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Skill Points remapping/buying™: Ideas, Discussion, and Proposals

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Ally Poo
Stars Eclipse
#481 - 2015-09-11 14:28:53 UTC  |  Edited by: Ally Poo
I like the idea of skillpoint discussion. However I do not want to buy them, with ISK or Cash and keep the current training system.

I made a thread on this along time ago with an idea,

Why not make a system to remove old skills and get part-of the SP allocation of that skill to make unallocated SP's.

Like this: I have many useless indy skills that i don't need nor want. So I want to get rid of all 5 levels of "Advanced Industry" which has a total of 768,000 SP's. Reduce it to 0 or a "Injected Skill" and get lets say 25% of those SP's back (192,000) has unallocated SP's to use on another skill.

This way I get rid of my useless skill and put points into another one. I lost training time overall but not wasted. As the difference of only getting 25% of that training time.

This is not flawless and of course is going to get pounded into the ground by some and sort-of a good idea by others.

the biggest issue with this is the Reverse Engineering of the game itself by CCP to UNDO skills trained.

That's my small idea.Idea

RNEST - Providing one way tickets to the red mist society.

Howard Aideron
Pax International
#482 - 2015-09-11 16:31:41 UTC
Teckos Pech wrote:
Howard Aideron wrote:
Avvy wrote:
Don't need remaps, you just need to get rid of attributes.


This is a good idea. For those that have attribute enhancer implants, since those would have to be removed, provide free SP instead.

So for example, if a pilot is using the +5 Perception Implant, this would be removed and they would be given 1 million SP to use as they see fit. So if they're using +5s for all their slots it would give them a maximum of 5 million SP to distribute. Something like this:

+5s -> 1,000,000 SP per implant
+4s -> 900,000 SP per implant
+3s -> 800,000 SP per implant
+2s -> 700,000 SP per implant
+1s -> 600,000 SP per implant


No, because when such a change is announced everyone who could would buy +5s to get that +5 million SP, basically converting ISK into SP.


Well, do you have a better alternative for those that already have +5 implants plugged in?
Phoenix Jones
Small-Arms Fire
#483 - 2015-09-11 18:05:00 UTC  |  Edited by: Phoenix Jones
Regarding the implants.

You dock, they auto remove from your head and dump into your hanger.

You then sell them to a npc buy order setup by CCP to liquidate them and get your ISk back.

Yaay!!!!

Amber Starview
Doomheim
#484 - 2015-09-12 12:59:31 UTC  |  Edited by: Amber Starview
A huge part of eve online is training the right skills so I believe you should be able to purchase skill points ....my reasons are I want a black ops and I want it now :p ,really though I see this as I decent income for ccp and the only downside would be vets moaning "pay to win" while sitting in a boosted ,3b cloned pimped frigate
Teckos Pech
Hogyoku
Goonswarm Federation
#485 - 2015-09-12 17:34:13 UTC
Howard Aideron wrote:
Teckos Pech wrote:
Howard Aideron wrote:
Avvy wrote:
Don't need remaps, you just need to get rid of attributes.


This is a good idea. For those that have attribute enhancer implants, since those would have to be removed, provide free SP instead.

So for example, if a pilot is using the +5 Perception Implant, this would be removed and they would be given 1 million SP to use as they see fit. So if they're using +5s for all their slots it would give them a maximum of 5 million SP to distribute. Something like this:

+5s -> 1,000,000 SP per implant
+4s -> 900,000 SP per implant
+3s -> 800,000 SP per implant
+2s -> 700,000 SP per implant
+1s -> 600,000 SP per implant


No, because when such a change is announced everyone who could would buy +5s to get that +5 million SP, basically converting ISK into SP.


Well, do you have a better alternative for those that already have +5 implants plugged in?


Refund them their ISK, they are made no worse off if attributes are removed. There simple and does not result in converting ISK into SP.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Teckos Pech
Hogyoku
Goonswarm Federation
#486 - 2015-09-12 17:35:07 UTC
Amber Starview wrote:
A huge part of eve online is training the right skills so I believe you should be able to purchase skill points ....my reasons are I want a black ops and I want it now :p ,really though I see this as I decent income for ccp and the only downside would be vets moaning "pay to win" while sitting in a boosted ,3b cloned pimped frigate


Character bazaar is that way ---->

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Amber Starview
Doomheim
#487 - 2015-09-12 20:55:15 UTC
The char bazar is a completely different thing to what I'm suggesting in the ideas section ....about new ideas and suggestions 😁

I would like to buy skills for my char or remap +1 I see no drawbacks to this (I don't want a alt etc)
Deacon Abox
Black Eagle5
#488 - 2015-09-13 00:29:31 UTC
Amber Starview wrote:
The char bazar is a completely different thing to what I'm suggesting in the ideas section ....about new ideas and suggestions 😁

I would like to buy skills for my char or remap +1 I see no drawbacks to this (I don't want a alt etc)

You are mistaken. This thread is a dump, a toilet if you will, in which to flush these recurring ideas about buying sp or remapping sp into the cesspool that will hold them until they are rendered harmless by waste processing and time. Blink

CCP, there are off buttons for ship explosions, missile effects, turret effects, etc. "Immersion" does not seem to be harmed by those. So, [u]please[/u] give us a persisting off button for the jump gate and autoscan visuals.

