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Lack of content

First post
Author
Pew Terror
All of it
#81 - 2015-06-11 18:05:34 UTC
The themepark is that way ===>
Herzog Wolfhammer
Sigma Special Tactics Group
#82 - 2015-06-11 18:07:37 UTC  |  Edited by: Herzog Wolfhammer
Trajan Unknown wrote:
Herzog Wolfhammer wrote:
Don't get me wrong here but I don't think "content" is the problem.

The problem is the players.


Why does a game need so much "content" when there is so much freedom to create your own content that has much potential to be random and have unpredictable outcomes?

And let's be perfectly honest here. I know it, veterans know it, everybody over 30 knows it. But the people who are part of the problem are completely blind to it:


All "content" does is keep the quick-gratification-short-attention-span crowd (the people who were given too much Ritalin in their youth?) interested for a week or two.

Has the helicopter parenting of the 1990s and the last decade come to this fruition whereby all those kids who were being carted from one activity/lesson/playdate/etc to the next on a strict schedule laid out by mommy are now grown up playing video games and expecting the world to be just like the way they were raised, with "content" laid out on a carefully scheduled and crafted silver platter?

Sorry, those of us who in our youth just "went outside and played" know an entirely different world. I had my first boat at age 13 for example. Yes at 13 I was out on the harbor on my 10' boat fishing. I was not being driven to soccer practice, then some strip mall karate, then playdate with some other hapless kid.

Sometimes we put on armor (anything we could find) and had medieval battles and kept at it until somebody bled. Fortunately nobody lost an eye.

So why should CCP go through the trouble to create new content when all that's going to happen is the min-maxers are going to eat it up in a few weeks, get bored, and then leave?

All they would be doing is catering to the "needs" of people who were raised poorly.


Real content comes from the players and it appears that CCP is introducing new ships and modules to keep the creativity fueled.

So there is no new "content" to aspergerly absorb for 2 weeks, like mission chains or regions to exploit, then become all "meh" about?

Tough.

I suspect this game will be remembered for it's "lack of content" and how great that was. It will be remembered in a world made extremely boring by poorly raised millenials who made everything illegal because somebody's feelings might get hurt or someone might get upset.



Don´t be such a neckbeard man! Even if your closing sentence might be close to the truth. Sad
Totally agree on the overall statement tho. We did the same back than and I simply don´t understand why people complain about no content. I mean get where they are coming from but for me personally it´s kinda "too much content" in the meaning of, there are so many things I´d like to do in EvE but simply not enough time or not enough contacts yet to fully realise all my "content plans".




Admittedly I am in need of a shave.


BTW I've been playing just short of 9 years and I have only experienced at best 30 percent of the content.

Bring back DEEEEP Space!

Trajan Unknown
State War Academy
Caldari State
#83 - 2015-06-11 19:28:36 UTC
Thank you for showing me that ever growing mountain of opportunities ... Shocked
Constantin Baracca
Societas Imperialis Sceptri Coronaeque
Khimi Harar
#84 - 2015-06-11 20:33:53 UTC
Look, during my limited time back, I didn't want to hurt anyone's feelings, but maybe we shouldn't proclaim that we are the game's content too loudly or proudly.

I mean, right now, just about two thirds of the server on average are actively choosing to partake in CCP's hisec activities, not to mention how many people are avoiding our "content" in order to do those things in null and low-sec. In fact, CCP's having so much trouble with how poor our "content" is that they're actively having trouble retaining people and making them interact with us. Even the beginning player guides spend a lot of time teaching new players how best to avoid us.

It's hard to blame people who feel like the game lacks content if our content is presently best enjoyed by avoiding it. I mean, I don't doubt that players form the core endgame content, but if anything, that's proven to be as much help as hindrance in the best of times.

All I'm saying is that, even if it was a good idea before, it might not be such a good idea right now for us to be the sole game content, especially so pervasively. I suppose we can say whatever bad things we want about the people who left or the games they're playing now, but right now, in this game, we are admitting (and CCP are making their best attempts to mitigate) that our content kind of sucks. If it didn't, CCP wouldn't have to work so hard getting the majority of its game's players to go enjoy it. If we were that great as content, we wouldn't be so much of a problem.

