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New sovereignty mechanics

First post
Author
Diana Nayli
T.R.I.A.D
Ushra'Khan
#1 - 2015-07-22 21:33:47 UTC
Hello there,
I have tried to adapt on new sovereignty mechanics, I thought it will be better than structure grinding and less boring, but recent events changed my mind. It's not that long ago since it has been implemented, but I am already totally annoyed and bored by that. You wanted to make people parcitipate more, but it doesn't work that way. We ended up with couple of interceptors capturing nodes around constellaton and hundreds of people sitting in POS and doing nothing. Empires weren't prepared for that style of playing. Everyone assembles large fleet like before....but no one shows up to face them.
I would recommend changing some stuff about entosis links, like only capitals can fit them. This could attract some attention of players and people might fight again. At this moment even rookie ship can conquer space. It might seem good for new players, but older players will be overfed of fleets going to kill an Ibis and will play less. People are already playing less, because nothing big is happening. No large fleets, no long battles for timers, nothing. Only couple of frigates trolling in null sec.
Now I'm really missing long structure grinding with 1-hour long elevator music loop....
Myrradah
Apotheosis of Caledvwich
The Wraithguard.
#2 - 2015-07-22 21:42:07 UTC
You are doing it wrong....

Learn to adapt and split fleets...
DaReaper
Net 7
Cannon.Fodder
#3 - 2015-07-22 21:43:08 UTC
post in the correct forum.. ib4l

OMG Comet Mining idea!!! Comet Mining!

Eve For life.

Diana Nayli
T.R.I.A.D
Ushra'Khan
#4 - 2015-07-22 21:46:02 UTC
Myrradah wrote:
You are doing it wrong....

Learn to adapt and split fleets...



Yeah, we can split fleets, but still nothing will happen.
Unsuccessful At Everything
The Troll Bridge
#5 - 2015-07-22 21:46:22 UTC
Please enjoy the following short video on Narwhals while we contemplate your thread.

Also enjoy this picture because it made me smile.



Since the cessation of their usefulness is imminent, may I appropriate your belongings?

Rowells
Blackwater USA Inc.
Pandemic Horde
#6 - 2015-07-22 22:11:49 UTC
so, you say you tried to adapt, yet you mention you used the same tactics as before...

pick one
Renegade Heart
Doomheim
#7 - 2015-07-22 22:24:48 UTC
Diana Nayli wrote:
We ended up with couple of interceptors capturing nodes around constellaton and hundreds of people sitting in POS and doing nothing


It's almost like you want to be spoonfed fights rather than creatively adapt to the new meta. I'm quite impressed with the nullbears tears these changes have caused.

Awesome job CCP. More nerfs please (to high sec too).
Jenshae Chiroptera
#8 - 2015-07-22 22:36:10 UTC
Rowells wrote:
so, you say you tried to adapt, yet you mention you used the same tactics as before...
pick one
Adapt what?
Who wants to go chase a few interceptors around?
I know I don't. Have been very demotivated since the change and hardly logged on.

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Rowells
Blackwater USA Inc.
Pandemic Horde
#9 - 2015-07-22 22:43:57 UTC
Jenshae Chiroptera wrote:
Rowells wrote:
so, you say you tried to adapt, yet you mention you used the same tactics as before...
pick one
Adapt what?
Who wants to go chase a few interceptors around?
I know I don't. Have been very demotivated since the change and hardly logged on.

certainly not by amassing your entire fleet in a POS
Diana Nayli
T.R.I.A.D
Ushra'Khan
#10 - 2015-07-22 23:12:12 UTC
Rowells wrote:
so, you say you tried to adapt, yet you mention you used the same tactics as before...

pick one



May I ask you, what do YOU like about that sov system? DO you enjoy chasing few frigates for whole night?
Rowells
Blackwater USA Inc.
Pandemic Horde
#11 - 2015-07-22 23:32:35 UTC  |  Edited by: Rowells
Diana Nayli wrote:
Rowells wrote:
so, you say you tried to adapt, yet you mention you used the same tactics as before...

pick one



May I ask you, what do YOU like about that sov system? DO you enjoy chasing few frigates for whole night?

Step 1: Leave the POS

And for the most part dont have to. from what it looks like, only about 7 attempts in the last 7 days. Pretty good timers and enough people online at PT that 1 person going to check on it isn't a big deal.
Diana Nayli
T.R.I.A.D
Ushra'Khan
#12 - 2015-07-22 23:44:59 UTC
Rowells wrote:
Diana Nayli wrote:
Rowells wrote:
so, you say you tried to adapt, yet you mention you used the same tactics as before...

pick one



May I ask you, what do YOU like about that sov system? DO you enjoy chasing few frigates for whole night?

Step 1: Leave the POS

And for the most part dont have to. from what it looks like, only about 7 attempts in the last 7 days. Pretty good timers and enough people online at PT that 1 person going to check on it isn't a big deal.


First days of new sov I was in couple of fleets defending your space.... But nevermind.

We can change doctrines, fleet composition and sizes, but that doesn't bring fun to sov warfare. That's I am talking about. We are forced to look for content elsewhere.
Rowells
Blackwater USA Inc.
Pandemic Horde
#13 - 2015-07-23 00:03:27 UTC
Diana Nayli wrote:
Rowells wrote:
Diana Nayli wrote:
Rowells wrote:
so, you say you tried to adapt, yet you mention you used the same tactics as before...

pick one



May I ask you, what do YOU like about that sov system? DO you enjoy chasing few frigates for whole night?