Teckos Pech
Hogyoku
Goonswarm Federation
#489 - 2015-09-13 06:08:48 UTC
Amber Starview wrote:
The char bazar is a completely different thing to what I'm suggesting in the ideas section ....about new ideas and suggestions 😁

I would like to buy skills for my char or remap +1 I see no drawbacks to this (I don't want a alt etc)


No, it is not different. That is where you go to buy a character with more SP than you currently have. Now if it is merely the skills you wish to buy...log in go to the appropriate station and buy said skill book(s) and inject.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Sarrian Calda
Perkone
Caldari State
#490 - 2015-09-14 07:51:49 UTC  |  Edited by: Sarrian Calda
Amber Starview wrote:
A huge part of eve online is training the right skills so I believe you should be able to purchase skill points ....my reasons are I want a black ops and I want it now :p ,really though I see this as I decent income for ccp and the only downside would be vets moaning "pay to win" while sitting in a boosted ,3b cloned pimped frigate


One of the challenging aspect of EVE is in its largely-permanent state of matters, where things usually transition forward and not backward.

Things like destructible and consumable objects. You destroy a ship, it is lost permanently. You consume ammo or implant, it is used permanently.

You spend time to learn skills, just like how you would in real life, and you have to decide your path so you will take greater ownership of your character and actually knows what you can or cannot fly/use (I've seen way too many players who don't even know what the skills of their bought chars can do for them).

We are veterans because we have invested YEARS of our life into this. What makes you think that we stay here so long for? And by allowing skill points to be purchasable, we then are saying that our time can be purchased by money/ISK. Seriously? A dollar for time that you do not live? Hell no.

Time is like energy. It cannot be made and cannot be destroyed, only to be converted from one form to another. Being alive gives you time, and you spend time to do something (and presumably some of those things you do keeps you alive so you gain more time to spend).

Remapping skill points is fine because it doesn't add or subtract from the SP pool. A 100m SP pilot is still a 100m SP pilot. He had spent that amount of time to gain those valuable SP. Buying of skill points is a different thing, because it means adding more SP to the SP pool, which in other words is buying time, which is not possible.

And yes, the veterans have earned their every right to sit in a "3b cloned pimped frigate" because TIME.

Thank you.

EDIT: And this is what makes EVE intriguing because of its brutal permanence. It teaches valuable life lessons such as planning and accepting losses - lessons not many can appreciate. Flip this switch and it is no different from the throngs of MMOs out there.
Suran Parr
Os Terriveis
#491 - 2015-09-14 08:34:53 UTC  |  Edited by: Suran Parr
Amber Starview wrote:
A huge part of eve online is training the right skills so I believe you should be able to purchase skill points ....my reasons are I want a black ops and I want it now :p ,really though I see this as I decent income for ccp and the only downside would be vets moaning "pay to win" while sitting in a boosted ,3b cloned pimped frigate


Translation:

"I have to train stuff and think about the consequences of my choices!?! I have to live with bad choices! NO WAY!
Give me stuff now and screw this consequences bull. Other guys already have the good stuff and I can't be bothered working for it. They have the nice stuff I and want it now and I don't care they spent years getting where they are, thats for FOOLS. Go on CCP take my money (you know you want it) and screw the future of your game so I can be sitting in a boosted ,3b cloned pimped frigate. NOW!"
Amber Starview
Doomheim
#492 - 2015-09-14 12:18:59 UTC
It has already been answered that I could buy a char from the bazar ..other than this I could sub a new account and train for 3 months ,I see this as no differently than buying skill points directly

talking about consequences and stuff and time invested is just wrong ...:as stated before I could buy a char with the skills req the only difference is who gets my money ,a player or ccp .

I love eve ,I have played for many years ...any claims about time or effort I'm not rly listening too ,a brand new player could buy a Titan if they wanted too currently with a Titan pilot ready to fly , does this ruin eve also ??
Icarus fall
What Shall We Call It
#493 - 2015-09-14 13:07:38 UTC
EVE allows everyone to buy skill points already, I don't see why people are claiming different.