I mean, no disrespect or derision to anyone here; we're all apparently part of the problem. Maybe a drastic rethink of how the game is organized and the breadth of players we want it to appeal to is in order unless we don't mind if the game dies/goes F2P/other myriad bad things. If this continues and we aren't delineating what will happen, CCP will do what they need to do without our input.

I just don't see why we're so ready to all fall on our swords here rather than see the game expand to a wider breadth of content. It's a very conservative approach to say that anything different than what we have now is impossible to do without the breakdown of society, one I'm not sure I can agree with.

I mean, this is EVE. Technically, the game can make anything appear from out of nowhere given the way the engine works. It's really a staggeringly limited game considering what it should be theoretically capable of. Which was fine while the limited approach was filtering out enough mold-fitting players from the hisec farm system. I don't that the game should exsanguinate now that it isn't.

I mean, content people feel is best avoided might as well not be there in game terms. Sure, there will always be people complaining about boredom and ignoring the content we're made, but when even the greater part of the game's population are actively choosing to fly in the space we have the least impact in, that does speak to us not being nearly compelling enough to carry the game anymore.

Again, no disrespect or insult intended here, just observations based on what I've read here.

"What good will it be for someone to gain the whole world, yet forfeit their soul? Or what can anyone give in exchange for their soul?"

-Matthew 16:26

Vic Jefferson
Stimulus
Rote Kapelle
#85 - 2015-06-11 20:44:17 UTC
Lack of content is only a perception of those with a lack of imagination.

Make one in game enemy, and one in game friend, once a day. You will soon find yourself content, with content.

Vote Vic Jefferson for CSM X.....XI.....XII?

Deimos UK
Doomheim
#86 - 2015-06-11 21:16:14 UTC
No new content!? CCP have merged a FPS with a Space Sim / RTS or however you wish to label Eve. Dust 512 blows your argument completely out the water.
0bama Barack Hussein
Science and Trade Institute
Caldari State
#87 - 2015-06-11 21:21:39 UTC  |  Edited by: 0bama Barack Hussein
Herzog Wolfhammer wrote:
Don't get me wrong here but I don't think "content" is the problem.

The problem is the players.

.......

Has the helicopter parenting of the 1990s and the last decade come to this fruition whereby all those kids who were being carted from one activity/lesson/playdate/etc to the next on a strict schedule laid out by mommy are now grown up playing video games and expecting the world to be just like the way they were raised, with "content" laid out on a carefully scheduled and crafted silver platter?

Sorry, those of us who in our youth just "went outside and played" know an entirely different world. I had my first boat at age 13 for example. Yes at 13 I was out on the harbor on my 10' boat fishing. I was not being driven to soccer practice, then some strip mall karate, then playdate with some other hapless kid.

Sometimes we put on armor (anything we could find) and had medieval battles and kept at it until somebody bled. Fortunately nobody lost an eye.


True words you speak of, modern youth has just grown wicked.
They have no idea how hard we had to push our imaginations to make those silly games at street/yards/forest to feel something, not to mention our generation had to tolerate something total crap like Commodore 64 and first Nintendo.

I blame the parents that these newer generations are ungraceful bastards!


EDIT: back in my days, all we needed for a fun "game" were A STICK, and now these "millenials" cant cope with a game that caters every tool for them!
Deimos UK
Doomheim
#88 - 2015-06-11 21:28:50 UTC
0bama Barack Hussein wrote:
Herzog Wolfhammer wrote:
Don't get me wrong here but I don't think "content" is the problem.

The problem is the players.

.......

Has the helicopter parenting of the 1990s and the last decade come to this fruition whereby all those kids who were being carted from one activity/lesson/playdate/etc to the next on a strict schedule laid out by mommy are now grown up playing video games and expecting the world to be just like the way they were raised, with "content" laid out on a carefully scheduled and crafted silver platter?

