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Null sec industry and removing the dependence on high sec.

Author
Sentamon
Imperial Academy
Amarr Empire
#21 - 2015-08-15 18:38:18 UTC
Nullsec dependent in Highsec just means new or newer player have a place in the New Eden Opera.

Why would you ever want to take that away?

~ Professional Forum Alt  ~

Danika Princip
GoonWaffe
Goonswarm Federation
#22 - 2015-08-15 18:51:12 UTC
Sentamon wrote:
Nullsec dependent in Highsec just means new or newer player have a place in the New Eden Opera.

Why would you ever want to take that away?



Psst.

Nothing stopping a newbie from moving to nullsec. It's kind of our 'thing' to bring them out the second they're done with the tutorial.
Sentamon
Imperial Academy
Amarr Empire
#23 - 2015-08-15 18:56:39 UTC
Danika Princip wrote:
Sentamon wrote:
Nullsec dependent in Highsec just means new or newer player have a place in the New Eden Opera.

Why would you ever want to take that away?



Psst.

Nothing stopping a newbie from moving to nullsec. It's kind of our 'thing' to bring them out the second they're done with the tutorial.


Shocking news, but not everyone wants their only choice to be joining up with the other martini link clickers so he can make a living from the game.

~ Professional Forum Alt  ~

Danika Princip
GoonWaffe
Goonswarm Federation
#24 - 2015-08-15 19:32:45 UTC
Which has nothing to do with the viability of a newbie moving to null? PH, brave and probably TEST all do the same thing.
Rek Seven
University of Caille
Gallente Federation
#25 - 2015-08-19 07:58:39 UTC
Lugh Crow-Slave wrote:
so who in the region decides what the hub is?
do i have to hold the entire region?
if i lose one system does it lose being a hub?


The purpose of the features and ideas section of the forums is to submit ideas, not to details all the possible rules regarding said idea.

That said, those are valid questions... Perhaps it would be better if sov/players didn't have a say where these were and instead, CCP simply added one hub per region.

My original thinking on the null sec hub idea was to create a "safer" place for industrialists to sell their products to anyone, not just alliance members" and a convenient place for everyone else to buy stuff. With the the upcoming citadels, these hubs (with npc stations) would allow people market their items without the fear of things being blown up or moved across to map.
Danika Princip
GoonWaffe
Goonswarm Federation
#26 - 2015-08-19 10:15:45 UTC
Rek Seven wrote:


My original thinking on the null sec hub idea was to create a "safer" place for industrialists to sell their products to anyone, not just alliance members" and a convenient place for everyone else to buy stuff. With the the upcoming citadels, these hubs (with npc stations) would allow people market their items without the fear of things being blown up or moved across to map.



But why would we want to hand anyone who doesn't like us an invulnerable staging point in the middle of our sov, when we already control the sixth biggest trade hub in the game selling just to our people?
Rek Seven
University of Caille
Gallente Federation
#27 - 2015-08-19 10:22:38 UTC  |  Edited by: Rek Seven
Okay, you're in goonswarm, you have won eve, we get it! Blink

I hope CCP aren't designing the game with the thought "but what's in for goonswarm?"... If anything they should be designing it to hurt big power blocks like you, which as you point out this feature would probably do.

You state that you have your own successful market hub, so it's reasonable to assume that other people would benefit from having one too. However, due to their size and the risks involved in null sec industry, creating a market hub may not be viable/lucrative.

There would be nothing to stop you from blockading that system or war decing people that moved in, perhaps it would have a ban on capital cynoing... These are all details that can be solved.
Danika Princip
GoonWaffe
Goonswarm Federation
#28 - 2015-08-19 22:04:20 UTC
So, what exactly is stopping these other groups from having thier own hubs? I mean, we're the 6th, provibloc have the 7th, and there are four other nullsec hubs in the top 20.

Considering the fact that you can already make nullsec trade hubs, why would anyone want to plop a highsec system right in the middle of their sov for any random hostile to come burning out of?

How does one blockade a highsec system effectivley?

How does one supply a trade hub without any kind of a freighter? (no cynos means no JFs, means no-one is going to stock it, means it's just handing bad guys a staging post.)

You haven't explained what the advantage is for anyone to actually do this. Why would they bother?

