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Ishtar: The Heavy Drone Boat

First post
Author
MeBiatch
GRR GOONS
#21 - 2015-06-13 14:01:22 UTC  |  Edited by: MeBiatch
Anthar Thebess wrote:


Heavy drone size reduction from 25 to 20 m3


Huh thats actually a really good idea! would be a awesome boost to the myrm too! maybe up the prophesy drone mb to 80 so it can use 4 heavies instead of just the lackluster 3.

There are no stupid Questions... just stupid people... CCP Goliath wrote:

Ugh ti-di pooping makes me sad.

Harvey James
The Sengoku Legacy
#22 - 2015-06-13 14:05:08 UTC
baltec1 wrote:
Remove sentry drones from cruisers.

Done.


unlikely too happen and not sure i like removing any option of LR drones on them, options for nerfing ishtar

- remove optimal range bonus on sentries
- reduce dronebay to 250
- remove tracking bonus on sentries
- detach all drone HP bonuses from damage bonuses on all droneships
- make all droneboats have -3 slots too limit versatility in highslots and act as a strong drawback for not having too use highs for dps

T3's need to be versatile so no rigs are necessary ... they should not have OP dps and tank

ABC's should be T2, remove drone assist, separate HAM's and Torps range, -3 HS for droneboats

Nerf web strength, Make the blaster Eagle worth using

Serendipity Lost
Repo Industries
#23 - 2015-06-13 14:39:08 UTC
Harvey James wrote:
baltec1 wrote:
Remove sentry drones from cruisers.

Done.


unlikely too happen and not sure i like removing any option of LR drones on them, options for nerfing ishtar

- remove optimal range bonus on sentries
- reduce dronebay to 250
- remove tracking bonus on sentries
- detach all drone HP bonuses from damage bonuses on all droneships
- make all droneboats have -3 slots too limit versatility in highslots and act as a strong drawback for not having too use highs for dps



I think it's likely. When they added the drone modules to the game they gave a huge boost to sentry wielding cruisers. That is where the problem stems from. There a 3 paths to stopping overpowered high speed small signature kiting sentry cruisers. (I'll use ishtar for brevity, but you know the crowd I'm referring to)

1. Totally nerf the hulls - making them useless but allowing them to keep sentries (I'll vote not good)

2. Totally nerf the modules that boost drones across the board - bringing the ishtar back in line but collaterally trashing the value of every non ishtar deployed drone in the game. (I'll vote not good)

3. Make sentry drones BS only - The out of ballance added by drone modules gets repaire AND as an added bonus the archon sentry crap gets fixed for free. (It feels wierd and ichy but I'm going to vote w/ Baltec1 on this - you get a yes from me)


Keep in mind, no one is complaining that ishtars dropping preators is OP - it's that they are dropping sentries and doing their thing. Cruisers dropping sentries is the problem, not the hull, not the drone range, not the drone tracking, not sig radius, not band width and not the number of slots.
MeBiatch
GRR GOONS
#24 - 2015-06-13 14:56:49 UTC
Harvey James wrote:
baltec1 wrote:
Remove sentry drones from cruisers.

Done.


unlikely too happen and not sure i like removing any option of LR drones on them, options for nerfing ishtar

- remove optimal range bonus on sentries
- reduce dronebay to 250
- remove tracking bonus on sentries
- detach all drone HP bonuses from damage bonuses on all droneships
- make all droneboats have -3 slots too limit versatility in highslots and act as a strong drawback for not having too use highs for dps


JUST PUTTING it out there but...

small and medium sentry drones.

There are no stupid Questions... just stupid people... CCP Goliath wrote:

Ugh ti-di pooping makes me sad.

Stitch Kaneland
The Tuskers
The Tuskers Co.
#25 - 2015-06-13 15:09:20 UTC
Cleanse Serce wrote:
Odithia wrote:
Yea buff every HAC to ishtar level of dps and make every t1 BC and BS obsolete...

i said rebuild / rebalance.
The Ishtar is popular not only for its Sentry capacity, but for multiple advantages combined in one single hull.

Stitch Kaneland wrote:
You do realize the ishtar is supposed to have range right?

Look at the other HACs, they all have range bonuses and are relatively slow for that role. They're sniper ships.

Muninn = Optimal bonus
Zealot = optimal bonus
Eagle = x2 optimal bonus
Ishtar = optimal bonus

All these ships are supposed to project damage. You take away the ishtar's sentries, and it will become useless in the role it was designed for.

