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Why do all our characters HAVE to be in a corporation?

Author
Jenshae Chiroptera
#21 - 2015-07-01 11:43:02 UTC
Rin Valador wrote:
your clone program gata be payed payed for by somebody when you become a capsuleer.
Yup.
Corporate slaves because the bureaucracy keeps popping us into fresh meat sacks.

I like the idea of not being in a corp, abandoning it all and trying to live on one pod.
(I would only do it on an alt, I am risk adverse up to that point)

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

davet517
Raata Invicti
#22 - 2015-07-01 11:44:33 UTC  |  Edited by: davet517
You can read the lore if you want to get a sense of the role that corporations play in New Eden society, which is different from the society in which you live. Imagine if Apple were allowed to have a sanctioned, shooting war with Microsoft. The corp that you belong to (role-play wise) would be an integral part of your identity in New Eden. Corps in Eve operate a lot more like what we'd consider to be organized crime families.

Lore and role-play aside, these days, you're in an NPC corp until you join a player corp so that you pay taxes to someone, if for no other reason. Several years ago there were a lot of complaints that people weren't joining player run corps because they could evade taxes by staying in an NPC corp. CCP "fixed" that to try to encourage more people to join or form player corps.

As you say, it just makes those who essentially want to play the game solo to form a corp for themselves and their alts.
Satan's Spawn
Satan's Enterprises
#23 - 2015-07-01 12:18:12 UTC
Wendrika Hydreiga wrote:
Vek Hareka wrote:
EvE is all about choices and consequences. This whole world is built around these mechanics.

What consequences do you suggest then for being a lone "unemployed" wolf ?


I can think of a few!

Being unable to speak to Mission Agents. And unable to gain security rating. And no ship insurance.


not one of those things would bother me in the slightest ...
Zappity
New Eden Tank Testing Services
#24 - 2015-07-01 12:22:17 UTC
Just create the 'Anti-Corporations Corporation' and carry on the fight.

Zappity's Adventures for a taste of lowsec and nullsec.

Anne Dieu-le-veut
Natl Assn for the Advancement of Criminal People
#25 - 2015-07-01 13:19:12 UTC
You'll pay your 11% NPC corp tax and like it!
Pax Deltari
The Scope
Gallente Federation
#26 - 2015-07-01 14:51:28 UTC
So a lot of interesting responses. I believe the reason CCP tries to discourage no corps or one man corps is so people join up with others, make friends. and in turn don't get bored of the game and stay longer. The people is what this game is about and your relationships with them. Not the actual game play itself.
Joey Bags
School of Applied Knowledge
Caldari State
#27 - 2015-07-01 15:22:19 UTC
I'm sure we can dig through the lore for a reason and I'm sure we can come up with a programming reason why buy the real answer is because that's the way it was set up. If it was anything different it would be a different game. If you are not satisfied with that its because the various governments govt big tax breaks to corporations and to live as a private citizen the tax rate in New Eden I'd like 97% and you don't have access to the markets directly without hiring a licensed broker and you would need to join a union anyways to have access to the skill books. The Angel Cartel also I'd known to be very litigious to private citizens without corporate lawyers to back you up you'd constantly be in debt.

You can pick your friends and you can pick your nose but you can't pick your friends nose. Unless you podded them...and collected their corpse.

Eli Stan
Center for Advanced Studies
Gallente Federation
#28 - 2015-07-01 15:30:14 UTC
Hmm...
Drop player corp, and you become corp-less. If we adjust lore such that CONCORD requires capsuleers to be in a corp for tracking purposes, the new lore is that the corp-less players block the tracking data feed to CONCORD.
While corp-less, you pay no taxes and can't do any of the normal player corp stuff.
You're permanently suspect, so KOS by anybody in highsec since CONCORD isn't tracking you and won't avenge you.
At the same time, you can freely engage other pilots without CONCORD intervention, since you can temporarily block the other player's feed to CONCORD alerting them to the gank.

This opens up an interesting new playstyle - a player-based police force, able to engage highsec suspects at will.
This does complicate ganking, since recon of other players will be required. At the same time, a successful gank could be pulled off with zero ship losses. (Bumping Machs in NPC corps will still be a thing, of course.)