Sorry, those of us who in our youth just "went outside and played" know an entirely different world. I had my first boat at age 13 for example. Yes at 13 I was out on the harbor on my 10' boat fishing. I was not being driven to soccer practice, then some strip mall karate, then playdate with some other hapless kid.

Sometimes we put on armor (anything we could find) and had medieval battles and kept at it until somebody bled. Fortunately nobody lost an eye.


True words you speak of, modern youth has just grown wicked.
They have no idea how hard we had to push our imaginations to make those silly games at street/yards/forest to feel something, not to mention our generation had to tolerate something total crap like Commodore 64 and first Nintendo.

I blame the parents that these newer generations are ungraceful bastards!


EDIT: back in my days, all we needed for a fun "game" were A STICK, and now these "millenials" cant cope with a game that caters every tool for them!



I am sorry, did you just call Commodore 64 crap?! OopsTwistedEvil
0bama Barack Hussein
Science and Trade Institute
Caldari State
#89 - 2015-06-11 21:33:11 UTC
Deimos UK wrote:



I am sorry, did you just call Commodore 64 crap?! OopsTwistedEvil


C´mon man, you better had to have had a very good imagination if you got off with Leisure Suit Larry....
Tzu Wu
State War Academy
Caldari State
#90 - 2015-06-11 21:43:04 UTC
Goatman NotMyFault wrote:
baltec1 wrote:
Goatman NotMyFault wrote:
baltec1 wrote:
CCP dont make content we the players do.

Every single memorable event in the games history was made by the players and the big events in EVE make headlines around the world. No PvE spoonfed content can ever compare.



The content ingame players create, are for most of it, pvp based.....


And?


And that states that EVE is becoming more and more a game for pvp players and not for those that dont like pvp or the endless repeating cycles of pve.



EVE has been a PVP game since day 1. People who prefer PVE have zero business stating EVE has no content, you just prefer to avoid the biggest content providing activity in the game. You speak of casual players, it's the hardcore players who keep this game going.
Deimos UK
Doomheim
#91 - 2015-06-11 21:50:36 UTC
0bama Barack Hussein wrote:
Deimos UK wrote:



I am sorry, did you just call Commodore 64 crap?! OopsTwistedEvil


C´mon man, you better had to have had a very good imagination if you got off with Leisure Suit Larry....


Looking back, you have a baseline comparative to today's standards. At the time, it was amazing. 40 mins load time, loud as hell screeches for god awful graphics etc haha Wings was a classic.. Same as Cannon Fodder etc

Commander Spurty
#92 - 2015-06-11 21:52:22 UTC
You can't seriously believe this game is focused on pvp AND be part of one of the largest care bear coalitions in game.

If PVP was the focus, you wouldn't have alliances, let alone standings.

It's more of a social game with a great story and shines ships.

I'd go so far as to say the majority of pvp that occurs in game is purely accidental. Like Titans jumping when they should have bridged.

So, if you want pvp in the game, you really shouldn't be playing one with 50+ options to "not screw your neighbor".

It's social play. If that's become boring, make some different friends.

There are good ships,

And wood ships,

And ships that sail the sea

But the best ships are Spaceships

Built by CCP

Naomi Mabata
Deep Core Mining Inc.
Caldari State
#93 - 2015-06-11 21:57:16 UTC  |  Edited by: Naomi Mabata
OP, according to his killboard, is a miner.
Complaining about lack of content. What do you want to do, shoot the asteroids?

Tzu Wu wrote:
Goatman NotMyFault wrote:
baltec1 wrote:
Goatman NotMyFault wrote:
baltec1 wrote:
CCP dont make content we the players do.

Every single memorable event in the games history was made by the players and the big events in EVE make headlines around the world. No PvE spoonfed content can ever compare.



The content ingame players create, are for most of it, pvp based.....


And?


And that states that EVE is becoming more and more a game for pvp players and not for those that dont like pvp or the endless repeating cycles of pve.



EVE has been a PVP game since day 1. People who prefer PVE have zero business stating EVE has no content, you just prefer to avoid the biggest content providing activity in the game. You speak of casual players, it's the hardcore players who keep this game going.


