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It wasn't his fault.

Author
Aza Ebanu
Brutor Tribe
Minmatar Republic
#1 - 2015-06-03 21:53:49 UTC
So a I probbed a recruiter of a corp only to have him reveal that he is new to EVE. The corp is a do it all fail corp. The corp recently came doen like a house of cards during a war dec. After explaining to the new player why his corp failed, why I wanted no part of it, and the things he should know about a corp, it dawned on me, I was being too harsh. How could this new player had known all the things that could go wrong with a corp? Was his background from an MMO that offered guilds or something? How could the new player know what makes a good player corp?

Perhaps we have been too harsh in our assumptions about why many players don't join player corps. how did you choose your current player corp? How and when did you know you had found what you wanted?
Sibyyl
Garoun Investment Bank
Gallente Federation
#2 - 2015-06-03 22:03:18 UTC

I started my EVE trial using a buddy invite from the founder of my corp. I used a starter pack from Amazon to activate my trial, which I didn't know would invalidate the PLEX award for the buddy invite. I still received 350m in my first week in EVE from the guy.

I knew I'd found the right corp when I was in Barleguet, which was at the time our staging system. I lost a Rifter transporting some skill books I couldn't inject yet because I didn't want to keep running back to Stacmon. The Stacmon <-> Barle route was heavily camped, and Stacmon was too far away for me to join a fleet in a reasonable time. I mentioned my kill in Corp, primarily because I hadn't turned on my DCU and I wanted to know what else they could tell me about the kill. I didn't just get advice, people dropped money in my wallet and two people sent me refitted Rifters with no expectations at all.

Joffy Aulx-Gao for CSM. Fix links and OGB. Ban stabs from plexes. Fulfill karmic justice.

Mara Pahrdi
The Order of Anoyia
#3 - 2015-06-03 22:11:34 UTC
Aza Ebanu wrote:
Was his background from an MMO that offered guilds or something? How could the new player know what makes a good player corp?

Common sense and a little research, speak effort.

Remove standings and insurance.

Eternus8lux8lucis
Guardians of the Gate
RAZOR Alliance
#4 - 2015-06-03 22:28:43 UTC
Over the years Ive seen a lot of people come and go. One of the main things I see is this pie in the sky attitude. Theyve seen a trailer or two, or a few videos and have made a massive amounts of assumptions BEFORE even getting into the game. Things they believe they SHOULD be able to do, and in a short amount of time, they soon find out arent at all realistic or will take several years of careful planning and execution to come to fruition.

Its the same with corps. A lot of guys learn fast that they want to create their own, rather than be under someone elses leash, but like in RL few know how to actually plan and create such an entity, let alone a successful one. This disconnect between the assumptions and reality often destroy or burn out people so fast. Far to many cannot accept this and so leave eve.

Have you heard anything I've said?

You said it's all circling the drain, the whole universe. Right?

That's right.

Had to end sometime.

Azda Ja
Native Freshfood
Minmatar Republic
#5 - 2015-06-03 22:29:21 UTC  |  Edited by: Azda Ja
Sibyyl wrote:

I started my EVE trial using a buddy invite from the founder of my corp. I used a starter pack from Amazon to activate my trial, which I didn't know would invalidate the PLEX award for the buddy invite. I still received 350m in my first week in EVE from the guy.

I knew I'd found the right corp when I was in Barleguet, which was at the time our staging system. I lost a Rifter transporting some skill books I couldn't inject yet because I didn't want to keep running back to Stacmon. The Stacmon <-> Barle route was heavily camped, and Stacmon was too far away for me to join a fleet in a reasonable time. I mentioned my kill in Corp, primarily because I hadn't turned on my DCU and I wanted to know what else they could tell me about the kill. I didn't just get advice, people dropped money in my wallet and two people sent me refitted Rifters with no expectations at all.


Similar to me, except it was all strangers.

I got random donations from people that killed me in and around Amamake. Funded my buddies' and my PvP for about a month from that. Even a few donations from people with alts in the rookie corp I was in.

