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Idea on smart bombs

Author
Joe Risalo
State War Academy
Caldari State
#1 - 2015-06-21 23:13:30 UTC
I would like to see smart bombs usable in Highsec.

More specifically, with your safety turned on, they do not damage anything that would call for a Concord response.
With the safety off, they damage everything.

With this, they can be used against war targets in HS, used against NPCs without risk in HS, and used as a missile shield for missions, wars, etc.

I understand some may say they're a risk vs reward, but I think this would add a new aspect to HS gameplay, especially wars and NPCs.
Nyalnara
Marauder Initiative
#2 - 2015-06-22 00:45:21 UTC  |  Edited by: Nyalnara
SB are usable in HS. Want to use it anywhere? Get ready for concord.

And anyway, how would an area of effect shockwave only damage non-friendly entities?

French half-noob.

Non, je ne suis pas gentil.

Joe Risalo
State War Academy
Caldari State
#3 - 2015-06-22 01:01:30 UTC  |  Edited by: Joe Risalo
Nyalnara wrote:
SB are usable in HS. Want to use it anywhere? Get ready for concord.

And anyway, how would an area off effect shockwave only damage non-friendly entities?


Give meaning to the "smart" part.
Right now, they're basically dumb bombs
Nyalnara
Marauder Initiative
#4 - 2015-06-22 01:08:04 UTC  |  Edited by: Nyalnara
Hum... How about NOPE-NOPE-NOPE-NOPE-NOPE-NOPE-NOPE-NOPE!!!

Seriously. Look at my killboard. If SBing was free of concord, i would just join a highsec wardec corp and SB the sh*t out of everything with absolutely no danger.

Seriously, SB only damaging legal targets would be the worst thing that could happen to that weapon system, except maybe for a ship with bonus to SB.

French half-noob.

Non, je ne suis pas gentil.

Joe Risalo
State War Academy
Caldari State
#5 - 2015-06-22 01:19:22 UTC
Nyalnara wrote:
Hum... How about NOPE-NOPE-NOPE-NOPE-NOPE-NOPE-NOPE-NOPE!!!

Seriously. Look at my killboard. If SBing was free of concord, i would just join a highsec wardec corp and SB the sh*t out of everything with absolutely no danger.

Seriously, SB only damaging legal targets would be the worst thing that could happen to that weapon system, except maybe for a ship with bonus to SB.



Well, perhaps they only damage player vessels if safety is off?
IE, does not damage any player ship unless safety is off, meaning use for PVP damage is risky, but can be used to firewall or PVE with safety on.
Rivr Luzade
Coreli Corporation
Pandemic Legion
#6 - 2015-06-22 06:47:47 UTC
So, a shockwave of energy, plasma, explosion or kinetic shrapnels magically evades anything it should not hit or goes through it with no effect and only hits things the player is allowed to shoot? That sounds more like a turret weapon to me.

Instead of resorting to this kind of trickery, simply renaming the module to Shockwave Emitter (or something more fancy if you find a fancier name) would be easier, because that is essentially what this module does.

UI Improvement Collective

My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.

Discomanco
We pooped on your lawn
#7 - 2015-06-22 07:02:20 UTC
Pretty sure the "smart" part is that it doesn't hit yourself... If it's just a bomb, it damages everything, including the launching bomber if it's in range.
It sends out an explosion energy, plasma, explosion or kinetic, which has no drawback on yourself, given it's a bomb. Seems smart enough to me?
FireFrenzy
Cynosural Samurai
#8 - 2015-06-22 07:02:33 UTC
I dont know about you but i have used what are effectively smartbombing rohks to RUN MISSIONS against rogue drones...

I fail to see how they are not viable... You just need to make sure you're off the warp in and they are solid...

I have also (by accident) fired smartbomb pulses on the undock and several stargates and never had issues...
Barrogh Habalu
Imperial Shipment
Amarr Empire
#9 - 2015-06-22 08:37:32 UTC  |  Edited by: Barrogh Habalu
Yeah, make it so hisec corp and their possibly unofficial allies can smartbomb the hell out of their war targets without having to tank their own bombs as long as they have their corp settings set properly.

No.

P.S. They are smart enough to not damage smartbombing ships themselves. Sorta smart if you think about it.
Tabyll Altol
Viziam
Amarr Empire
#10 - 2015-06-22 09:38:54 UTC
Joe Risalo wrote:
I would like to see smart bombs usable in Highsec.

