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Dont balance with nerfs, balance with buffs

Author
fudface
ACME-INC
#1 - 2015-07-19 08:05:47 UTC
just been reading a few threads on power creep and the evil it brings.

Whats wrong with bringing balance to something with buffs rather than nerfing it to uselessness ?

my 2 isk worth

Yarda Black
The Black Redemption
#2 - 2015-07-19 08:13:37 UTC
They do that too. Drones, Railguns, Recons, Miningbarges and now missiles.

So the answer is nothing unless its your only tool to balance. In that case you're only using half of your options.
Avaelica Kuershin
Paper Cats
#3 - 2015-07-19 08:15:28 UTC
fudface wrote:
just been reading a few threads on power creep and the evil it brings.

Whats wrong with bringing balance to something with buffs rather than nerfing it to uselessness ?


Maybe it's easier to make small nerfs to a handful of ships and systems than to buff all the others.
Infinity Ziona
Sebiestor Tribe
Minmatar Republic
#4 - 2015-07-19 08:30:09 UTC
The real issue is identifying the imbalance and buffing or nerfing just that ie don't nerf missiles because Calvary ravens nerf dual mwd, likewise don't nerf or buff a number of modules / ships because Sentry Ishtar, nerf Ishtar deploying sentries.

Seems simple

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Chainsaw Plankton
FaDoyToy
#5 - 2015-07-19 08:30:14 UTC
in many ways it isn't all that bad as everything's powerlevel changes and mostly up. I'd say the problem ends up at things that are rather fixed like NPCs, and also the way things interact with skills.

one example would be lv4 missions which were built years ago before rigs existed when most ships had half the hp they do now. These days marauders super dunk them. In some ways missions were made easier, the Need for Speed initiative back in 2007 (I think?) changed missions from spawning everything at once to the trigger based respawn system that many missions use now.

and buffing everything else is a much more complex problem than nerfing one thing.

@ChainsawPlankto on twitter

Daerrol
Republic University
Minmatar Republic
#6 - 2015-07-19 16:32:05 UTC
Nerfing over powered things causes a LOT less damage. Nerfs do not mean it becomes useless. Usually something gets nerfed to a reasonable level and every terribad pilot/gamer that was abusing it goes "Wah it's useless now" when in fact it's often still good. If you are butthurt over your drone ships getting weakened, go sit in a medium plex in a Curse. You can thank me later for the ez kills.
Rowells
Pator Tech School
Minmatar Republic
#7 - 2015-07-19 19:21:01 UTC
trying to use a blanket approach to anything in life leads to badness
Maldiro Selkurk
Radiation Sickness
#8 - 2015-07-19 20:36:18 UTC
fudface wrote:
just been reading a few threads on power creep and the evil it brings.

Whats wrong with bringing balance to something with buffs rather than nerfing it to uselessness ?


1. you should have posted in those other threads, rude and forum violation. making a thread about a thread, this thread will probably be locked.

2. You are confusing buffing and power creep. Buffing is increasing the power of some ship because it is to low and after looking into the situation the DEVS decide that increasing the power of a ship rather than making other changes like nerfing an entire ship class is the best balancing decision.

Power creep is fairly consistently increasing the stats of all ships which accomplishes actually nothing at all. For example, if a ship A has its dps increased by 10%, then you increase the stats of all other ships by 10% you have done nothing except make the numbers on the screen bigger and made the server do more computional work, which is not only a waste if time in ship balance but because the server is now working harder you are in increasing time dialation, aka lag.

Yawn,  I'm right as usual. The predictability kinda gets boring really.

Mina Sebiestar
Minmatar Inner Space Conglomerate
#9 - 2015-07-20 00:22:32 UTC
they do buffs to......then spend years rolling it back....

You choke behind a smile a fake behind the fear

Because >>I is too hard

Vincent Athena
Photosynth
#10 - 2015-07-20 00:37:20 UTC
Balance requires balance. Both nerfs and buffs are needed.

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Webvan
All Kill No Skill
#11 - 2015-07-20 00:49:55 UTC  |  Edited by: Webvan
They just spent years rebalancing everything, and you want them to do it all again? (in power creep mode)
Even cries for "WiS next" would be a more entertaining in the GD.
0/10

And I'd give you a 1/10 but you couldn't even post this in one of those threads you claimed to read.