I don't think the dps can be nerfed anymore without severely affecting the ishtar's abilities in other roles (armor brawlers, with heavies). Ideally a medium sized sentry drone that could be balanced around the other HAC's ranges/dps would probably be best. But CCP seems to ignore this proposal.

Actually there are 2 kinds of Hac a light one and a heavier one, munin and eagle are the heavier ones.
Light HACs are Zealot, Vagabon, Ishtar, Cerberus.
With such a list set, you realise that each one has good points and bad points, except the Ishtar which combines all good points.

For range, Ishtar could have a Bonus to heavy drone control range and speed : problem solved.

And just do that :
baltec1 wrote:
Remove sentry drones from cruisers.

Done.


Yes, interesting suggestion, but how ?


I agree that the ishtar is too good in most of its roles (although dual rep armor brawler is ok).

That being said, i wouldnt classify HACs on heavy and light. As if you do that youre wrong. The deimos is gallente's "light" HAC. Not the ishtar. 4 HACs are bonused more in a fleet/long range role (muninn, eagle, ishtar, zealot). These are slower, have range and in some cases tracking bonuses as well as small drone bays (except ishtar).

Then we have the other 4 HACs that fall more into a skirmishing role. Better at small gangs/solo. Vagabond/deimos/sac/cerb. These are faster, have better drone compliments, and in some cases have bonuses to local reps/tank.

It could be argued that sac/cerb could fit either role, but missiles are garbage in fleets atm. Maybe things will improve with next patch in that regard.

So again, droppimg the sentries on the ishtar would mean it cannot project and would obsolete its role completely. And trying to uses heavies in a fleet setting would be murdered by smartbombs. It would still be an on ok skirmisher, but then gal loses their fleet orientated HAC. Im fairly certain a rail deimos would not be a valid fleet doctrine.

To clarify, id like to see the ishtar nerfed too. But dont want to neuter it completely.
Cleanse Serce
Lonesome Capsuleer
#26 - 2015-06-13 15:19:30 UTC  |  Edited by: Cleanse Serce
Stitch Kaneland wrote:
I agree that the ishtar is too good in most of its roles (although dual rep armor brawler is ok).

That being said, i wouldnt classify HACs on heavy and light. As if you do that youre wrong. The deimos is gallente's "light" HAC. Not the ishtar. 4 HACs are bonused more in a fleet/long range role (muninn, eagle, ishtar, zealot). These are slower, have range and in some cases tracking bonuses as well as small drone bays (except ishtar).

Then we have the other 4 HACs that fall more into a skirmishing role. Better at small gangs/solo. Vagabond/deimos/sac/cerb. These are faster, have better drone compliments, and in some cases have bonuses to local reps/tank.

It could be argued that sac/cerb could fit either role, but missiles are garbage in fleets atm. Maybe things will improve with next patch in that regard.

So again, droppimg the sentries on the ishtar would mean it cannot project and would obsolete its role completely. And trying to uses heavies in a fleet setting would be murdered by smartbombs. It would still be an on ok skirmisher, but then gal loses their fleet orientated HAC. Im fairly certain a rail deimos would not be a valid fleet doctrine.

To clarify, id like to see the ishtar nerfed too. But dont want to neuter it completely.


Sacrilege ? Faster ? lol ?
It's as simple as which hull has a HIC equivalent version. Eagle and Munin has, not Vagabon and Cerb. :)
Repair amount bonus does not make a hull tankier at all.
Tank is based on resists and HP pool.

Skirmishing role is based on what fit you chose for the said hull.
You can skirmish as good with an Ishtar than a Deimos, as good with a Munin than a Vagabon, etc...
And bonuses like repair amount tend to emphasise this skirmish use of one hull.

Vagabon and Deimos are perfect examples, they are perfect Skirmish hulls, but their repair amount bonuses are kinda useless for fleet.

Ishtar is the only HAC Light or Heavy that combines every single advantages that requires both Fleet oriented purposes and Skrimish / Solo purposes.
That's the issue.
Odithia
Ministry of War
Amarr Empire
#27 - 2015-06-13 15:33:57 UTC
Tricky with Gallente has the Vexor and Thorax had their roles swapped on module tiericide.
Thus the T2 variant losing consistency with T1 hull.
Stitch Kaneland
The Tuskers
The Tuskers Co.
#28 - 2015-06-13 15:43:18 UTC
Cleanse Serce wrote:
Stitch Kaneland wrote:
I agree that the ishtar is too good in most of its roles (although dual rep armor brawler is ok).