More specifically, with your safety turned on, they do not damage anything that would call for a Concord response.
With the safety off, they damage everything.

With this, they can be used against war targets in HS, used against NPCs without risk in HS, and used as a missile shield for missions, wars, etc.

I understand some may say they're a risk vs reward, but I think this would add a new aspect to HS gameplay, especially wars and NPCs.


Please post your lossmail with such ideas, so that my time reading such crap is worth something.

Smartbombs are very useful to destroy small frigs, because in a few cycles all frigs near you are dead, without the needing to target them. The riskypart only exists in highsec in form of concord if you hit a neutral ship or some struktures.

If you don“t want this risk you have to leave highsec, the worst thing in lowsec is a sec loss and in 0.0/wh you have to fear nothing exept loosing your ship to the attacker.

You propose that the smarbomb will only attack the nps. Thats a big no because risk vs reward.

-1
Celthric Kanerian
Viziam
Amarr Empire
#11 - 2015-06-22 10:12:07 UTC
Joe Risalo wrote:


More specifically, with your safety turned on, they do not damage anything that would call for a Concord response.
.


That would be insanely overpowered beyond anything.
shimiku
Zircron Industries
#12 - 2015-06-22 11:40:40 UTC
Joe Risalo wrote:
Nyalnara wrote:
Hum... How about NOPE-NOPE-NOPE-NOPE-NOPE-NOPE-NOPE-NOPE!!!

Seriously. Look at my killboard. If SBing was free of concord, i would just join a highsec wardec corp and SB the sh*t out of everything with absolutely no danger.

Seriously, SB only damaging legal targets would be the worst thing that could happen to that weapon system, except maybe for a ship with bonus to SB.



Well, perhaps they only damage player vessels if safety is off?
IE, does not damage any player ship unless safety is off, meaning use for PVP damage is risky, but can be used to firewall or PVE with safety on.


you do know the safety thing have nothing to do with pvp or pve (it just mean i know what im doing) the only thing it does is to protect you from timers and **** its there to help ppl not getting condordukent left and right because before it was introduced alot of new ppl didnt know what will get you concorded or what will just give you a timer so the safety was added to help ppl out not doing dumb ****
Generic Marketting Character
Doomheim
#13 - 2015-06-22 12:29:18 UTC
Step 1) Locate a smartbombing mission ship
Step 2) Approach said ship, in your cloaky bomber
Step 3) ????
Step 4) Hilarity.

In all seriousness this suggestion is god damn awful for all the points shown above.
Samillian
Angry Mustellid
#14 - 2015-06-22 13:05:21 UTC
I like the fact that using smart bombs in HiSec is a risky, even fatal proposition if not done properly and there is no way that I'm going to support making an area of effect weapon selective based on the status of the social interactions between the user and target.

Not supported.

NBSI shall be the whole of the Law

James Baboli
Warp to Pharmacy
#15 - 2015-06-22 13:08:53 UTC
With this idea:

Step 1: Be marmite or other decing group
Step 2: Set friendly fire illegal
Step 3: 100 smartbombing rokhs just far enough off jita undock
Step 4: bathe in the ocean of tears as freighters die and people are auto-podded.

Talking more,

Flying crazier,

And drinking more

Making battleships worth the warp

Donnachadh
United Allegiance of Undesirables
#16 - 2015-06-22 13:29:18 UTC
Figure out how to put this lousy idea into 1 line and place it where it belongs, here https://forums.eveonline.com/default.aspx?g=posts&t=272809&find=unread

Far to many ways to abuse this to the detriment of the entire game and all of it's players so -1.
Nyalnara
Marauder Initiative
#17 - 2015-06-22 13:55:56 UTC
Generic Marketting Character wrote:
Step 1) Locate a smartbombing mission ship
Step 2) Approach said ship, in your cloaky bomber
Step 3) ????
Step 4) Hilarity.

In all seriousness this suggestion is god damn awful for all the points shown above.


Already done that on a nice shiny deadspace rattlesnake. Loot fairy was really appreciative of my sneakyness.

French half-noob.

Non, je ne suis pas gentil.

Agondray
Avenger Mercenaries
VOID Intergalactic Forces
#18 - 2015-06-22 14:01:02 UTC
I +1 this under the affect of with green or yellow you may not damage other players, only NPCS, on red you can do war targets and anyone else at will.

"Sarcasm is the Recourse of a weak mind." -Dr. Smith