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The POS vs Dominion HP vs Fozzy sov System

Author
Trin Javidan
Caymen Labs
#1 - 2015-09-18 13:29:50 UTC  |  Edited by: Trin Javidan
With the new dev blogs out:
http://community.eveonline.com/news/dev-blogs/citadels-sieges-and-you-v2/
http://community.eveonline.com/news/dev-blogs/looking-behind-and-looking-ahead-an-update-from-executive-producer-ccp-seagull/

And a "new" direction, how do you see the Pros and Cons for each of the three (The POS vs Dominion HP vs Fozzy sov ) systems in relation with Dynamic and Player fun?
Anthar Thebess
#2 - 2015-09-18 13:48:13 UTC
Look at the SP in characters and Capital/Super Capital fleet size during this periods.
This is what destroyed the Dominion sov.

Mobility and ability to eat almost instantly multi million ehp by one group forced people to build bigger and bigger coalitions , that at the end of the Dominion era had no reason to fight each other , as this ruined businesses for few people controlling them.

We are still having issues with the outcome of Dominion sov , so small group of players sitting on triliards of isk and making constantly more and more by market speculations on gigantic scale.

Check how much isk flowed from the renter and r64 moons controlled by N3 , and compare this to refunds offered by the alliance , most of them where still on corporation levels, difference between those two is not located on any alliance wallet.