(Also, what do you mean by regional sov? Do you mean that if you lose one system in a region, your highsec base is gone? Or all of them? or what?)
Zan Shiro
Doomheim
#29 - 2015-08-20 00:26:04 UTC
Danika Princip wrote:
Which has nothing to do with the viability of a newbie moving to null? PH, brave and probably TEST all do the same thing.



that and its all SSDD really. YOu can be in the blob but not a slave to the blob. My secret to tolerable life out there was avoid all the CAOD crap really. got me fights, got me ratting time which was all I wanted from a home. The soap opera part...just skipped that whole part tbh.

Another secret is to roam well before ops you don't want to be on start. this was fun chats with leaders. You need to be back here for op form up....NOW! We'd really love to man...but kind of 40 jumps out, and we seemed to have pissed off some people who are looking to bottle us in. If you'd like to wait for us....maybe an hour, sound good?


Take away is you can do your own thing in the blob if you want.
Rek Seven
University of Caille
Gallente Federation
#30 - 2015-08-20 07:07:43 UTC  |  Edited by: Rek Seven
Danika, try reading the original post. I said "high sec like" but with the ability to cyno freighters in.

... I have already addressed your questions throughout the thread if you read carefully and between the lines.
Danika Princip
GoonWaffe
Goonswarm Federation
#31 - 2015-08-20 09:16:57 UTC
Rek Seven wrote:
Danika, try reading the original post. I said "high sec like" but with the ability to cyno freighters in.

... I have already addressed your questions throughout the thread if you read carefully and between the lines.



You then said no cynos.

And no, you have not explained anywhere what the advantage to letting your hostiles stage in your capital is. So why would anyone bother with this?
Rek Seven
University of Caille
Gallente Federation
#32 - 2015-08-20 09:26:32 UTC  |  Edited by: Rek Seven
Danika Princip wrote:
Rek Seven wrote:
Danika, try reading the original post. I said "high sec like" but with the ability to cyno freighters in.

... I have already addressed your questions throughout the thread if you read carefully and between the lines.



You then said no cynos.

And no, you have not explained anywhere what the advantage to letting your hostiles stage in your capital is. So why would anyone bother with this?


I said "perhaps" and I meant a ban on cynos for combat ships, not stuff like freighters. I don't think that would be hard for CCP to do.

and yes i did. If you don't agree that they are advantages, that's your opinion. I'm not going to argue with you or repeat my self because you failed to understand.

If you have an idea to remove null sec dependency on high sec market hubs i would love to hear it. If not, what are you trying to achieve here?
Aurure
some random local shitlords
#33 - 2015-08-20 09:46:38 UTC
Came in expecting someone to adress issues of nullsec industry, left really really disappointed.
Danika Princip
GoonWaffe
Goonswarm Federation
#34 - 2015-08-20 10:22:01 UTC
Rek Seven wrote:
Danika Princip wrote:
Rek Seven wrote:
Danika, try reading the original post. I said "high sec like" but with the ability to cyno freighters in.

... I have already addressed your questions throughout the thread if you read carefully and between the lines.



You then said no cynos.

And no, you have not explained anywhere what the advantage to letting your hostiles stage in your capital is. So why would anyone bother with this?


I said "perhaps" and I meant a ban on cynos for combat ships, not stuff like freighters. I don't think that would be hard for CCP to do.

and yes i did. If you don't agree that they are advantages, that's your opinion. I'm not going to argue with you or repeat my self because you failed to understand.

If you have an idea to remove null sec dependency on high sec market hubs i would love to hear it. If not, what are you trying to achieve here?



No, you did not.

Where is the advantage to handing hostiles an invulnerable staging post in the middle of your sov, and why is anyone going to do this given that you can already make nullsec trade hubs? Ones you can actually defend and supply yourself at that.
Rek Seven
University of Caille
Gallente Federation
#35 - 2015-08-20 11:08:10 UTC  |  Edited by: Rek Seven
You are the one who brought up that it becomes a staging point. I don't think it's an issue that can't be balanced by developers and it would be pointless for me to try and suggest solutions to all the holes people could poke, at this stage. If you think it's a big issue, feel free to suggest a balance.

So people can currently create a market hub in deep null sec where industrialists can sell their stuff to anyone and transport their stuff without the fear of their jump freighters being bubbled in station or all their sell orders/products being lost through sovereignty changes?
Danika Princip
GoonWaffe
Goonswarm Federation
#36 - 2015-08-20 19:53:54 UTC
What does a station with no docking restrictions and bloody concord protection in the middle of someone's sov space become if it isn't a place for hostiles to stage out of? How can you not think people would do this? How many groups stage out of NPC pockets in nullsec regions to attack the sov holders in the rest of the region? Literally every pocket has at least one.

