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Player Features and Ideas Discussion

 
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TIme for LP to go away: introducing Shares

First post
Author
Aliventi
Rattini Tribe
Minmatar Fleet Alliance
#21 - 2015-06-28 20:22:08 UTC
James Baboli wrote:
Back to the OP though.

Cautiously support this change, as it would nuke my own assets if it was implemented without other changes to give CONCORD vouchers something valuable inside the concord store and the ability to convert removed.

Alright. Part of this is that CCP will need to spend time throughout their module tiericide to add new and unique faction items and skins to the LP stores. There is simply going to be no stabilizing force like valuable items in the store. It will take a fair bit of work for CCP to create and add enough useful items. I have no doubt that they can do it.
ISD Dorrim Barstorlode
ISD Community Communications Liaisons
ISD Alliance
#22 - 2015-06-28 20:49:39 UTC
Removed some off topic posts.

ISD Dorrim Barstorlode

Senior Lead

Community Communication Liaisons (CCLs)

Interstellar Services Department

Malcanis
Vanishing Point.
The Initiative.
#23 - 2015-06-28 21:24:26 UTC
Aliventi's idea is god damb brilliant. Apart from increasing liquidity in the "LP" market, it also introduces significant gameplay opportunities for arbitrage and trading - a long neglected sector of the playerbase.

There are also some obvious game design 'easy wins' implicit in the principle, like driving group activity towards a common goal, allowing corp taxation of mission income and adding very large ticket items to the loyalty stores.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Aliventi
Rattini Tribe
Minmatar Fleet Alliance
#24 - 2015-06-28 21:38:14 UTC
Malcanis wrote:
Aliventi's idea is god damb brilliant. Apart from increasing liquidity in the "LP" market, it also introduces significant gameplay opportunities for arbitrage and trading - a long neglected sector of the playerbase.

There are also some obvious game design 'easy wins' implicit in the principle, like driving group activity towards a common goal, allowing corp taxation of mission income and adding very large ticket items to the loyalty stores.

I didn't even think about that. A lot of groups have been wanting to tax LP for a while now. I do very much like the idea of very large ticket items being added to the LP store.
elitatwo
Zansha Expansion
#25 - 2015-06-28 23:26:43 UTC
I hate market traders. They are the only capsuleers that you cannot shoot for what they are doing.

Eve Minions is recruiting.

This is the law of ship progression!

Aura sound-clips: Aura forever

Zepheros Naeonis
TinklePee
#26 - 2015-06-28 23:59:59 UTC  |  Edited by: Zepheros Naeonis
elitatwo wrote:
I hate market traders. They are the only capsuleers that you cannot shoot for what they are doing.

You just don't have the patience to catch them when they are vulnerable.
Arla Sarain
#27 - 2015-06-29 00:36:26 UTC  |  Edited by: Arla Sarain
... Im not commercially aware, but for the sakes of furthering the discussion

how is this different from the current LP, excluding the ability to transfer LP ownership (trading).

LP value is already established and manipulated by players. Because there are plenty of items that are shared between LP stores, the value of one corps LP can rise and fall as the saturation of other corps LP goes up or down (for ex. FW LP affecting the LP/isk ratio of other stores by saturating the market with common items).
Quote:
Trade [Corp Name] Shares for faction items. OR

You already do that with LP, sure you commit assets in some cases (liquid isk and/or items of value, like preceding or meta module variants), but generally its exactly what you do with LP.

Quote:
Put the [Corp Name] Shares on the market. Or scam with them. Or buy them all and manipulate the price. Or whatever creative ideas you have.

So all this does is take out a step - under the current system to convert LP into ISK you must resell the items. With the new step you directly sell the new LP (like you said its just a number with a name, vouchers/shares wouldn't be any different, whether they are an item or not, the only difference remains is that they are tradable). Specifically, it reduces the steps taken for the mission runner/LP obtainer, and the person at the end of the transaction actually gains a step? I mean he now has to actually take the LP he bought and go to the store and buy his faction items there.

Quote:
See how simple that is?

I see that's it's more complicated actually.

Manipulating the value of whatever a corp spews out as mission/loyalty reward is already possible, either by directly affecting LP value through activities relating to other corps, or by manipulating the price of the items.

So, TL;DR - this is just tradable LP?