That being said, i wouldnt classify HACs on heavy and light. As if you do that youre wrong. The deimos is gallente's "light" HAC. Not the ishtar. 4 HACs are bonused more in a fleet/long range role (muninn, eagle, ishtar, zealot). These are slower, have range and in some cases tracking bonuses as well as small drone bays (except ishtar).

Then we have the other 4 HACs that fall more into a skirmishing role. Better at small gangs/solo. Vagabond/deimos/sac/cerb. These are faster, have better drone compliments, and in some cases have bonuses to local reps/tank.

It could be argued that sac/cerb could fit either role, but missiles are garbage in fleets atm. Maybe things will improve with next patch in that regard.

So again, droppimg the sentries on the ishtar would mean it cannot project and would obsolete its role completely. And trying to uses heavies in a fleet setting would be murdered by smartbombs. It would still be an on ok skirmisher, but then gal loses their fleet orientated HAC. Im fairly certain a rail deimos would not be a valid fleet doctrine.

To clarify, id like to see the ishtar nerfed too. But dont want to neuter it completely.


Sacrilege ? Faster ? lol ?
It's as simple as which hull has a HIC equivalent version. Eagle and Munin has, not Vagabon and Cerb. :)


Ok its slower by 13 m/s, not exactly a huge difference... the sac also has a 50m3 drone bay. How much does the zealot have?

Have you seen/heard of a sac fleet doctrine? No? But im sure youve heard about zealot fleet/gang doctrines (ARMOR HAC! /shadoo).

Have you seen solo zealots? No. Have you seen solo sac? I have, and a dual armor rep fit can still do some serious tanking and shoot out 550+ dps. Certain hacs were designed to project dps in a fleet. Others better at skirmishing in a solo/small gang role.

I also did mention that the sac/cerb could be used in either role, BUT missiles are prerry terrible in current fleet meta, and cerb is kinetic locked to add on to it. Cerb vs ishtar would not end well.
Cleanse Serce
Lonesome Capsuleer
#29 - 2015-06-13 15:55:28 UTC  |  Edited by: Cleanse Serce
Stitch Kaneland wrote:
Ok its slower by 13 m/s, not exactly a huge difference... the sac also has a 50m3 drone bay. How much does the zealot have?

Have you seen/heard of a sac fleet doctrine? No? But im sure youve heard about zealot fleet/gang doctrines (ARMOR HAC! /shadoo).

Have you seen solo zealots? No. Have you seen solo sac? I have, and a dual armor rep fit can still do some serious tanking and shoot out 550+ dps. Certain hacs were designed to project dps in a fleet. Others better at skirmishing in a solo/small gang role.

I also did mention that the sac/cerb could be used in either role, BUT missiles are prerry terrible in current fleet meta, and cerb is kinetic locked to add on to it. Cerb vs ishtar would not end well.


Yes i heard and participated in a Sac/Zealot fleet with guardians and eWar support.
I've seen solo Sac, i've seen solo Zealot too.

I think you're doing it wrong by classifying hulls wether they can fit a skirmish role or not.
Skirmish is based on fit, and fits can be manipulated a bilion times.
Fleet on the other hand have much more restrictions, that's why a Deimos or a Vagabon in fleet will only have an specific role, such as Anti-Support for example and no room in the core Doctrine.

I just based my statement on which hull has a HIC version.
The only issue is Gallente as mentioned above.
Cleanse Serce
Lonesome Capsuleer
#30 - 2015-06-13 15:56:15 UTC  |  Edited by: Cleanse Serce
hum sry wrong editing please delete
Tusker Crazinski
Native Freshfood
Minmatar Republic
#31 - 2015-06-13 16:59:46 UTC
remove anything other than light drones, standardize bandwidth as following 0 mb/s for frigs and destroyers, 10 mb/s for drone frigs and destroyers, 10 mb/s for cruisers and BCs 20 mb/s for drone cruisers and BCs, 15-20 mb/s for battleships 25 mb/s for drone battleships.

drones really should not be a primary weapon system, they're E-war proof, cap independent, ammo free, fitting free, interchangeable (imagine if apocs had full racks of BONUSED light, medium, and large beam lasers at the same time) and until you get to battleships they out damage, and applies the damage easier, and still out projects everything in their class.
ISD Dorrim Barstorlode
ISD Community Communications Liaisons
ISD Alliance
#32 - 2015-06-13 17:07:52 UTC
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