There's even various levels, the truly optimized get 2700sp an hour and it scales down to 1550sp/hr. You pay money for those SP.
Donald Dodixie
Tropical Tax Haven
#494 - 2015-09-14 16:55:56 UTC
FWIW: I would gladly pay a PLEX to get rid of the combat skills polluting my character sheet. I don't even want the SP back, just get rid of Astrometrics I, Small Hybrid Turret II etc.

Inb4 condescending nerds telling me how to play the game right (TM).
Myst3rious En1gma
Deep Core Mining Inc.
Caldari State
#495 - 2015-09-14 17:44:56 UTC
To all the people urinating around the sandbox and chest thumping about P2W and micro-transactions, WAKE UP! It is already a P2W and micro-transaction filled game. Reference the Character Bazaar, Want a max skilled scanning toon so you can start running high level sites tomorrow? Done! 15-18m SP character is yours for 5-6B in 10 hours. Don't have enough isk to afford such a dank toon? Done! Purchase Plex from CCP, sell to your friendly Jita buy order and viola, your wallet just hit the magic number! How is that not P2W and micro-transaction all in one?

I could care less one way or the other on this, personally I would love to see dual training on the same character, so I guess I fall in the "it's ok" camp but the people speaking about the sanctity of the game and such BS need to use a dictionary and some common sense already. Eve is P2W and micro-transaction already, not as much as other mmo's but really is it possible to be "A little bit pregnant?" Don't think it happens much in Eve? How many sell orders for Plex are in the game right now? Every single one of those Plex represents a P2W transaction, not someone who bought them to extend their game time, those are consumed and lost forever. Plex sell orders are you and your corp mates paying to win and accelerate your advantage over other players, circumventing your sanctimonious "No pay to win, no micro-transactions" credo.

Maybe CCP should create a "Career Paths" tutorial for the NPE that reflects the variety of activities available to a player and the requisite skill path to attain them, hell maybe a 24 hour test drive where the player could play as if they had the skills necessary to truly "Be" a scanner/miner/pvp'er whatever. Kind of like SISI with skill points, keep it separate from the game so people's action did not interfere with others. As far as old toons who trained a few million sp in production or whatever before embarking on their permanent career as a pvp'er, let'em pay to right the wrong, let them convert 5% of their sp annually for a fee. On older players who already know how to dunk your ship it won't make a difference when you fight them. On new toons still green at the keyboard, do you really think his ability to use T2 guns over T1 is gonna matter when he cant even kite correctly?
Sarrian Calda
Perkone
Caldari State
#496 - 2015-09-15 07:31:02 UTC  |  Edited by: Sarrian Calda
Myst3rious En1gma wrote:
To all the people urinating around the sandbox and chest thumping about P2W and micro-transactions, WAKE UP! It is already a P2W and micro-transaction filled game. Reference the Character Bazaar, Want a max skilled scanning toon so you can start running high level sites tomorrow? Done! 15-18m SP character is yours for 5-6B in 10 hours. Don't have enough isk to afford such a dank toon? Done! Purchase Plex from CCP, sell to your friendly Jita buy order and viola, your wallet just hit the magic number! How is that not P2W and micro-transaction all in one?


That logic is unsound. You cannot jump to the conclusion without looking at what transpired in between.

You forgot that people spent real cash to get those toons trained up, and it still takes TIME. Nothing in EVE is a direct conversion of money => skill points.

It's money => subscription = time => skill points.

P2W
It SEEMS like P2W because the convenience we get now are built on the work and effort of those who are there earlier in the game. Will your logic still stand if EVE just began last month? No. There won't be a character bazaar, because everyone is pretty much just flying *half-baked cruisers or battleships at most with *incompetent weapon skills that can't even clear a Port without warping out.

And, I think many people have a fair share of new, inexperienced players buying highly-skilled toons just to keep losing and dying like a noob. Yes, it may seem fine to be so in other games, but in EVE that's just blatant insult to the character that player just bought.

So, even if you paid to buy a high-skill character, can that ensure victory? No. Because the player lacks the experience. The game is complex because it is, especially thanks to emergent gameplay that most other games lacked environment for. So P2W is not established here. You merely paid to acquire an instrument. This instrument is of instrumental value towards securing victories, but it does not secure victories. Likewise, you would get a car so that you can drive to work, but it does not ensure that you will definitely arrive at your workplace. An inexperienced driver would likely drive slower, lose his way or even get into a traffic incident and never reach his destination.


