These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Missions & Complexes

 
  • Topic is locked indefinitely.
 

Burner Mission - Ship advice to solo them including fittings

First post
Author
Chainsaw Plankton
FaDoyToy
#581 - 2015-09-07 03:09:20 UTC
just ran the caldari burner 2x with the garmur fit above, and it dunked it both times. although the second time the logi was funny, the second logi frig more or less kept pace with the burner, but I kept it jammed so it never got reps off after the first jam.

@ChainsawPlankto on twitter

Hasikan Miallok
Republic University
Minmatar Republic
#582 - 2015-09-07 11:22:46 UTC
Thanks, I will give the Gamur build a try first and see how that goes.
Ploing
Blue Republic
RvB - BLUE Republic
#583 - 2015-09-07 12:47:09 UTC  |  Edited by: Ploing
as we are on the garmur. after a few weeks using the polarized rocket version i´ll stick with that atm.

[Garmur, Polarized rocket teamburner]
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System

5MN Quad LiF Restrained Microwarpdrive
Missile Guidance Computer II, Missile Range Script
Missile Guidance Computer II, Missile Range Script
Phased Weapon Navigation Array Generation Extron

Polarized Rocket Launcher, Caldari Navy Mjolnir Rocket
Polarized Rocket Launcher, Caldari Navy Mjolnir Rocket
Polarized Rocket Launcher, Caldari Navy Mjolnir Rocket

Small Hydraulic Bay Thrusters II
Small Rocket Fuel Cache Partition II
Small Warhead Flare Catalyst I

range is @29,7 km

orbit @ 20, 25 for the jag.

kill times

hawk (1 logikill)
1:05

enyo (1 logikill)
1:25

vengeance (2 logikills)
2:20

jaguar (2 logikills)
2:00

OH at first logi and burner.
Anize Oramara
WarpTooZero
#584 - 2015-09-07 13:28:07 UTC
Ploing wrote:
as we are on the garmur. after a few weeks using the polarized rocket version i´ll stick with that atm.

[Garmur, Polarized rocket teamburner]
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System

5MN Quad LiF Restrained Microwarpdrive
Missile Guidance Computer II, Missile Range Script
Missile Guidance Computer II, Missile Range Script
Phased Weapon Navigation Array Generation Extron

Polarized Rocket Launcher, Caldari Navy Mjolnir Rocket
Polarized Rocket Launcher, Caldari Navy Mjolnir Rocket
Polarized Rocket Launcher, Caldari Navy Mjolnir Rocket

Small Hydraulic Bay Thrusters II
Small Rocket Fuel Cache Partition II
Small Warhead Flare Catalyst I

range is @29,7 km

orbit @ 20, 25 for the jag.

kill times

hawk (1 logikill)
1:05

enyo (1 logikill)
1:25

vengeance (2 logikills)
2:20

jaguar (2 logikills)
2:00

OH at first logi and burner.

Are the faction BCSs required to break logi tank or simply for speed?

A guide (Google Doc) to Hi-Sec blitzing and breaking the 200mill ISK/H barrier v1.2.3

Ploing
Blue Republic
RvB - BLUE Republic
#585 - 2015-09-07 13:33:44 UTC
Anize Oramara wrote:

Are the faction BCSs required to break logi tank or simply for speed?


speed. u can easily swap to 2 bcu II and a copro.
Market McSelling Alt
Doomheim
#586 - 2015-09-07 13:50:45 UTC  |  Edited by: Market McSelling Alt
Ploing wrote:
as we are on the garmur. after a few weeks using the polarized rocket version i´ll stick with that atm.

[Garmur, Polarized rocket teamburner]
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System

5MN Quad LiF Restrained Microwarpdrive
Missile Guidance Computer II, Missile Range Script
Missile Guidance Computer II, Missile Range Script
Phased Weapon Navigation Array Generation Extron

Polarized Rocket Launcher, Caldari Navy Mjolnir Rocket
Polarized Rocket Launcher, Caldari Navy Mjolnir Rocket
Polarized Rocket Launcher, Caldari Navy Mjolnir Rocket

Small Hydraulic Bay Thrusters II
Small Rocket Fuel Cache Partition II
Small Warhead Flare Catalyst I

range is @29,7 km

orbit @ 20, 25 for the jag.

kill times

hawk (1 logikill)
1:05

enyo (1 logikill)
1:25

vengeance (2 logikills)
2:20

jaguar (2 logikills)
2:00

OH at first logi and burner.



