amplifier
Pithum C-Type EM Ward Amplifier

Rapid Light Missile Launcher II, Caldari Navy Inferno Light Missile
Rapid Light Missile Launcher II, Caldari Navy Inferno Light Missile
Rapid Light Missile Launcher II, Caldari Navy Inferno Light Missile
[empty high slot]
Rapid Light Missile Launcher II, Caldari Navy Inferno Light Missile
Rapid Light Missile Launcher II, Caldari Navy Inferno Light Missile

Medium Anti-Thermal Screen Reinforcer II
Medium Anti-EM Screen Reinforcer II
Medium Anti-Thermal Screen Reinforcer II

Hornet II x5

Basically turn on the DCUII, OH the RLML and start shooting at the closest sentinel (15km/s missiles woo). Launch drones as soon as they start shooting at you and OH the ASB and run it full blast. The first sentinel should die and you'll have 8-10 missiles left. if you have the skills or perhaps the bling fit you should be able to kill both sentinels in a single clip. Regardless reload Fury scourge, recall drones (I lost 1 drone by this time) and kill the Ashimu. I was kinda running out of time (ran out of charges, had 27 in cargo and 9 in the booster) so I had to keep my drones out to distract and do a little bit of damage. Ended up with 1 drone left but close to full shields. It helps to keep transversal up manually. Orbit at 13km might work too.

If I had to make an educated guess based on how many rounds I spent I'd say 7min for the site with the cheap fit with scrub tier skills.

[Orthrus, Ashimu Burner pimped]
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Damage Control II

Caldari Navy Large Shield Extender
Caldari Navy Large Shield Extender
X-Large Ancillary Shield Booster, Cap Booster 400
Pithum C-Type EM Ward Amplifier
Gistum C-Type EM Ward Amplifier

Rapid Light Missile Launcher II, Caldari Navy Inferno Light Missile
Rapid Light Missile Launcher II, Caldari Navy Inferno Light Missile
Rapid Light Missile Launcher II, Caldari Navy Inferno Light Missile
[empty high slot]
Rapid Light Missile Launcher II, Caldari Navy Inferno Light Missile
Rapid Light Missile Launcher II, Caldari Navy Inferno Light Missile

Medium Anti-Thermal Screen Reinforcer II
Medium Anti-EM Screen Reinforcer II
Medium Anti-Thermal Screen Reinforcer II

Hornet II x5

Now you can get a 'stronger' tank by going for more raw shield HP. problem with that is the ASB wont be able to keep up. My tanking skills are close to 100% and it was close or my hull would have seen a few scratches. With better DPS skills and the bling fit though you should be able to kill both sentinels before you reload.

A guide (Google Doc) to Hi-Sec blitzing and breaking the 200mill ISK/H barrier v1.2.3

Market McSelling Alt
Doomheim
#731 - 2015-10-01 11:19:15 UTC
Anize Oramara wrote:
Well, it works. With honestly an embarrassingly large amount of skills lacking, it works. Decided to go hard mode first and use the cheap fit. I kinda expected to die but I managed it without so much as a scratch on the paint. I didn't time it, will probably time the next one with the pimped fit. For reference I have Caldari cruiser 4, Warhead upgrades 3, Light missile spec 3 (thought I had 4 Oops ), rapid launch 4, target navigation and guided missile precision 3.

[Orthrus, Ashimu Burner]
Ballistic Control System II
Ballistic Control System II
Co-Processor II
Damage Control II

Large Shield Extender II
Large Shield Extender II
X-Large Ancillary Shield Booster, Cap Booster 400
Pithum C-Type EM Ward Amplifier
Pithum C-Type EM Ward Amplifier

Rapid Light Missile Launcher II, Caldari Navy Inferno Light Missile
Rapid Light Missile Launcher II, Caldari Navy Inferno Light Missile
Rapid Light Missile Launcher II, Caldari Navy Inferno Light Missile
[empty high slot]
Rapid Light Missile Launcher II, Caldari Navy Inferno Light Missile
Rapid Light Missile Launcher II, Caldari Navy Inferno Light Missile

Medium Anti-Thermal Screen Reinforcer II
Medium Anti-EM Screen Reinforcer II
Medium Anti-Thermal Screen Reinforcer II

Hornet II x5

Basically turn on the DCUII, OH the RLML and start shooting at the closest sentinel (15km/s missiles woo). Launch drones as soon as they start shooting at you and OH the ASB and run it full blast. The first sentinel should die and you'll have 8-10 missiles left. if you have the skills or perhaps the bling fit you should be able to kill both sentinels in a single clip. Regardless reload Fury scourge, recall drones (I lost 1 drone by this time) and kill the Ashimu. I was kinda running out of time (ran out of charges, had 27 in cargo and 9 in the booster) so I had to keep my drones out to distract and do a little bit of damage. Ended up with 1 drone left but close to full shields. It helps to keep transversal up manually. Orbit at 13km might work too.