Micro-transactions
What about Micro-transactions? Well, what about it? So far the micro-transactions (I assume Aurum credits is what you're talking about) are limited to aesthetic items such as character costumes and ship SKINs, both of which do not affect gameplay. Are you saying that having micro-transactions imply that it justifies buying skillpoints which directly affects gameplay? Go to character bazaar and get yourself a new char that somebody else spent months and years to train skills for you.


In EVE, my perspective is that Time is the base currency for skills. Yes, you train skills at different rates because of different attribute distribution, but that is within your control. You can either train at 2700 SP/hr or 1550 SP/hr, that is up to you. CCP gave you a choice to acquire up to 1,944,000 SP per 30D of subscription. It is up to you to optimize it, and it is not "buying" skill points. (refer to my conversion formula above)

Breaking this need of Time to acquire skill points could bring a lot more problem than the little convenience it brings.

    Some points to note about for acquiring of skill points beyond the current system:
  • What currencies will be used in the purchase of skill points?
  • Who will be impacted if these currencies are allowed to purchase skill points?
  • Would this create a bigger gap between the rich and the poor (IRL and in-game)?
  • Who are the original beneficiaries intended?
  • Would the resultant beneficiaries be the same as those intended above?

I remain unconvinced that purchasing of skill points is a good option.
However, I wholly support remapping of skill points with a time restriction.

Note to CCP: Forum discussions are always limited to a small corner of the entire community. It is qualitative but not quantitative enough to justify the discussions. The discussions here can never truly be represented unless a community-wide poll is taken, perhaps at the character selection screen. That will help give CCP quantitative data about such serious matters concerning the cornerstones of EVE gameplay.

*Edit: Beautified some words.
Dror
Center for Advanced Studies
Gallente Federation
#497 - 2015-09-15 12:10:17 UTC
Sarrian Calda wrote:
It SEEMS like P2W because the convenience we get now are built on the work and effort of those who are there earlier in the game. Will your logic still stand if EVE just began last month? No.

By that logic, it is P2W because those conveniences *are* possible. "Time is money," right? That seems pretty P2W. In fact, it's of little relevance where the power in the game comes from, because it still outperforms those who can't afford it.

If that happens on any level, it's a deterrant for fresh subs. There's plenty of reason that fresh subs are helpful for the game, for both the company and veterans (as is described here).



"SP is helpful for the game?" Here's all of the research on motivation -- it says the opposite! What purpose does it serve, then? Starter corps are non-competitive. Sov is unchallenged. "Fix sov!" you say? Remove SP.

Aerasia
Republic University
Minmatar Republic
#498 - 2015-09-15 15:53:42 UTC
Sarrian Calda wrote:
The discussions here can never truly be represented unless a community-wide poll is taken, perhaps at the character selection screen. That will help give CCP quantitative data about such serious matters concerning the cornerstones of EVE gameplay.
Technically, this already happens. Except they do it at the end of your sub, not the beginning.
Teckos Pech
Hogyoku
Goonswarm Federation
#499 - 2015-09-16 04:02:40 UTC
Amber Starview wrote:
It has already been answered that I could buy a char from the bazar ..other than this I could sub a new account and train for 3 months ,I see this as no differently than buying skill points directly

talking about consequences and stuff and time invested is just wrong ...:as stated before I could buy a char with the skills req the only difference is who gets my money ,a player or ccp .

I love eve ,I have played for many years ...any claims about time or effort I'm not rly listening too ,a brand new player could buy a Titan if they wanted too currently with a Titan pilot ready to fly , does this ruin eve also ??


You are right that the character bazaar is a form of buying SP, but (you had to know a 'but' was coming)....

The difference is that the character bazaar is not something determined by CCP. The price of "SP" at the character bazaar is determined by a number of parameters that are to a large degree outside the control of CCP. So instead of CCP setting a price/SP the character bazaar does...i.e. the market.

So, it does not follow that you should be able to buy SP for ISK or even PLEX from CCP. Go participate in the market players "control" vs. demanding CCP fulfill your desire for instant gratification.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Avvy
Doomheim
#500 - 2015-09-17 02:18:37 UTC
Teckos Pech wrote:

You are right that the character bazaar is a form of buying SP, but (you had to know a 'but' was coming)....

The difference is that the character bazaar is not something determined by CCP. The price of "SP" at the character bazaar is determined by a number of parameters that are to a large degree outside the control of CCP. So instead of CCP setting a price/SP the character bazaar does...i.e. the market.

So, it does not follow that you should be able to buy SP for ISK or even PLEX from CCP. Go participate in the market players "control" vs. demanding CCP fulfill your desire for instant gratification.


Buying a character is effectively buying SP. Doesn't matter who determines the price, still doesn't change that fact.

Buying SP boosts, I actually wonder if that really matters. Personally, I don't think it really does.