OP, we're perhaps a little 'harsh' on the forum, but it's more honesty than harshness I think. People are unused to a game like this it's true, but we shouldn't make the game safer just so he could make his space guild. What we should do, is make it abundantly clear form the beginning (looking at you Opportunities system) that '**** just got real' when you log in. We like to harp on how different we are from WoW and WoW clones, how much better we are bla bla bla, but when you get down to it; this game IS different. There is no other MMO that does what EVE does and the tutorials do a horrible job of preparing one for it. The danger is only warned through lore and trailers, which I'm guessing most people shrug off as just fluff as opposed to a reflection of the game's mechanics.

I think people here don't really realize how great a community we actually do have. Have any of you ever looked at another game's forums? It's a cesspool. We all butt heads and troll each other here and there, but by and large we're one big happy (if dysfunctional) family compared to other game's forums IMO. We're all aware of how difficult it can be to play, learn and succeed here, and I think that's reflected in the near fetishization of "the newbro" in the community at large. We love newbies, **** I'm still new compared to most of you long time vets and even I love a fresh faced enthusiastic newbie. I and other players spend a lot of our posting time in the Newbie forum, other people make helpful videos, or blogs with tutorials or skillplans etc. This community has, and continues to bend itself backwards to help newbies and get them to fall in love with EVE as much as we have. We don't go the extra mile, we go the extra lightyear when it comes to newbies.

So basically, we're really not that bad. Can't we all just get along? Maybe hug it out at the sun? At 0...

Grrr.

Shederov Blood
Deadly Viper Kitten Mitten Sewing Company
#6 - 2015-06-03 22:35:56 UTC
You have to be harsh on the CEOs and recruiters of such corps. They may have big ideas and good intentions, but ultimately it's the even newer players who join them that pay for their mistakes. The poor new guys who join them only learn how to become victims, and have a very hard time getting out of that state for the rest of their EVE lives because of some kind of "these guys helped me when I was new" sentiment they have towards the first person who recruited them straight out of the career missions.

Who put the goat in there?

Sibyyl
Garoun Investment Bank
Gallente Federation
#7 - 2015-06-03 22:38:14 UTC

I remember when Azda was a little munchkin in Republic Military School. Always vocal in Corp, trying to get people to go kill something with a merry band of people (including a fellow from Brave) who were trying to figure out fits their basic skills would support.


Joffy Aulx-Gao for CSM. Fix links and OGB. Ban stabs from plexes. Fulfill karmic justice.

Omar Alharazaad
New Eden Tech Support
#8 - 2015-06-03 23:00:55 UTC
They promised me cookies and murder.
I have yet to get the cookies.
I suspect I never will.
I knew I had found what I wanted when I realized that what I was taught by them was worth more than ISK.
I'd been wanting to try something more entertaining than mission running for some time, and was hooked from the moment the first Gnosis went from yellow box to red box on me.
Also, I have discovered that a bored Omar is a bad thing.

Come hell or high water, this sick world will know I was here.

Unsuccessful At Everything
The Troll Bridge
#9 - 2015-06-03 23:13:04 UTC
Any corp that has a new player as a recruiter is probably not a corp youd want to be in in the first place.

Don't get me wrong... I'd like to be in their corp.. for reasons... but a new player.. probably not.



Since the cessation of their usefulness is imminent, may I appropriate your belongings?

baltec1
Bat Country
Pandemic Horde
#10 - 2015-06-03 23:14:25 UTC
Aza Ebanu wrote:

Perhaps we have been too harsh in our assumptions about why many players don't join player corps. how did you choose your current player corp? How and when did you know you had found what you wanted?


We came here together as refugees from SWG when the NGE hit.
DaReaper
Net 7
Cannon.Fodder
#11 - 2015-06-03 23:31:14 UTC
My first corp was made by me and two buddies form earth and beyond bakc in 04. I quickly realize di had no idea how to run a corp, so we all joined CLS. After ASCN formed, i decided CLS was not for me, and made my current corp.