I'm in it for the money

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Primary This Rifter
Mutual Fund of the Something
#12 - 2015-07-20 01:49:13 UTC
Rowells wrote:
trying to use a blanket approach to anything in life leads to badness

My blanket approach is not to use blanket approaches.
Logan Revelore
Symbiotic Systems
#13 - 2015-07-20 02:04:42 UTC
fudface wrote:
just been reading a few threads on power creep and the evil it brings.

Whats wrong with bringing balance to something with buffs rather than nerfing it to uselessness ?


If you just read a few threads on power creep you should already know the answer to your question.
Barbara Nichole
Royal Amarr Institute
Amarr Empire
#14 - 2015-07-20 02:21:59 UTC
I find most attempts at "balance" are heavy handed no matter the nature, buff or nerf. It has always been my contention that balance is an illusion.. and that re-addressing the illusionary balance is unnecessary. In fact, a certain amount of imbalance is necessary in order to have an interesting game, other wise all ships would be nearly identical aside from visual and audible differences. I get just as irritated listening to cries for nerfs or buffs from null sec as I do from high sec. Stop the re-balance... add new stuff!

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Chainsaw Plankton
FaDoyToy
#15 - 2015-07-20 02:50:59 UTC
Daerrol wrote:
Nerfing over powered things causes a LOT less damage. Nerfs do not mean it becomes useless. Usually something gets nerfed to a reasonable level and every terribad pilot/gamer that was abusing it goes "Wah it's useless now" when in fact it's often still good. If you are butthurt over your drone ships getting weakened, go sit in a medium plex in a Curse. You can thank me later for the ez kills.


that assumes it did get put to a reasonable level. CCP has a long history of severely overnerfing things. Nerf sledgehammer was my preferred name for it. at least with the new release cycle it seems they are taking smaller steps, which is imo what they should have been doing all along. Minor balance tweaks don't have to be part of big expansions.

@ChainsawPlankto on twitter

45thtiger 0109
Pan-Intergalatic Business Community
#16 - 2015-07-20 03:50:04 UTC  |  Edited by: 45thtiger 0109
Yarda Black wrote:
They do that too. Drones, Railguns, Recons, Miningbarges and now missiles.

So the answer is nothing unless its your only tool to balance. In that case you're only using half of your options.



Torps were nerfed the middle of 2007 to 2008 as far as I had remembered.

As CCP has said they are re-balancing nearly everything in the game and its not called a nerf Big smile.

**You Have to take the good with the bad and the bad with the good.

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Darko Atlante
Riemannian Manifold Torus
#17 - 2015-07-20 09:18:08 UTC
The T1 cruisers buff in Dec 2012 was pretty big.
LLeugh
Federal Navy Academy
Gallente Federation
#18 - 2015-07-23 19:58:19 UTC
I dont think its so much of a buf vs nerf thing.

Rather they shouldnt be listening to the whine threads by masses of people who learn how to play the game.

Recently theres been loads of whinging idiots crying and begging ccp to nerf the shield sentry ishtar even more lol. If you can't cope with people warping in at range and killing you you are playing the wrong game.

Both the sentries and the ishtar and the drone damage mod got nerfed. Its not the first time this has happened and not just to the ishtar. Sentries should be powerfull considering the huge amount of skillpoints you need to invest in them and considering the fact they can ealiy be shot at smart bombed ect unlike any other weapon system.

Every fleet has its hole in its concept like those exhast hole on the deathstar. Sniper fleets generaly can cope with anything that can get under their guns. Anything that relies on speed cant cope with webs all you need is soone to get you a warp in close enough and quick enough. Those nano fleets that were all the rage back in the day until they were whined out of existance were a lot of fun. They were vulnerable to a lot of things, heavy neuts, recons ect ect....

In many cases eve is a game of rock, paper, scissors


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Zappity
New Eden Tank Testing Services
#19 - 2015-07-23 23:18:45 UTC
fudface wrote:
Whats wrong with bringing balance to something with buffs rather than nerfing it to uselessness ?

Power creep, that's what.

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Kagura Nikon
Native Freshfood
Minmatar Republic
#20 - 2015-07-24 00:49:54 UTC
fudface wrote:
just been reading a few threads on power creep and the evil it brings.

Whats wrong with bringing balance to something with buffs rather than nerfing it to uselessness ?



Because it is an Infinite never ending path to failure. Balance is about movign BOTH ends.

"If brute force does not solve your problem....  then you are  surely not using enough!"

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