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Goodbye EVE.

Author
Phoenix Eistiras
State War Academy
Caldari State
#21 - 2011-12-29 04:38:42 UTC
Meh, he had enough skills to get to a WH and fly a barge...

Just apparently not enough skills to stop this from happening.

PIBKAC- Problem Is Between Keyboard And Chair
Miss Yme
Doomheim
#22 - 2011-12-29 04:43:31 UTC
meh, one comes and one goes. Saying "hi" to the community o/
Crash Lander
Imperial Academy
Amarr Empire
#23 - 2011-12-29 04:45:38 UTC
Wow so many nice people in this thread...

Call it what you might, I do somewhat agree with the poster. Take every skill in the game and cut the training time in half, and no I'm not talking about doing this today, should have been done from the beginning so that the elites wouldn't have a reason to whine otherwise.
There is no reason to make some skills take 20/30+ days to train other than making it a money grab scheme, might as well ask for a month's subscription money because guess what, at that point that's what you are paying to use that t2 launcher anyways. Instead of paying $20 for a skill, you are paying $20 AND waiting 30 days; that's how I see it.

There are many things great about eve, I play it. But some of the skill training times are borderline ridiculous.
Corina Jarr
en Welle Shipping Inc.
#24 - 2011-12-29 04:49:42 UTC
Crash Lander wrote:
Wow so many nice people in this thread...

Call it what you might, I do somewhat agree with the poster. Take every skill in the game and cut the training time in half, and no I'm not talking about doing this today, should have been done from the beginning so that the elites wouldn't have a reason to whine otherwise.
There is no reason to make some skills take 20/30+ days to train other than making it a money grab scheme, might as well ask for a month's subscription money because guess what, at that point that's what you are paying to use that t2 launcher anyways. Instead of paying $20 for a skill, you are paying $20 AND waiting 30 days; that's how I see it.

There are many things great about eve, I play it. But some of the skill training times are borderline ridiculous.

And if WoW went up to level 9000, the grind would be so ridiculous people would either quit... or Blizzard would be forced to revert back because of many deaths among their obsessed player base.

In EVE, there is no grind, other than to get enough money for what you want to buy (and even that doesn't have to be hard). Just time. And there is plenty to do while skills train, as long as you don't expect to be top dog right away.
Morganta
The Greater Goon
#25 - 2011-12-29 04:54:04 UTC
go cry
on somebody else's shoulder
I'm so much wiser now
and one whole year older

I sure don't need you now
I don't love you any more
Ione Dee
Lucror Commerce Investment Corporation
#26 - 2011-12-29 05:04:23 UTC
Corina Jarr wrote:

And if WoW went up to level 9000, the grind would be so ridiculous people would either quit... or Blizzard would be forced to revert back because of many deaths among their obsessed player base.

In EVE, there is no grind, other than to get enough money for what you want to buy (and even that doesn't have to be hard). Just time. And there is plenty to do while skills train, as long as you don't expect to be top dog right away.


But don't forget that Blizz would need to cater to the casuals and boost XP gain so that leveling about 90% of that still only takes about three days.
Skorpynekomimi
#27 - 2011-12-29 05:32:11 UTC
Can I have your stuff?

That said, I was considering ditching EVE. Then I got back to playing it again. Actually PLAYING it. Interacting with people, doing stuff, not just updating my skill queue.
I got hooked all over again as soon as I heard the targeting noise. It all came back, and I remembered why I played it in the first place. It's like finally scratching an itch you can't quite reach.
Skyrim was immersive, but it didn't have spaceships and complexity.

Economic PVP

Mistress Lilu
Science and Trade Institute
Caldari State
#28 - 2011-12-29 05:37:27 UTC
Paltys wrote:
This game has such great potential.
If it were ran by a company that wasn't so greedy, maybe it could have lived a bit longer.
Forcing players to wait to weeks to use things may help keep some players paying you monthly, but it just makes a giant gap for new players to cross.

I agree..
People who think skills really should take 1 month or 1 month + are derp. You aint doing nothin but making ccp rich. Wake up you fools..
DeMichael Crimson
Republic University
Minmatar Republic
#29 - 2011-12-29 05:39:49 UTC
DO NOT GO GENTLE INTO THAT GOOD NIGHT - Dylan Thomas - 1951

Do not go gentle into that good night,
Old age should burn and rage at close of day;
Rage, rage against the dying of the light.

Though wise men at their end know dark is right,
Because their words had forked no lightning they
Do not go gentle into that good night.

Good men, the last wave by, crying how bright
Their frail deeds might have danced in a green bay,
Rage, rage against the dying of the light.

Wild men who caught and sang the sun in flight,
And learn, too late, they grieved it on its way,
Do not go gentle into that good night.

Grave men, near death, who see with blinding sight
Blind eyes could blaze like meteors and be gay,
Rage, rage against the dying of the light.

