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Dev blog: Feedback on the new Overview Brackets

First post First post
Author
Sbrodor
Deep Core Mining Inc.
Caldari State
#141 - 2015-06-19 05:44:40 UTC
totally ignoring color-blind accessibility to this game.
summer 2015 : ccp don't allow color blind people to play a computer game.

https://forums.eveonline.com/default.aspx?g=posts&t=428198

Cleanse Serce
Lonesome Capsuleer
#142 - 2015-06-19 06:12:40 UTC  |  Edited by: Cleanse Serce
Jessica Serrato wrote:
[...]


Like in RL, unstatisfied people are more likely to manifest their anger than satified people.
As simple as that.

The little thing you can do in your job to satified one important consumer as a scale of one per a 1000 when it comes to Eve Online is not working at all.
If you have over 40k customers at your job then i'm wrong.
Imagine you had even only 1 thousand customers, with every individual having a specific favorit tea flavor, would you satisfied those 1 000 every single different flavours ?
Pardon me, but i strongly doubt that.

You're explaining that a society should explain if any issues occure that technicly (even though in my argument 'technical' was just an example among many other impossible faisable demands) and i'm agree 100%, that's what CCP had done with this DevBlog, and previous ones.
I recommend you to re-watch that : https://www.youtube.com/watch?v=6OD2kKIKqm0
Specially for those who are claiming it's been months CCP had not listened to any feedbacks.
That's just a lie.

In this new DevBlog CCP is not ignoring your feedbacks.
On the contrary it expose 4 points they will work on and change.
Just think about that they are working on the core of the new set-up and might go further later on, it could impliy many other possibilities that could respond to many of the actual "serious" feedback.

Really you just can't compare a Simulator Enterprise that in a certain way is responsible of people's life by the therefore imposed quality of its product teaching people how to ACTUALLY fly with a Video-Game which is VERY far from a Space Ship Simulator. Elite Dangerous for instance is way closer to that than Eve Online, but still far away from a true RL flight simulation.
I can admit that a simulation of a "space-life" is occuring in Eve Online, but i can't see the point with Ship icones. :x
Ship icone changes won't jeopardise people's life, nore would it endanger CCP wealth as Incarna did at that time.
And if the issue of all this is that you feel that CCP is not responding to feedback more than the Icone shape, that's just not true.

I admit though, that they might have wait before releasing this whole new set up to really make it 100% viable (that scale thing for instance is unprofessional i admit).
I am also as a player frustrated in some way to see changes asked by the community coming months, years after ; while this new realease calendar is supposed to counter that fact.

Though, you keep saying that satisfying customers is the key for a company to survive, but no one here except CCP it self knows how many people are satisfied or not with this.
And what if those changes would attract more people to the game ?
Same thing here, nor me, nor you, nor CCP it self knows that.
They have to work on that matter, delay releases and/or doin changes faster as CCP Seagull mentioned in FanFest (we're still waiting for a true mid-6weeks-release "patch").

Once again, i must insist that i'm agree with some feedbacks left here and there, but i won't never understand how, my-self is reading the Overview better now than before, and other people can't. I'm not smarter than any people down here.
So where's the issue ?

I think there're no real issue, just adaptability skills, or effort, to be less "mean"/"haughty"
Even though i think it needs improvements.

Torgeir Hekard wrote:
Nope. There's no resource that is 100% representative of 100% russian-speaking players. Not even CCP mail surveys, because they are in english. It is, however, the most representative resource among the existing ones (around 750 votes now, which is not bad considering typical sociological population surveys usually get around 1000 votes). And the only one that's actually bothered with a proper survey.

One thing is certain, though. It's definitely more representative than guys screaming "I LIKE IT SO EVERYBODY MUST LIKE IT YOU HAVE NO PROOFS!!111!11!"


Man, ... you are comparing a sociological population survey that usually picks RANDOMLY ~1000 people among a whole country inhabitants with a SPECIFIC language forum which has its regular threaders and its own community among the Russian-speaking community, among the Eve Online community....

It would be as if you'd go do your sociological survey in the pub down the street corner of your town...
Nope, it doesn't work.

It just doesn't work to represent any kind of true unsatisfied number when it comes to the whole Eve Online player base.
At all.
Rivr Luzade
Coreli Corporation
Pandemic Legion
#143 - 2015-06-19 06:21:25 UTC
Cleanse Serce wrote:

I admit though, that they might have wait before releasing this whole new set up to really make it 100% viable (that scale thing for instance is unprofessional i admit).

