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How to Make Low Sec The Wild West of Drunken Criminals?

First post
Author
Viper Kiss
Black Wolf Pack
Divine Damnation
#1 - 2015-08-07 21:46:47 UTC  |  Edited by: Viper Kiss
Hi there,

I've been a low-sec residence for a long time now, I always viewed low-sec as an outlaw hub full of pirates, and criminals of all sorts. Where small gang and solo fights occur, sure not always. However, it is widely known since ever that pvp is a non-profitable occupation. Actually, most people do it for fun.

My idea to revive low-sec and bring that outlaw vibe would be to simply change the drop rate from the items fallen by a destroyed ship. Actually, make pvp in low-sec a bit more profitable and therefore, bring more people there looking for profit and fame.

Another reason is the PVP in low sec has always have the most drastic penalties compared to all regions. You lose your security status and eventually you're unable to enter in high-sec without the cops shooting at you. At the same time, there are not pros to it.

Here's an example:

  • High-sec drop rate = 20%
  • Low-sec drop rate = 65%
  • Null-sec drop rate = 50%


This would make low-sec unique and give people a reason to go there more often. If you are reading this post, you might not enjoy pvp or even think pirates are scum, who deserve to die in the fires of hell. However, low sec is meant to be the wild west where everyone is trying to kill one another.

Thanks for reading, please share your comments below ;)
Nicolai Serkanner
Incredible.
Brave Collective
#2 - 2015-08-07 21:49:48 UTC
I do not agree.
Yang Aurilen
State War Academy
Caldari State
#3 - 2015-08-07 22:45:50 UTC
This kills the HS suicide ganker.

Post with your NPC alt main and not your main main alt!

Jenshae Chiroptera
#4 - 2015-08-07 23:02:29 UTC
Lost my interest at, "Wild West"

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Viper Kiss
Black Wolf Pack
Divine Damnation
#5 - 2015-08-07 23:14:31 UTC
Well, the drop rate at the moment is already about 20% and people still suicide gank, it only give more incentive for people to go to more "dangerous" regions of EVE. Well, probably high sec is the most dangerous one at the moment. Long Live CODE.
Jenshae Chiroptera
#6 - 2015-08-07 23:43:07 UTC
Viper Kiss wrote:
... Well, probably high sec is the most dangerous one at the moment. Long Live CODE.
Not drop rate. Traffic + safe for the Code carebears.

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Remiel Pollard
Aliastra
Gallente Federation
#7 - 2015-08-07 23:49:31 UTC
Lowsec is fine. It's probably the most balanced space we have in the game and I go pirating there regularly. Just the other day, caught a ruppy running a 3/10 escalation in what I consider my pocket, killed him and took all the shinies myself. Fun times.

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Nevyn Auscent
Broke Sauce
#8 - 2015-08-08 00:25:41 UTC
Viper Kiss wrote:
Well, the drop rate at the moment is already about 20% and people still suicide gank, it only give more incentive for people to go to more "dangerous" regions of EVE. Well, probably high sec is the most dangerous one at the moment. Long Live CODE.

Uh no, the drop rate is 50% at the moment. Everywhere.
Akirei Scytale
Okami Syndicate
#9 - 2015-08-08 00:28:23 UTC
If you want more people going nuts doing silly **** in lowsec, its simple. Remove standing loss, remove gate / station guns. Basically get rid of the crap that gets in the way of free form PvP there. You can keep the ban on bubbles and bombs to differentiate it from nullsec if you really care, but those things are fun.
Viper Kiss
Black Wolf Pack
Divine Damnation
#10 - 2015-08-08 00:35:39 UTC
Low sec a long time used to be that way, they added gate guns back then to stop camps. However, it probably did back then but it certainly doesn't now. People simply fit a more armored ship and they can tank and camp until their heart's content.

I have my serious doubts about the 50% drop rate you mentioned. From the several killmails I have, which are quite a few lol, it tends to be usually between 20 to 30%
Mr Epeen
It's All About Me
#11 - 2015-08-08 00:58:06 UTC  |  Edited by: Mr Epeen
For a quick fix of low sec in general, CCP could simply put the W back in FW.

It needs to be Faction Warfare again rather than Find Wealth.

Mr Epeen Cool
Anna Phylaxxis
Asset Liquidation Inc
#12 - 2015-08-08 02:40:45 UTC
Mr Epeen wrote:
For a quick fix of low sec in general, CCP could simply put the W back in FW.

