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(Ghost) Fitting Window; More relevant stats, less gumpf

First post First post
Author
TheSmokingHertog
Julia's Interstellar Trade Emperium
#121 - 2015-05-21 01:01:15 UTC
When opening a fit linked in chat, I would like have the option to view it as list (just like now) or directly open them in the ghostfitting... hope that is on the board somewhere.

"Dogma is kind of like quantum physics, observing the dogma state will change it." ~ CCP Prism X

"Schrödinger's Missile. I dig it." ~ Makari Aeron

-= "Brain in a Box on Singularity" - April 2015 =-

Starbuck05
Abiding Ormolus
PURPLE HELMETED WARRIORS
#122 - 2015-05-21 08:31:24 UTC
This sounds like a good ideea. All i care is that we can activate tanking modulea to see the resists from insode station in the fit window, also overheat bonuses and clear drone dmg stats. Anything else is just a bonus

Just because i am blond does not make me stoopid !

Raphendyr Nardieu
Avanto
Hole Control
#123 - 2015-05-21 15:30:05 UTC
Make the main window as simple as possible. It should be more clear to even newer players.

Hovering or clicking or something could show more info about that area.

Also to track better what is missing, could you add small button on the corner that would open list of all the attributes related to the ship. Inertia could be here (unless it is actually useful to some). This way, if something (like drone control range) would be missing, it could be checked from here, until the UI is fixed.


Also visual bars for cargo and drones (+ drone bandwidth) are superb in PyFa. Could use similar as there is for CPU and PG.
Amakish
Snipes Incorporated UK
#124 - 2015-05-29 00:27:11 UTC
remove the inertia modifier and add align time instead? or just add align time?

TheSmokingHertog
Julia's Interstellar Trade Emperium
#125 - 2015-05-30 05:40:13 UTC
Amakish wrote:
remove the inertia modifier and add align time instead? or just add align time?



Inertia is not just used in Align formula's.

"Dogma is kind of like quantum physics, observing the dogma state will change it." ~ CCP Prism X

"Schrödinger's Missile. I dig it." ~ Makari Aeron

-= "Brain in a Box on Singularity" - April 2015 =-

Amakish
Snipes Incorporated UK
#126 - 2015-05-30 14:14:50 UTC
then add align time since that one is pretty damn important
Gothe Hastur
Brave Newbies Inc.
Brave Collective
#127 - 2015-05-31 20:31:10 UTC
Request: A small-window mode for when the fitting window is opened in space.

I don't need to see a 3d model of my ship when I'm trying to refit off of a mobile depot or carrier -- I have no problem zooming in when I want to look at ship-pornography. What I want is a small, pinnable window just large enough to get the job done without blotting out a quarter or more of the display. Tabs with other information -- expandable or othewise -- are fine; just let us pare down the unnecessary bits.
Zeitonaut
Zeiteinheit
#128 - 2015-06-01 08:39:05 UTC
The fitting window should show the icons for tech 2, faction, deadspace and officer modules.
Iroquoiss Pliskin
9B30FF Labs
#129 - 2015-06-02 12:11:56 UTC  |  Edited by: Iroquoiss Pliskin
TheSmokingHertog wrote:
Amakish wrote:
remove the inertia modifier and add align time instead? or just add align time?



Inertia is not just used in Align formula's.


Shocked

https://wiki.eveonline.com/en/wiki/Aligning

TimeToWarp = -ln(0.25) × Mass_kg × Agility / 1000000

Gooby pls

Amakish wrote:
remove the inertia modifier and add align time instead? or just add align time?



Align time is a useful barometer indeed. Inertia modifier should still stay. Cool
Murat Kutosov
Quantum Cats Syndicate
Villore Accords
#130 - 2015-06-05 20:06:40 UTC
Zeitonaut wrote:
The fitting window should show the icons for tech 2, faction, deadspace and officer modules.

That ^^

And also charges. I don't like having to hover to see whether I've got antimatter or void loaded or if my cap stability is based on vanilla or navy cap boosters.