But not at all! What are you saying?! This is CCP's new quality standard for releasing things: Does it work well enough? Yes? Release it as a full feature. (Industry, new map, scanning, icons, ... Sov? (this would be fun. Twisted) No? There is no no.

UI Improvement Collective

My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.

Torgeir Hekard
I MYSELF AND ME
#144 - 2015-06-19 06:33:04 UTC
Cleanse Serce wrote:

Man, ... you are comparing a sociological population survey that usually picks RANDOMLY ~1000 people among a whole country inhabitants with a SPECIFIC language forum which has its regular threaders and its own community among the Russian-speaking community, among the Eve Online community....

News at eleven. It's a survey about user experience in EVE online. So you conduct it between EVE online players, not between random street passerbys.
Cleanse Serce wrote:

It just doesn't work to represent any kind of true unsatisfied number when it comes to the whole Eve Online player base.
At all.

Well, nobody else even tried to attempt to get at least some numbers. All you guys do is chant the "you are the vocal minority" mantra. Get a more representative survey then. Unfortunately it's not exactly possible unless you are CCP. Since there's no common place where enough EVE players gather.
Cleanse Serce
Lonesome Capsuleer
#145 - 2015-06-19 06:39:25 UTC  |  Edited by: Cleanse Serce
Torgeir Hekard wrote:
Well, nobody else even tried to attempt to get at least some numbers. All you guys do is chant the "you are the vocal minority" mantra. Get a more representative survey then. Unfortunately it's not exactly possible unless you are CCP. Since there's no common place where enough EVE players gather.


Precisely.

Though, as i mentioned earlier like others, people are more likely to call customer support to say they have a trouble than to cheer up the company.

A banker will always call a client when his account reaches -XX.XX, but never ever when it's positiv.
Jessica Serrato
Serrato Collective
#146 - 2015-06-19 06:40:53 UTC  |  Edited by: Jessica Serrato
Cleanse Serce wrote:
[quote=Jessica Serrato][...]


Well at least we agree on some things, but I for one am really tired of having to put up with half finished content, same thing happened regardless of the length between patches....

BTW, rough customer count is around 20000 customers from 154 different countries training at 30 different locations, but that includes the mechanics and flight attendances that we train as well.

We also provide 10 different selections of tea (honey, milk, lemon juice), 15 different selections of coffee (sugar, 4 different artificial sweeteners), doughnuts, bagels (peanut butter, butter and few jelly flavors), 7 different fruit/energy bars, 3 types of juice, ice cream, fresh fruit (apples, oranges and bananas), Cup O' Noodles and a in house popcorn machine for free....not to mention the standard Coke/Pepsi and vending machines hehe. Customers love our snack bar.....so do I, lol.
Lisa Gentilette
The Scope
Gallente Federation
#147 - 2015-06-19 06:53:58 UTC
Probably said but I'm so disappointed: this was NOT the dev blog I was looking for.

You TOTALLY IGNORED the complaints by those with a visual handicap. Being it colour blindness or bad eye sight.

And then this is downright condescending and insulting to your loyal customers:

CCP wrote:

As pilots undocked expecting their familiar foes to be square brackets and crosses they unexpectedly came under attack by chevrons, diamonds, and house-shaped adversaries armed to the teeth. Some were so spooked and disoriented they began to fire on any geometric symbols in their vicinity. Others believed they were being attacked by their own warp bubbles and returned fire… Those that managed to adapt quickly in the early days of the great Iconocalypse of 2015 certainly profited handsomely from the confusion it sowed.


It's good to read that you feel this is all a big fat joke to you.




I can only respond to this in one way, 2 accounts down, this one to follow.

SupaSpliff
Don't wanna pay Tax
#148 - 2015-06-19 06:56:29 UTC
I hate the blog post more than the new icons. How can you be so condescending to the players who pay your wages?
Brought me close to unsub my characters, not quite there yet, but very on the fence atm.
Barsetka Mef
Northen Tactical Academy
#149 - 2015-06-19 07:01:21 UTC  |  Edited by: Barsetka Mef
I want to ask simple question: why is new starmap still in beta phase (It has been introduced 6 months ago!) and add as alternative stuff, while CCP's incredible flight of imagination with brackets has come on TQ at once?
Marcus Gord
Caldari Provisions
Caldari State
#150 - 2015-06-19 07:07:58 UTC
Pretty sure the only thing I use icons for is to tell if a wreck is empty or not. I have a type column to tell what I'm shooting at.

If there was another way to tell an empty wreck from a full one, I'd probably remove icons from overview entirely.

