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Missions & Complexes

 
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Blitzing lvl 4 mission in command ship?

Author
Winminnie Minmatar
Ascendance
Goonswarm Federation
#1 - 2015-07-31 22:27:56 UTC
I would like to make a pimped out hull of a command ship to blitz through lvl 4 missions while waiting for anomic ones. Can someone recommend hull and a fit. I was thinking either heavy drone Eos or maybe one of the minmatars, any thoughts? Range on Claymore is kinda meh, falloff on Sleipnir concerns me a lot. I'll be doing Gallente/Amarr missions btw.
Tsukino Stareine
Garoun Investment Bank
Gallente Federation
#2 - 2015-07-31 23:13:32 UTC
Daniela Doran
Doomheim
#3 - 2015-08-01 01:48:59 UTC
Rail Astarte
FT Diomedes
The Graduates
#4 - 2015-08-01 13:54:25 UTC
I used to use an Absolution for Amarr missions. I also used the Nighthawk for missions for many years.

CCP should add more NPC 0.0 space to open it up and liven things up: the Stepping Stones project.

Donnachadh
United Allegiance of Undesirables
#5 - 2015-08-01 14:33:16 UTC
I know they are not command ships but
Ishtar, Tengu and the Machariel are all popular with some of the blitzers.
My choice would be the Mach.
Tarojan
Tarojan Corporation
#6 - 2015-08-01 15:57:07 UTC
Daniela Doran wrote:
Rail Astarte


I always wanted to use a rail commandship as I love my Ferox. Do you have a good fit for the astarte that I could use for lev 4s?

Will gank for food

FT Diomedes
The Graduates
#7 - 2015-08-01 16:11:00 UTC
Tarojan wrote:
Daniela Doran wrote:
Rail Astarte


I always wanted to use a rail commandship as I love my Ferox. Do you have a good fit for the astarte that I could use for lev 4s?


I used something along these lines before.

Quote:
[Astarte, Astarte]
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Imperial Navy Armor Thermic Hardener
Damage Control II
Imperial Navy Medium Armor Repairer

Federation Navy 10MN Afterburner
Tracking Computer II, Optimal Range Script
Tracking Computer II, Optimal Range Script
Cap Recharger II

250mm Railgun II, Federation Navy Antimatter Charge M
250mm Railgun II, Federation Navy Antimatter Charge M
250mm Railgun II, Federation Navy Antimatter Charge M
250mm Railgun II, Federation Navy Antimatter Charge M
250mm Railgun II, Federation Navy Antimatter Charge M
Corpum A-Type Medium Nosferatu
Corpum A-Type Medium Nosferatu

Medium Capacitor Control Circuit II
Medium Auxiliary Nano Pump II

Hammerhead II x5
Hobgoblin II x5

CCP should add more NPC 0.0 space to open it up and liven things up: the Stepping Stones project.

Zhilia Mann
Tide Way Out Productions
#8 - 2015-08-01 17:21:52 UTC
I've used a Sleipnir in both arty and AC setups, blaster Astarte, and Nighthawk. They all *work*.

The Sleipnir is actually pretty brutal, but it's still a shorter-ranged Machariel. Better for blitzing L3s than running L4s unless you're just in it for something different.

Blaster Astarte is a ton of fun to fly, but fly you will... back and forth, prioritizing targets, getting in to range.... Once you're there, things melt with charming alacrity. You just have to get there. Rail Astarte has real promise; I just can't be bothered.

Nighthawk.... Look. I loved that ship. But it just doesn't cut it in a world where the Tengu exists. Also it now has a Drake hull, which should never, ever be forgiven.

From here on I'm speculating as I haven't tested the rest.

Vulture is out. If you insist on doing the super long range thing try a Naga. It's not like you'll need the tank at that point anyhow. Damage just isn't high enough to justify the hull, and the range bonus isn't good enough to hack a blaster fit.

Absolution is a maybe from me. The lack of range bonus really hurts it, even in a beam fit. Legion shines much brighter here but I guess there's potential.

Damnation is, like the Vulture, more on the tanky side and a bit short on damage.

Eos could work but you're looking at an analog to the MWD blaster Astarte since you can't really use sentries effectively. Ishtar is a better choice of drone boat for missions as a result. Hell, the Gila is probably a better choice because mediums are so much faster than heavies. No doubt it will melt short range missions like, say, Damsel though.

Claymore... maybe? I can't find a fit I like for it. HMs are light on damage (shock, I know) and HAM fits are light on range -- and honestly not that great on damage. But yay, it will definitely tank.

So yeah. If you really, really want to use a CS, I'd say rail Astarte for efficiency, blaster Astarte or blaster/heavy Eos for fun, and Sleipnir for both. The others don't really offer much in my mind.

Winminnie Minmatar
Ascendance
Goonswarm Federation
#9 - 2015-08-01 19:11:20 UTC
Yea i didn't know about rail Astarte. Current blaster fit has over 1.2k dps but range is terrible. I'm gonna focus on either rail one or Sleipnir/Eos. Thanks for all the input.



Zhilia Mann wrote:
I've used a Sleipnir in both arty and AC setups, blaster Astarte, and Nighthawk. They all *work*.

The Sleipnir is actually pretty brutal, but it's still a shorter-ranged Machariel. Better for blitzing L3s than running L4s unless you're just in it for something different.

