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Player Features and Ideas Discussion

 
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Moving multiple items in skill queue

Author
Turzyx
Doomheim
#1 - 2015-06-01 13:53:41 UTC  |  Edited by: Turzyx
So I noticed you can click, hold shift & drag downwards to add the next level of the same skill to the queue. Pretty neat.

However if you already have a skill queue set up, I cannot find a way to drag multiple items to the top of the list. For example I already had 20+ skills in the queue, then added another ~10 short skills that I wanted done as a priority - I had to drag each one individually to the top of the queue. Since you can highlight multiple skills in the queue already, it would be nice if you could drag & drop them as a group.

If this is already possible somehow, please let me know, as I find myself doing this a lot (and scrolling 30+ times to the top of the list is a PITA).

Bonus: It would also be pretty neat, but not essential, to have some auto-ordering options, as when I'm training an alt, I like to have all level 1s, then 2s, and so on done first so it frees up the maximum 50 skill levels in the queue. Having options like [order by skill level] and [order by training time] would be really cool.

Thank you!
Frostys Virpio
State War Academy
Caldari State
#2 - 2015-06-01 13:56:11 UTC
Turzyx wrote:
So I noticed you can click, hold shift & drag downwards to add the next level of the same skill to the queue. Pretty neat.

However if you already have a skill queue set up, I cannot find a way to drag multiple items to the top of the list. For example I already had 20+ skills in the queue, then added another ~10 short skills that I wanted done as a priority - I had to drag each one individually to the top of the queue. Since you can highlight multiple skills in the queue already, it would be nice if you could drag & drop them as a group.

If this is already possible somehow, please let me know, as I find myself doing this a lot (and scrolling 30+ times to the top of the list is a PITA)

Thank you!


Add your short skills at the top one after another another instead of adding to skill queu that default to bottom and then move them? You have to click and drag in both case would would of saved a bit anyway.
Kashadin
Caldari Provisions
Caldari State
#3 - 2015-06-01 13:56:31 UTC
When you drop them in you can add it at the top of the lise (or w/e you want it really) by just dragging it to where you want it placed in the queue, kinda like how when you drag it from the bottom to the top.
Turzyx
Doomheim
#4 - 2015-06-01 13:58:58 UTC
Frostys Virpio wrote:
Add your short skills at the top one after another another instead of adding to skill queu that default to bottom and then move them? You have to click and drag in both case would would of saved a bit anyway.


Yeah you can do it that way I suppose, but it doesn't help if you already have an established queue you want to move around. The other thing is that it's pretty quick to right-click > add to skill queue, rather than dragging them.
Raphendyr Nardieu
Avanto
Hole Control
#5 - 2015-06-01 14:04:47 UTC
Also simple action in right click menu "move to top" or "sort by time" would be nice too.

Ability to paste from clipboard is super and it basically covers this problem (as it is any case so much easier to design the queue in external app).

Still this belongs to same priority as ghost fitting. Implementing features of external tools to eve client too (for at least new players).
Turzyx
Doomheim
#6 - 2015-06-01 14:10:06 UTC
Raphendyr Nardieu wrote:
Also simple action in right click menu "move to top" or "sort by time" would be nice too.


Yeah I like this!

In terms of priority, this is definitely a "nice to have" feature rather than essential. If someone looks into the whole skill interface in the future it might be a good opportunity to incorporate.

The whole EVE UI has become pretty intuitive over the last few years, so I was pretty surprised you couldn't select multiple items and drag them as a group (like you can in EVEMon, for example).
Kashadin
Caldari Provisions
Caldari State
#7 - 2015-06-01 14:35:51 UTC
Simple fix for this (for now, anyways) could be for them to extend the "train this skill to lvl1 now" option when you first pick up a skill book to "train this skill to lvl 'x' now" when you right click on it in the skill list, might take a little bit of though on how to plan stuff out, but would help send thing to the top of the list anyways.
HandelsPharmi
Pharmi on CharBazaar
#8 - 2015-06-01 17:38:20 UTC  |  Edited by: HandelsPharmi
Problems we had not before...

...before the patch with a unlimited skill queue has been released...

Imagine training 20 chars simultaneously without IS Boxer, without tools, just logging in and doing it... is it possible.


I think we are very few trades on char bazaar which would really profit by this new option.
And it would be better spending the human power / ressources on more important things like this.

Yeah, I like your idea, it is really cool. But the impact is missing.

It would be like giving the Guardian-Vexor doubled drone bay... It would be great, but the impact of the change is missing :)



Turzyx wrote:

Bonus: It would also be pretty neat, but not essential, to have some auto-ordering options, as when I'm training an alt, I like to have all level 1s, then 2s, and so on done first so it frees up the maximum 50 skill levels in the queue. Having options like [order by skill level] and [order by training time] would be really cool.
Thank you!


Mark all the untrained skills at the same time and click "add" (to queue).
First all skills as level 1 will appear, then all skills as level 2 and so on...
This is pretty great and helpful... since many many many years :)
Turzyx
Doomheim
#9 - 2015-06-01 23:16:34 UTC  |  Edited by: Turzyx
HandelsPharmi wrote:
It would be like giving the Guardian-Vexor doubled drone bay... It would be great, but the impact of the change is missing :)


This is a suggestion forum, not a place to decide by committee how CCP allocate resources. Nevertheless I did state that it was a "nice to have" feature.
FireFrenzy
Cynosural Samurai
#10 - 2015-06-02 15:38:37 UTC
Its a very simple, incredibly usefull quality of life fix that impacts LITTERALLY EVERY PLAYER...

I'm over 110m sp and it'd still be usefull for me even on this toon...