In a few moments you will have an experience that will seem completely real. It will be the result of your subconscious fears transformed to your conscious awareness.

http://i.imgur.com/LM2NKUf.png

Zappity
New Eden Tank Testing Services
#151 - 2015-06-19 07:44:07 UTC
Excellent devblog explanation. I like this change. I do want to see 90% fixed for my laptop, though.

Zappity's Adventures for a taste of lowsec and nullsec.

Jeremiah Saken
The Fall of Leviathan
#152 - 2015-06-19 07:45:04 UTC
Spend some time with new icons. I'm not colorblind so I don't have problem to tell NPC/player. Maybe put a cross inside the NPC icons?
Overall:
1) ship icons are great improvement for me, I can finally tell without reading a name which sansha is frig/dessie
2) drones - will take some time to learn which is which, but could be bigger
3) basic structures - big no for new gates icon, can this arrow pierce the circle, it will look less pacman? Also warp gate icon don't need those horizontal dashes, just make those double arrow bigger
4) celestials ok
5) npc sentries - ok , but at first I can't tell if they are different or is it the same icon
6) containers - do we need so many types of containers in space?
7) deployables - ok
8) POS - ok
9) POS batteries - too small imo to tell the difference between them, maybe make them rectangle (verticaly) with larger type effect
10) outpost - ok
11) sovereignty - ok
12) factional warfare - too small, at first looks like container
13) generic - what to add?
14) big fat no to wreck icons, No No No. NO. Wrecks look really bad when they are all over overview. Can we have ships icons turned 90 degree instead? smaller version of them? Beacon looks silly. I can adapt to it but it won't looks less silly that way.



"I am tormented with an everlasting itch for things remote. I love to sail forbidden seas..." - Herman Melville

Cpt Buckshot
i420 Inc
#153 - 2015-06-19 08:07:13 UTC  |  Edited by: Cpt Buckshot
Dear CCP ..l..

Basically CCP sucks on this new expansion they are a bunch of idiots. personally Id of rather pay for expansions with this type of garage, so I do not have to buy or install it, like other companies do.

Seems to me that most the people who actually like the New Icons are newbie pilots and ccp employees go figure !

Id of fired the lot of you whose idea this was, terrible planning.

Do any of the people whose idea this actually play Eve?

Please change the POS shield too its been 3 months and it is time for new one. Maybe you can change the icons that many times ?
Darkblad
Doomheim
#154 - 2015-06-19 09:11:44 UTC
Barsetka Mef wrote:
I want to ask simple question: why is new starmap still in beta phase (It has been introduced 6 months ago!) and add as alternative stuff, while CCP's incredible flight of imagination with brackets has come on TQ at once?
Pretty obvious:

Map: Many features that (still) require polish/bug fixing and such.
Brackets: Basically only cosmetic with no code that changed.

NPEISDRIP

Lexiana Del'Amore
Nouvelle Rouvenor
#155 - 2015-06-19 09:19:55 UTC
Wow...first time a dev blog has told me to go Foxtrot Unicorn Charlie Kilo myself...
Dun'Gal
Myriad Contractors Inc.
#156 - 2015-06-19 09:23:06 UTC
You know what would be extremely helpful? Adding the old "bracket" outlines around the new ones for player ships - would make them immediately distinguishable from the rest, and would be something everyone is already used to AND allow you to keep your "chevrons, and houses."
Flaming Shadow
Dark Fenix Rising
#157 - 2015-06-19 09:59:16 UTC
The idea on the base of the new icon system is good and it does the job but i now have some problem identify "on the fly" combat ships from overview:


atm i just get overwhelmed by wall of "little houses", some higher than others... only ones that can still quickly be spotted are frigates/destroyers for all the others i need to look at em for 1-2 sec more... and in combat it's a lot of time!


just took a quick pic Overview pic

the problem to quickly spot ships type comes between cruiser/bc and BS (at least for me).... i'd suggest to make differentiate icons even using the width: the bigger the ship class the wider the icon is. Even changing the angle of the triangle's pinnacle and increase thickness of icon's trait can help.

other little thing for npc the fill should be more consistent

my 2 cents
Eraza
Fuzzyness Enterprizes
#158 - 2015-06-19 10:01:02 UTC
Jessica Serrato wrote:
Quote:
Cleanse Serce wrote:

Dangeresque Too wrote:

Ok, so before you said that, did you spend countless hours and evenings testing and providing objective feedback or developing improved alternatives over the last several months? And after you spent those many many hours doing CCP's work to have them utterly ignore it and release with full abandon only to say you were wrong?



Those guys are developpers this is their job.
They are paid for doing what they do.
They work while you play.

