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Player Features and Ideas Discussion

 
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SiSi Idea: A system with constant TiDi

Author
William Husker Adama
Voyager Syndicate
#1 - 2015-06-13 19:05:13 UTC
It would be cool if there was a system on the test server where there's some amount of time dialation all the time so you could test how things work when it's active.

Not only that, but some effects look awesome in tidi, like decloaking, missiles firing etc. I make YouTube videos and would really like to induce tidi for filming purposes.

Just an idea!
Onslaughtor
Phoenix Naval Operations
Phoenix Naval Systems
#2 - 2015-06-13 19:18:54 UTC
Honestly this isn't a bad idea. As it could let us see bugs in slow motion so we might catch them. Another side to this would be a system with reverse tidi. Which would allow testing on very tidios things like structures.
Iain Cariaba
#3 - 2015-06-13 19:27:25 UTC
Test server forum is over there ---------->
Zimmer Jones
Aliastra
Gallente Federation
#4 - 2015-06-14 03:46:21 UTC
Permanent tidi in some tranquility systems could be fun too

(Runs away from thrown objects)

Use the force without consent and the court wont acquit you even if you are a card carryin', robe wearin' Jedi.

James Baboli
Warp to Pharmacy
#5 - 2015-06-14 13:47:34 UTC
Zimmer Jones wrote:
Permanent tidi in some tranquility systems could be fun too

(Runs away from thrown objects)


Such systems would probably end up uninhabited and on the avoid list for most players.

Talking more,

Flying crazier,

And drinking more

Making battleships worth the warp

FireFrenzy
Cynosural Samurai
#6 - 2015-06-14 17:54:38 UTC
Sure but its not impossible to "Fake" pvp with some battleship beltrats or something...

I know it was a pretty rough awakening when i realised modules didnt cycle right in tidi, would have liked to have atleast the opportunity to "see whats what" as it were...

Sure you dont have FULL PVP. but you can easily get them to deal 1k dps while the pilot juggles keeping all the **** that needs onlining online.

Put it on a moveme list so you can move in and out easily
Discomanco
We pooped on your lawn
#7 - 2015-06-14 19:34:55 UTC
James Baboli wrote:
Zimmer Jones wrote:
Permanent tidi in some tranquility systems could be fun too

(Runs away from thrown objects)


Such systems would probably end up uninhabited and on the avoid list for most players.

Put it in a dead end system, problem solved
To the idea, +1