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Player Features and Ideas Discussion

 
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Changing the ME/TE research job cancellation mechanics

Author
Sama Dobrota
Imperial Academy
Amarr Empire
#1 - 2015-07-24 10:52:22 UTC
Hello.

Recently I have terminated a ME research job of a frigate BPO which had been set to run from ME0 to ME9 to discover all the progress has been wiped out and I received ME0 BPO after that.

Dear CCP, is it possible to vary the game mechanics to keep completely researched level, undoing only the incomplete step?

In my example, if ME6 had been already reached at the moment of pressing “STOP” button and ME6 to ME7 research is still in progress, could the canceled BPO gain not ME0 but ME6 instead.

It seems more logical for me and might be accomplished if installing research jobs step-by-step only to gain one more level of ME/TE. Why not to implement the same mechanics for terminating batch jobs.

Seems to be useful for unassembling POS labs for moving to other location or in a case of wardec.

Thank you.
Black Pedro
Mine.
#2 - 2015-07-24 11:34:38 UTC
Sama Dobrota wrote:
Hello.

Recently I have terminated a ME research job of a frigate BPO which had been set to run from ME0 to ME9 to discover all the progress has been wiped out and I received ME0 BPO after that.

Dear CCP, is it possible to vary the game mechanics to keep completely researched level, undoing only the incomplete step?

In my example, if ME6 had been already reached at the moment of pressing “STOP” button and ME6 to ME7 research is still in progress, could the canceled BPO gain not ME0 but ME6 instead.

It seems more logical for me and might be accomplished if installing research jobs step-by-step only to gain one more level of ME/TE. Why not to implement the same mechanics for terminating batch jobs.

Seems to be useful for unassembling POS labs for moving to other location or in a case of wardec.

Thank you.

That would make it easier for a player to dodge a wardec and further devalue the player corporation.

If you want the ability to end a war at no cost to yourself, then you should plan for the fact that you might have to retreat to an NPC station at the drop of a hat. That might mean a little more effort on your part (really, just a few clicks every few days), but that is what this game is all about: making choices and living with the consequences. If you want to risk less, spend more effort.

So -1.
Sama Dobrota
Imperial Academy
Amarr Empire
#3 - 2015-07-24 11:48:20 UTC
Black Pedro wrote:

That would make it easier for a player to dodge a wardec and further devalue the player corporation.
-- snip --
So -1.


Seems you got me entirely wrong.
The topic is NOT about wardecs, but about changing ME/PE research jobs termination mechanics whatever reasons caused this.

If I install jobs to run only one more level, babysit them to install to gain the next level after their completion, I lose only that last step progress. If I install a batch jobs (less clicks, less times I need to login) I lose more. That is not much logical. I offer the game developers to revise this mechanics. That's it.
Black Pedro
Mine.
#4 - 2015-07-24 12:05:55 UTC
Sama Dobrota wrote:
Black Pedro wrote:

That would make it easier for a player to dodge a wardec and further devalue the player corporation.
-- snip --
So -1.


Seems you got me entirely wrong.
The topic is NOT about wardecs, but about changing ME/PE research jobs termination mechanics whatever reasons caused this.

If I install jobs to run only one more level, babysit them to install to gain the next level after their completion, I lose only that last step progress. If I install a batch jobs (less clicks, less times I need to login) I lose more. That is not much logical. I offer the game developers to revise this mechanics. That's it.

You do not understand. If you can just start all your jobs blindly for max time, with no penalty to end them, then it makes it easier for you (and less costly) to stop them and then retreat to a NPC station. You would always do that without a thought to wardecs and benefit.

As it stand you have to decide whether you want the extra flexibility to stop them at any time (including in the event of a wardec) at the cost of having to restart them after each rank completes, or do you take the road that is easier and less effort and just set them to maximum knowing that you are committed for the complete length of the research. You have to make that choice.

You are asking for that choice to be taken away so it is easier for you - you get max benefit no matter what. You are asking for your cake, and to eat it too. You want the benefits of being in a player corp (reduced POS research times) with none of the downsides (defending your corp from a wardec).

This makes wars and being in a player corp even less meaningful. If you want to run max length research jobs, do it in an NPC station. If you want the benefits of a POS, you need to accept the risks that come with that, and those include having to stop a job mid-run and losing your progress.




Sama Dobrota
Imperial Academy
Amarr Empire
#5 - 2015-07-24 13:24:13 UTC
Ok, Black

I've got your point.
Still I suggest streamlining the research process to make it less time/clicks consuming

Thanks
Black Pedro
Mine.
#6 - 2015-07-24 14:24:26 UTC
Sama Dobrota wrote:
Ok, Black

I've got your point.
Still I suggest streamlining the research process to make it less time/clicks consuming

Thanks

Just run them in batches so that each job is no longer than a week. Unless you are researching on so many alts that you need to keep logging in and out, it's not that bad. Once a week you start all your jobs at once and forget about it until the the same time next week, and at worst you are out 6 days of researching. Or find whatever time window suits you.

Once you get to the higher ranks and the more costly BPOs, you are going to have that risk no matter what when a single level can take months to finish. You'll be wishing for the "problem" of having so many levels fit in your 30-day window. :)
elitatwo
Zansha Expansion
#7 - 2015-07-24 15:01:22 UTC
Sama Dobrota wrote:
Ok, Black

I've got your point.
Still I suggest streamlining the research process to make it less time/clicks consuming

Thanks


It just got easier and less time consuming last year Shocked How much more do you want? Do you even know how long it took to research a bpo before last year?

We spent the better part of a year to research one blueprint IF you managed to find a station that wasn't booked until the end of time.
Now you press one button and demand a full researched bpo right of the box - speaking of giving people a little and they rip your extremities of.

Eve Minions is recruiting.

This is the law of ship progression!

Aura sound-clips: Aura forever

Sama Dobrota
Imperial Academy
Amarr Empire
#8 - 2015-07-24 15:06:41 UTC
elitatwo wrote:
How much more do you want?


Oh, just this.
Lugh Crow-Slave
#9 - 2015-07-24 17:20:45 UTC
sounds like someone was to lazy to read the warning message and is now upset
DetKhord Saisio
Seniors Clan
#10 - 2015-07-24 22:43:18 UTC
Do not place research jobs at a pos unless you really do know wtf you are doing. You DO have an option of using stations in highsec, lowsec, or nul. Also, making a research alt and parking them in highsec can also be a benefit.