Who are you to even make the statement that your work worth more than theirs ?
Seriously.
Who the hell are you to just say "Nope, your icones are ****, you should do this, that and this."

They've come with a product of a reflexion and time, and you just think that whatever work you did is better ?
You truely believe that whith all what they came up with, they will just come back and redo the icones ?

What the ****.
Wake up spoiled kids.
Wake the hell up.

Improving the current icones : yes.
Goin back in time, or completly re-do the icones : nope.



Well, number 1 and most importantly is that we are the consumer. If you place a product out that your consumer doesn't like than they are not going to pay for it. They get paid by the money that we pay to play the game....so your whole first part of your argument is invalid.

Number 2...I am in aerospace simulation. I repair and modify 30 million dollar full flight motion simulator that are used to train licensed pilot that need to maintain their certifications with FAA, EASA, and a ton of other regulatory aerospace agencies. In doing so the consumer pays a large amount of cash each year to train with us. In this company we take any and all customer feedback very seriously, and not just on the simulator part of training. We listen to every aspect of their visit and adjust ourselves to fit to the consumers desires. It is that level of customer satisfaction that has allowed us to pull in revenue of over 1 billion yearly.

I think that CCP really needs to start stepping up their game when it comes to consumer relationship and customer satisfaction. They need to listen to us and come up with a good icon system that is usable, functional, and customizable to a player's preference.

Any feedback is good starting point for this. From " I don't like this for XYZ reasons" to the simple "I hate the new UI".
This should have been done in the testing phase and they didn't listen. It be like a TV producer making a pilot, then the panel members majority hate it, so he signs the show for a 6 season run....then wondering why no one watches.

Not sure why you are fighting so hard to defend something that others don't like, but that is your choice, but it is my choice to disagree and ask for something else. ..we are both paying customers.



Very good post, and underlines well the reason this blog post makes me so angry.
I will adapt to stupid icons, I wont quit over that.
I can forgive stupid designs like a monochrome neocom that confuses me to this day, I wont quit over that.

CCP ignoring all patch feedback, AND all the test server feedback, pushing this unfinished mess anyway,
and then making a blog post like THIS?
This blog post essentially gives a big middle finger to anyone that dosnt like their changes?
THAT makes me seriously think about quitting, and already has me checking out what CCP's competition is doing.

Seriously CCP
I expected better from you.
Mike Azariah
The Scope
Gallente Federation
#159 - 2015-06-19 10:14:48 UTC
OK, a couple of things

1) yeah I am still pushing for the colourblind solution to be looked at. (as are other CSMs)

b) No, I am not pushing for a button to make it like it was

iii) Yes, drones need to look more distinct and less like other things

four) yes I am old and squint a lot at the screen, especially when tired. The yellow and white sometimes blur together, the text font always needs to be larger, the damn calculator is almost impossible to read (needs bigger numbers and spacing on each trio of digits so 10 mill is distinctive from 100 mill)

damn wandered off topic

00000101) the nice thing about CSM is that you have large fleet FC's small gang folks, high low and null represented. People who shoot PvE and PvP. We have been playing with it as well. We are still giving feedback and some of us are still listening to you.

oh one phrase did make me laugh. The idea that the art department or devs might be bored and need to be given 'make work' tasks.

honestly, I will be timing the telling of that to when some devs are sipping beers because I am evil and love watching people try to keep ale from coming out of their noses.

m



Mike Azariah  ┬──┬ ¯|(ツ)

Jeven HouseBenyo
Vanity Thy Name Is
#160 - 2015-06-19 10:42:58 UTC  |  Edited by: Jeven HouseBenyo
Looks like four accounts of stuff get to collect virtual dust in stations.

Finally, some response to a CSM Member, too little too late, where were you on the Sisi Feedback Tread, the General Feedback threadnaught?

If you have such amazing computer graphic artists in your stable, CCP, why was our 'Frag off!' crying guy so graphically inept? At least insult your player base in 1080p slick and shiny.

Gonna miss a bunch of people that have become buddies over the last year & 2 months. I won't stay to play any game that causes physical pain from a graphic change that also comes with no check box to use old set until new might pass the view test. And I certainly won't toss money into the budget of a company who's customer service and interaction reads like that blog.

Fly safe.

>Jeven

Minny boat flyer, unofficial squeaky wheel.

'Game Ethics and Morality Monitor' I remember promises.

Snark at 11-24/7/365.25. Overshare? Yup.

Yes it's my fault. And if you don't staap it I'll do it again. ;-P

No you can't has my stuffs OR my SPs.