It sounds like he wants a theme-park experience.
0bama Barack Hussein
Science and Trade Institute
Caldari State
#94 - 2015-06-11 21:59:09 UTC  |  Edited by: 0bama Barack Hussein
Oh man my memory goes even way beoynd Amiga and Atari...

I remember pigs dropping in a balloon, and a wolf in a basket on left side of the screen got to shoot them down... And i remember different kind of "simulators" that were a plane/ship from above... Oh well, later there were this "1942" WW2 flight sim about pacific war (wish i could find it to test my skills again), from cockpit...
But yeah, that too is Amiga/Atari stuff. Anything before them were just horrible if you leave out nostalgia.

What I wanna say kids... All here should concider themselves lucky to have games like EvE.
Constantin Baracca
Societas Imperialis Sceptri Coronaeque
Khimi Harar
#95 - 2015-06-11 22:01:46 UTC
Tzu Wu wrote:
Goatman NotMyFault wrote:
baltec1 wrote:
Goatman NotMyFault wrote:
baltec1 wrote:
CCP dont make content we the players do.

Every single memorable event in the games history was made by the players and the big events in EVE make headlines around the world. No PvE spoonfed content can ever compare.



The content ingame players create, are for most of it, pvp based.....


And?


And that states that EVE is becoming more and more a game for pvp players and not for those that dont like pvp or the endless repeating cycles of pve.



EVE has been a PVP game since day 1. People who prefer PVE have zero business stating EVE has no content, you just prefer to avoid the biggest content providing activity in the game. You speak of casual players, it's the hardcore players who keep this game going.


Yes, but this isn't good enough anymore (there are grounds to say it never WAS good enough; that it's only now that volume has become a problem but EVE could have been much bigger even than it was). Why should it be that only the hardcore PVP players should be the ones CCP has an expressed interest in retaining? Why can't casual, or even PVE, players have something to do in EVE?

I mean, right now, you're absolutely right about PVE players avoiding the player content, but that sounds more like a major design flaw than a merit. I mean, if the players are avoiding the "biggest content in the game", and I've got no reason to say otherwise with almost two thirds of the current playerbase in hisec on any given day, then it seems like the biggest content of the game is also not really pulling its weight.

I mean, if it was different, wouldn't hisec be a ghost town? Or, at the very least, wouldn't it be a somewhat more equivalent margin? It seems like a lot of people share your sentiment and figure that they should just leave. I can't figure out where that's a positive for the game, community, or company. I think it's even up in the air whether the hardcore players keep the game afloat any more than casual players do, to be honest, and I certainly can't say that's a positive for the company. If a hardcore player has eight accounts, but you lose ten casual PVE players because they, as you very explicitly put, don't have content, the game has lost money. Not to mention people which, in any capacity, are right now the "biggest content of the game". Wanting to see them out when players are meant to be the game's lifeline seems a somewhat Sisyphean endeavor.

It isn't like the state of PVP is going to get better and better with development (by all accounts, a lot of the improvements weren't very well received anyway) and the game isn't going to draw any real volume of new players if they continue to calcify. Further development trying to continue a path that isn't helping the game at all seems like a waste of time.

"What good will it be for someone to gain the whole world, yet forfeit their soul? Or what can anyone give in exchange for their soul?"

-Matthew 16:26

Tzu Wu
State War Academy
Caldari State
#96 - 2015-06-11 22:37:56 UTC  |  Edited by: Tzu Wu
[/quote]
Yes, but this isn't good enough anymore (there are grounds to say it never WAS good enough; that it's only now that volume has become a problem but EVE could have been much bigger even than it was). Why should it be that only the hardcore PVP players should be the ones CCP has an expressed interest in retaining? Why can't casual, or even PVE, players have something to do in EVE?

I mean, right now, you're absolutely right about PVE players avoiding the player content, but that sounds more like a major design flaw than a merit. I mean, if the players are avoiding the "biggest content in the game", and I've got no reason to say otherwise with almost two thirds of the current playerbase in hisec on any given day, then it seems like the biggest content of the game is also not really pulling its weight.

