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Proposal: Drifter Gate Interference

Author
TheSmokingHertog
Julia's Interstellar Trade Emperium
#1 - 2015-09-01 17:08:30 UTC  |  Edited by: TheSmokingHertog
Hey all EVE players,

When Sansha's Nation invaded the empires, I hoped for a severe disruption of the status quo, as he promised. When the empires however invited all capsuleers to fight for them, it became mostly a fenced gold farming entity, somewhere on the map. Now with the drifters, I would hope for the promised disruption.

Proposal

Let the Drifters disrupt gate traffic on supply lines used by the empires. When a gate is disrupted, all capsuleers and empire forces could not navigate such a gate.

How to accomplish that? And what about lore?

The Drifters want to cripple the empires, the Amarr have felt that in the dead of their empress. Would it not be logical to try to isolate the Amarr empire by disrupting the main highways of New Eden, especially highways in and out of Amarr space?

How to get a gate back to working again?

Maybe it can be disrupted until it was entosised back into service. For that to happen, capsuleers and the empires would have to fight off the drifters first, including reinforcements. Maybe the DED could amend the Yulai convention rules wherein the capsuleers would have permission to fight in the interest of undisturbed interstellar traffic.

Why do I want this?

As a trader, I want market disruptions. The bigger the better. All the capsuleers in New Eden just go to the main hubs for supplies, but what would happen if the drifters quarantined a constellation? Or a region? Stockpiles would run out in such a region, wormholes would be the only way in and out. That would be a big challenge for market forces and local industrials. People choosing the challenge of Wormholes travel, to replenish the quarantined zone, could end up with a big opportunity.

Practical remarks

  • Of Course, just one side of the gate is effected, the twin gate just will give a negative traffic status (since its not getting a connection).
  • By the quarantine, people inside the bubble have to fight the thread, without help from the outside, or daring people coming through wormholes.
  • When a constellation of region is the target, these system channels can be great ways to unite the region. Its a good use of tool that is not much used nowadays.

Of course, this is just an idea, its open for suggestions.

TheSmokingHertog

"Dogma is kind of like quantum physics, observing the dogma state will change it." ~ CCP Prism X

"Schrödinger's Missile. I dig it." ~ Makari Aeron

-= "Brain in a Box on Singularity" - April 2015 =-

James Italicus
The Scope
Gallente Federation
#2 - 2015-09-01 17:19:38 UTC
Guess that would bring a twist in the status quo! maybe forge new alliances and move pilots from deep null sec hideouts.

Tiborg Ambraelle
Federal Navy Academy
Gallente Federation
#3 - 2015-09-01 17:40:17 UTC
I have been always a fan of the unpredictible, and the fact that a new non player controlled faction could influence the pase of the game is somewhat interesting to me. By confronting a new grated threat players who are or once were enemies are forces to work together to battle a greater force, this is always the pinnacle of every MMO game. Thumbs up for a great idea.
Madd Adda
#4 - 2015-09-01 18:29:57 UTC
and what if pilots don't want to do this? what if they WANT the gates to be disrupted, traffic and all?

Carebear extraordinaire

Celthric Kanerian
Viziam
Amarr Empire
#5 - 2015-09-01 19:34:13 UTC
Would be nice to make my HQ even more isolate than it already is.
Then all the sites would purely be mine.

Yes please for more isk.

However, as much as I love good lore... I am going to say no, as it will make the noobs leave.
TheSmokingHertog
Julia's Interstellar Trade Emperium
#6 - 2015-09-01 19:39:21 UTC
Madd Adda wrote:
and what if pilots don't want to do this? what if they WANT the gates to be disrupted, traffic and all?


Awesome, shoot people shooting the drifters :D

"Dogma is kind of like quantum physics, observing the dogma state will change it." ~ CCP Prism X

"Schrödinger's Missile. I dig it." ~ Makari Aeron

-= "Brain in a Box on Singularity" - April 2015 =-

Mr Mieyli
Doomheim
#7 - 2015-09-01 21:10:16 UTC
I personally think permanent lowsec surrounding each of the empires is a better way to split up highsec.

This post brought to you by CCP's alpha forum alt initiative. Playing the eve forums has never come cheaper.

Danika Princip
GoonWaffe
Goonswarm Federation
#8 - 2015-09-01 22:14:17 UTC
How do you propose the people trying to clear out the drifters from an area actually get IN?
TheSmokingHertog
Julia's Interstellar Trade Emperium
#9 - 2015-09-01 22:18:31 UTC
Danika Princip wrote:
How do you propose the people trying to clear out the drifters from an area actually get IN?