I'm a crappy ceo, who tends ot everything himself, cause none of my directors were ever stable. I ran a lose corp, i either had people LOVE me as a ceo and stick around for years, or HATE me and bounce. With a few in the middle.

Decided that when i unmothball i need to not do it all myself, but we will see.


I helped out more noobs then i can count, some stay in eve, some leave, but i always had just the right ammount of isk to do what i want. So it goes all ways. Someday i'd love a former noob of mine to say 'Da, you are why i stayed in eve way back when.' but meh.

OMG Comet Mining idea!!! Comet Mining!

Eve For life.

Aza Ebanu
Brutor Tribe
Minmatar Republic
#12 - 2015-06-04 02:07:17 UTC
Shederov Blood wrote:
You have to be harsh on the CEOs and recruiters of such corps. They may have big ideas and good intentions, but ultimately it's the even newer players who join them that pay for their mistakes. The poor new guys who join them only learn how to become victims, and have a very hard time getting out of that state for the rest of their EVE lives because of some kind of "these guys helped me when I was new" sentiment they have towards the first person who recruited them straight out of the career missions.


This is the point I tried to emphasize to him. The "do it all" types of CEO who promise mining and PVE for everyone at anytime get the corp together, and then either burn out or get wardec'd. Why doesn't CCP show what a risk and responsibility corps are?
TigerXtrm
KarmaFleet
Goonswarm Federation
#13 - 2015-06-04 02:11:22 UTC
Mara Pahrdi wrote:
Aza Ebanu wrote:
Was his background from an MMO that offered guilds or something? How could the new player know what makes a good player corp?

Common sense and a little research, speak effort.


Little known fact here, most people don't apply common sense to a video game because... it's a video game... The realisation that EVE is one of the few games where real world common sense is needed usually only dawns on people after a few weeks.

My YouTube Channel - EVE Tutorials & other game related things!

My Website - Blogs, Livestreams & Forums

Aza Ebanu
Brutor Tribe
Minmatar Republic
#14 - 2015-06-04 02:12:47 UTC
Eternus8lux8lucis wrote:
Over the years Ive seen a lot of people come and go. One of the main things I see is this pie in the sky attitude. Theyve seen a trailer or two, or a few videos and have made a massive amounts of assumptions BEFORE even getting into the game. Things they believe they SHOULD be able to do, and in a short amount of time, they soon find out arent at all realistic or will take several years of careful planning and execution to come to fruition.

Its the same with corps. A lot of guys learn fast that they want to create their own, rather than be under someone elses leash, but like in RL few know how to actually plan and create such an entity, let alone a successful one. This disconnect between the assumptions and reality often destroy or burn out people so fast. Far to many cannot accept this and so leave eve.


i liked the leash part, I think this is the problem the player had. He felt the suggestions I laid out here
were to strict or stringent. I could tell he was coming around to the idea that EVE might be more.
Harrison Tato
Yamato Holdings
#15 - 2015-06-04 02:31:22 UTC
Shederov Blood wrote:
You have to be harsh on the CEOs and recruiters of such corps. They may have big ideas and good intentions, but ultimately it's the even newer players who join them that pay for their mistakes. The poor new guys who join them only learn how to become victims, and have a very hard time getting out of that state for the rest of their EVE lives because of some kind of "these guys helped me when I was new" sentiment they have towards the first person who recruited them straight out of the career missions.



And it's life and death! Oh wait, it's a game. You lost some pixels and pocket change!

Shederov Blood
Deadly Viper Kitten Mitten Sewing Company
#16 - 2015-06-04 04:42:51 UTC
Harrison Tato wrote:
And it's life and death! Oh wait, it's a game. You lost some pixels and pocket change!

That's what you got from reading that post? You're weird. Sure you quoted the right one? What?

Who put the goat in there?