(As a corollary, allow corp-less players to join any NPC corp they wish, even ones outside their racial heritage, even starter corps.)
Commander Spurty
#29 - 2015-07-01 16:26:53 UTC
oh, an interesting thread at last :D

Well, the mundane answer is probably 'because the Character Table contains this field and it's required to be legit'.

Not 100% sure I follow your logic with desiring not being in a corp, but I would support "being able to move between NPC corporations as long as you have standings to allow it".



There are good ships,

And wood ships,

And ships that sail the sea

But the best ships are Spaceships

Built by CCP

Yarda Black
The Black Redemption
#30 - 2015-07-01 16:49:29 UTC
You claim to roleplay, but suggest an unaffiliated individual would have the means to become both a capsuleer as well as keeping cloning facilities running without the backup of a corporation.

Us capsuleers use technologies and resources well beyond even the spacerich of EVE. It requires corporations and their resources to keep us going. Lore suggests us to be gods among men.

In our current real life western economic model, sending an invoice requires a corporation as well. You must register with a company name and get a "business number" before you can bill anyone.
Even those that would prefer to avoid the law and its regulations tend to give themselves a name. That you can already simulate by creating a "pirate corp". Alot of people have pretty creative names for their "corporation".

But I don't care for EVE lore myself, so couldn't care less if they removed the need to be in a corp. I view players in NPC corps as "unaffiliated" or still preparing for the "real stuff".

Ao Kishuba
Doomheim
#31 - 2015-07-01 17:24:39 UTC
To all the people talking about permanent suspect status and lack of CONCORD protection and such - please read the OP. It is already possible to have a capsuleer character in a one-man corporation which reforms every time it is wardecced. So it is basically already possible to be in no corporation in everything but name. All I'm wondering is why we can't make it official.

Also, it would be a lonely existence... for that character. That doesn't mean it's the only character owned by the player. How many of us would like an alt not associated with any group? Again, this is already possible with a one-man corp, but it seems silly to force this because there is no real cost to being in a one-man corp.

Mag's wrote:
I see the point the OP is making. Playing a true drifter in game and not being a part of a corp, would be good RP I guess.

Not sure why we can't and tbh, never thought about it. But it's an interesting idea all the same. Although it may be in the wrong forum.


I was worried this might be the case. I did not find a forum for in-game corporation discussion. If you think there is a better forum for this post, could you kindly point the way? I do not use these forums often.
Jenshae Chiroptera
#32 - 2015-07-01 18:24:13 UTC
Jenshae Chiroptera wrote:
Rin Valador wrote:
your clone program gata be payed payed for by somebody when you become a capsuleer.
Yup.
Corporate slaves because the bureaucracy keeps popping us into fresh meat sacks.

I like the idea of not being in a corp, abandoning it all and trying to live on one pod.
(I would only do it on an alt, I am risk adverse up to that point)
Adding to this:
- Players out of a corp can not dock in stations.
- They would need others to bring them stuff for sale to a POS or exchange point in space
- Unless they owned the station privately and had others defending it as a free port

Further, it would be good to apply to different NPC corps.

Joining the Guristas and not being able to dock in any other stations, being hunted immediately by NPCs in other sectors of space (not Concord, more destructable ones that warp after you and change systems to follow you even), developing that pirate faction, sell them enough minerals and a new station might pop up in one of their systems, gain enough, have their NPCs trying to help you, ...
... basically acting out all that roleplaying and being able to alter the galaxy.

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Avaelica Kuershin
Paper Cats
#33 - 2015-07-01 18:33:10 UTC
Commander Spurty wrote:
oh, an interesting thread at last :D

Well, the mundane answer is probably 'because the Character Table contains this field and it's required to be legit'.

Not 100% sure I follow your logic with desiring not being in a corp, but I would support "being able to move between NPC corporations as long as you have standings to allow it".





Being able to join any NPC corp (depending on having sufficient standings) would be interesting. Guristas, Syndicate, Angels... though that could cause issues with dealing with empire corporations.
Jacob Holland
Weyland-Vulcan Industries
#34 - 2015-07-01 20:26:47 UTC
The meaning of corporations in the world of EVE is far greater, far more significant, than what we know of today.
For the people of EVE not being "tied" to a corporation is like money having no value - and we're not even talking about a return to a barter system...
Even the most chuunibyou teen-rebel isn't able to really get rid of the concept of money...

