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Newton's first law of motion

Author
Unsuccessful At Everything
The Troll Bridge
#21 - 2015-06-02 17:04:44 UTC
CAM/P must be running low on drama material to need to resort to the old "why physics not right in fluid universe space submarine game??!!?!" thread topic.






Since the cessation of their usefulness is imminent, may I appropriate your belongings?

Avaelica Kuershin
Paper Cats
#22 - 2015-06-02 17:15:23 UTC
Last time I checked, gases were considered fluids.

Seems a lot of hot air around here ;)
Khergit Deserters
Crom's Angels
#23 - 2015-06-02 17:36:06 UTC  |  Edited by: Khergit Deserters
Kaarous Aldurald wrote:
EVE uses a fluidic physics model, that's all. Drag exists in this universe.

That's why Minmatar ships are the most technologically advanced of all. They can fly through the fluid at tremendous speeds, but never lose any of their fragile solar sails or spiky antenna thingies.

Another fact: The game doesn't represent it, but every ship has a swim bladder, like a fish. It gives the ship neutral buoyancy, so they won't float up or sink down in the fluid. There was once a thread in Features & Ideas asking for swim bladder damage effects to be added to the game. Some people even wanted bladder buoyancy control added, for an extra dimension of ship-handling in PVP. But unfortunately, the ideas didn't go anywhere. Blink
Tollen Gallen
Glory of Reprisal Enterprise
#24 - 2015-06-02 17:43:40 UTC
Khergit Deserters wrote:
Kaarous Aldurald wrote:
EVE uses a fluidic physics model, that's all. Drag exists in this universe.

That's why Minmatar ships are the most technologically advanced of all. They can fly through the fluid at tremendous speeds, but never lose any of their fragile solar sails or spiky antenna thingies.

Another fact: The game doesn't represent it, but every ship has a swim bladder, like a fish. It gives the ship neutral buoyancy, so they won't float up or sink down in the fluid. There was once a thread in Features & Ideas asking for swim bladder damage effects to be added to the game. Some people even wanted bladder buoyancy control added, for an extra dimension of ship-handling in PVP. But unfortunately, the ideas didn't go anywhere. Blink




so it Sunk?




I like HumBugs.

Zimmy Zeta - I f*cking love martinis. the original ones, with gin, not that vodka martini crap. Your old Friends can use me for 7 days, free!!!

Vortexo VonBrenner
Doomheim
#25 - 2015-06-02 19:31:51 UTC
Carrie-Anne Moss wrote:
Then why dont we sink?

Oh, but we do. General Discussion is proof of that.









Frostys Virpio
State War Academy
Caldari State
#26 - 2015-06-02 19:38:05 UTC
Kaarous Aldurald wrote:
Carrie-Anne Moss wrote:
Then why dont we sink?


Because there's no gravity?


There is unless every thing somehow has no mass.
Big Lynx
#27 - 2015-06-02 19:44:24 UTC
Carrie-Anne Moss wrote:


Why dont my spaceship keep going at like 2km a sec when i turn off my microwarp drive?

Thanks

air resistance.
Lilliana Stelles
#28 - 2015-06-02 19:49:46 UTC
The best answer I've heard:

Warp drives create drag. They anchor you in space.
Warp drives are always on and cannot be turned off without exploding.
Therefore when you're traveling at sublight speed you're always fighting against the force of warp drag.

Not a forum alt. 

Degnar Oskold
Moira.
#29 - 2015-06-02 19:56:13 UTC
Or a simpler explanation:

CONCORD mandates that all ships operate with Inertial Dampening. Meaning that unless a force is being applied by the engines, the ship will slow down, and ships are restricted to a maximum velocity.

This makes sure that CONCORD can always catch every ship.
Otso Bakarti
Doomheim
#30 - 2015-06-02 23:21:07 UTC
Virtually speaking? Newton didn't own a computer. Had he played computer games he'd have revised all his laws.

There just isn't anything that can be said!

Harrison Tato
Yamato Holdings
#31 - 2015-06-02 23:24:39 UTC
stoicfaux wrote:
Carrie-Anne Moss wrote:
Then why dont we sink?

And my professor is now talking about fluid resistance and terminal speed and then low speed fluid friction.

I think that "submarine phyaics" is still wrong.

Its not underwater physics either according to my professor

Uhm, people tend to learn and retain information better if they're not distracted, i.e. posting on web forums during class is probably not the best way to spend your academic time and money.



His parents are paying (for a sub-par education.) I learned the same stuff in 8th grade Earth Science.
Velarra
#32 - 2015-06-03 00:19:38 UTC
Dear OP,

You need to also consider the possibility that New Eden is based from a different universe, with accompanying different universal constants. That the Eve gate took people far further than simply to another region of space from where earth was once located.

As a result. - Newton's laws do not apply here because he was -NOT- born here. Nor Einstein's teachings or those of Mr. Hawking.
Soldarius
Dreddit
Test Alliance Please Ignore
#33 - 2015-06-03 13:15:35 UTC
Because :CCP:

http://youtu.be/YVkUvmDQ3HY

The Slayer
GoonWaffe
Goonswarm Federation
#34 - 2015-06-03 13:35:45 UTC
Its a video game. Not real life.

Ask your professor about the concept of beaming your conciousness at the point of death several thousand light years across the galaxy in a nanosecond and watch his head explode.
Lan Wang
Federal Navy Academy
Gallente Federation
#35 - 2015-06-03 14:06:58 UTC
oh no not another one of these threads where brainy science people try to figure out and correct the laws of a video game

Domination Nephilim - Angel Cartel

Calm down miner. As you pointed out, people think they can get away with stuff they would not in rl... Like for example illegal mining... - Ima Wreckyou*

Lfod Shi
Lfod's Ratting and Salvage
#36 - 2015-06-03 14:33:56 UTC
Space brakes.

♪ They'll always be bloodclaws to me ♫

Celise Katelo
State War Academy
Caldari State
#37 - 2015-06-03 15:03:13 UTC
Kaarous Aldurald wrote:
Carrie-Anne Moss wrote:
Then why dont we sink?


Because there's no gravity?


Doh... i was reading this & some how i saw,

"Because there's no gravy" Shocked

../slaps myself for having bad eyesight....

EVEBoard ...Just over 60million skill points, each skill was chosen for a reason. I closed my eyes & clicked another skill to train... "BINGO...!!!" ... "This time i got something usefull"

Sequester Risalo
Significant Others
#38 - 2015-06-03 15:30:43 UTC
Lan Wang wrote:
oh no not another one of these threads where brainy science people try to figure out and correct the laws of a video game


No worries. OP hardly counts a a brainy science person.
Harrison Tato
Yamato Holdings
#39 - 2015-06-03 20:31:31 UTC
Avaelica Kuershin wrote:
Last time I checked, gases were considered fluids.


Especially if you eat at Chipotle.
Dersen Lowery
The Scope
#40 - 2015-06-03 20:39:14 UTC
Because you're not paying attention in class.

Proud founder and member of the Belligerent Desirables.

I voted in CSM X!

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