DaReaper
Net 7
Cannon.Fodder
#17 - 2015-06-04 05:14:48 UTC
Aza Ebanu wrote:
Shederov Blood wrote:
You have to be harsh on the CEOs and recruiters of such corps. They may have big ideas and good intentions, but ultimately it's the even newer players who join them that pay for their mistakes. The poor new guys who join them only learn how to become victims, and have a very hard time getting out of that state for the rest of their EVE lives because of some kind of "these guys helped me when I was new" sentiment they have towards the first person who recruited them straight out of the career missions.


This is the point I tried to emphasize to him. The "do it all" types of CEO who promise mining and PVE for everyone at anytime get the corp together, and then either burn out or get wardec'd. Why doesn't CCP show what a risk and responsibility corps are?



Unless you are crazy like me... i ran a lose all around, people coudl do what they wanted, i did everything else... got burnt out at year 7 of eve heh

OMG Comet Mining idea!!! Comet Mining!

Eve For life.

Thorn en Distel
Federal Navy Academy
Gallente Federation
#18 - 2015-06-04 06:02:49 UTC
You actually get this in most games I've played. People make guilds (by whatever name) because it's 'cool', because they envision themselves as a leader, because they have ambitions, or because they've played together in other games and want to keep doing so. And by far most of them don't think much about it. They blithely go mass recruiting in map chat, accept all comers, don't really look into guild mechanics. And in most games they get away with it.

EVE is not the only game that has Awoxing, but it IS by far the worst. And most of these bright-eyed new groups just have no clue how bad it can get.
Vek Hareka
Fist Bumps All Around
#19 - 2015-06-04 06:30:12 UTC
Shederov Blood wrote:
You have to be harsh on the CEOs and recruiters of such corps. They may have big ideas and good intentions, but ultimately it's the even newer players who join them that pay for their mistakes. The poor new guys who join them only learn how to become victims, and have a very hard time getting out of that state for the rest of their EVE lives because of some kind of "these guys helped me when I was new" sentiment they have towards the first person who recruited them straight out of the career missions.


Could not quote this enough for ze truth of it.

My first corp was one of those well-meaning-but-going-nowhere association, but at least, they had some idea of what they were doing: sometimes they had a plan for their projects, sometimes they didn't, sometimes they fought the wars, sometimes they folded, sometimes they succeeded, sometimes they welped...

I took any pointers I could from them, from their bad decisions as well as the good ones, then wished them good luck and left. As far as I know, they are till somewhere out there, endlessly "re-organizing" and running in circles.

OP: have no regrets; oblivious CEOs and recruiters need to be kicked until they learn, the whole lot of them.

Here comes a time, ganker,

When blingfits cease to sparkle,

When hermophite looses its luster,

When the station hangar becomes a prison

And all that is left is a capsuleer's love for his fedo.

Omar Alharazaad
New Eden Tech Support
#20 - 2015-06-04 06:37:18 UTC
Other games... they do more harm than good when it comes to adapting to EVE to be honest.
It's easy to forget or fail to notice when coming over that the biggest bads and deadliest threats are your own kind.

A CEO needs to have the respect of his minions, and in order to maintain that he/she/it needs a solid plan as to what version of the game his crew are playing. They need to recruit with that in mind as oftentimes play styles don't mix too terribly well, even if personalities seem compatible. Cohesion is necessary. New inductees need to know exactly what the score is.

Groups that take 'just about anyone' _can_ work, but the boss needs to keep a tight rein on who's fingers are allowed to go where. If not, things can and likely will go south rapidly. I know that if I were in one of these outfits the CEO would need to be vigilant and stay the course. Not necessarily because of ill intentions on my part really, I generally try to be a nice guy and be helpful and stuff. Unfortunately I also bore easily, and when I get bored I tend to murder my fellow man to keep myself entertained. I'm not alone in this either. Many capsuleers will cheerfully turn on a weak, corrupt or indecisive leader and utterly destroy them if they become discontent and are given half a chance.

Come hell or high water, this sick world will know I was here.

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