If I had to make an educated guess based on how many rounds I spent I'd say 7min for the site with the cheap fit with scrub tier skills.

[Orthrus, Ashimu Burner pimped]
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Damage Control II

Caldari Navy Large Shield Extender
Caldari Navy Large Shield Extender
X-Large Ancillary Shield Booster, Cap Booster 400
Pithum C-Type EM Ward Amplifier
Gistum C-Type EM Ward Amplifier

Rapid Light Missile Launcher II, Caldari Navy Inferno Light Missile
Rapid Light Missile Launcher II, Caldari Navy Inferno Light Missile
Rapid Light Missile Launcher II, Caldari Navy Inferno Light Missile
[empty high slot]
Rapid Light Missile Launcher II, Caldari Navy Inferno Light Missile
Rapid Light Missile Launcher II, Caldari Navy Inferno Light Missile

Medium Anti-Thermal Screen Reinforcer II
Medium Anti-EM Screen Reinforcer II
Medium Anti-Thermal Screen Reinforcer II

Hornet II x5

Now you can get a 'stronger' tank by going for more raw shield HP. problem with that is the ASB wont be able to keep up. My tanking skills are close to 100% and it was close or my hull would have seen a few scratches. With better DPS skills and the bling fit though you should be able to kill both sentinels before you reload.



No if you want to do the Ashimmu base burner you need to use the passive Gila or a passive Ishtar. Other things are possible but you have to get real creative and expensive in your fit.

CCP Quant: Of all those who logon in Eve, 1.5% do Incursions, 13.8% PVP and 19.2% run Missions while 22.4% mine.

40.7% Join a fleet. The idea that Eve is a PVP game is false, the social fabric is in Missions and Mining.

Anize Oramara
WarpTooZero
#732 - 2015-10-01 11:31:43 UTC  |  Edited by: Anize Oramara
Market McSelling Alt wrote:
No if you want to do the Ashimmu base burner you need to use the passive Gila or a passive Ishtar. Other things are possible but you have to get real creative and expensive in your fit.

No, you misunderstand, that first fit and my listed skills is what I actually ran he mission with. as in I completed the ashimu burner with that exact fit in around 7min on tranquility.

I'll time the bling fit for my next run.

6minutes with the pimped fit, including looting, from initiating warp at acceleration gate to warping out. I even had a full ASB left and lost none of my drones.

A guide (Google Doc) to Hi-Sec blitzing and breaking the 200mill ISK/H barrier v1.2.3

Chainsaw Plankton
FaDoyToy
#733 - 2015-10-01 16:53:08 UTC
[ 2015.10.01 01:21:37 ] (combat) 125 from Burner Sentinel - Hits
[ 2015.10.01 01:24:44 ] (combat) 548 to Burner Ashimmu - 'Augmented' Hammerhead - Penetrates

[ 2015.10.01 01:19:35 ] (None) Jumping from system a to system b
[ 2015.10.01 01:26:25 ] (None) Jumping from system b to system a

my t2 gila times, first are combat logs, probably missing a moment or two as the sentinels have to burn out. Although the second is time in system, and that looks to include a lot of warp time.

also that is one of those times where drone aggro was on my side, although the way I run it usually is, I do still get times where drone aggro really goes against me, should probably pack a prop mod and chase the dude down as he usually gets out of RLML range, plus adds a bunch of drone travel time.

@ChainsawPlankto on twitter

Market McSelling Alt
Doomheim
#734 - 2015-10-01 17:24:09 UTC
Anize Oramara wrote:
Market McSelling Alt wrote:
No if you want to do the Ashimmu base burner you need to use the passive Gila or a passive Ishtar. Other things are possible but you have to get real creative and expensive in your fit.

No, you misunderstand, that first fit and my listed skills is what I actually ran he mission with. as in I completed the ashimu burner with that exact fit in around 7min on tranquility.

I'll time the bling fit for my next run.

6minutes with the pimped fit, including looting, from initiating warp at acceleration gate to warping out. I even had a full ASB left and lost none of my drones.



I am not misunderstanding anything. Gila does it better, faster and cheaper with no chance of death. You miss-time your ASB reload, or run out of charges and your fit fails.

But there is fun to be had in using non-conventional fits, I would just say 7 minutes is crap and you shouldn't be proud of yourself.

CCP Quant: Of all those who logon in Eve, 1.5% do Incursions, 13.8% PVP and 19.2% run Missions while 22.4% mine.

40.7% Join a fleet. The idea that Eve is a PVP game is false, the social fabric is in Missions and Mining.

