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Citadel Question - W-Space rules

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Author
Andrew Jester
Collapsed Out
Pandemic Legion
#41 - 2015-08-07 12:54:09 UTC
I wonder if the entosis timer for it will be the default time with default vulnerability window, or if you can raise indexes in your WH to make it harder.

If thuggin' was a category I'd win a Grammy

Jezza McWaffle
Lazerhawks
L A Z E R H A W K S
#42 - 2015-08-07 13:06:10 UTC
Would be a new way of gathering data on NPC activity, who has the highest indexes! :D

Wormholes worst badass | Checkout my Wormhole blog

Andrew Jester
Collapsed Out
Pandemic Legion
#43 - 2015-08-07 13:08:14 UTC
Could be hard to keep them up though since anoms don't refresh like they do in null

If thuggin' was a category I'd win a Grammy

Jezza McWaffle
Lazerhawks
L A Z E R H A W K S
#44 - 2015-08-07 14:54:14 UTC
I suspect they'll just give us naturally high index levels or something. Would be stupid if it was at level zero.

Wormholes worst badass | Checkout my Wormhole blog

Chance Ravinne
WiNGSPAN Delivery Services
WiNGSPAN Delivery Network
#45 - 2015-08-07 15:59:56 UTC
The entosis system certainly draws a line in the sand. If a structure is going to sit abandoned 99% of the time, it is going to be a sitting duck. Luckily basic trolling attempts will be shrugged off since the attackers are unlikely to come back for later rounds of reinforcement. But if you can't be added to repair the building or man the guns for the final timer, GG.

You've just read another awesome post by Chance Ravinne, CEO of EVE's #1 torpedo delivery service. Watch our misadventures on my YouTube channel: WINGSPANTT

Andrew Jester
Collapsed Out
Pandemic Legion
#46 - 2015-08-07 16:10:35 UTC  |  Edited by: Andrew Jester
Jezza McWaffle wrote:
I suspect they'll just give us naturally high index levels or something. Would be stupid if it was at level zero.

you'd think that, but I wouldn't be surprised if that's not true

Actually I'm almost 100% sure it's not true because indexes come from owning sov, and WH are unclaimable. So unless citadels won't work like TCUs/ihubs/other sov null structures, you're going to have a p big vulnerability window and short entosis capture time that you can't change.

Chance Ravinne wrote:
The entosis system certainly draws a line in the sand. If a structure is going to sit abandoned 99% of the time, it is going to be a sitting duck. Luckily basic trolling attempts will be shrugged off since the attackers are unlikely to come back for later rounds of reinforcement. But if you can't be added to repair the building or man the guns for the final timer, GG.


way to give a long-generic answer that doesn't answer anything. #1 WH CSM~

If thuggin' was a category I'd win a Grammy

Jezza McWaffle
Lazerhawks
L A Z E R H A W K S
#47 - 2015-08-07 17:26:02 UTC  |  Edited by: Jezza McWaffle
You have to think how these structures will also work in Low Sec as well where there is no sov, so I guess CCP might hard code something either into the systems or the structures themselves where you get a set 'index' level.

Since they've already said they are looking into how index's affect the timers for other areas of space that isn't sov null.

Wormholes worst badass | Checkout my Wormhole blog

Neckbeard Nolyfe
Zero Fun Allowed
xqtywiznalamywmodxfhhopawzpqyjdwrpeptuaenabjawdzku
#48 - 2015-08-07 17:31:04 UTC
Chance Ravinne wrote:
The entosis system certainly draws a line in the sand. If a structure is going to sit abandoned 99% of the time, it is going to be a sitting duck. Luckily basic trolling attempts will be shrugged off since the attackers are unlikely to come back for later rounds of reinforcement. But if you can't be added to repair the building or man the guns for the final timer, GG.


The ability to kill citadels using a 55k sp toon in a noobship truly is balanced and exactly what wh space needs.

~lvl 60 paladin~

Andrew Jester
Collapsed Out
Pandemic Legion
#49 - 2015-08-07 17:40:35 UTC
Jezza McWaffle wrote:
You have to think how these structures will also work in Low Sec as well where there is no sov, so I guess CCP might hard code something either into the systems or the structures themselves where you get a set 'index' level.

Since they've already said they are looking into how index's affect the timers for other areas of space that isn't sov null.


Good point. Same with NPC null. Was basing my prediction off of what's currently implemented. Will be interested to see what solution they go with.

If thuggin' was a category I'd win a Grammy

Winthorp
#50 - 2015-08-07 20:09:32 UTC
Chance Ravinne wrote:
The entosis system certainly draws a line in the sand. If a structure is going to sit abandoned 99% of the time, it is going to be a sitting duck. Luckily basic trolling attempts will be shrugged off since the attackers are unlikely to come back for later rounds of reinforcement. But if you can't be added to repair the building or man the guns for the final timer, GG.


You are joking right? When it only takes an interceptor and a covops logged off in their system and keep doing this over and over to a POS that doesn't shoot back.

Andrew Jester
Collapsed Out
Pandemic Legion
#51 - 2015-08-07 20:52:10 UTC
are you joking? it's GOOD gameplay. You just don't understand how EMERGENT it truly is.

If thuggin' was a category I'd win a Grammy

Jezza McWaffle
Lazerhawks
L A Z E R H A W K S
#52 - 2015-08-07 22:06:51 UTC
Emergent, thats what she said

Wormholes worst badass | Checkout my Wormhole blog

Ripblade Falconpunch
Deep Core Mining Inc.
Caldari State
#53 - 2015-08-07 22:10:14 UTC
Chance Ravinne wrote:
The entosis system certainly draws a line in the sand. If a structure is going to sit abandoned 99% of the time, it is going to be a sitting duck. Luckily basic trolling attempts will be shrugged off since the attackers are unlikely to come back for later rounds of reinforcement. But if you can't be added to repair the building or man the guns for the final timer, GG.