Wormholes.

"Dogma is kind of like quantum physics, observing the dogma state will change it." ~ CCP Prism X

"Schrödinger's Missile. I dig it." ~ Makari Aeron

-= "Brain in a Box on Singularity" - April 2015 =-

Bobb Bobbington
Rattini Tribe
Minmatar Fleet Alliance
#10 - 2015-09-01 22:59:58 UTC
Yea, but what about the people trapped on the inside? Let's say I went to Jita for a day, and all of a sudden it was quarantined. I don't want to station spin for up to a week, and I don't have the isk to lose multiple battleships fighting drifters (nor do I want to get on their bad side)

This is a signature.

It has a 25m signature.

No it's not a cosmic signature.

Probably.

Btw my corp's recruiting.

TheSmokingHertog
Julia's Interstellar Trade Emperium
#11 - 2015-09-01 23:10:26 UTC  |  Edited by: TheSmokingHertog
Bobb Bobbington wrote:
Yea, but what about the people trapped on the inside? Let's say I went to Jita for a day, and all of a sudden it was quarantined. I don't want to station spin for up to a week, and I don't have the isk to lose multiple battleships fighting drifters (nor do I want to get on their bad side)


The majority of EVEs population is centered in Caldari space, how difficult would it be to get a group going to defeat 1 gatecamp of drifters and make a beachhead. Every other capsuleer then can help free up all other gates. With the ingenuity from EVE players I do not believe such a constellation would be unreachable for a week.

Let me add, when a less populated area is attacked, its up to local community leaders to form up and create a beachhead with local resources, or they could pool isk to hire mercs. In any event, its a great way to meet new people and explore new eve content.

"Dogma is kind of like quantum physics, observing the dogma state will change it." ~ CCP Prism X

"Schrödinger's Missile. I dig it." ~ Makari Aeron

-= "Brain in a Box on Singularity" - April 2015 =-

Bobb Bobbington
Rattini Tribe
Minmatar Fleet Alliance
#12 - 2015-09-01 23:49:10 UTC
TheSmokingHertog wrote:
Bobb Bobbington wrote:
Yea, but what about the people trapped on the inside? Let's say I went to Jita for a day, and all of a sudden it was quarantined. I don't want to station spin for up to a week, and I don't have the isk to lose multiple battleships fighting drifters (nor do I want to get on their bad side)


The majority of EVEs population is centered in Caldari space, how difficult would it be to get a group going to defeat 1 gatecamp of drifters and make a beachhead. Every other capsuleer then can help free up all other gates. With the ingenuity from EVE players I do not believe such a constellation would be unreachable for a week.

Let me add, when a less populated area is attacked, its up to local community leaders to form up and create a beachhead with local resources, or they could pool isk to hire mercs. In any event, its a great way to meet new people and explore new eve content.


Yea, I mean they will eventually, but I don't want to have to ship spin for a few days without being able to do anything else. Forcing everyone to PvE just to do the stuff they actually want to do is a bad idea. And no, CCP isn't forcing everybody to do it as it is, because I don't really care if there's a few drifters on each gate, whereas this idea would force everybody to do it.

This is a signature.

It has a 25m signature.

No it's not a cosmic signature.

Probably.

Btw my corp's recruiting.

TheSmokingHertog
Julia's Interstellar Trade Emperium
#13 - 2015-09-01 23:53:19 UTC
Bobb Bobbington wrote:
TheSmokingHertog wrote:
Bobb Bobbington wrote:
Yea, but what about the people trapped on the inside? Let's say I went to Jita for a day, and all of a sudden it was quarantined. I don't want to station spin for up to a week, and I don't have the isk to lose multiple battleships fighting drifters (nor do I want to get on their bad side)


The majority of EVEs population is centered in Caldari space, how difficult would it be to get a group going to defeat 1 gatecamp of drifters and make a beachhead. Every other capsuleer then can help free up all other gates. With the ingenuity from EVE players I do not believe such a constellation would be unreachable for a week.

Let me add, when a less populated area is attacked, its up to local community leaders to form up and create a beachhead with local resources, or they could pool isk to hire mercs. In any event, its a great way to meet new people and explore new eve content.