That is pretty close to my fit and will continue until they nerf the Garmur

[Garmur, FaceMelt]
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System

Gistii C-Type 5MN Microwarpdrive
Missile Guidance Computer II, Missile Range Script
Republic Fleet Target Painter
Republic Fleet Target Painter

Polarized Rocket Launcher, Mjolnir Rage Rocket
Polarized Rocket Launcher, Mjolnir Rage Rocket
Polarized Rocket Launcher, Mjolnir Rage Rocket

Small Hydraulic Bay Thrusters II
Small Rocket Fuel Cache Partition I
Small Hydraulic Bay Thrusters I

Range is 23, dps is 328 before OH... exp rad is 25, but with two TPs you hit anyways.

CCP Quant: Of all those who logon in Eve, 1.5% do Incursions, 13.8% PVP and 19.2% run Missions while 22.4% mine.

40.7% Join a fleet. The idea that Eve is a PVP game is false, the social fabric is in Missions and Mining.

Ploing
Blue Republic
RvB - BLUE Republic
#587 - 2015-09-07 14:12:17 UTC
Market McSelling Alt wrote:


Range is 23, dps is 328 before OH... exp rad is 25, but with two TPs you hit anyways.


and the applied dps are still higher than faction rockets?
Anize Oramara
WarpTooZero
#588 - 2015-09-07 14:30:30 UTC
Ploing wrote:
Anize Oramara wrote:

Are the faction BCSs required to break logi tank or simply for speed?


speed. u can easily swap to 2 bcu II and a copro.

Awesome, I'm getting T2 missiles and rockets (finally) today and don't feel like doing my first team burners in the 600mill garmur I have fit but have never undocked in :P

A guide (Google Doc) to Hi-Sec blitzing and breaking the 200mill ISK/H barrier v1.2.3

Market McSelling Alt
Doomheim
#589 - 2015-09-07 17:40:57 UTC
Ploing wrote:
Market McSelling Alt wrote:


Range is 23, dps is 328 before OH... exp rad is 25, but with two TPs you hit anyways.


and the applied dps are still higher than faction rockets?


Yes, it isn't the full 328, but more than the 267 from Cal Navy and a heck of a lot cheaper.

CCP Quant: Of all those who logon in Eve, 1.5% do Incursions, 13.8% PVP and 19.2% run Missions while 22.4% mine.

40.7% Join a fleet. The idea that Eve is a PVP game is false, the social fabric is in Missions and Mining.

Ploing
Blue Republic
RvB - BLUE Republic
#590 - 2015-09-07 19:12:09 UTC
Market McSelling Alt wrote:
Ploing wrote:
Market McSelling Alt wrote:


Range is 23, dps is 328 before OH... exp rad is 25, but with two TPs you hit anyways.


and the applied dps are still higher than faction rockets?


Yes, it isn't the full 328, but more than the 267 from Cal Navy and a heck of a lot cheaper.

thx
Hasikan Miallok
Republic University
Minmatar Republic
#591 - 2015-09-08 01:38:54 UTC
I am currently looking at a T2 LML build due to it being less of a gank magnet in SOE hubs.

The polarized rocket versions seem very fragile and flying very close to the danger zone in terms of taking hits, is their anything specific you need to watch out for when flying this fit.
Market McSelling Alt
Doomheim
#592 - 2015-09-08 02:21:02 UTC
Hasikan Miallok wrote:
I am currently looking at a T2 LML build due to it being less of a gank magnet in SOE hubs.

The polarized rocket versions seem very fragile and flying very close to the danger zone in terms of taking hits, is their anything specific you need to watch out for when flying this fit.



It is a frigate... it aligns in 3.2s

What the heck is going to gank you? Destroyers can't come in your mission hub. And any frigate coming in to gank you would be alpha'd by the Burners.

Just worry about the burners, and don't freaking autopilot.

CCP Quant: Of all those who logon in Eve, 1.5% do Incursions, 13.8% PVP and 19.2% run Missions while 22.4% mine.

40.7% Join a fleet. The idea that Eve is a PVP game is false, the social fabric is in Missions and Mining.

Chainsaw Plankton
FaDoyToy
#593 - 2015-09-08 03:06:37 UTC
d-bag thrashers on a gate/station, although personally I always use instas in SoE hubs so that takes care of the station bit...

a disco bs as a threat as well, although that's a bunch of isk to throw at you, and they have to know you have a shiny fit.

@ChainsawPlankto on twitter

Chainsaw Plankton
FaDoyToy
#594 - 2015-09-08 05:13:35 UTC
I just idiot mode'd a polarized garmur. Killed the logi no problem, that actually went pretty fast, and was testing the difference between CN and Rage on the vengence, then I stopped paying attention to my orbit. Oh well cheap t2 fit. Plus my missile skills aren't all that great.

on the logi faction seemed better, I was doing 80 or 90 with rage and 150ish consistently with faction.

I was getting hits of 275 on shields and 180 on armor with cn thermal ammo
Rage was jumping between shots... think I was on the edge of range and some were hitting and some not? don't know if missiles work like that? I was right on the edge of range for a bit.