Roll Thanks, Captain Obvious. We all saw the activity chart, you can stop pretending to be an active CSM member with insightful posts like this now.
calaretu
Honestly We didnt know
#54 - 2015-08-08 06:16:43 UTC
Neckbeard Nolyfe wrote:
Chance Ravinne wrote:
The entosis system certainly draws a line in the sand. If a structure is going to sit abandoned 99% of the time, it is going to be a sitting duck. Luckily basic trolling attempts will be shrugged off since the attackers are unlikely to come back for later rounds of reinforcement. But if you can't be added to repair the building or man the guns for the final timer, GG.


The ability to kill citadels using a 55k sp toon in a noobship truly is balanced and exactly what wh space needs.


I too use to go afk from game for over a month and are furious that someone may be able to take down my citadel. Unlike now. Yes Pos such safe and new is just horrible.
/sarcasm
Justin Cody
War Firm
#55 - 2015-08-08 08:11:38 UTC
Andrew Jester wrote:
I wonder if the entosis timer for it will be the default time with default vulnerability window, or if you can raise indexes in your WH to make it harder.


probably be default multiplier in W-space. Which is fine by me anyhow. Its hard enough to mount an offense into any hole that I don't mind a reduced multiplier. Also you don't have to deal with sov...just vulnerability windows/RF timers.
Justin Cody
War Firm
#56 - 2015-08-08 08:15:54 UTC
Andrew Jester wrote:
Jezza McWaffle wrote:
You have to think how these structures will also work in Low Sec as well where there is no sov, so I guess CCP might hard code something either into the systems or the structures themselves where you get a set 'index' level.

Since they've already said they are looking into how index's affect the timers for other areas of space that isn't sov null.


Good point. Same with NPC null. Was basing my prediction off of what's currently implemented. Will be interested to see what solution they go with.



Fac War will probably integrate those bonuses +10 -> +50% or something in the multiplier so I see little to change there. It might make running plexes matter more for defense in terms of contesting a system.

For the rest of low sec I'd anticipate a standard multiplier like in W-space of 1.0.

*shrugs* I don't see a problem there.
Justin Cody
War Firm
#57 - 2015-08-08 08:16:44 UTC
corbexx wrote:
any size can go anywhere at the moment.

I've also pointed this in the way of CCP Nullarbor (well he actually asked for a link).


w00t

suck it W-space haters. Gonna get my w-space DD on!
Neckbeard Nolyfe
Zero Fun Allowed
xqtywiznalamywmodxfhhopawzpqyjdwrpeptuaenabjawdzku
#58 - 2015-08-08 13:03:38 UTC  |  Edited by: Neckbeard Nolyfe
calaretu wrote:
Neckbeard Nolyfe wrote:
Chance Ravinne wrote:
The entosis system certainly draws a line in the sand. If a structure is going to sit abandoned 99% of the time, it is going to be a sitting duck. Luckily basic trolling attempts will be shrugged off since the attackers are unlikely to come back for later rounds of reinforcement. But if you can't be added to repair the building or man the guns for the final timer, GG.


The ability to kill citadels using a 55k sp toon in a noobship truly is balanced and exactly what wh space needs.


I too use to go afk from game for over a month and are furious that someone may be able to take down my citadel. Unlike now. Yes Pos such safe and new is just horrible.
/sarcasm


No,no the risk vs reward is totally balanced. And people can really commit to the emergent gameplay and fun it provides.
Not to mention the ability to speed up the process by risking and committing more entosis assets, it will make wormhole defense amazing.
I'm sure that everyone can't wait to take down their ****** poses that use fuel, and replace them with free-to-use amazing citadels that can only be killed by committing a lot of expensive heavy assets.

~lvl 60 paladin~

Ilaister
Binary Aesthetics
#59 - 2015-08-08 20:21:49 UTC
calaretu
Honestly We didnt know
#60 - 2015-08-08 22:15:18 UTC
Neckbeard Nolyfe wrote:
calaretu wrote:
Neckbeard Nolyfe wrote:
Chance Ravinne wrote:
The entosis system certainly draws a line in the sand. If a structure is going to sit abandoned 99% of the time, it is going to be a sitting duck. Luckily basic trolling attempts will be shrugged off since the attackers are unlikely to come back for later rounds of reinforcement. But if you can't be added to repair the building or man the guns for the final timer, GG.


The ability to kill citadels using a 55k sp toon in a noobship truly is balanced and exactly what wh space needs.


I too use to go afk from game for over a month and are furious that someone may be able to take down my citadel. Unlike now. Yes Pos such safe and new is just horrible.
/sarcasm


No,no the risk vs reward is totally balanced. And people can really commit to the emergent gameplay and fun it provides.
Not to mention the ability to speed up the process by risking and committing more entosis assets, it will make wormhole defense amazing.
I'm sure that everyone can't wait to take down their ****** poses that use fuel, and replace them with free-to-use amazing citadels that can only be killed by committing a lot of expensive heavy assets.


Tbh I'm just tired of people not bothering to read what ccp has already stated. Thats apparently including this csm member quoted. Citadels will have a automated defense system that will counter trollceptors. If you want to entosis an afk citadel you actually have to commit something that can handle the basic defense. Like with POS (yes solo dread or marauder can RF most POS' in wspace). Unlike POS however a manned citadel is a lot more dangerous. A manned POS is at best a tiny bit of extra grind to incap stuff. Seriously, why dont people do basic research before whining? No you cant kill citadels in noobship.