Yea, I mean they will eventually, but I don't want to have to ship spin for a few days without being able to do anything else. Forcing everyone to PvE just to do the stuff they actually want to do is a bad idea. And no, CCP isn't forcing everybody to do it as it is, because I don't really care if there's a few drifters on each gate, whereas this idea would force everybody to do it.


If you just want to PVP, move to low-sec or null-sec. PVE content was always the major content in high-sec, why complain about it if it becomes a mandatory thing once in a while. Locals can adapt or hire help and move on.

"Dogma is kind of like quantum physics, observing the dogma state will change it." ~ CCP Prism X

"Schrödinger's Missile. I dig it." ~ Makari Aeron

-= "Brain in a Box on Singularity" - April 2015 =-

Danika Princip
GoonWaffe
Goonswarm Federation
#14 - 2015-09-02 00:10:01 UTC
TheSmokingHertog wrote:
Danika Princip wrote:
How do you propose the people trying to clear out the drifters from an area actually get IN?


Wormholes.



So...uncoordinated highsec dwellers are going to form up on the fly, with blinged out incursion-type ships, find wormholes from ~somewhere~, and manage to travel through them to fight the drifters?

Yeah...that's really going to happen, isn't it. Roll
Bobb Bobbington
Rattini Tribe
Minmatar Fleet Alliance
#15 - 2015-09-02 00:10:51 UTC
What I'm trying to point out, is that what if somebody takes a trip to the nearest supermarket and all of a sudden a man in a ski mask takes you all hostage, and you can't get home to cook dinner or watch TV? That wouldn't be very fun.

This is a signature.

It has a 25m signature.

No it's not a cosmic signature.

Probably.

Btw my corp's recruiting.

TheSmokingHertog
Julia's Interstellar Trade Emperium
#16 - 2015-09-02 02:00:26 UTC
Danika Princip wrote:
TheSmokingHertog wrote:
Danika Princip wrote:
How do you propose the people trying to clear out the drifters from an area actually get IN?


Wormholes.



So...uncoordinated highsec dwellers are going to form up on the fly, with blinged out incursion-type ships, find wormholes from ~somewhere~, and manage to travel through them to fight the drifters?

Yeah...that's really going to happen, isn't it. Roll


If not, we get a lot of isolated space, that would be awesome.

"Dogma is kind of like quantum physics, observing the dogma state will change it." ~ CCP Prism X

"Schrödinger's Missile. I dig it." ~ Makari Aeron

-= "Brain in a Box on Singularity" - April 2015 =-

Nevyn Auscent
Broke Sauce
#17 - 2015-09-02 05:58:38 UTC
TheSmokingHertog wrote:

If not, we get a lot of isolated space, that would be awesome.

And by 'we' you really mean 'all those guys over there I don't like and want to laugh at' right.....
Because I sure don't remember seeing you organising fleets to fight the drifters in any channels I've been involved in and complaining that they are too easy to beat and need to have more effect on things.

When you can kill an entire drifter incursion with your fleet that you are FC'ing (not simply a member of doing what you are told) and take no losses with no significant outside help, then come back with this idea to make things harder as a possibility.
TheSmokingHertog
Julia's Interstellar Trade Emperium
#18 - 2015-09-03 01:49:32 UTC  |  Edited by: TheSmokingHertog
Nevyn Auscent wrote:
TheSmokingHertog wrote:

If not, we get a lot of isolated space, that would be awesome.

And by 'we' you really mean 'all those guys over there I don't like and want to laugh at' right.....
Because I sure don't remember seeing you organising fleets to fight the drifters in any channels I've been involved in and complaining that they are too easy to beat and need to have more effect on things.

When you can kill an entire drifter incursion with your fleet that you are FC'ing (not simply a member of doing what you are told) and take no losses with no significant outside help, then come back with this idea to make things harder as a possibility.


To quote CCP in Hydrostatic Podcast about fighting the drifters; "You just have to be better at EVE."

As someone who is not participating in such fleets, I like to participate in working markets that are besides the current status quo. There is no people in EVE that I don't like. While playing EVE I have run around with people from BNI, goons, CODE and more. I never had any problem with any of them. With Thera as central hub, I have supplied people with all kinds of stuff to give them an advantage over others. For people in war that could not harvest the resources to continue, I helped gather them and get them to the right spot in EVE. That includes organising the finance part, the shipping part and the seeding of the markets / hangers / etc, where the stuff needed to be. As a fixer, I do not get your sentiment about the laughing. EVE's sandbox is designed to be a harsh world. If your channels are not proficient in capital (isk) or members to reach the goal at a more efficient way, this could be a perfect opportunity to get people involved.

