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MMO Conversation of Terms

Author
Tiddle Jr
Brutor Tribe
Minmatar Republic
#21 - 2015-08-17 11:41:06 UTC

- "Do you like Spaceships Barbies?"

- "Yes!"

- "All right, come with me..."

"The message is that there are known knowns. There are things we know that we know. There are known unknowns. That is to say there are things that we now know we don't know. But there are also unknown unknowns. There are things we don't know" - CCP

Jandice Ymladris
Aurora Arcology
#22 - 2015-08-17 11:52:38 UTC
Tiddle Jr wrote:

- "Do you like Spaceships Barbies?"

- "Yes!"

- "All right, come with me..."


No! Don't follow the stranger to his rusty hauler! There's no spaceship barbies there! Only Nightmares & spreadsheets!

Providing a new home for refugees in the Aurora Arcology

Tippia
Sunshine and Lollipops
#23 - 2015-08-17 11:56:33 UTC
Jandice Ymladris wrote:
Tiddle Jr wrote:

- "Do you like Spaceships Barbies?"

- "Yes!"

- "All right, come with me..."


No! Don't follow the stranger to his rusty hauler! There's no spaceship barbies there! Only Nightmares & spreadsheets!

Oooh! Spreadsheets.
Harry Forever
Pandemic Horde Inc.
Pandemic Horde
#24 - 2015-08-17 13:14:28 UTC
The Huffarunier wrote:
The reason we play EVE (besides that we hate ourselves) is because it is unlike any other MMO, but when you talk to people about EVE and attempt to correlate it to other MMOs how do you do it?

For example; Are Missions Quests? What are Raids? There are no Daily, or Monthly quests, or achievement points...

So, how you do you the mental gymnastics to correlate different actions in EVE to those of Guildwars 2 or WoW, or any other MMO on the market?



I just call it Spaceaquarium, sometimes you have to feed ships with torpedos
IcyMind Arierep
Elysian Technologies Enclave
Fraternity.
#25 - 2015-08-17 13:57:14 UTC
I tell them is a sandbox that you go and do whatever you want. What I notice is that people who are lazzy that want instant success, tend to quit the game. But people who like to do research and understand thing, they stay with the game.

I always loved how in the OLD OLD game you use to loose expericnce when you died. SO what i like here is that if you loose something you loose it and you feel the pain for it. But it feels good when you buy a new ships and start fighitnig other people or making isk from it.

I tell people this is a game where different strategy can be applied to anything PVE PVP Low Sec null high sec.

Aineko Macx
#26 - 2015-08-17 15:00:35 UTC  |  Edited by: Aineko Macx
Yourmoney Mywallet wrote:
I usually start by explaining to others that they are playing an MO whereas I am playing an MMO. You know - Massive. 50,000k+ 25,000+ players on one server.

Having thus established my leetness the conversation then usually quickly turns to more important things. Like, the weather.

For me it usually goes a bit different.
After telling players of other MMOs I play eve and that it is quite different, the generic WOW player goes off telling us "that one time, we were fighting that dragon..." or something in that vein. But then I start talking about the sandbox, the uniqueness of a single shard universe (you can actually write history!), fights with thousand of players, ships worth thousands of dollars on the line, multi-hour engagements, month-long conflicts, the learning cliff, espionage, alliances and backstabbings, drama bombs in and outside of the game (including CCP), news sites on two sides of a political spectrum and other forms of meta-gaming... To round things off I show them a video or two with raging FCs.
By then the players are typically intrigued and listening intently to tales of the wondrous world that is eve, while feeling a little petty with whichever MMO they play.
Nasar Vyron
S0utherN Comfort
#27 - 2015-08-17 19:15:18 UTC
Since I'm stuck at jury duty I think I have time to write something up. First, I don't typically talk about playing games with out of game friends. But for other online friends this is basically how I've summed it up:

- single server MMO
- social/command structure
City=Corp
State=Alliance
Country=Coalition
- sandbox means if it exists, a player had a role in it
From modules, ships, starbases and most stations in null all the way down to content generation
- high, low, null, and wormhole represent areas of the game and the player's relative safety in said area where they can learn the game and interact with like-minded players

When they've asked for comparisons I tell them it's not really ppossible to do that accurately that they would need to try it to understand. Usually gets them for a month before they hate it and quit to be honest lol
Lazy Eagle
Republic Military School
Minmatar Republic
#28 - 2015-08-17 20:16:18 UTC
When I get asked this, I just punch them in the gut, take their wallet, then post about my gank. Later in court, I say to him "it's like that" then I punch him in the gut again .
Salvos Rhoska
#29 - 2015-08-17 20:49:33 UTC  |  Edited by: Salvos Rhoska
I ask em if they ever played UO.

If response is Trammel or negative, disregard.

If they try WoW arguments, I slap em with WaR arguments, after which I drink and cry myself to sleep cos its dead.
Val'Dore
PlanetCorp InterStellar
#30 - 2015-08-17 21:49:40 UTC
The first rule of EvE is: You do not talk about EvE. The second rule of EvE is: You do not talk about EvE. Third rule of EvE: Someone yells stop, goes limp, taps out, the fight is just beginning. Fourth rule: only two alts to an account.

Star Jump Drive A new way to traverse the galaxy.

I invented Tiericide

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