I mean, if it was different, wouldn't hisec be a ghost town? Or, at the very least, wouldn't it be a somewhat more equivalent margin? It seems like a lot of people share your sentiment and figure that they should just leave. I can't figure out where that's a positive for the game, community, or company. I think it's even up in the air whether the hardcore players keep the game afloat any more than casual players do, to be honest, and I certainly can't say that's a positive for the company. If a hardcore player has eight accounts, but you lose ten casual PVE players because they, as you very explicitly put, don't have content, the game has lost money. Not to mention people which, in any capacity, are right now the "biggest content of the game". Wanting to see them out when players are meant to be the game's lifeline seems a somewhat Sisyphean endeavor.

It isn't like the state of PVP is going to get better and better with development (by all accounts, a lot of the improvements weren't very well received anyway) and the game isn't going to draw any real volume of new players if they continue to calcify. Further development trying to continue a path that isn't helping the game at all seems like a waste of time. [/quote]

end of quote..

How many of those hisec accounts logged in are alts of nullsecers/lowsecers doing logistics and other things? I'd rather EVE just die off before conforming the wishes of the theme park fans.Once FozzieSov hits and the amount of small/mid size pvp picks up in nullsec, I will have to say that the pvp content will be just fine. You say maybe its a design flaw that the majority of PVE players avoid pvp? Please, it has much more to do with them wanting to live in their vacuum of pve "content" and avoid the fact that EVE is a very social game where the players make the majority of the content.
baltec1
Bat Country
Pandemic Horde
#97 - 2015-06-11 22:46:23 UTC
0bama Barack Hussein wrote:
Oh man my memory goes even way beoynd Amiga and Atari...

I remember pigs dropping in a balloon, and a wolf in a basket on left side of the screen got to shoot them down... And i remember different kind of "simulators" that were a plane/ship from above... Oh well, later there were this "1942" WW2 flight sim about pacific war (wish i could find it to test my skills again), from cockpit...
But yeah, that too is Amiga/Atari stuff. Anything before them were just horrible if you leave out nostalgia.

What I wanna say kids... All here should concider themselves lucky to have games like EvE.


I still have Drill Tanks on Cassette.
0bama Barack Hussein
Science and Trade Institute
Caldari State
#98 - 2015-06-11 22:57:22 UTC
baltec1 wrote:
0bama Barack ******* wrote:
Oh man my memory goes even way beoynd Amiga and Atari...

I remember pigs dropping in a balloon, and a wolf in a basket on left side of the screen got to shoot them down... And i remember different kind of "simulators" that were a plane/ship from above... Oh well, later there were this "1942" WW2 flight sim about pacific war (wish i could find it to test my skills again), from cockpit...
But yeah, that too is Amiga/Atari stuff. Anything before them were just horrible if you leave out nostalgia.

What I wanna say kids... All here should concider themselves lucky to have games like EvE.


I still have Drill Tanks on Cassette.


I had as a ED backer original Elite into my PC, from 1984. Have even not touched it.

I played Elite 2 and 3 (FFE) way more than my young brains should have at 90´s, but...

I just can´t even open that "thing" i have seen pictures off, white lines in black backround...

Yeah, first 3D game (even with some kind of markets), but... sry, meh, no.
Bellatrix Invicta
Doomheim
#99 - 2015-06-11 23:23:15 UTC
Commander Spurty wrote:
You can't seriously believe this game is focused on pvp AND be part of one of the largest care bear coalitions in game.

If PVP was the focus, you wouldn't have alliances, let alone standings.

It's more of a social game with a great story and shines ships.

I'd go so far as to say the majority of pvp that occurs in game is purely accidental. Like Titans jumping when they should have bridged.

So, if you want pvp in the game, you really shouldn't be playing one with 50+ options to "not screw your neighbor".

It's social play. If that's become boring, make some different friends.


Um, what?

You really still think EvE isn't PvP based? AND say most of it is accidental?

What ******* game are you playing, m8?

If you think you've won, think again.

The CODE always wins.

0bama Barack Hussein
Science and Trade Institute
Caldari State
#100 - 2015-06-11 23:27:52 UTC
Life in EvE just seems so different in Providence compared to Fountain.