In either case I do not see the motivation to trade stock. Seems like a nuisance when going to back to the number of steps changed. All I see is it's going to be easier to jump on the bandwagon of a corps high value (not actually having to do missions to do obtain vouchers, just buying low in the market, trading for faction items, selling high). So, more opportunities to make money by exploiting other peoples laziness, specifically, people who can't be arsed to go through the step of finding out which items are better to trade. With this possibility opening up because of the possibility to just cash in on demand. At best.
Aliventi
Rattini Tribe
Minmatar Fleet Alliance
#28 - 2015-06-29 21:03:07 UTC  |  Edited by: Aliventi
You are correct on many of your points: In essence it is tradeable LP. You are correct in the realization that Shares have every bit of functionality that LP currently does.

But shares go far beyond what LP does. What shares open up are choices. Right now the only way to turn your LP into isk is to buy an item and sell it. You correctly pointed out some choices that it adds to the game: mission runners who don't care about maxing their isk/share will just sell them. A market trader may realize they can make a bunch of isk by buying shares, turning them into items, and selling them. Some others choices are an industrialist who doesn't care for mission running can now quickly buy millions of shares to buy blueprints to build and sell faction items. A speculator might predict that CCP is going to buff or add a faction item and buy shares knowing the price will go up. A coalition may want to use a faction item. So they slowly buy tens of millions of shares so they can purchase the faction item in bulk cheaper than otherwise. And on and on....

The tl;dr is that this is market tradeable LP. By simply adding LP to the market in the form of physical Shares CCP will add dozens, or even hundreds, of potential options to players. The only limit is your imagination. And Eve players have some pretty wild imaginations.
Maldiro Selkurk
Radiation Sickness
#29 - 2015-06-30 01:20:15 UTC  |  Edited by: Maldiro Selkurk
when you crack all the mirriors and blow away the smoke all this does is take a straightforward game mechanic and make it obtuse.

-1

Which means CONGRATULATIONS!

CCP lives for this kind of obtuse crap so i fully expect them to implement it in the next week or so.

Yawn,  I'm right as usual. The predictability kinda gets boring really.

Aliventi
Rattini Tribe
Minmatar Fleet Alliance
#30 - 2015-06-30 02:23:30 UTC  |  Edited by: Aliventi
Maldiro Selkurk wrote:
when you crack all the mirriors and blow away the smoke all this does is take a straightforward game mechanic and make it obtuse.

-1

Which means CONGRATULATIONS!

CCP lives for this kind of obtuse crap so i fully expect them to implement it in the next week or so.

What makes it obtuse? It is literally the same thing as before just with an additional step of converting the Share vouchers into a physical item.

Edit:
In other words explain how this is obtuse:
step 1: Do mission. Get reward.
Step 2: Turn reward from a number in your wallet into physical item.
Step 3: Trade in the physical item for a faction item or sell the physical item on the market.
Nevyn Auscent
Broke Sauce
#31 - 2015-06-30 04:06:36 UTC  |  Edited by: Nevyn Auscent
Aliventi wrote:
Omnathious Deninard wrote:
No to trading LPs they are called Loyalty for a reason.

Thank you for not reading the first question of the FAQ. I will post it here for your reading convenience.


Simply because you assert your 'answer' does not make someone else's opinion that LP should remain character bound and remain a loyalty item invalid
It is equally correct for LP to not be trade-able because they do represent loyalty rewards for a particular person rather than shares.

Not to mention calling them shares would be a misnomer as shares indicate a say in what a company does, not the ability to buy specialised products.

All in all, I like LP exactly as they are now in mechanics. I might wish that LP weren't so strictly corp bound but more directly associated with factions, so you work for a Caldari corp, you get Caldari LP that you may then spend on any Caldari Corp that you have good standings with, so you get the combination effect of Loyalty to Caldari combined with standings with the corp. But that is simply to avoid micromanaging or always grinding the same agent.
FT Diomedes
The Graduates
#32 - 2015-06-30 08:53:19 UTC  |  Edited by: FT Diomedes
Quote:
Saint Peter don't you call me 'cause I can't go
I owe my soul to the company store

- Merle Travis, Sixteen Tons


That is Loyalty Points in a nutshell. Rather than paying you in ISK, which is readily transferable and accepted everywhere, Eve corporations pay out a large percentage of their rewards in scrip, which is redeemable only at the company store. Turning LP into stock shares, or some other liquid asset, completely undercuts the whole reason that these huge powerful corporations have to issue those Loyalty Points.