And yes, if people are remotely intelligent, which the hardcore market folks tend to be, they can do exactly that. Sure, a random neutral can't bring in a JF full of goodies to undercut the locals, but why would we want them to when we could instead encourage our own guys to stock the hub instead?


I think these are issues that cannot be resolved, and that your idea is fundamentally unworkable. You clearly have no answer to them either, so...to keep it simple:

Why would anyone do this thing.
Rek Seven
University of Caille
Gallente Federation
#37 - 2015-08-20 20:36:03 UTC  |  Edited by: Rek Seven
Danika Princip wrote:

And yes, if people are remotely intelligent, which the hardcore market folks tend to be, they can do exactly that. Sure, a random neutral can't bring in a JF full of goodies to undercut the locals, but why would we want them to when we could instead encourage our own guys to stock the hub instead?


Please explain how you go about creating a market hub in null sec that anyone can use with the ease of a high sec market hub.

Danika Princip wrote:

I think these are issues that cannot be resolved, and that your idea is fundamentally unworkable. You clearly have no answer to them either


I probably could counter every issue you would have but as i have said multiple times now, it is pointless to solve theoretical problems to theoretical principles with someone who doesn't accept the core principle.

Danika Princip wrote:

Why would anyone do this thing.


To create public market hubs in null sec so that null sec residents are not reliant on high sec... was i not clear on that ?

yes, yes goons have the six biggest market hub, congradulation.... but other people play this game too.
Danika Princip
GoonWaffe
Goonswarm Federation
#38 - 2015-08-20 21:03:01 UTC
Okay. Right.

Why. would. anyone. want. to. create. a. public. hub?


Why would you want to provide hostiles with a staging system in the middle of your space, with a market they can easily reship from, NPC protection and no way to evict them?


And what is stopping you from just freeporting an existing station and using that? At least that way you can lock out reds.



And yes, other people play too. Like CVA, who were number seven last I looked. In a sov station, with no access for people who roam their space killing their guys...

You can't answer the most basic question, yet you're still acting like this is the best idea ever. If you cannot explain why it would be a good idea to do a thing, it's probably a bad idea in the first place.
Rek Seven
University of Caille
Gallente Federation
#39 - 2015-08-20 21:40:03 UTC  |  Edited by: Rek Seven
Danika Princip wrote:

Why. would. anyone. want. to. create. a. public. hub?

To sell/buy product to/from the wider public in order to make more money... and become independant from high sec.
Danika Princip wrote:

And what is stopping you from just freeporting an existing station and using that? At least that way you can lock out reds.

Northing but that would be a closed market, not an open market like i am suggesting... Thus the reliance on high sec is unchanged.

Never said it was the best idea in the world, just one concerning "Null sec industry and removing the dependence on high sec" like the title says.

Do you have a better suggestion to achieve the goal?
Danika Princip
GoonWaffe
Goonswarm Federation
#40 - 2015-08-20 22:07:18 UTC
So...locking out the people who want to gank your industry guys but still allowing neutrals in is bad.

Riiiight.

Have you ever actually lived in null? I'm genuinely curious now. You don't seem to understand the concept of people wanting to kill your guys.

Let's put it simply. You build this station in...I dunno, cobalt edge or any other region more than one jump out of highsec. An imperium squad deploys to it and now has a concord protected, invulnerable staging system you cannot keep them out of. (Substitute this for PL, BL, HERO, Pizza or really anyone else you care to think of if you prefer)

You now have a hundred reds burning down everything you own. You have paid billions for the privilege of being killed by goons, and have a highsec island with no other use. Sure, you can try to present it as a market hub, but unless it's in a region you can easily jump to from highsec, with a high population who control the space pretty well, no-one from outside your alliance or that of the people staging in it to kill you is ever going to stock it. You're certainly not going to get local miners keeping up with production needs when they're hiding in pos or dying to reds every five minutes.

Even if reds don't just use it to slaughter everyone in the region, who is going to buy from or sell at your hub besides the people who already live in the region and can, presumably, dock in the stations that already exist?


If you really, really want my best possible suggestion to meet your goal, it's going to be the word 'Thera'. Or, if you're feeling particularly masochistic, NPC nullsec. Go try and seed the market in Serpantis Prime, 5ZXX, 1DH- or N5Y and report back on how you do. Don't expect NPCs to protect your new trade hub either, that's not how the game works, and nor should it be.
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