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An idea about Concord line of ships and how to acquire them

Author
MrValera
A Remedy For The Mad
Ninja Unicorns with Huge Horns
#1 - 2015-05-28 06:53:35 UTC
To begin with, I would like to mention that ships are my passion in EvE. It is the reason I play. It has been my motivation for many years. Moreover, I would say that an average player spends far more time while doing something with the ship, rather than anything else.

However, noticing the last few patches, I have come to notice that CCP puts effort into something that does not have wide use. Do not get me wrong, I really appreciate it and agree, at least to some degree that it is some kind of necessary evil that must be done. But really, how much of our play time do we sit outside of station, gazing at it, and doing nothing else? Not so much.

For me it is a simple Effort vs. Reward equation.

So, I gave it a thought, and decided to come up with something that would satisfy both CCP and Players at the same time.

For us, players, we need new ships, with possible new gameplay for them. Recently the Concord shuttle was issued, so this idea can be developed into a new Concord line of ships. I guess everyone would be very happy if these ships are added to the game.

For CCP, it would be only logical to suppose that they want to see as many active subscriptions as possible. They are already doing a good job at luring (sorry for wordingTwisted) new players to the game, but afterwards, having played for some time, many of them leave because they do not see any clear goals to go on.

Only right choice would be to give them that goal to stay in EvE, as long as possible. Thus, we combine these, and get a neat idea:

Players get these ships (the longer they stay the bigger ones they get), as long as they keep their subscriptions active. That is, give these ships for the total time spent in EvE.

The break down could be similar to the one below:

For 3 months of active playing: 1 Run Concord Frigate BPC
For 6 months of active playing: 1 Run Concord Destroyer BPC
For 1 year of active playing: 1 Run Concord Cruiser BPC
For 2 years of active playing: 1 Run Concord BattleCruiser BPC
For 5 years of active playing: 1 Run Concord BattleShip BPC
For 10 years of active playing: 1 Run Concord Dreadnought / Carrier BPC
For 20 years of active playing: 1 Run Concord Titan / Supercarrier BPC

Now, these ships should not be labelled as “JUST ANOTHER SHIP”, they should be something special. Something that would really keep the desire of a player to keep the subscription alive. What could it be? Here is how I see them:

* Be very combat-oriented ships, that require more SP investment than their counterparts,
*When fully trained be as powerful as AT ships,
* Should require all four race skills to fly,
* Possibly create some special gameplay for them (Dscan invisibility, be able to use all kind of acceleration gates, etc)

Here is how a Concord Frigate could POSSIBLY look like:

Cladari Frigate Bonus: 7.5 % Shield and Armor Repair Bonus per Level
Gallente Frigate Bonus: 5% Drone tracking and Speed
Minmatar Frigate Bonus: 5% launcher and turret RoF
Amarr Frigate Bonus: 4% Shield and Armor Resistance Bonus per Level

Special bounus: …

Seems like too OP? Well I would definitely keep my account active to get this ship.

All in all, I believe that implementation of this feature would benefit both players and CCP, and definitely would be worth of all the time needed to create it.



Big Lynx
#2 - 2015-05-28 07:31:27 UTC
That's awesome. I like that idea. Cool

Moar ships!! It would definitly keep me in the game, though I am addicted anyways.
Potato ChipEater
African Atomic.
Dreadnought Diplomacy.
#3 - 2015-05-28 07:34:53 UTC
Seems legit. +1

It would give me a reason to sub my account FO-EVA!

But for real. This is a fair idea and one that should be looked into more.
Infrequent
HotSpot.
#4 - 2015-05-28 07:50:10 UTC  |  Edited by: Infrequent
Seems like an interesting idea, but I don't think concord ships are a good candidate for this. Concord ships, and their fittings, are meant to be hilariously broken, introducing them to the general playerbase would really screw with the lore, amongst other things.