The whole point is to pay you non-taxable income which is hard to transfer, hard to aggregate, and hard to liquidate.

Why would Eve corporations want to give capsuleers, who are mere freelance contractors, shares in the company? Or let Demi-gods have even more power and autonomy?

CCP should add more NPC 0.0 space to open it up and liven things up: the Stepping Stones project.

Corraidhin Farsaidh
Federal Navy Academy
Gallente Federation
#33 - 2015-06-30 09:13:42 UTC
My usual response to any LP/loyalty trading:

They are loyalty points for service to a given corp, using the LP brings faction items into the game. If you end up with odd loyalty points hey ho, that's how it goes.

They only change I would support is to bring in 'Letter of Recommendation' type transactions where LP in a corp can be pushed upwards to the overall faction level. This allows aggregation of the random small LP but still only allows them to be used to bring faction gear into the game.
Malcanis
Vanishing Point.
The Initiative.
#34 - 2015-06-30 11:03:02 UTC  |  Edited by: Malcanis
Corraidhin Farsaidh wrote:
My usual response to any LP/loyalty trading:

They are loyalty points for service to a given corp, using the LP brings faction items into the game. If you end up with odd loyalty points hey ho, that's how it goes.

They only change I would support is to bring in 'Letter of Recommendation' type transactions where LP in a corp can be pushed upwards to the overall faction level. This allows aggregation of the random small LP but still only allows them to be used to bring faction gear into the game.



"We shouldn't changes things because they are as they are" isn't a very convincing argument.

How about saying something useful along the lines of "This change would cause problems x, y z" or "This change won't achieve what you say it does because of reason A and circumstance B" instead of making a worthless objection on the basis of pedantry about the name of a mechanic when the very first paragraph of the proposal is to change that same name?

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Corraidhin Farsaidh
Federal Navy Academy
Gallente Federation
#35 - 2015-06-30 11:25:52 UTC  |  Edited by: Corraidhin Farsaidh
Malcanis wrote:
Corraidhin Farsaidh wrote:
My usual response to any LP/loyalty trading:

They are loyalty points for service to a given corp, using the LP brings faction items into the game. If you end up with odd loyalty points hey ho, that's how it goes.

They only change I would support is to bring in 'Letter of Recommendation' type transactions where LP in a corp can be pushed upwards to the overall faction level. This allows aggregation of the random small LP but still only allows them to be used to bring faction gear into the game.



"We shouldn't changes things because they are as they are" isn't a very convincing argument.

How about saying something useful along the lines of "This change would cause problems x, y z" or "This change won't achieve what you say it does because of reason A and circumstance B" instead of making a worthless objection on the basis of pedantry about the name of a mechanic when the very first paragraph of the proposal is to change that same name?


Well I enjoy the RPG side of the game as much as the gameplay so to me the lore involved *is* a useful part of the game. I like the fact that it is based on loyalty to a given corp and that it is not transferable on that basis. So pointing out that I'm fine with the name and mechanic on the RPG basis is valid rather than being pedantic.

You'll also notice that second paragraph is actually a suggestion to help with the regular complaint about having dribs and drabs of LP lay around.

ED: I'm also against being able to trade LP as I've previously stated in many other threads. Changing LP to share vouchers doesn't mean suddenly I'm fine with trading LP under a different name.
Syrias Bizniz
some random local shitlords
#36 - 2015-06-30 12:13:32 UTC
Corraidhin Farsaidh wrote:
things.

For your roleplay needs :

How about your standing is the reward for loyalty, and the higher it is, the better items you may purchase? Like, lpstore items get separated into 5 groups, just like agents do, and only with standings high enough to allow you l5 missions you can purchase tier 5 items?

Of course this would require a major lpstore overhaul, but in my opinion this is overdue anyways.

+1 to tradable lp
Corraidhin Farsaidh
Federal Navy Academy
Gallente Federation
#37 - 2015-06-30 12:41:10 UTC
Syrias Bizniz wrote:
Corraidhin Farsaidh wrote:
things.

For your roleplay needs :

How about your standing is the reward for loyalty, and the higher it is, the better items you may purchase? Like, lpstore items get separated into 5 groups, just like agents do, and only with standings high enough to allow you l5 missions you can purchase tier 5 items?

Of course this would require a major lpstore overhaul, but in my opinion this is overdue anyways.