It needs to be Faction Warfare again rather than Find Wealth.

Mr Epeen Cool


Here I thought FW = forum warrior
hehe, I haven't trained that skill yetBlink

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Panthe3 Black
Aliastra
Gallente Federation
#13 - 2015-08-08 02:42:28 UTC
lolwutm8?
Karl Jerr
Herzack Unit
#14 - 2015-08-08 03:08:39 UTC
Nope.

And for what I know, many people in LS don't care of the sec loss since they don't plan to go to HS.
ISD LackOfFaith
ISD Community Communications Liaisons
ISD Alliance
#15 - 2015-08-08 05:17:09 UTC
Thread has been moved to Features & Ideas Discussion.

ISD LackOfFaith

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Arthur Aihaken
CODE.d
#16 - 2015-08-08 06:03:54 UTC
Akirei Scytale wrote:
If you want more people going nuts doing silly **** in lowsec, its simple. Remove standing loss, remove gate / station guns. Basically get rid of the crap that gets in the way of free form PvP there. You can keep the ban on bubbles and bombs to differentiate it from nullsec if you really care, but those things are fun.

Oh, that's brilliant... Let's turn off the few impediments to gate or station camping. Unless you equate Wild West with veritable wasteland, because that's exactly what it would do to low-sec.

I am currently away, traveling through time and will be returning last week.

Rivr Luzade
Coreli Corporation
Pandemic Legion
#17 - 2015-08-08 06:17:10 UTC
Yang Aurilen wrote:
This kills the HS suicide ganker.

If it were to, it would be a good thing. HS is way too interesting at the moment for combat spectators and in terms of action. I get more interesting local babbling, combat engagement and thrill from running ships through Niarja or Uedama than from sitting around in Low sec or Null sec. If more of these gankers would actually leave High sec and populate Low and Null sec more, a lot of things would change for High sec as well. No, not just more safety, it would become more boring and make people look for action elsewhere; people would buy stuff elsewhere diminishing the importance of the Big 4 hubs and potentially foster local production; people would fight where it's too quiet at the moment despite the space being predestined for combat, etc.

How higher loot percentages would kill High sec ganking, however, is beyond me. It's called High sec ganking for a reason: You cannot get it elsewhere, regardless of drop percentage or other things.

UI Improvement Collective

My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.

Caleb Seremshur
Bloodhorn
Patchwork Freelancers
#18 - 2015-08-08 06:37:39 UTC
Remiel Pollard wrote:
Lowsec is fine. It's probably the most balanced space we have in the game and I go pirating there regularly. Just the other day, caught a ruppy running a 3/10 escalation in what I consider my pocket, killed him and took all the shinies myself. Fun times.


I personally feel we should have more lowsec. At least rather, not less than 2 lowsec jumps between high and null. There should be almost a contiguous ring of low surrounding highsec.
Akirei Scytale
Okami Syndicate
#19 - 2015-08-08 06:59:51 UTC  |  Edited by: Akirei Scytale
Arthur Aihaken wrote:
Akirei Scytale wrote:
If you want more people going nuts doing silly **** in lowsec, its simple. Remove standing loss, remove gate / station guns. Basically get rid of the crap that gets in the way of free form PvP there. You can keep the ban on bubbles and bombs to differentiate it from nullsec if you really care, but those things are fun.

Oh, that's brilliant... Let's turn off the few impediments to gate or station camping. Unless you equate Wild West with veritable wasteland, because that's exactly what it would do to low-sec.


And in the process allow PvP to naturally happen anywhere rather than in predictable, predefined locations only when the stars are aligning in a particular way. Being more like null is better than being more like freaking highsec.

The whole point is that impediments are annoying. Lowsec is chock full of them. It's why most people just fly through it.
Andreus Ixiris
Center for Advanced Studies
Gallente Federation
#20 - 2015-08-08 07:29:44 UTC
Caleb Seremshur wrote:
I personally feel we should have more lowsec. At least rather, not less than 2 lowsec jumps between high and null. There should be almost a contiguous ring of low surrounding highsec.

I'm of the opinion that empire lowsec should expand outwards by one region in every direction, and nullsec should expand outwards until it's about four times the size it currently is.

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Pieter Tuulinen > He'd be Civirely disadvantaged, Andreus.

Andreus Ixiris > ...

Andreus Ixiris > This is why we're at war.

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