So my idea, instead of concord ships, would be to provide Faction ships/BPCs based on current player standings, activity and homebase. For example, take Proviblock, they fly in Providence, they fight to defend Provi and the surrounding Amarr Lowsec, so their rewards could be Imperial Navy AND/OR Blood Raider ships. Using the same incremental method you suggested. Currently, there is no direct way to determine a player's active home space (home stations aren't always set to a player's active home space). So perhaps to enable a more direct, solid method, would be to give players the ability to define their home region and maybe a representative faction, which can be changed let's say, every few/6 months for example, rather than using the character's bloodlines/race instead of just basing it off standings alone.
Anthar Thebess
#5 - 2015-05-28 08:04:42 UTC
Better idea. Let's just remove all concord.
MrValera
A Remedy For The Mad
Ninja Unicorns with Huge Horns
#6 - 2015-05-28 08:08:45 UTC
Infrequent wrote:
Seems like an interesting idea, but I don't think concord ships are a good candidate for this. Concord ships, and their fittings, are meant to be hilariously broken, introducing them to the general playerbase would really screw with the lore, amongst other things.

So my idea, instead of concord ships, would be to provide Faction ships/BPCs based on current player standings, activity and homebase. For example, take Proviblock, they fly in Providence, they fight to defend Provi and the surrounding Amarr Lowsec, so their rewards could be Imperial Navy AND/OR Blood Raider ships. Using the same incremental method you suggested. Currently, there is no direct way to determine a player's active home space (home stations aren't always set to a player's active home space). So perhaps to enable a more direct, solid method, would be to give players the ability to define their home region and maybe a representative faction, which can be changed let's say, every few/6 months for example, rather than using the character's bloodlines/race instead of just basing it off standings alone.


You may be right at some point, but the thing I suggest is MEANT to be OP. It should really get you to subscribe and desire this ship.

The other faction ship BPCs may be included aswell, but they are relatively easy to acquire, and I really doubt that they would really matter at all.
Infrequent
HotSpot.
#7 - 2015-05-28 09:15:01 UTC
MrValera wrote:
Infrequent wrote:
Seems like an interesting idea, but I don't think concord ships are a good candidate for this. Concord ships, and their fittings, are meant to be hilariously broken, introducing them to the general playerbase would really screw with the lore, amongst other things.

So my idea, instead of concord ships, would be to provide Faction ships/BPCs based on current player standings, activity and homebase. For example, take Proviblock, they fly in Providence, they fight to defend Provi and the surrounding Amarr Lowsec, so their rewards could be Imperial Navy AND/OR Blood Raider ships. Using the same incremental method you suggested. Currently, there is no direct way to determine a player's active home space (home stations aren't always set to a player's active home space). So perhaps to enable a more direct, solid method, would be to give players the ability to define their home region and maybe a representative faction, which can be changed let's say, every few/6 months for example, rather than using the character's bloodlines/race instead of just basing it off standings alone.


You may be right at some point, but the thing I suggest is MEANT to be OP. It should really get you to subscribe and desire this ship.

The other faction ship BPCs may be included aswell, but they are relatively easy to acquire, and I really doubt that they would really matter at all.


Even if it was kept to faction BPCs, this would still have a considerable effect on the game, in my opinion. Think about the large coalitions that have thousands of pilots, with multiple accounts, subbed for years, markets could possibly be flooded with ease. Infact they already are due to certain entities cashing out on faction BPCs gained from ratting, for example the huge change in faction BS price. Now imagine if you give these coalitions Concord ships, all of a sudden you have enormous fleets of completely broken ships (we've already seen what giant super fleets can do), with huge stockpiles to replace them with at any time (many alts). The only reason we don't see coalitions fielding Gnosis as one of their doctrines is due to the fact that although they're extremely versatile and have good agility, they don't actually stand out in any specific role other than gatecamping and solo/micro gang pvp (even then they have very niche uses).