The lone Drifter archetype is the one man corp - the prospector needs some legal standing in order to leverage their finds...
Mr Epeen
It's All About Me
#35 - 2015-07-01 21:00:52 UTC
Vek Hareka wrote:
EvE is all about choices and consequences. This whole world is built around these mechanics.

What choice are you talking about? Be in a corp or unsub?

Not much of a choice.

Personally, I like the idea of being a capsuleer unto himself. Beholding to nobody and willing to sacrifice corp related conveniences to do it. I'm not sure why this idea has never gotten any traction in here in the last decade that I can recall. It would certainly make for some interesting gameplay.

Mtr Epeen Cool
Leeluvv
Caldari Provisions
Caldari State
#36 - 2015-07-01 22:24:18 UTC  |  Edited by: Leeluvv
Mr Epeen wrote:

What choice are you talking about? Be in a corp or unsub?

Not much of a choice.

Personally, I like the idea of being a capsuleer unto himself. Beholding to nobody and willing to sacrifice corp related conveniences to do it. I'm not sure why this idea has never gotten any traction in here in the last decade that I can recall. It would certainly make for some interesting gameplay.

Mtr Epeen Cool


Aaah, the want the cake and eat it argument. It isn't about corp conveniences, as you are provided with a lot of functionality that you need to use as a capsuleer. If you don't want to be beholden to anyone, then choose not to be a capsuleer. Simple.

It's a bit like saying I want to be a pilot, but I'm not going to take any exams, pay any fees or work for a company, as I 'don't want to be beholden to anyone'. Good luck buying a plane without a credit history (as you can't be beholden to a bank) and good luck trying to fly your plane to anywhere useful (as you don't want to be beholden to anyone that recognises your qualifications).

The naivety of the internet never ceases to underwhelm me.

/edit Let me guess, your character's parents were killed by marauding orcs, leaving you alone and destitute in a wild, uncaring world, just like all the other 'wannabe' lone wolves. Go on, do something original and make a difference as opposed to being irrelevant.
Jenshae Chiroptera
#37 - 2015-07-02 00:46:24 UTC  |  Edited by: Jenshae Chiroptera
Leeluvv wrote:
... It's a bit like saying I want to be a pilot, but I'm not going to take any exams, pay any fees or work for a company, as I 'don't want to be beholden to anyone'. Good luck buying a plane without a credit history (as you can't be beholden to a bank) and good luck trying to fly your plane to anywhere useful (as you don't want to be beholden to anyone that recognises your qualifications). ...
Not the most full proof example. My uncle inherited his wealth, has never had to borrow and had a Cessna that he flew around in unregulated space without a license, between his three farms.

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Maldiro Selkurk
Radiation Sickness
#38 - 2015-07-02 02:01:38 UTC
Hal Morsh wrote:
stoicfaux wrote:


Cockroaches are such pussies.




I'm not sure I get what this means?

He is saying that lawyers are harder to kill than a cockroach (cockroaches are a notoriously hardy species). His comment about the cold war stems from a saying that if all out nuclear war occured only cockroaches would survive because they are so hard to kill.

Yawn,  I'm right as usual. The predictability kinda gets boring really.

Baneken
Arctic Light Inc.
Arctic Light
#39 - 2015-07-02 06:32:19 UTC
Rin Valador wrote:
your clone program gata be payed for by somebody when you become a capsuleer.


This to me at least I saw that as the reason for my character being a gallente, gallente, black ops though occupation was way way more cool then what I could actually do in the game for the first few days and weeks (learning skills ughhh).
Herzog Wolfhammer
Sigma Special Tactics Group
#40 - 2015-07-02 06:52:24 UTC
I don't want to come off as a Church of HTFU zealot, but it would be nice if NPC corps occasionally wardecced each other. You can even put some back story drama in it, like a personal feud between say the CEO or Aliastra and the CEO of Native Fresh Food for example.

Lot better than letting 100 million SP bittervets wardeccing NPC corps like certain...uh.... elite highsec PVPers (OK I'm busting out laughing) keep clamoring for.

Think about it. Even noob corps. Imagine joining Eve and State Protectorate and Federal Navy Academy engages in some low level faction war. Get noobs into PVP instead of cherishing ships so much they are afraid to undock them would be better for the game.

Bring back DEEEEP Space!

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