Anize Oramara
WarpTooZero
#735 - 2015-10-01 18:04:45 UTC  |  Edited by: Anize Oramara
Market McSelling Alt wrote:
Anize Oramara wrote:
Market McSelling Alt wrote:
No if you want to do the Ashimmu base burner you need to use the passive Gila or a passive Ishtar. Other things are possible but you have to get real creative and expensive in your fit.

No, you misunderstand, that first fit and my listed skills is what I actually ran he mission with. as in I completed the ashimu burner with that exact fit in around 7min on tranquility.

I'll time the bling fit for my next run.

6minutes with the pimped fit, including looting, from initiating warp at acceleration gate to warping out. I even had a full ASB left and lost none of my drones.



I am not misunderstanding anything. Gila does it better, faster and cheaper with no chance of death. You miss-time your ASB reload, or run out of charges and your fit fails.

But there is fun to be had in using non-conventional fits, I would just say 7 minutes is crap and you shouldn't be proud of yourself.

Considering the frustration the gila gives with the super aggressive ai that means your drones are either in transit or dead or dieing more than they are shooting is alone enough reason to use any different fit. To add ot that I have not once been able to get the 'advertised' completion time on the gila, the aggro makes the mission far to unreliable time wise meaning many times I spend far more than 6 minutes to complete it.

The nice thing about this fit is it has a guaranteed time to kill, meaning so long as you do stuff kinda, mostly on time-ish (I only started repping on my 2nd go when I was at 30% shields, still no scratch) you wont die, just like every other burner. The gila has just too much random going on with unpredictable aggro mechanics and potentially having to switch out modules or reload drones from a mobile depo etc.

Also, I'm missing over 100dps from the fit due to skills (all missile damage). That will make a huge difference in time to kill as well as just mission completion in general.

I'd be interested to see what time someone with max skills can get on this fit as it's superior to the cerberus fit and way more consistent than the gila fit. DO the same thing, the same thing happens, not so with the Gila. Heck I went down to 30% structure the first time I ran the Gila because *random* and my tanking skills at close to 100%

A guide (Google Doc) to Hi-Sec blitzing and breaking the 200mill ISK/H barrier v1.2.3

Market McSelling Alt
Doomheim
#736 - 2015-10-01 18:25:48 UTC
Anize Oramara wrote:
Cool Story



The one thing we have learned from all of the Burner Missions is that if you have something that is limited in capacity, you will likely run out.

I can live with running out of drones and slow boating off the field... I can't live with running out of cap charges and dying to a computer algorithm.

I am sorry the Gila has never worked out for you, and that you don't understand drone management. That doesn't change the fact it is better and safer and faster.

CCP Quant: Of all those who logon in Eve, 1.5% do Incursions, 13.8% PVP and 19.2% run Missions while 22.4% mine.

40.7% Join a fleet. The idea that Eve is a PVP game is false, the social fabric is in Missions and Mining.

Lady Rift
His Majesty's Privateers
#737 - 2015-10-01 18:36:24 UTC
Market McSelling Alt wrote:
Anize Oramara wrote:
Cool Story



The one thing we have learned from all of the Burner Missions is that if you have something that is limited in capacity, you will likely run out.

I can live with running out of drones and slow boating off the field... I can't live with running out of cap charges and dying to a computer algorithm.

I am sorry the Gila has never worked out for you, and that you don't understand drone management. That doesn't change the fact it is better and safer and faster.



you are arguing over 2ish minutes against a person with support skills at 3 or 4 (they listed them).

I would prefer my ship to die than have to slowboat off field.
Chainsaw Plankton
FaDoyToy
#738 - 2015-10-01 18:37:53 UTC
Lady Rift wrote:
you are arguing over 2ish minutes against a person with support skills at 3 or 4 (they listed them).

I would prefer my ship to die than have to slowboat off field.


those 2 mins are important!

@ChainsawPlankto on twitter

Ginger Longrun
State War Academy
Caldari State
#739 - 2015-10-01 18:42:28 UTC
Chainsaw Plankton wrote:
Lady Rift wrote:
you are arguing over 2ish minutes against a person with support skills at 3 or 4 (they listed them).

I would prefer my ship to die than have to slowboat off field.


those 2 mins are important!



Each minute is worth 3,(3)m. So he wastes 6,(6)m. Thats assuming 200m/hr


Just tought I put this argument into perspective Big smile
Estella Osoka
Cranky Bitches Who PMS
#740 - 2015-10-01 18:42:45 UTC
Market McSelling Alt wrote:
Anize Oramara wrote:
Cool Story



The one thing we have learned from all of the Burner Missions is that if you have something that is limited in capacity, you will likely run out.

I can live with running out of drones and slow boating off the field... I can't live with running out of cap charges and dying to a computer algorithm.

I am sorry the Gila has never worked out for you, and that you don't understand drone management. That doesn't change the fact it is better and safer and faster.


What? You do realize there are many fits that use cap boosters and cap booster charges?