+1 to tradable lp


An overhaul of the LP store probably is overdue. I like the current mechanic and think that trading LP would be bad. It would allow someone to simply trade all their LP to whichever station faction is closest so that they can buy stuff there. Less pilots in space and more simplification for no reason (at least people have to travel somewhere to go redeem their LP).

It would also allow FW folks to farm on whatever is the best LP source currently and freely trade them for whatever item they want. This would allow (as an extreme example) Diana Kim to farm LP in Caldari space but trade it all for Gallente stuff because it sells better. It makes no sense.

I'd prefer more of the items in the LP stores to be available as BPC's too to boost industry and PI. Keep the finished items too maybe but balance it so that the BPC will earn you more profit per run but requires more effort/indy skills.
Syrias Bizniz
some random local shitlords
#38 - 2015-06-30 13:09:18 UTC
Corraidhin Farsaidh wrote:
Syrias Bizniz wrote:
Corraidhin Farsaidh wrote:
things.

For your roleplay needs :

How about your standing is the reward for loyalty, and the higher it is, the better items you may purchase? Like, lpstore items get separated into 5 groups, just like agents do, and only with standings high enough to allow you l5 missions you can purchase tier 5 items?

Of course this would require a major lpstore overhaul, but in my opinion this is overdue anyways.

+1 to tradable lp


An overhaul of the LP store probably is overdue. I like the current mechanic and think that trading LP would be bad. It would allow someone to simply trade all their LP to whichever station faction is closest so that they can buy stuff there. Less pilots in space and more simplification for no reason (at least people have to travel somewhere to go redeem their LP).

It would also allow FW folks to farm on whatever is the best LP source currently and freely trade them for whatever item they want. This would allow (as an extreme example) Diana Kim to farm LP in Caldari space but trade it all for Gallente stuff because it sells better. It makes no sense.

I'd prefer more of the items in the LP stores to be available as BPC's too to boost industry and PI. Keep the finished items too maybe but balance it so that the BPC will earn you more profit per run but requires more effort/indy skills.



Aaah , you got the whole trade concept misunderstood. Of course all the lp would still be attached to the very same Corp they were obtained from! You could go to the market and sell your kaalakiotalp for isk if someone wants to buy them, or purchaselp of a specific corp for isk . Not farm for corp a, turn in at corp b!
Corraidhin Farsaidh
Federal Navy Academy
Gallente Federation
#39 - 2015-06-30 13:37:45 UTC
Syrias Bizniz wrote:



Aaah , you got the whole trade concept misunderstood. Of course all the lp would still be attached to the very same Corp they were obtained from! You could go to the market and sell your kaalakiotalp for isk if someone wants to buy them, or purchaselp of a specific corp for isk . Not farm for corp a, turn in at corp b!


OK so this just means LP=ISK. This would allow someone like Diana Kim to sell a ton of caldari navy (or whatever) LP and then buy a load of gallente LP.

This seems to be geared towards making it easy to convert LP to isk but this effects the cost of faction items and the trade system. It also means pilots no longer need to go to stations and convert LP into items and then go to another station to sell those items on the market. Taking people out of space, especially people carrying lootable goodies seems counter-EvE.
Syrias Bizniz
some random local shitlords
#40 - 2015-06-30 14:15:07 UTC
Corraidhin Farsaidh wrote:
Syrias Bizniz wrote:



Aaah , you got the whole trade concept misunderstood. Of course all the lp would still be attached to the very same Corp they were obtained from! You could go to the market and sell your kaalakiotalp for isk if someone wants to buy them, or purchaselp of a specific corp for isk . Not farm for corp a, turn in at corp b!


OK so this just means LP=ISK. This would allow someone like Diana Kim to sell a ton of caldari navy (or whatever) LP and then buy a load of gallente LP.

This seems to be geared towards making it easy to convert LP to isk but this effects the cost of faction items and the trade system. It also means pilots no longer need to go to stations and convert LP into items and then go to another station to sell those items on the market. Taking people out of space, especially people carrying lootable goodies seems counter-EvE.




... are you actually thinking about the things you're writing, or do you just let the words flow out of your fingers through the keyboard and onto the forums? there will still be people hauling faction items. In addition, there will be people hauling share vouchers. If even coupled with shop access through standings, there will be opportunities to make mad isk just because YOU got good standings with the right corp. In fact, this proposed change promotes trade and the flow of (gankable and lootable) goods.