AnzacPaul
Tactically Challenged
Tactical Supremacy
#131 - 2015-06-12 05:54:00 UTC
Give the fitting window the ability to be dragged to a second screen outside of the main client :D
Corben Arctus
Future Corps
Sleeper Social Club
#132 - 2015-06-13 05:55:45 UTC
Being able to see some drone info in the fitting screen would be cool.
Kagura Nikon
Native Freshfood
Minmatar Republic
#133 - 2015-06-25 13:09:04 UTC
Nox52 wrote:
Among other things, can we please have tank displayed in DPS for the highest value? No more messiong around with odd amounts for differing units of time.

Have you thought how you're gonna treat phased armour reppers?



Issue is.. for PVP the LOWEST value is the important one.

"If brute force does not solve your problem....  then you are  surely not using enough!"

TheTennant
Third Attention
#134 - 2015-06-26 06:47:42 UTC  |  Edited by: TheTennant
Please, please, please hurry up with Ghost fitting ! A feature which is long, long overdue :) One thing that irritates me about eft is the lack of descriptions of the modules.

Also, how about a few ship preset examples fits. Will help the noobs tremendously.
GordonO
BURN EDEN
#135 - 2015-06-29 02:17:01 UTC
Can you make it so that you can adjust the resists on the reactive hardener and see its impact instead of an across the board 15%?? pwease!!!! pwitty pwease!!!

... What next ??

TheTennant
Third Attention
#136 - 2015-07-05 07:07:25 UTC
As we can now sell multple different items, which is fantastic btw, how about a button that allows you to buy the multiple items in the fit. Both in ghost fitting and in ship fitting browser.
DetKhord Saisio
Seniors Clan
#137 - 2015-07-24 05:29:18 UTC
CCP Sharq wrote:
In short, the idea is to cycle on module click idle / active / overload / offline (might have offline in a separate pattern) ONLY showing stats when the module is ACTIVE in the fitting window. We might put the state to active on fit (in the window) The fitting window module state is completely decoupled from the HUD, activating your autocannons in the fitting window will not blast a hole in the station or the object closest to you.
A test dummy/firing range might do the trick. Something that allows live-fire testing of your ship's offensive and defensive capabilities while docked. Both World of Warcraft and Star Wars The Old Republic had test dummies in safe zones for comparisons of your damage output and mitigation versus multiple (read variable level) enemies.

The complexity of implementing this inside a station may be beyond ccp's capabilities, but this might work as part of the new player environment as a kind of test area/mission space for ensuring safety while learning what your new weapon/defense systems can do against any/all types of factions and ship types. Also, for new capital/carrier/dread/titan/etc pilots this would need to work not just in highsec. Wait never mind, that is what Singularity is for.
DetKhord Saisio
Seniors Clan
#138 - 2015-07-24 06:30:45 UTC
Zepheros Naeonis wrote:
Gilbaron wrote:
if you could make a button in that window that automagically buys everything required and fits the ship, that would be so awesome :)

Dear lord the number of complaints CCP would receive upon users getting shanked from overpaying for something on the market would be glorious.
Obviously, a setting for preventing purchases above (read as a percent; %) regional average price might mitigate most of those issues. By default, this may need to be set at 10%.

And let us sort modules by high/med/low slot or somehow make item groups searchable. Which would be great for new players or those of us that are not-so-active... "I forgot the name of that module I want to swap out of a mid slot."
CCP Sharq
C C P
C C P Alliance
#139 - 2015-07-27 09:25:48 UTC
Update: Ghost fitting is still being worked on, now by CCP Karkur and team Pirate Unicorns. It is scheduled for release.

EVE UI Designer | Team Psycho Sisters | @CCP_Sharq

Arla Sarain
#140 - 2015-07-27 09:28:01 UTC  |  Edited by: Arla Sarain
CCP Sharq wrote:
It is scheduled for release

Finish the sentence

in