Step 1: Leave the POS

And for the most part dont have to. from what it looks like, only about 7 attempts in the last 7 days. Pretty good timers and enough people online at PT that 1 person going to check on it isn't a big deal.


First days of new sov I was in couple of fleets defending your space.... But nevermind.

We can change doctrines, fleet composition and sizes, but that doesn't bring fun to sov warfare. That's I am talking about. We are forced to look for content elsewhere.

alright dude, which is it?

>chasing trollceptors in my space
>staying POSed up in big fleet
>defending allied systems
>can't adapt

or are you upset that another major alliance/coalition hasn't tried to invade?
Grorious Reader
Mongorian Horde
#14 - 2015-07-23 02:31:50 UTC
Huge fleet battles are boring and require no skill from individual players. They just turn a couple hundred derps into tools for a handful of FCs to have actual fun. All the nullbears are getting butt hurt now because so many of them have no idea how to small gang or solo pvp. All they know is target primary and F1, so of course they're not prepared for these mechanics.

Not to mention the real reason these new mechanics exist is because it takes load off the servers. That's why they discourage giant doom fleets and favor small gang fighting. Not because anybody cares if it's more or less fun that way.
McChicken Combo HalfMayo
The Happy Meal
#15 - 2015-07-23 03:27:38 UTC  |  Edited by: McChicken Combo HalfMayo
How about attacking people who want to defend their systems instead of trolling the easiest carebear targets you can find in the hopes they undock a half dozen strong kitchen sink fleet that you can hotdrop 300 Harpies on. Smile

There are all our dominion

Gate camps: "Its like the lowsec watercooler, just with explosions and boose" - Ralph King-Griffin

Darth Terona
Black Rebel Rifter Club
The Devil's Tattoo
#16 - 2015-07-23 03:46:11 UTC
So.. The skills me and my ilk represent are highly valuable now... Hmm
Neuntausend
Rens Nursing Home
#17 - 2015-07-23 04:04:01 UTC
My only experience on a final timer with fozzie sov looked like this:

we brought a 120 man fleet of t2 frigates, they brought like 80 t1 cruisers and hacs. each side stood on the opposite side of a gate and waited for the other side to jump into them, while about 5 people in each fleet in ceptors and t1 frigs/destroyers were actually playing the game and capping nodes.

when both sides had around 30%, we brought in some more guys, smoked their fleet, split up and steamrolled the rest of the nodes.

It was definitely better than most Dominion final timers, but from what it looks like, the intended little skirmishes all over the constellation are not going to happen.

I am also afraid, that in a few weeks the novelty will have worn off, as will have the illusion, that smaller groups have a chance to win against an alliance that can field 1000 ships if needed at which point, those groups will stop showing up for timers like before fozzie sov.
Dante Cirrus
The Scope
Gallente Federation
#18 - 2015-07-23 12:14:03 UTC  |  Edited by: Dante Cirrus
I should first point out from the outset that these thoughts are my own, based on my personal observations, and in no way reflect the thought of the corp or alliance I happen to be a memeber of ...

Why Fozzie soft has totally failed in its goals:

Has Fozzie soft made it easier to claim nullsec space? Yes, if it is completely undefended.

However if it IS defended.. the little guy has no chance still.. he has to try to capture many nodes in systems spread across an entire constellation. If someone should want to hold another system or 3 in that constellation.. Well too bad.. you got to go into that hostile space to claim a system up to 9 jumps away! The small guy has no chance if there is any sort of defence This = fail of the goals stated.

Has Fozzie soft made null sec sov mechanics better? Hell No.. Sov mechanics are now as boring as hell.. chasing nodes with 'ceptors across 10 systems with ZERO pay off if the attacker cannot mount a decent attack is bullshit.. All Fozzie soft has done is to make it possible for a single player to hold an alliance of hundreds or thousands of PLAYERS to ransom for a couple of hours..

Has this improved player content? resoundingly .. NO.. it is no fun to have many pilots on standby "in case" the attackers mean business while 20 interceptors clean up the vomitous nodes that spawn.. NO ONE enjoys this..

Is this advancing the game of EVE Online? No.. Just look at the number of folks online when you log in.. All that Fozzie soft has done is drive away players that are unwilling to subject themselves to fleets that have zero pay off at the end...

Where Fozzie soft 'could' be fun.. is if a MAJOR power decides to take sov from a DIFFERENT major power.. then there will be fleet fights and it will be fun..

But right now... the fact that a single player has the ability to commit a massive alliance to multiple hours of boredom, is simply messed up..

CCP REALLY needs to rethink how easy it can be to reinforce a structure. Right now, One guy with a ceptor can **** up a system in FIFTEEN MINUTES... Recquiring at least 2 hours from many many pilots to fix.. Is this a fair change to Sov?

NO

Take it BACK to the drawing board... CSM.. get writing how to fix this in the REAL game... In the interim.. Let's go back to PRE DOMINION with tower wars.. at least that was a 'FUN' grind....
Akballah Kassan
Flames Of Chaos
#19 - 2015-07-23 13:42:44 UTC  |  Edited by: Akballah Kassan
CFC tears best tears. Adapt or die. Fozziesov working as intended.
Neuntausend
Rens Nursing Home
#20 - 2015-07-23 13:50:55 UTC
It's not like the CFC is "losing" Fozzie Sov. They have adapted much better than most - it's just not fun.
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