Don't get me wrong, this is a good idea in my opinion, CCP already does something similar with the account rewards, but it's going to be difficult to do in a way that doesn't have too much of an impact on the game.
Akrasjel Lanate
Immemorial Coalescence Administration
Immemorial Coalescence
#8 - 2015-05-28 12:44:02 UTC
No!

CEO of Lanate Industries

Citizen of Solitude

Celthric Kanerian
Viziam
Amarr Empire
#9 - 2015-05-28 13:16:53 UTC
This seems very much like a trolling post...
Christopher Mabata
Northern Accounts and Systems
#10 - 2015-05-28 15:42:51 UTC
I disagree with CONCORD titans and super carriers, largely because there is no existing model for either, what it sounds like you proposed there would be a skin pack.

I do however like the idea of CONCORD ships becoming available to pilots, so long as we dont get CONCORD modules and the hulls are relatively well balanced.

And then my two cents is why give them out in yearly intervals when they could be acquired like most Limited edition ships? IE: Christmas Gifts, Anniversary Rewards, maybe even giving them out through some form of in-game activity

♣ Small Gang PVP, Large Fleet PVP, Black Ops, Incursions, Trade, and Industry ♣ 70% Lethal / 30% Super-Snuggly / 110% No idea what im doing ♣

This Message Brought to you by a sweet and sour bittervet

Daichi Yamato
Jabbersnarks and Wonderglass
#11 - 2015-05-28 17:29:11 UTC
So older players have a new and even more powerful way to stomp noobs?

If you want new players to stay, dont put a massive generation gap between them and older players that will NEVER be closed until both have been playing for over 20 years....

good gameplay for all > older player favouritism.



The only way id support this idea was if you were rewarded with unique skins or models for however longs subscription. Purely aesthetics. Nothing else.

EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"

Daichi Yamato's version of structure based decs

Zepheros Naeonis
TinklePee
#12 - 2015-05-28 22:55:10 UTC
How about instead of giving players Concord ships, you allow the player base to take over the activities of Concord. The ships themselves would be limited to the same behavior mechanics that Concord functions from now, but it would be a player in control of the ship. The player could not do anything with a Concord ship outside of responding to distress. Have fun. Roll
James Baboli
Warp to Pharmacy
#13 - 2015-05-29 01:23:00 UTC
Zepheros Naeonis wrote:
How about instead of giving players Concord ships, you allow the player base to take over the activities of Concord. The ships themselves would be limited to the same behavior mechanics that Concord functions from now, but it would be a player in control of the ship. The player could not do anything with a Concord ship outside of responding to distress. Have fun. Roll

Frequently suggested bit of trolling is trolling and frequently suggested.

Also, the first rule of tautology club is the first rule of tautology club.

Talking more,

Flying crazier,

And drinking more

Making battleships worth the warp

Tiddle Jr
Brutor Tribe
Minmatar Republic
#14 - 2015-05-29 06:26:07 UTC  |  Edited by: Tiddle Jr
I like ths part about years in game and bpc provided for that. Simply insane.
There are still some missing parts in faction & T2 ships as well as rebalancing issue and you suggesting A CONCORD ships which ones by default would be a supreme weapon of choice.

Sorry mate but NO.

"The message is that there are known knowns. There are things we know that we know. There are known unknowns. That is to say there are things that we now know we don't know. But there are also unknown unknowns. There are things we don't know" - CCP

MrValera
A Remedy For The Mad
Ninja Unicorns with Huge Horns
#15 - 2015-05-30 14:16:05 UTC
Guys thank you for your feedback!

However, I can not say that it is great, as you seem to miss the point of it.

The idea was to let players have something uniqe, as a reward to keepig your subscription alive. Whether powerful or not, it should be decided in the future, of course considering the new players aswell.
Nor it is meant to be the new meta of current PvP balance. Hence only 1 run BPC that is given only ONCE, and you have to wait several months or even years to get it.

I would welcome some more constructive criticism as always.