[ 2015.09.08 04:34:13 ] (combat) 94 to Burner Vengeance Inferno Rage Rocket - Hits
[ 2015.09.08 04:34:15 ] (combat) 215 to Burner Vengeance - Inferno Rage Rocket - Hits

my fit was a little thrown together from stuff I had in hangar, should have paid attention to the prop mod, think I had room for an MWD but didn't have one in station.
[Garmur, Garmur]
Ballistic Control System II
Ballistic Control System II
Nanofiber Internal Structure II

Missile Guidance Computer II
Missile Guidance Computer II
Phased Weapon Navigation Array Generation Extron
1MN Monopropellant Enduring Afterburner

Polarized Rocket Launcher
Polarized Rocket Launcher
Polarized Rocket Launcher

Small Hydraulic Bay Thrusters I
Small Hydraulic Bay Thrusters II
Small Rocket Fuel Cache Partition I

@ChainsawPlankto on twitter

Ploing
Blue Republic
RvB - BLUE Republic
#595 - 2015-09-08 09:23:57 UTC
Chainsaw Plankton wrote:


[ 2015.09.08 04:34:13 ] (combat) 94 to Burner Vengeance Inferno Rage Rocket - Hits
[ 2015.09.08 04:34:15 ] (combat) 215 to Burner Vengeance - Inferno Rage Rocket - Hits



hmm normally you should do nearly the same dmg each shot. perhaps the first was only into shield and second into armour?
Ploing
Blue Republic
RvB - BLUE Republic
#596 - 2015-09-08 09:27:30 UTC
Hasikan Miallok wrote:


The polarized rocket versions seem very fragile and flying very close to the danger zone in terms of taking hits, is their anything specific you need to watch out for when flying this fit.


orbit @ 20 you got no hits. only the jaguar tends to hit you sometimes. for the jag i set orbit @25.
Chainsaw Plankton
FaDoyToy
#597 - 2015-09-08 09:43:14 UTC
Ploing wrote:
Chainsaw Plankton wrote:


[ 2015.09.08 04:34:13 ] (combat) 94 to Burner Vengeance Inferno Rage Rocket - Hits
[ 2015.09.08 04:34:15 ] (combat) 215 to Burner Vengeance - Inferno Rage Rocket - Hits



hmm normally you should do nearly the same dmg each shot. perhaps the first was only into shield and second into armour?

I put him into armor with CN rockets so yea. ~4x hits for 200 and change, and according to http://games.chruker.dk/eve_online/item.php?type_id=34185 it should have 900 shield. These hit armor consistently for 178-179 but I only shot 3 rockets.

the rage rockets however jumped around a lot. maybe I was flying like an idiot so it changed speeds often?
141 (might have got some shield back while I reloaded)
98
92
215
216
215
104
109
100
95
94
215
215
89
87
113
87
87


Also confirming the jag can hit you, I got hit once ~20km and said nope, and warped out, 1300ish hp is a lot in a polarized garmur, so I came back in my harpy and finished it off, got hit 3 more times as I was playing around with ranges and with the AF resists and resist bonus I wasn't too worried as I could always just pull range.

1386 Burner Jaguar - Wrecks

@ChainsawPlankto on twitter

Ploing
Blue Republic
RvB - BLUE Republic
#598 - 2015-09-08 10:37:27 UTC
Chainsaw Plankton wrote:


the rage rockets however jumped around a lot. maybe I was flying like an idiot so it changed speeds often?



with higher burner speed and the lack of a second tp it could be.
Market McSelling Alt
Doomheim
#599 - 2015-09-08 11:52:14 UTC
Ploing wrote:
Chainsaw Plankton wrote:


the rage rockets however jumped around a lot. maybe I was flying like an idiot so it changed speeds often?



with higher burner speed and the lack of a second tp it could be.



with Rage you absolutely have to have the second TP.

The only time I see the damage jump around a lot is when the Logi's are repping each other, because they are getting an influx of resist rich hp.

The Jag CAN be done orbiting at 23, seems weird but remember they are flying AT you, so your rockets don't technically travel as far.

However to be safe, you can go back to the CN rockets and orbit at 25.

CCP Quant: Of all those who logon in Eve, 1.5% do Incursions, 13.8% PVP and 19.2% run Missions while 22.4% mine.

40.7% Join a fleet. The idea that Eve is a PVP game is false, the social fabric is in Missions and Mining.

Ploing
Blue Republic
RvB - BLUE Republic
#600 - 2015-09-08 22:48:07 UTC
Anize Oramara wrote:


Awesome, I'm getting T2 missiles and rockets (finally) today and don't feel like doing my first team burners in the 600mill garmur I have fit but have never undocked in :P


so how went your first trip?would be nice to see results from unexperienced chars