As a sidenote, I find highsec to safe. I tried to vote in Psychotic Monk and later James' Candidate into the CSM, but without success. CCP should stop nerfing all uncertainties in EVE and return to the core sandbox that it could be.

"Dogma is kind of like quantum physics, observing the dogma state will change it." ~ CCP Prism X

"Schrödinger's Missile. I dig it." ~ Makari Aeron

-= "Brain in a Box on Singularity" - April 2015 =-

TheSmokingHertog
Julia's Interstellar Trade Emperium
#19 - 2015-09-03 12:55:37 UTC  |  Edited by: TheSmokingHertog
Nevyn Auscent wrote:
TheSmokingHertog wrote:

If not, we get a lot of isolated space, that would be awesome.

And by 'we' you really mean 'all those guys over there I don't like and want to laugh at' right.....
Because I sure don't remember seeing you organising fleets to fight the drifters in any channels I've been involved in and complaining that they are too easy to beat and need to have more effect on things.

When you can kill an entire drifter incursion with your fleet that you are FC'ing (not simply a member of doing what you are told) and take no losses with no significant outside help, then come back with this idea to make things harder as a possibility.


Maybe a gate that is enthosised should accept incoming traffic from its twin gate and just refuse outgoing ships. Then people can roam into the systems more easily. Then its just getting grid control while the first wave of drifters is on the gate. See it as a period where capsuleers could ship in reinforcements. When the next reinforcement of drifters arrives, more people will be on grid / in system to secure the beachhead.

"Dogma is kind of like quantum physics, observing the dogma state will change it." ~ CCP Prism X

"Schrödinger's Missile. I dig it." ~ Makari Aeron

-= "Brain in a Box on Singularity" - April 2015 =-

Donnachadh
United Allegiance of Undesirables
#20 - 2015-09-04 14:01:01 UTC
TheSmokingHertog wrote:
Bobb Bobbington wrote:
TheSmokingHertog wrote:
Bobb Bobbington wrote:
Yea, but what about the people trapped on the inside? Let's say I went to Jita for a day, and all of a sudden it was quarantined. I don't want to station spin for up to a week, and I don't have the isk to lose multiple battleships fighting drifters (nor do I want to get on their bad side)


The majority of EVEs population is centered in Caldari space, how difficult would it be to get a group going to defeat 1 gatecamp of drifters and make a beachhead. Every other capsuleer then can help free up all other gates. With the ingenuity from EVE players I do not believe such a constellation would be unreachable for a week.

Let me add, when a less populated area is attacked, its up to local community leaders to form up and create a beachhead with local resources, or they could pool isk to hire mercs. In any event, its a great way to meet new people and explore new eve content.


Yea, I mean they will eventually, but I don't want to have to ship spin for a few days without being able to do anything else. Forcing everyone to PvE just to do the stuff they actually want to do is a bad idea. And no, CCP isn't forcing everybody to do it as it is, because I don't really care if there's a few drifters on each gate, whereas this idea would force everybody to do it.


If you just want to PVP, move to low-sec or null-sec. PVE content was always the major content in high-sec, why complain about it if it becomes a mandatory thing once in a while. Locals can adapt or hire help and move on.

No where in this did the poster even mention PvP, you might want to read others posts a bit more carefully in the future.

Not thinking your own idea through are you? If the gates are locked from the inside how are those merc's going to get into the affected area to fight even if the locals were willing to pay? No worm holes are not a viable solution to this, and no worm holes are not a viable solution to players wanting to move out of the area in mass.

PvE may be the primary content in high sec, but that PvE has always been optional up to and Including the drifters. Those that want to can and those that do not can simply ignore it and go about their chosen play style. Your idea eliminates the optional nature to that content and that is bad for the game.

Getting locals together to fight the easily defeated ore belt patrols from an Incursion is near to impossible and those can easily be defeated by several players in mission fit ships. Now you expect these same risk and ship loss averse players to band together to fight an enemy where ship loses are guaranteed and then you want to further complicate this situation by forcing them to do it in a region that may or may not have the replacement ships available because of the lock down? And somehow you think this is a good idea.

But the primary reason this is a bad idea is the loss of mobility. NOTHING in EvE physically prevents a player from going where they want to go whenever they want to go there and yet that is exactly what your idea does.

All of that instead of simply saying NO to your idea.
Find a way to make this a one liiner and place it where it belongs.
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