And you, my father, there on the sad height,
Curse, bless me now with your fierce tears, I pray.
Do not go gentle into that good night.
Rage, rage against the dying of the light.
Jaroslav Unwanted
Brutor Tribe
Minmatar Republic
#30 - 2011-12-29 06:48:08 UTC  |  Edited by: Jaroslav Unwanted
Mistress Lilu wrote:
Paltys wrote:
This game has such great potential.
If it were ran by a company that wasn't so greedy, maybe it could have lived a bit longer.
Forcing players to wait to weeks to use things may help keep some players paying you monthly, but it just makes a giant gap for new players to cross.

I agree..
People who think skills really should take 1 month or 1 month + are derp. You aint doing nothin but making ccp rich. Wake up you fools..


buy 11 PLEXes .. sell them, buy 50mil SP toon ..
enjoy not knowing anyone, anywhere, anything.
I was flying an stabber when i was six days old, cyclone in first few weeks.. and i generally did not feel the urge to get anything quicker.
You should be greatfull that you dont start first day and all you get as response to what you should learn : Learning skills just kill your first month.
I actually started to train learning skills after i was in T1 fitted Tempest. Idea

PS. Carrier V is not essential to doing stuff in EVE. or Marauder V or Battleship V since at the time you get there, you dont really care about it taking 30days+ .
DelBoy Trades
Trotter Independent Traders.
Stealth Alliance
#31 - 2011-12-29 06:58:49 UTC
You are clearly not cut out for this game. If 13 days is what it takes before you can't stand not being able to fly "ship x, y, z" you will never last the years it takes for others. I heard about this game called 'World of warcraft' or something, it has pandas, you'll like that. Bye!

Damn nature, you scary!

Ranger 1
Ranger Corp
Vae. Victis.
#32 - 2011-12-29 07:08:33 UTC
Because we all want a game where you can max out a character in under 60 days and "WIN" the game, and then wait breathlessly for 10 months for the next version to come out.

Isn't it embarrassing when people reveal your failure, and subsequent motivation for making a thread like this, in less time than it likely took you to compose it....

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Arcathra
Technodyne Ltd.
#33 - 2011-12-29 07:14:48 UTC
Paltys wrote:
This game has such great potential.
If it were ran by a company that wasn't so greedy, maybe it could have lived a bit longer.
Forcing players to wait to weeks to use things may help keep some players paying you monthly, but it just makes a giant gap for new players to cross.

The gap isn't that big as you might imagine. By specialising what you train you can get the basics very quickly and then start to broaden your "knowledge". The biggest difference between newer and older players is mostly versatility. Remember: EVE has no real progression like most other MMORPGs. You don't have to fly perfectly fit battleships or capital ships to compete with anyone. You don't have to be Level 90 to be able to do something with your corpmates. The "gap" you have to close can be closed relatively quickly.
Even with lower skills there is plenty you can do in EVE. Your "endgame" begins within the first days, do what you like and be happy when you slowly get better at it. If you want to play EVE you need a lot of patience.
The bottom line is that it is more about learning the game mechanics and getting some friends to close that gap.

By the way: CCP has to earn some money from subscriptions. The learning systems helps them to keep as many subscriptions as possibly. Yes, you might interpret that as "greedy". I say it is necessary to keep the game alive. After all, they can't just print some money in their cellar, can they?
Pak Narhoo
Splinter Foundation
#34 - 2011-12-29 07:23:23 UTC
Paltys wrote:
Forcing players to wait to weeks to use things may help keep some players paying you monthly, but it just makes a giant gap for new players to cross.


We where all new once. Get over it.
Indahmawar Fazmarai
#35 - 2011-12-29 07:45:08 UTC
Jovan Geldon wrote:
NOOOOOO! Not Paltys!

This is the last straw, CCP! Even PALTYS is quitting now; surely this is a sign from the Gods to change your errant ways and reduce all training times for new players to cater for the boorishly impatient and mentally deficient amongst us.


That blew to bits my sarcasm-o-meter... Lol
Skydell
Bad Girl Posse
#36 - 2011-12-29 07:47:49 UTC
GL finding a new game. There are plenty to choose from.
Sister Lumi
Doomheim
#37 - 2011-12-29 08:53:58 UTC  |  Edited by: Sister Lumi
It feels nice to finish a long queue.

I like things that feel nice.

Short things don't feel nice.

- xxx, Sis
Lexmana
#38 - 2011-12-29 09:08:34 UTC
Paltys wrote:
This game has such great potential.
If it were ran by a company that wasn't so greedy, maybe it could have lived a bit longer.
Forcing players to wait to weeks to use things may help keep some players paying you monthly, but it just makes a giant gap for new players to cross.

If you can't take it you sure can't take EVE. Working as intended. Now go grind some XP.
Jaroslav Unwanted
Brutor Tribe
Minmatar Republic
#39 - 2011-12-29 09:12:33 UTC
Sister Lumi wrote:
It feels nice to finish a long queue.

I like things that feel nice.

Short things don't feel nice.

- xxx, Sis


Big smile
Keno Skir
#40 - 2011-12-29 09:16:43 UTC
Jaroslav Unwanted wrote:
Sister Lumi wrote:
It feels nice to finish a long queue.

I like things that feel nice.

Short things don't feel nice.

- xxx, Sis


Big smile


Thats a man Jaro.
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