Blaster Astarte is a ton of fun to fly, but fly you will... back and forth, prioritizing targets, getting in to range.... Once you're there, things melt with charming alacrity. You just have to get there. Rail Astarte has real promise; I just can't be bothered.

Nighthawk.... Look. I loved that ship. But it just doesn't cut it in a world where the Tengu exists. Also it now has a Drake hull, which should never, ever be forgiven.

From here on I'm speculating as I haven't tested the rest.

Vulture is out. If you insist on doing the super long range thing try a Naga. It's not like you'll need the tank at that point anyhow. Damage just isn't high enough to justify the hull, and the range bonus isn't good enough to hack a blaster fit.

Absolution is a maybe from me. The lack of range bonus really hurts it, even in a beam fit. Legion shines much brighter here but I guess there's potential.

Damnation is, like the Vulture, more on the tanky side and a bit short on damage.

Eos could work but you're looking at an analog to the MWD blaster Astarte since you can't really use sentries effectively. Ishtar is a better choice of drone boat for missions as a result. Hell, the Gila is probably a better choice because mediums are so much faster than heavies. No doubt it will melt short range missions like, say, Damsel though.

Claymore... maybe? I can't find a fit I like for it. HMs are light on damage (shock, I know) and HAM fits are light on range -- and honestly not that great on damage. But yay, it will definitely tank.

So yeah. If you really, really want to use a CS, I'd say rail Astarte for efficiency, blaster Astarte or blaster/heavy Eos for fun, and Sleipnir for both. The others don't really offer much in my mind.


Winminnie Minmatar
Ascendance
Goonswarm Federation
#10 - 2015-08-01 19:14:02 UTC
Donnachadh wrote:
I know they are not command ships but
Ishtar, Tengu and the Machariel are all popular with some of the blitzers.
My choice would be the Mach.


I'm currently in a Sentry Ishtar but wanted to get something with even more dps to increase blitz factor.
Hulk Miner
Deep Core Mining Inc.
Caldari State
#11 - 2015-08-02 10:19:30 UTC
Zhilia Mann wrote:


Nighthawk.... Look. I loved that ship. But it just doesn't cut it in a world where the Tengu exists. Also it now has a Drake hull, which should never, ever be forgiven.



This.
Shiloh Templeton
Cheyenne HET Co
#12 - 2015-08-03 02:25:20 UTC
I use a command ship in a dual box to assist my main when a mission needs to clear a lot of npc. But for blitzing I'd think you'd be better off with something like a Mach since command ships tend to be slow.

If you want to use a command ship then what is your best weapon system?
Substantia Nigra
Polaris Rising
Goonswarm Federation
#13 - 2015-08-03 22:32:54 UTC
Zhilia Mann wrote:

Nighthawk.... Look. I loved that ship. But it just doesn't cut it in a world where the Tengu exists. Also it now has a Drake hull, which should never, ever be forgiven.


Wow! Seriously? That will give an entirely new dimension of OMFG to the "Can I bring a drake?" trolls.

I guess I am almost a 'vet' by now. Hopefully not too bitter and managing to help more than I hinder. I build and sell many things, including large collections of bookmarks.

Estella Osoka
Cranky Bitches Who PMS
#14 - 2015-08-04 13:03:34 UTC
I would not use a turret-based ship versus the rats you face in Amarr space, since they use turret disruption.
FT Diomedes
The Graduates
#15 - 2015-08-04 16:19:24 UTC
Estella Osoka wrote:
I would not use a turret-based ship versus the rats you face in Amarr space, since they use turret disruption.


Unless you are in a Marauder, in which case going into Bastion mode makes you immune to electronic warfare. With that said, I generally do not remember that much turret disruption when I ran missions in that space - not nearly as much as in 0.0 complexes. It was fairly easy to pop the disrupting frigates at long range before they really got going.

CCP should add more NPC 0.0 space to open it up and liven things up: the Stepping Stones project.

Reaver Glitterstim
The Scope
Gallente Federation
#16 - 2015-08-07 01:18:26 UTC  |  Edited by: Reaver Glitterstim
Should be a cinch to get the kind of tank you need from any command ship, so I'd just pick something that has a resist bonus to the types you're up against and go for high damage weapons. You'll mostly need to make the higher tracking work to your advantage because your weapons will be weaker than a battleship. Pulse lasers or beam lasers are ideal for blitzing, but drones, autocannons, and blasters can work great, too, and even HAMs aren't bad. You'll want a MWD.

Good choices:
really all of them


edit: The Nighthawk is absolutely a good choice, and anyone who hates it on the premise that it looks like a Drake is just mad their mission Drake got nerfed to not being overpowered anymore and is now merely an excellent choice among several.

edit edit: I just discovered that according to EFT, the two +10% per level damage bonuses on the Sleipnir are cumulative (as opposed to additive), meaning it gets 13.25 effective medium weapons but with a range bonus, which is equal to the weapon output of a T1 battleship with 8 turrets that has a damage bonus (13.33 effective medium turrets), only the Sleipnir's weapons track way better and don't have all that much less range.

So basically if one had the skills and was previously flying a T1 battleship for level 4 missions, that person could upgrade to a Sleipnir for almost entirely advantages and a hull price around the upper end for a T1 battleship. I can't believe I never realized this before, and I have to get one now.

FT Diomedes: "Reaver, sometimes I wonder what you are thinking when you sit down to post."

Frostys Virpio: "We have to give it to him that he does put more effort than the vast majority in his idea but damn does it sometime come out of nowhere."